You are viewing our Forum Archives. To view or take place in current topics click here.
#41. Posted:
_ArianaGrande
  • Ladder Climber
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
sportsmanxp wrote Ur loader is ready? Because i can beta tester for you.


The v1.5 isn't ready yet. But when it is, I will send the files to you.
#42. Posted:
_ArianaGrande
  • Ladder Climber
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
OUYA wrote A usb mod menu online! I'm trying this out!


This is not for USB. This is for ISO Discs.
#43. Posted:
banj0
  • Challenger
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
When replacing the script.img file in DLC2 > DLC > Common > Data > cdimages Xbox Backup Creator says the replacement file is much larger than the original and can cause corruption. After the file is replaced I can no longer open the ISO in Xbox Backup Creator and when I put the ISO through ABGX360 I get this message: Unable to parse filesystem because it appears to be corrupt

The ISO was not corrupt before I replaced the script.img file but afterwards it corrupts why?
#44. Posted:
_ArianaGrande
  • Ladder Climber
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
banj0 wrote When replacing the script.img file in DLC2 > DLC > Common > Data > cdimages Xbox Backup Creator says the replacement file is much larger than the original and can cause corruption. After the file is replaced I can no longer open the ISO in Xbox Backup Creator and when I put the ISO through ABGX360 I get this message: Unable to parse filesystem because it appears to be corrupt

The ISO was not corrupt before I replaced the script.img file but afterwards it corrupts why?


That message doesn't matter. You can only access that ISO once in Bakcup Creator.

Also that error in ABGX doesn't matter. You can still burn the ISO and access the loader, you just won't be able to access the files on that ISO.

Don't worry.
#45. Posted:
banj0
  • Challenger
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
Ok thanks for clearing that up for me.
#46. Posted:
banj0
  • Challenger
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
Ok there is still a bit of a problem the ISO disk won't install to the hard drive. When attempting to install to the hard drive a message pops up: No valid storage devices found. Make sure an Xbox 360 storage device is inserted, and that it has enough space. I tried installing my other ISO disks and they install no problem. It might be due to the increase in the ISO file size.

Luckily I have flashed my DVD drive so I can run the game directly from the disk and it works fine great mod loader btw. However it would be better to be able to install it to the hard drive so that the game loads quicker running from the disk makes it so slow.
#47. Posted:
_ArianaGrande
  • Ladder Climber
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
banj0 wrote Ok there is still a bit of a problem the ISO disk won't install to the hard drive. When attempting to install to the hard drive a message pops up: No valid storage devices found. Make sure an Xbox 360 storage device is inserted, and that it has enough space. I tried installing my other ISO disks and they install no problem. It might be due to the increase in the ISO file size.

Luckily I have flashed my DVD drive so I can run the game directly from the disk and it works fine great mod loader btw. However it would be better to be able to install it to the hard drive so that the game loads quicker running from the disk makes it so slow.


No you can fix this.

You have to put in the retail copy. Then click install. Then when it hits 0%, hotswap the ISO over very quick or else you will get an error.
#48. Posted:
banj0
  • Challenger
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
Status: Offline
Joined: Nov 23, 201013Year Member
Posts: 110
Reputation Power: 3
Yeah about that...

I don't have a retail copy. But I get what your saying what I could do is burn a normal none modded copy of GTA EFLC and then use that in place of the retail disk.
#49. Posted:
awesomenoob
  • Resident Elite
Status: Offline
Joined: Nov 25, 201112Year Member
Posts: 253
Reputation Power: 9
Status: Offline
Joined: Nov 25, 201112Year Member
Posts: 253
Reputation Power: 9
Is there a tutorial on how to get this to work?
#50. Posted:
_ArianaGrande
  • Ladder Climber
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
Status: Offline
Joined: Jun 22, 201112Year Member
Posts: 382
Reputation Power: 16
awesomenoob wrote Is there a tutorial on how to get this to work?


What do you mean. Doesn't it open?
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.