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The COMPLETE 1.8.2 Update Features List
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The COMPLETE 1.8.2 Update Features ListPosted:

ZachLee
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I've seen a LOT of posts asking what is going into the next update, when it will be, ect.
So first some FAQ:

Q: When will update be?
A: Late August (4J Studios Twitter)

Q: Will a new skin pack come out with it?
A: They confirmed a skin pack two, but no release date

Q: Will it bring us up to date with the computer?
A: Almost

Q: Will there be Enchanting?
A: No, Enchanting doesn't come out until 1.0.0

Q: Will we have creative mode?
A: Yes!

(Have a question? Post it in a comment and I will answer it!)

Minecraft Beta 1.8
+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ added creative mode
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if theres room
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Added suspended particles to water
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Added fence gates
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends


Last edited by ZachLee ; edited 3 times in total

The following 3 users thanked ZachLee for this useful post:

-Yonoo- (07-18-2012), Gws (07-17-2012), timmySwag (07-17-2012)
#2. Posted:
Umbrella
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Will we have creative mode?
#3. Posted:
inuyasha555
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- Removed Herobrine

How about you just remove that, PLEASE -.-

Before you know it the stupid people will come in here like "OMG GUISE, HEROBRINE IS IN 1.7.3 DJKGIJDWGISDGSOD WE SHOULD GO FIND HIM OMG!"

Nobody wants that...
#4. Posted:
ZachLee
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inuyasha555 wrote - Removed Herobrine

How about you just remove that, PLEASE -.-

Before you know it the stupid people will come in here like "OMG GUISE, HEROBRINE IS IN 1.7.3 DJKGIJDWGISDGSOD WE SHOULD GO FIND HIM OMG!"

Nobody wants that...


HAHAHA I did, as fast as I could
#5. Posted:
Gekko
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Ugh. Hunger is my worst enemy.
#6. Posted:
dopestnurd
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What actually is herobrine? I have no idea.
#7. Posted:
McKirishninja
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this is really helpful thanks dude!
#8. Posted:
ZachLee
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dopestnurd wrote What actually is herobrine? I have no idea.


Just a myth going around saying that an AI is messing up peoples worlds and stuff. Mojang heard the rumor and AS A JOKE put "removed herobrine" in the update list. They do it for every update AS A JOKE.
#9. Posted:
Sunday
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Will there be enchanting?
#10. Posted:
ZachLee
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Enchanting is not confirmed as of right now, let me have a look around to see hold on...
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