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Zombie Ranking System Explained
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Zombie Ranking System ExplainedPosted:

TTG-WaRmOdZx
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Status: Offline
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In this thread I will be explaining of what I believe how the ranking system in Call of Duty: Black Ops 2 works.


First off, I would like to say thank you in advance for taking the time to read this thread. Second off, I will continue to be adding and improving on this thread as time goes on, and I learn more about the ranking system.

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Explanation

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1. Now, when you first begin to play Zombies in Black Ops 2, you will notice that your emblem (which can be seen next to your name, or by scrolling over your name) is a single bone and a single tally mark. This just acts as a filler so that new players don't have a blank space. As time goes on you will notice that the tally marks will increase, as well as the emblem. The exact proccess for how you could achieve new emblems, or tally marks, remained unanswered as the game was first released. However, as you will progress, you may start noticing a pattern, much like I did, you may notice that every time you are on an emblem the amount of tally marks will never pass five, so it is safe to say that you need to pass five tally marks to rank up.



2. You are probably thinking, "OK, I need five tally marks to rank up, well, how do I earn these tally marks?" Well, I have an answer to your question. Unlike most peoples' interpretation that the Zombies Ranking system is an Experience Point based system just like Multiplayer, and their prestiges, this is actually not anything like the real thing. The tally marks, as well as your emblem, is based off your overall performance. In my last theory I thought it represented your overall performance of your last match, instead, the amount of tallys you earn, is wagered on how the overall stats of your LAST Zombie match compare to your overall stats, but, you will only go up in rank, if your last match is an improvement over your overall stats, if it is the same, you don't go up or down, and if you did worse, you will go down, this is to make it easier to match us with people our skill level while trying to find a zombies match. . This means that if my overall Headshot/Kill ratio is 100 Headshots/200 Kills or .50 and in my last Zombie match I recieve 300 kills and 200 headshots, my Headshot/Kill ratio would be .66. Since that is more kills, and more headshots, my tally marks will go up, the amount is determined by the total of my other ratios all combined, such as Bullets Fire/Bullets Hit. Using the same example, and from my Headshot/Kill ratio being .66, lets say that we recieve TWO tally marks for this, but on my Bullets Fired/Bullets Hit from the game is .05 and the overall is .20, I am probably going to LOSE FOUR tally marks, which would bring me down TWO tally marks in total, maybe even an emblem.


3. The exact emblems themselves remain a mystery to most people after the skull with blue eyes, the number of emblems still remains unanswered to everyone except the designers of the game, who are releasing hardly any information about one of the most anticipated features of Black Ops 2 Zombies. As time goes on I will keep releasing more and more information about the emblems, along with more pictures, however, now I have all the ranks up to rank eight. Whether or not there are going to more emblems after these eight will be a question that is kept alive until we have solid answers from the designers themselves, which is not looking so great.

(You can see the current emblems at the bottom of this section.)

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Reading Emblems

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Emblems and our rank aren't really much of a rank anymore, they act more as an interpretation of my skill level. They have done this so that we can be matched evenly with players at OUR skill level. As I explained before, the amount of tallys you go up, depends on how your last game compares with your overall stats. This is a nice system, but it is a little bit more, it is comparing our stats to our overall stats, but really it is how much BETTER we did in our last game, and if we improved, if we don't improve than we stay the same, or go down. This explains the change of rate of leveling, because say I get the same skull with blue eyes twice, but the first time, I went from the blue eyes to blue eyes and dagger, and I went to round 41, had 300 kills and 100 headshots, the next time around, however, I do the same thing, same exact round, kills, headshots, everything, but only get the dagger with no blue eyes. This happened because our last game compares on how much we IMPROVED, not just compared, we only go up if we improve, which means that if I can only get to round 25, and so many kills, and headshots, I am only going to be able to get to a certain rank.


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Emblems

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Xbox 360 GT: Your on Mute
#2. Posted:
xShotguns
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Zombie ranking system

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