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Interesting finds in zombie coding. Ideas?
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Interesting finds in zombie coding. Ideas?Posted:

Xbutterbiscutx
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Interesting. "Navcard accepted?" could this be a hint toward the next step?
Hold ^3[{+activate}]^7 to take Navcard
Hold ^3[{+activate}]^7 to insert Navcard
That is the incorrect navcard!
The navcard was accepted successfully

A door costing a high amount of money... 16000
Hold ^3[{+activate}]^7 to Open Door [Cost: 16000]

Found some interesting stuff. In the rare case it actually means something and isnt total gibberish, it could be worth looking at!
Hold ^3[{+activate}]^7 to Store Weapon
Hold ^3[{+activate}]^7 to buy Thunder Gun [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Damage-ade [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Can-dolier [Cost: &&1]
Hold ^3[{+activate}]^7 to Activate the Kill Counter. [Cost: &&1]
Hold ^3[{+activate}]^7 to buy M1911 [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Python [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Dual Kiparis [Cost: &&1]
Hold ^3[{+activate}]^7 to buy MAC-11 [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Aug [Cost: &&1]
Hold ^3[{+activate}]^7 to buy G11 [Cost: &&1]
Hold ^3[{+activate}]^7 to buy M60 [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Minigun [Cost: &&1]
Hold ^3[{+activate}]^7 to buy MP5 [Cost: &&1]
Hold ^3[{+activate}]^7 to buy MP40 [Cost: &&1]
Hold ^3[{+activate}]^7 to buy MPL [Cost: &&1]
Hold ^3[{+activate}]^7 to buy PM63 [Cost: &&1]
Hold ^3[{+activate}]^7 to buy ENFIELD [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Olympia [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Stakeout [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Zombie Shield [Cost: &&1]
Hold ^3[{+activate}]^7 to buy SPAS [Cost: &&1]
Hold ^3[{+activate}]^7 to buy WA-2000 [Cost: &&1]
Hold ^3[{+activate}]^7 to pick up Power Cell
Hold ^3[{+activate}]^7 to insert Power Cell
Hold ^3[{+activate}]^7 to buy Sabertooth [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Ray Gun [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Frag Grenades [Cost: &&1]
Hold ^3[{+activate}]^7 to buy Claymore [Cost: &&1]
Hold ^3[{+activate}]^7 to buy M202 Flash [Cost: &&1]

Anyone have any theories on this? Could it be something about a new game mode?
Seconds As Human:
Richtofen reviving you in
YOU WON
YOU LOST
YOU WIN! You Survived &&1 Rounds
YOU SUCK! You Survived &&1 Rounds
If you leave, you will lose all progress. Are you sure you want to leave the game?
Enemy Down! [&&1 Remaining]
You have been given another chance
All Enemies Down!
Survive to Win!
Hold ^3[{+activate}]^7 to add 1000 [Fee: &&1]
Game modes of zombies, new ones?
[spoil]SURVIVAL
Description of survival game mode
survival
CONTAINMENT
Description of containment game mode
containment
RACE
Description of race game mode
race
DEAD POOL
Description of dead pool game mode
dead pool
MEAT
Description of meat game mode
meat
RETURNED
Description of returned game mode
returned
GRIEF
Fight the undead WITH or AGAINST the other team. But in the end, only one team survives...


Last edited by Xbutterbiscutx ; edited 5 times in total

The following 1 user thanked Xbutterbiscutx for this useful post:

Krewella (12-10-2012)
#2. Posted:
xDTx_Spidey
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It appears that these are codes from BO2, BO1, and WaW. I just skimmed it on my phone for a minute or two and saw things like linking teleporter, fire traps, and tombstone things from all three titles. If I look at it on my computer for a little while, I'll look for things linking to a continuation of the EE. Treyarch probably put dummy lines in here just to troll us, knowing that people would search it to figure out the EE, but hopefully someone can find something that works.
#3. Posted:
Delmas900
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thi is pretty neat man good find and marry Christmas
#4. Posted:
FinancialChad
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The Navcard bit definitely has to pertain to some importance, we just have to figure out what. Also, I don't think the door costs and the PES have much relevance, probably just something from Black Ops 1, but with Treyarch you never know...
#5. Posted:
Krewella
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I'm very interested in this. Keep doing this. Let me know if you find anything.
#6. Posted:
Xbutterbiscutx
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Delmas900 wrote thi is pretty neat man good find and marry Christmas

Merry Christmas to you too
Anyway There's also been a post about this but they pointed out game modes that were in the coding, and I've noticed theres a lot about this "meat" whether it's some sort of power up or game mode or both I'm not quite sure.
#7. Posted:
sionlaa
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you cant **** with navcard coding atm
#8. Posted:
Buxtyyyy
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Xbutterbiscutx wrote
Delmas900 wrote thi is pretty neat man good find and marry Christmas

Merry Christmas to you too
Anyway There's also been a post about this but they pointed out game modes that were in the coding, and I've noticed theres a lot about this "meat" whether it's some sort of power up or game mode or both I'm not quite sure.


Don't be a noob...
The meat is a power up you get in grief. You throw it into an enemy and the zombies go for them.
#9. Posted:
Xbutterbiscutx
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tbyeah wrote
Xbutterbiscutx wrote
Delmas900 wrote thi is pretty neat man good find and marry Christmas

Merry Christmas to you too
Anyway There's also been a post about this but they pointed out game modes that were in the coding, and I've noticed theres a lot about this "meat" whether it's some sort of power up or game mode or both I'm not quite sure.


Don't be a noob...
The meat is a power up you get in grief. You throw it into an enemy and the zombies go for them.

herp derp thanks i havent even played grief
#10. Posted:
Xbutterbiscutx
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wolfgangswagyolo wrote The Navcard bit definitely has to pertain to some importance, we just have to figure out what. Also, I don't think the door costs and the PES have much relevance, probably just something from Black Ops 1, but with Treyarch you never know...

It could either be a different navcard we need to use maybe there are steps unrelated to the navcard we need to do first to get the navcard reader to accept it. People have searched the map quite a bit and haven't come up with any different card
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