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Blazing Sword/Signature (Updated v2/v3)
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Blazing Sword/Signature (Updated v2/v3)Posted:

Scuzzy
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Rate it, feedback cnc

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V2-fixed border, added some fractals, sharpened, added some more gradients, and some blur, and some other final touches
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v3=more color.depth
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Last edited by Scuzzy ; edited 2 times in total
#2. Posted:
mods-360
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I like this the colours all match but the arm and sword on the right took me a minute to figure out what it was.

8/10 keep it up
#3. Posted:
Scuzzy
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I'll take it out or cover with a c4d and update it, thanks for the feedback
#4. Posted:
TTGxMSRSNIPES
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9/10 Looks amazing bro.
#5. Posted:
Scuzzy
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TTGxMSRSNIPES wrote 9/10 Looks amazing bro.

I don't really think it looks to good but thanks mate(:
#6. Posted:
Makers-Mark
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I give it a 7/10

-Makers-Mark
#7. Posted:
Scuzzy
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Makers-Mark wrote I give it a 7/10

-Makers-Mark
that's great but honestly I look at that as post boosting, I asked for feedback, why makes it a 7? What can be better, is there depth or a light source. That's feedback not 7/10
#8. Posted:
vGucciZ
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There is some nice depth on the left side but I feel like the right side is lacking it. The C4D flow with your color but not with your sig/render. I think a bit of smudging and some good blending would make a better fit. Then this is something I always do at the end of my sigs is add a nice Fractal with a Black BG and set to screen to give some nice lighting effects, and I also do a color correction with 3-5 gradient maps. One black and white. 2 purple to orange/yellow( 1st set to screen 47% opac, and the second set to 20%-100% opac on Soft Light). Then it depends I will use a pastel gradient if the mood of the sig calls for it, and that will be set of Soft Light at a random Opacity. Whatever looks better. Other than that this isn't that bad. KIU :2thumbsup:
#9. Posted:
Scuzzy
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vGucciZ wrote There is some nice depth on the left side but I feel like the right side is lacking it. The C4D flow with your color but not with your sig/render. I think a bit of smudging and some good blending would make a better fit. Then this is something I always do at the end of my sigs is add a nice Fractal with a Black BG and set to screen to give some nice lighting effects, and I also do a color correction with 3-5 gradient maps. One black and white. 2 purple to orange/yellow( 1st set to screen 47% opac, and the second set to 20%-100% opac on Soft Light). Then it depends I will use a pastel gradient if the mood of the sig calls for it, and that will be set of Soft Light at a random Opacity. Whatever looks better. Other than that this isn't that bad. KIU :2thumbsup:
thanks gucci great feedback and alot of tips and things I can work on now, will update it and pm u it tonight, thanks bra<3
#10. Posted:
Perverse
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InfamousFx wrote
Rate it, feedback cnc

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you have some nice Blending going on your effects are decent i like how you add some light or effect on the armor on the render. try changing the border to 1px. also you the sharpen filter soo Filter>Sharpen>Change opacity To 20 or 30% to give it good quality
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