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Ultimate Money Making Guide!| All Skills + More!
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Ultimate Money Making Guide!| All Skills + More!Posted:

xMr_p3ste
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Joined: Feb 17, 201113Year Member
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Status: Offline
Joined: Feb 17, 201113Year Member
Posts: 177
Reputation Power: 6
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Welcome To The Best Money Making Guide For All Levels Ever!
This Will Take You Through In Detail All The Ways You Can Make Money In Runescape!



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Progress Report

Combat- Added
Cooking - Added
Crafting - Added
Farming - Added
Firemaking - Added
Fishing - Added
Fletching - Added
Buying And Selling - Added
Herblore - Added
Hunter - Added
Mining - Added
Runecrafting - Added
Smithing - Added
Thieving - Added
Woodcutting - Added
Dungeoneering - Added
Agility - Added
Magic - Added
Prayer - Added
Summoning - Added
Slayer - Coming Soon (Loads of things so may take a while)



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Level 5, 40 Combat:

Cremating shades in the Shades of Mort'ton minigame not only gives Firemaking experience, but may also yield keys that can be used to get access to many valuable items. These include fine cloth, which sells for 2714 coins and is used in making splitbark armour. Players with higher level Firemaking can make better profit from this as the higher level shades and pyre logs yield better rewards. Fiyr shades yield rune armour and weapons as well as occasional Level 3 clue scrolls.

Level 40, High Combat:

Kill vyrewatches and cremate their corpses (see the Shades of Mort'ton article to learn how to do so). They can only be cremated with teak pyre logs or higher, but cremating vyre corpses yields a Columbarium key, which can be used to get access to many valuable items in the Columbarium, including trimmed rune armour, snapdragon seeds and clue items.


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Level 40:

Fishing lobsters is a popular way to make money for both free-to-play members and lower level pay-to-play members. There are two popular places to catch them; Karamja or Catherby. Caught at Karamja, bank is quick in TzHaar city, or they can be put into note form at Stiles. Other options include fishing in Catherby, Catherby bank is close. One other place is Jatizso. You need to start The Fremennik Isles quest but it is really close to a bank and is most of the time unpopulated.

Level 50

At this level Swordfish may be caught and sold for 151 when cooked and 158 when raw. Tuna, however, is caught with them. Locations include Catherby, Fishing Guild, musa point, or Jatizso(completion of The Fremennik Trials required) Also the higher your agility the more chance you have of catching two swordfish at a time.

Level 62

Monkfish are found at the Piscatoris Fishing Colony. They tend to be caught faster than sharks, even at high levels, and sell for around 264 coins each when raw, and about 229 coins when cooked. In an hour, 250-320 monkfish are caught, depending on Fishing level. (good to level to 99 with)

Level 76

At this level sharks may be fished. Sharks are caught fairly slowly even at high levels, so it is advisable not to fish them with a fishing level lower than about 80. Raw sharks sell for around 594 coins each, and cooked sharks fetch for about 636 coins each. At 95+ Fishing 1,000 sharks are caught in 7 hours or less; on average, only about 150 sharks can be caught in an hour, even with 99 fishing. It is still arguable that this is the best conventional method of making money by fishing except possibly Rocktail fishing. Also the higher your agility the more chance you have of catching two sharks at a time.

Level 81+

The Fishing Trawler activity provides Manta rays and/or sea turtles from level 81 if the boat lasts 10 minutes without sinking. Unlike other fish, cooked sea turtles and manta rays fetch higher prices than their raw counterparts. Cooked manta rays can sell for about 2,014 coins each while cooked sea turtles sell for 1,867 coins. If the boat does not sink, normally approximately 20 manta rays are acquired, leading to 50,000 coins every 10 minutes. This is only if the player is with a good team, the boat not sinking.

Level 85

The Living Rock Caverns is an area in the dwarven mines where high level fishers and miners can train their skills. At level 85, you are able to catch a new type of fish - Cavefish. To catch this fish, you will need normal fishing bait and good armour to defend yourself from aggressive high-level rock creatures. A raw cavefish has a market price of 514 gold pieces and a cooked cavefish sells for 569 gold pieces. You can gain 30,000-35,000 experience per hour fishing Cavefish and 60,000-70,000 cash, making more of a profit than sharks, though not bought as frequently.

Level 90+

Just like Cavefish, you can catch another high levelled fish in the Living Rock Caverns - Rocktail. To catch this fish, you will need some bait called Living Minerals. The market price of living minerals is 253 coins. Again, you will need some good armour to defend yourself from the aggressive living rock creatures. The market price for raw rocktail is 1,514 coins and the price for cooked rocktail is 1,575 coins. The price constantly fluctuates meaning that the amount you make depends on when you sell. This is much faster experience per hour than lobsters and monkfish, reaching to 60,000 xp/h maximum. You are able to make over 140,000 - 320,000 coins per hour using this method. Because rocktails start at level 90 you will start off making around 140k/hr as you increase your level it should become faster to fish. The fishing boost gained by using a fishing familiar like an ibis or granite lobster can more than make up the cost of the pouch by allowing you to fish faster.


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Level 1:

Plant and sell potatoes, which sell for 34 coins each, as they are widely used for various cooking items. The seeds cost 1 coins each and three (3) are required for each allotment. Cooking the potatoes on a range (requires level-7 Cooking) will increase their value to 192 coins.

Level 32:

Buy ranarr seeds at about 715 coins each. Around 5-12 grimy ranarr herbs can be obtained per seed if they are planted with Supercompost and harvested with Magic secateurs, and sell the Clean ranarr for 2,895 coins each. If no plants die and you utilise all of the five allotment locations, a profit of around 80k can be made each trip. One can optionally use the Thieving skill to obtain the Ranarr Seeds.

Level 36:

Buy Spirit weed seeds at about 1,617 coins each. Plant them, and in about 80 minutes, you should have several Grimy spirit weeds which sell for about 3,453 coins each, easily paying for several more Spirit weed seeds.

Level 42:

Plant and sell Evil turnips, which sell for around 5,730 coins each. The turnips are used in Summoning to create an Evil turnip (familiar). The seeds needed run about 42 coins each.

Level 50:

Plant and harvest avantoes, which sell for 2,052 coins each. With supercompost and magic secateurs(highly recommended) harvest can be approximately 5-14, which is a profit of about 10k-28k per herb patch. Avantoe seeds sell for about 76 gp each.

Level 55:

Plant and harvest Cactus spines, which sell for 6,332 coins each. You can pick 3 at a time and the Cactus seeds cost 7 coins each. At level 78 Summoning, one can use the Giant ent familiar for the chance to pick an extra cactus spines.

Level 57:

Plant a Papaya tree seed, which grows into a Papaya tree. Harvest the Papaya fruits, which can be continually harvested without having to replant, and sell for around 1,015 coins each. Papayas are used as payment for some Palm trees and bait for hunting Pawyas. Papaya tree seeds cost 31,200 coins each. However, this is difficult if multiple trees have been planted.

Level 60:

Plant a Yew seed which grows into an Yew tree. Then you can continually cut the tree for it's logs, that run for 434 coins each. The best place to do this is in the tree gnome stronghold where there are 3 Yew trees and a Magic tree which can be chopped while waiting the short time for your tree to grow back. This means absolutely no waiting, just continuous chopping. When you decide to stop, it can then be dug up to gain Yew roots which sell for 313 coins each. If combined with the Summoning skill, you can summon a Hydra at level 80 and use it's Regrowth Scroll to instantly grow the tree back resulting in faster production of logs. Each seed costs 73,300 coins each.

Level 68:

Plant a Palm tree seed, which grows into a Palm tree. Harvest the Coconuts, which can be continually harvested without having to replant, and sell them for 1,361 coins each. Coconuts are used for several things in both Herblore and Farming. The seeds run for about 97,700 coins each. At level 78 Summoning, one can use the Giant ent familiar for the chance to pick extra Coconuts.

Level 74:

Plant and sell Morchella mushrooms, which sell for about 6,064 coins. The Morchella mushrooms are used for Prayer renewal potions made at 94 Herblore. Nine mushrooms are picked at a time for a 53,679 coin profit! The spores cost 897 coins each.

Level 75:

Plant a Magic seed which grows into an Magic tree. Then you can continually cut the tree for its logs, that run for 1,302 coins each, until you decide to stop, then it can then be dug up to gain Magic roots which sell for 7,246 coins each. If combined with the Summoning skill, you can summon a Hydra at level 80 and use its Regrowth Scroll to instantly grow the tree back resulting in faster production of logs. Each seed costs 285,000 coins.

Level 85:

Plant torstol seeds (167,700 coins) in herb patches. You can earn 5-20 Grimy torstol herbs per seed, roughly translating to a profit between -300k to 600k per seed. Be warned though, as the average herb yield is 6.5 herbs per seed, which means a 33k lost per seed. It is recommended to use Juju farming potion to increase the average herb yield by 33% (8.6 herbs per seed vs. 6.5). With this amount of herbs almost guaranteed everytime, you should get ~300k per herb run, which takes about 10 minutes of your time [/size]every hour and a half.


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Level 1:

Mining rune/pure essence
You can mine rune essence at level 1 mining or pure essence at level 30 mining and sell it for around 23 coins each for rune essence or 78 for pure essence (sometimes you need to drop the price a little bit to get it to sell in the Grand Exchange). Essences mine quickly; it usually takes less than a minute to fill an inventory, and then another minute is needed to get the mined essence to a bank and return to the mine for another load. For fast banking it is recommended that you use Aubury in Varrock to get to the essence mines and deposit each load of runes in the bank which is just north of his shop. Members with 66 Magic can instead go to Wizard Distentor at the Wizards' Guild in Yanille, which is closer to a bank.

Level 20:

Mining silver
Silver ore sells for 135 coins each, and is found in accessible locations. The best is the West Varrock Mine due to its proximity to a bank, but the Al Kharid mine is also available. Unfortunately, silver ore rocks only respawn every 2 minutes, which means a lot of time standing around waiting for the ore to become available for mining, which greatly reduces the profit per hour.

Level 30:

Mining coal
At this level you can mine coal and sell it for 235 coins each. Players can use the coal trucks west of Seers' Village for more efficient mining. At the coal trucks your profit is about 108k an hour assuming you get a single coal ore in 5 seconds and later on sell the coal for 180gp a piece. The Seer's headbands will increase the amount Stankers will allow in the coal trucks.

Level 40:

Mining gold
You can mine gold ore in the Dwarven Mines, the Rimmington Mine, or in the Al-Kharid mine (each mine has 2 gold rocks). Gold ore sells for 194 coins each. However, this method is not very effective because of the slow respawn rate of gold (approx. 2 minutes). The player can also mine at the Arzinian Mine which has one-hundred and forty-six rocks. A nearby Dwarven boatman, east of the mine entrance, banks the player's gold ore for a charge of 20% of the gold ores, rounded up. You can also mine at northwest Karamja near Brimhaven, Tzhaar City, and the mine under the Grand Tree (Grand Tree quest required). If you have completed the Forgiveness of a Chaos Dwarf quest, you can mine gold at the North Keldagrim mining area. And if you have 40 crafting, you can mine from the 7 gold rocks in the Crafting Guild.

Level 40 (One of the best methods):

Mining Gems (Shilo Village)
This is a very crowded place but you can still make a lot of money. You can get very bad gems like uncut opals, and you can get things like uncut emeralds, rubies, and diamonds which go for about 1,058, 2,325 and 8,230 coins respectively. You can get about 200k-400k depending on your luck. Another option is the use the Al Kharid scorpion mine Resource dungeon with level 75 Dungeoneering, this area is less crowded. In order to maximise profit and stay without banking for longer periods of time to is obtain a Gem bag from Dungeoneering (with 25 Dungeoneering, 25 crafting), allowing storage of up to 100 gems from Sapphires to Diamonds. The far more common semi-precious gems can be cut and then crafted into bolt tips using a chisel for some fletching and crafting xp, but you will lose money. Banking all gems (even cheap semi precious gems) may earn more money depending on the time spent. Players may also consider cutting gems before banking, since semi-precious increase in value after cutting, and crushed quite often, therefore you can save some banking time if cutting gems before banking. Another method (with high enough crafting level) is crafting these gems into necklaces, rings, bracelets, or amulets. To make even more money (with a 57 mage)is to enchant (level 4) diamond bracelets into Forinthry braces with a earth staff and several cosmic runes. This brings in anywhere from 2k to 10k coins per brace. The current price of the Forinthry Brace is 9,2k.

Level 55:

Mining mithril
Mithril ore sells for 133 coins each, but supply is very limited for non-members. The Mining Guild contains 5 mithril rocks (but requires 60 Mining), and mining from mithril rocks in the Wilderness or Lumbridge Swamp is also possible. There are 3 mithril rocks at the Al Kharid mining area, and there is also mithril on Crandor, although the distance and the presence of aggressive monsters does not make it a convenient place to mine.

Level 60:

Mining coal (Mining Guild)
Once you can enter the Mining Guild, coal mining speeds up noticeably as there are many coal rocks inside the Guild and the Guild is very close to the eastern bank in Falador along with the deposit box inside the Dwarven mine resource dungeon with a level of 15 Dungeoneering required. But this can also be quite slow because of the number of bots inside.

Level 70:

Mining adamantite
Adamantite ore sells for 581 each and can be found in the Hobgoblin Mine (level 34-37 Wilderness), the west Lumbridge Swamp mines, Crandor, or the Grand Tree mine (members). If you mine in the Wilderness mine, also note that the risk of dying from player killers is present. Do not pass through the Bandit Camp on your way to or from the mine. At First this seems very profitable but with the amount of time to switch worlds or waiting for the ore to respawn it greatly decreases in profit per hour.
Members who have started "The Fremennik Isles" quest can mine the 11 rocks in the Jatizso mine. These mines are never taken, and can be freely mined on populated worlds without ever catching up to yourself. (Tested with level 70 Mining and a Dragon Pickaxe on world 2)Also this mine is close to a bank
Money/ore amount scale:

15 Adamantite ore= 8715 coins.
28 Adamantite ore= 16268 coins.
50 Adamantite ore= 29050 coins.

Level 73:

Living Minerals
Living Minerals may not be worth much individually, but you can mine a huge amount of it at the Living Rock Caverns. The Living rock creatures drop large amounts of these and they are stack able making banking very obsolete.

Level 77:

Concentrated Coal
Coal ore may not be worth much, but you can mine a huge amount of it at the Living Rock Caverns. Refer to below (concentrated gold) for more information (besides money made). This ore is a logical precursor to concentrated gold. Mining it is slightly worse than granite for xp/hour, but you don't have to drop it, so you make money. Mining this ore is one of the very best ways to make money with mining, although the experience gained per hour is less than concentrated gold, when using a Dragon Pickaxe and Coal Bag the profit per hour is much higher.

Level 80:

Concentrated gold
Gold ore may not be worth much, but you can mine a huge amount of it at the Living Rock Caverns. You can make anywhere from 140-200k per hour depending on if you're using a rune or dragon pickaxe, and if you're using a summon or not (no summoning familiars and a rune pick yields approximately 140k/hr at level 80 mining, adding familiars and better picks, as well as an increase in level, as these rocks yield approximately 35-40k xp/hr with a rune pick and no summon, drastically increases money made as well). World 84 has a network of players mining, fishing, and killing rock monsters, so you're less likely to die there. The experience is also on-par with granite, so this is a great place for xp, cash, or smithing/crafting materials.

Level 85:

Mining runite
Runite ore is the most expensive ore in the game, at 10,800 coins each. It is only found in a few locations, including a few rocks in deep Wilderness. This is one out of the two locations free to play players can mine runite. The amount of time it takes runite to respawn is dependent on world population; it will spawn quicker on more-populated worlds. Most players who mine runite tend to switch worlds rather than wait for the ore to respawn. Again this is the same as with Adamantite ore. The amount of time world hopping and waiting decreases the profit per hour. Another effective method of mining runite is using the superior locator, a reward from Mobilising Armies to teleport you to runite rocks. Beware that you can be teleported to the wildernesss. Money made using the common "world switching" method, in combination with timing the re-spawns of the runite ore you already mined, can yield profits ranging from 200k-700k/hr. The most effective methods of mining runite ore include using a Dragon Pickaxe, mining in the Keldagrim North mine (access restricted to those who have completed the quest Forgiveness of a Chaos Dwarf ), and timing ore re-spawns based on the current world population.
Money/ore amount scale:
15 Runite ore= 162000 coins.
28 Runite ore= 302400 coins.
50 Runite ore= 540000 coins.
NOTE: After the release of the resource dungeons, it is possible to mine Runite ore quite safely in the Mining guild resource dungeon(Requires 45 Dungeoneering for access.) There is also a convenient bank deposit box close by. Although this is not recommended due to the fact that the rocks are almost always crowded with players, on both free-to-play and members' worlds.


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Level 1:

Track Polar kebbits at the polar hunting area. Their furs sell for about 2,504 coins each. Using the fairy ring system can greatly reduce banking time, as there is a nearby fairy ring in the area and a bank in Zanaris. Another solution for banking is at Keldagrim bank or using the mining carts to the Grand Exchange, as banking with fairy ring requires an extra inventory space for dramen/lunar staff unless Fairy Tale III is completed.

Level 15:

Catch Ruby Harvest butterflies, priced at around 1,000 coins each. Banking at Zanaris is recommended. Butterfly jars cost one (1) coins each at a hunting shop (Butterfly jars can also be bought from the grand exchange for 200 coins). If you have started Fairytale II - Cure a Queen, you may stop by the Yanille Bank, withdraw a Dramen/Lunar staff, butterfly net and 27 coins, then head to the Hunter store to buy 27 butterfly jars. Use the fairy ring to the northwest to go to Pistacoris Hunting area, get 27 catches, then return to Yanille bank via Fairy ring, deposit the 27 Ruby Harvest jars, withdraw another 27 coins and repeat.

Level 17:

Catch Baby Implings at the Impetuous Impulses activity in Puro-Puro or throughout RuneScape. These are very common and are valued at approximately 714 coins. Be sure to bring your butterfly net and, if it is not your first time, a couple of impling jars which sell for 480 at the Grand Exchange. Catch them in the south east corner of Puro-Puro and bank them in a nearby bank. Always save nine (9) baby impling jars so you can trade them for an inventory full of jars with Elnock Inquisitor. And to even make the profit better, you should trade all Baby Implings for 3 jars and then sell those at the Grand Exchange for 480 per 1.

Level 29:

Net trap Swamp Lizards in the Canifis hunting area. Players can bank them at the Canifis bank. They sell for around 685 coins each. You also need to finish Priest in Peril to get to the swamp and Canifis. Doing In Search of Myreque would make catching the lizards a whole lot easier by using the trapdoor behind the bar. While hunting swamp lizard, a player may gain over 45k experience per hour, and about 150k GP per hour. To make the profit even larger, a player should bring a beast of burden to catch more swamp lizards in one run, so the player doesnt have to bank that much. If a player were to catch, and bank, swamp lizards from level 29 hunter all the way up to level 99 hunter, the player would make 58686690 coins in profit, & it would take exactly 85,674 swamp lizards.

Level 41:

Pitfall Graahk. The good Graahk furs are more in demand than good Kyatt furs. They sell for 7,357 coins. The down side is that the Tatty furs sell for only around 50-70 coins each. You will find it much easier to have duelling rings and a spirit graahk to speed up the process of banking and returning. Using a Tai bwo wannai teleport is useful though expensive at 4,293 coins. It is possible to make around 350k an hour using this method.

Level 53:

Box trap chinchompas at the woodland hunting area. They sell for around 228 coins each, and are also stackable, so players do not need to bank until done. If done effectively this gives about 170 chinchompas in an hour, yielding approximately 39,000 coins per hour.

Level 55:

Players can trap Sabre-toothed kyatts at the Trollweiss Hunter area. Their fur sells for about 7,717 coins each. Keep in mind, tatty fur's are only worth 30 coins so it is not worth it to keep them. If you have done Dream Mentor you can teleport to Moonclan Island and bank with 'Bird's-Eye' Jack then have any other Moonclan npc kick you off the island. A faster transportation method could be to use a duelling ring and/or an Arctic Bear familiar.

Level 57:

Use falconry for hunting Dark kebbits. It takes about 5 minutes to get full inventory or dark kebbit furs. One fur costs you 17.86 coins (price of purchasing a falcon). Area can be quickly accessed through Fairy rings (A K Q) and the obtained furs can be banked in Zanaris. Later you can either sell the furs itself for 577 coins each, but about two times more profitable option is to visit Fancy-dress shop owner in Varrock who will turn 2 of your furs and 600 coins into Gloves of silence, which currently sells about 2372 on GE. 13 gloves can be produced per trip, which costs 8400 coins, while the gloves should yield you about 30K profit (depends on current price). There is not constant demand for Gloves of silence on GE, but you should be able to sell them in reasonable time horizon, as they are popular in Thieving.

Level 63:

Box trap red chinchompas, also called Carnivorous chinchompas, at the Feldip Hunter area. They sell for about 446 gold each. It will be slow, but the rate will be faster when level 80 is reached. They are also stackable, meaning a player does not have to bank every now and then. This is considered to be a great way to earn money, and isn't interrupted by needs to empty a load of items into the bank, making it one of the easiest money-making techniques available, provided you have the correct level. You will get considerably more catches per hour as your level rises, at level 99, it is possible to make up to 300k per hour!

Level 83:

Catch Dragon implings, at the Impetuous Impulses activity or throughout RuneScape. They are exceedingly rare, even in Puro-Puro, but are also extremely valuable, with each impling being worth about 234,319 coins each, sell them at +5% to +20% as they sell at that range and so the price will increase raising max profit per hour, but if you can't sell them at that price range, market price is also good. 246,000 coins. You can catch around 1-4 Dragon Implings on a good hour, which makes around a maximum of around 0.98 million coins per hour! But most likely you will only catch 1-2 an hour, so it is advised that you also catch magpie and ninja implings while hunting for dragon implings.

Level 91:

Catch Kingly implings at the Impetuous Impulses activity in Puro-Puro or throughout RuneScape. These are rare and are valued at just over 341800 coins each. Be sure to bring your butterfly net and, if it is not your first time, a couple of impling jars which sell for 480 at the Grand Exchange. Catch them in the south east corner of Puro-Puro and bank them in a nearby bank. Always save nine (9) impling jars so you can trade them for an inventory full of jars, or stock up on implings required to exchange for a Jar generator with Elnock Inquisitor.
This money making method was one of the fastest money making methods in all of Runescape, producing even more than double nature rune crafting. Other high levelled Implings can be caught while hunting for Kingly Implings, meaning if a player didn't catch any Kingly Implings they could still easily make over 600k an hour. However, in an unnanounced update Jagex may have significantly increased the rarity of Kingly Implings, since before they were even more common than Dragon Implings. It is now unsure of the effectiveness of this method.
It may also be added that looting Kingly Imp jars you have a chance to receive an Uncut Onyx, which is currently priced at 6700000.

However looting an impling jar can produce other items that may result in loss, so caution is advised when looting Kingly Imps.


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Level 1

Buy Arrow shafts (or make them through the method above) and stripy feathers on the Grand Exchange, and attach them to make Headless arrows. This method generates 32k fletching xp per hour.
That's 3000 coins profit for 1000 unfinished arrows made, assuming the player buys the materials at a high price and sell the headless arrows. Most people, however, will sell their materials for a low price because they aren't in very high demand, so the player will most likely make even more profit.
In one hour, a player can make about 32,000 headless arrows, gaining at least 96k profit in 1 hour. This is assuming that the player has the required materials available beforehand.

Level 30

Buy Arrow shafts from Grand Exchange, which are 6 coins worth. Then buy feathers, which are worth 15 coins each. Attach feathers to arrow shafts, to create Headless arrows. Then buy Steel arrowtips, which are cost 41 coins. Make Steel arrows which are worth 20 coins each, For a total of 13 coins per arrow! with a small investment you'll get good experience, and a nice amount of money. This is a popular method for players with enough money to buy large amounts of steel arrowtips and headless arrows.

Level 32

Buy Kebbit spikes from the Grand Exchange, which sell for 134 coins for each spike, and chisel them into 6 Kebbit bolts which sell for 24 coins each bolt (6 bolts are always made).Kebbit spikes are drops from deadfall trapping Prickly Kebbits (Hunter level 37), which are frequently used to train hunter on, so there should be a reasonable supply of them on the Grand Exchange. Kebbit bolts are used only with a hunter's crossbow, which is a popular weapon due to cheap, effective bolts and firing speed, so there is a high demand for the produced bolts as well. You will make a profit of around 76 coins per Kebbit spike.

Level 35

Once a player has reached this level they can buy willow logs on Grand Exchange for 13 coins. You can make willow shortbows, which sell for 40 coins at the General Store. (This no longer works because the shortbow sells for 14 coin.)

Level 40

Once the player has reached this level they may buy Willow Logs for 13 coins, make willow longbow (u) and sell them on the Grand Exchange for a profit of 27 coins, or sell them to a general store for 67 coins generating 19 coins worth in profit per log that has been fletched.

Level 42

Buy Long kebbit spikes from the Grand Exchange, which sell for 1,516 coins for each spike, and chisel them into 6 Long kebbit bolts which sell for 265 coins for each bolt (6 are always made).
NOTE: The profitability of this task is limited by buying spikes and selling bolts on the Grand Exchange, both of which can be slow processes.

Level 55

Once you've reached this level, you will be able to create maple longbows, which sell for 294 coins, you will need maple logs to make them, which you can buy for 45, maple longbows and maple logs are always available on the Grand Exchange, making them a good way to make money (70-80k/hour + 60k exp/hour)
This is also considered the best way to train your fletching from 55-70. In order to do this you would have to use 9903 maple logs. (You'll make roughly double, even triple the money you spent on the maple logs once you're done fletching.)
Please note: Maple logs are turned into Maple Longbow (u) and must be strung with bowstring for maximum profit.

Further note: Maple longbows are very difficult to sell in the G.E. and may lead to a loss. However, you can sell them instantly (albeit less profit) by taking them noted to the general store in the bandit camp in the wilderness. Another option is to leave the maple bows unstrung, this leads to less profit, however it is almost guaranteed you can sell them on the Grand Exchange, as many people string them for fletching experience.

Level 65

Diamond bolts can be made for a profit of about 600 coins per bolt, while providing hefty amounts of experience. to maximize profit, it is recommended to buy unfinished adamantite bolts, add feathers, and then add the diamond tips.
For more information, please visit Fletching Training

Level 70

Yew longbows are in constant demand by players training Magic through the High Alchemy spell. Yew longbows can be sold for about 656 coins each, or High Alchemy can be cast on them to obtain 768 coins each. If the player has 60+ Woodcutting, 55+ Magic, 10+ Crafting, and 70+ Fletching, the player can woodcut yew logs, make bowstrings, fletch the yew longbows, and cast high alchemy on them and receive near free experience, as natures need to be brought into account, in many skills and still make an earnest-sized amount of money. Also, the player may buy yew logs from the Grand Exchange and craft them into yew longbow (u). Then, buy bowstrings and attach them with yew longbows and sell them back to the Grand Exchange to make some profit depending on the market. XP is fairly fast if you use a stealing creation knife, making this method popular for those attempting to master the Fletching skill.

Level 85

Magic longbows are in fairly high demand for casting High Alchemy on in order to train Magic. Magic longbows can be sold for about 1,424 coins each, or High Alchemy can be cast on them to obtain 1,536 coins each. If the player has 75+ Woodcutting, 55+ Magic, 10+ Crafting, and 85+ Fletching, the player can woodcut magic logs, make bowstrings, make the magic longbows, and cast high alchemy on them and receive free XP in many skills and still strike a profit. You may however lose money this way due to fluctuating prices on the Grand Exchange.

Level 87

Bolas give quite a good profit when fletched from Mutated Vines. It will give 1k profit for each one fletched, 28k per inventory in just 45 seconds. It should be noted, however, that a minimum of 80 Slayer and 40 Woodcutting are required to obtain Excrescence, used in the making of these weapons.


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Level 1

Either through the skill or through rune running, you can make air runes. World 16 is the official world for running air runes. Air runes are best made with rune essence. If running airs, it can be easy to find a high level Runecrafter who can assist you in crafting multiple runes. If you find a player who can craft 6 or more air runes per essence, this can make you a profit of approximately 364 coins per trip. As you reach higher levels, you will be able to craft more runes per essence (if you craft them yourself), which further increases profit. See the Air Running Guide for more information on this topic. Bring everything that can to make you faster and efficient this is a every effective way being so close to Varrock, do not bring any armour besides anything to do with runecrafting or running/lightness. Drop off your pickaxe off at the bank on the way if you use it every Kg counts against you.

Level 27

Crafting cosmic runes via zanaris is a great money maker.There is also a bank close by. They sell for 107 each


Level 44

Crafting Nature runes via the abyss is a good source of experience and cash. Nature runes are always in high demand sell for 99 each, which is a profit of 21 per essence if you buy your essence on the Grand Exchange.

Level 44

Another method to crafting Nature Runes is by using your pure essence with Jiminua at Jiminua's Jungle Store North-West of the Nature Altar and she will un-note the desired amount of essence for 2 gp per essence (Don't sell it to her). Then run back to the Nature Altar and craft the essence and repeat this process.(19 profit per essence)You need to have 1 space with coins, 1 space with noted pure essence and 1 space free for nature runes. It is recommended that you wear weight-reducing clothing to make this process more efficient. Be wary of monsters that can poison.

Level 50

(Part 1)

At 50 Runecrafting you can enter the Runecrafting Guild and craft runes in The Great Orb Project, then sell the runes with no need to buy essence. This gives a modest profit since you get the full value of the runes in profit and you can make them a lot faster

(Part 2)

With your tokens from The Great Orb Project, you can purchase pure essence which currently sells for 78 coins. See this page for a detailed calculator of value of items obtained from trading in tokens.

Level 54

Law runes are one of the best runes to craft for profit. They sell for roughly 143 coins in bulk on the Grand Exchange. You can also sell law runes to players in certain banks. As you cannot take pickaxes with you to Entrana, when crafting in the abyss some players opt to stock up on Bronze Pickaxes and drop them before entering the rift. You can also run law runes - see the Law Running Guide for more information. You can also sell the Law runes you craft to buy twice the amount of pure essence (for example, selling 100 law runes gives you roughly enough money to buy 200 pure essence at the Grand Exchange. But always be aware of the price changes). This is a great cost-effective alternative.
Stocking up on normal logs and yew logs gives you an advantage if you have completed the Enlightened Journey quest. You can use the Balloon transport system from Castle wars to Entrana (One normal log required to travel to Entrana and one yew log required for the return trip). To reduce running time even more, you can stock up on Ring of Duellings to teleport straight to Castle Wars. Though it is up to you if you want to craft/enchant the rings yourself or buy them in bulk. This method averages about 230,000 coins per hour, making about 3,300 coins per inventory at current prices, with one full run usually ranging from 56-60 seconds.

Level 65

Craft death runes via the Abyss. Death runes are very popular due to the fact that they are the highest level combat rune available to free players, so selling them via the Grand Exchange will nearly never be a problem. Deaths runes will sell for about 179 coins each, a profit of 101 coins each if you buy your essence. Profit can be farther increased if you mine your essence, however, this is not recommended because the time required to mine pure essence, could instead be used to craft more Death runes and yield enough money to buy thousands of more pure essence.

Level 72

Craft Armadyl Runes. If both the Dust of Armadyl and the Pure Essence is bought, one can expect to make about 2.5k per essence. The only drawback is that it may be difficult to buy the Dust of Armadyl.

Level 77

Craft blood runes via the Abyss, which sell for about 206 coins each, a profit of 128 coins each if you buy your essence.
At this level, you can craft both blood and death runes, you can use all four runecrafting pouches, and depending on your Summoning level, you can summon an abyssal parasite or lurker. With these extras you can craft around 2,000 runes per hour by using the Abyss. You earn less per rune when compared to law runes or sticking to only blood runes or death runes, but the quantity you make will earn you more gold per hour in addition the little extra experience per rune if you only made law runes. With altar teleport tablets from the Great Orb Project, approximately 5,000 runes can be crafted per hour.
Drakan's Medallion = Free teleports coming and going = same speed as abyss method with much lower risk...

Level 82

Craft double astral runes via Lunar Magic. Much like crafting double cosmic runes, this can bring a great profit. Double astral crafting earns you about 84 coins per essence if you buy your essence.
The above method is extremely fast if you use duelling rings, all 4 runecrafting pouches, an abyssal parasite or lurker, and Astral Teleport Tablets (to teleport directly to the altar). With all this you can make about 1,000 astral runes every 10 minutes or so. If you bought 500 pure essence, crafted them quickly, and then sold the runes, you could make about 42,000 coins every ten minutes, or 252,000 coins per hour.
Another method with which to craft double astral runes is to use a spirit terrorbird (52 Summoning required) to make running easier, wield a staff of earth and use Tele Group Moonclan for transport to the altar. Beware of the level 111 suqahs that may attack you on the way to the altar.

Level 91

Crafting double nature runes via the Abyss was widely considered to be one of the best money makers in the game, as making double runes more than doubles the net Runecrafting profits. (This was the case until there Jagex dropped the alchemy values of nature runes effectively dropping them to ~90gp. This dropped profits down to 100-150k. If you have 57 summoning, you can summon the Spirit Graahk which enables you to do runs to the nature altar faster than the abyss, making it the preferable choice. Two nature runes per essence means a profit of 120 coins per essence, if you buy the essence. Using all 4 runecrafting pouches allows one to carry up to 54 essence at once and thus make 108 nature runes per trip, which is a total of 6,480 coins profit per trip. Under the right conditions, this method can make you a million gold in just about an hour. If you don't have 91 Runecrafting, you can go to world 36 (the nature running server) and there may be players offering free double natures.

Level 99

99 Runecrafting can be extremely difficult for non-member players (400 hours of game play to obtain), but at level 99, you make ten air runes per essence used. This can give you a profit of 37 coins per essence, or 1,036 coins per inventory.


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Level 10:

The men near Edgeville bank drop Grimy herbs,Earth talisman,Clue scroll (easy). They are very easy to kill being only level 2. the 50K per hour profit is very different for each player depending on how many Clue scrolls they obtain. To get to Edgeville, Simply use the spell Varrock Teleport or a Varrock teleport tablet, and walk from there.

Level 15:

Unicorns can be found in many places around Runescape, including Ardougne Zoo, Barbarian Village Or Edgeville. They drop Unicorn horns, worth 978 coins each. To the south east of the zoo are 2 Unicorns. You can kill them by using the Fairy ring code BIS. Kill unicorns until you have a full inventory, use the fairy ring to go back to the bank, and repeat.

Level 20:

The blamish snails in Mort Myre Swamp drop thin snails that can be used in summoning or as food. Most of the snails are around level 10; although, for extremely low-levelled players they can pose a threat. A snelm can make a player nearly invincible to the snails' attacks. A good place to kill snails is the maze-like area due west of Mort'ton. Benefits include no ghasts, a musician, an altar, abundant snails, and two banks situated in Canifis and Burgh De Rott. These particular snails drop thin snail, which sells for 1.2K each. A Kharyrll portal in one's POH makes each trip fairly quick (5 to 10 minutes).

Level 20:

Kill chaos druids in the Edgeville Dungeon. Chaos druids produce good money for almost all levels. Druids can drop rare herbs, along with many mid-level herbs, and are close to a bank. Level 10 Dungeoneering is required to enter the dungeons

All Levels:

White and black unicorns drop horns that are worth 978 coins. White unicorns can be found east of Seers' Village, south of Edgeville, Entrana (with no weapons or armour allowed), or west of Varrock, near the barbarians. Black unicorns can be found in level 14 Wilderness or near Rellekka. A large group of black unicorns are found west of where Stealing Creation used to be. It is possible to make 100k an hour with this method. For additional cash, a pestle and mortar can be used on the horn to make unicorn horn dust.

Level 30:

Tower of Life is a members-only quest that gives access to creating monsters that aid in herblore and many other skills tremendously. One of the few monsters you can make is a Unicow, which drops 2-4 unicorn horns with only 1 horn and a cowhide used in making it. Unicorn horn's price has risen dramatically after the introduction of Summoning, and is settled at 978 coins each. Recommended items: good armour and weapons, 1 unicorn horn and 13 cowhides. (Will fill up whole inventory) Food for combat level 30-39.

Level 35:

Hill Giants in the Edgeville Dungeon drop big bones, which sell for 305 coins each. They occasionally drop limpwurt roots, which sell for 517 coins each. In addition, they can drop rare and expensive herbs. A brass key is required to enter the dungeon from the house south-west of the Grand Exchange. Hill giants have a low Defence so they are not difficult to kill, however they may hit up to 40 life points. Food is recommended for players under level 50. This can also be done in F2P.

Level 40:

Kill white wolves on White Wolf Mountain for the wolf bones they drop, which sell for 468 coins each. Lower-levels should be wary of the big wolf at the top of the mountain. Another option is to kill weaker wolves in the first level of the Stronghold of Security. Also another option is to kill the citizens of Canifis (which is also closer to a bank) by wielding a Wolfbane dagger.

Level 40+:

Players of all levels above 40 can kill flesh crawlers for herbs such as ranarr, dwarf weed, lantadyme, avantoe, kwuarm, and runes. Less desirable herbs like guam and tarromin should be left on the ground; they cut into profit. A herbicide is ideal. To maximize profit, players should pick up: nature runes, valuable herbs, and noted iron ore.
Very little food is required (only about 3-5 lobsters if you have a high defence) because flesh crawlers have a max hit of 18 life points. Flesh crawlers are found on the second level of the stronghold of security. Note that it is very crowded there and you will have to compete for the kills.

Level 55+:

Combat level 55 or higher is not required to kill snakes as they are level 35 and are located on Mos Le'Harmless but is very highly recommended to have over 45 to survive the jungle horrors. The snakes have a 100% chance of dropping snake hide which are worth 1,167 coins each. Antipoison is highly recommended. Due to the decrease of the price, it is recommended to tan all your snake hide into snakeskin, which is about 771 each. The Canifis or Al Kharid tanner is recommended. A lot more money per hour is made if you have a higher combat level. You will probably have a higher combat level from the quest requirement.

Level 50:

Killing moss giants on members servers can return GREAT profits. They drop various seeds, including Torstol seeds valued at 167,700 coins; as well as ranarr seeds worth 715 coins often; snapdragon seeds worth 7,625 coins; and watermelon seeds worth 1,460 coins.
Moss giants can be found on the small island directly west of Brimhaven, north-west of Ardougne, in the Chaos Tunnels, in the Brimhaven Dungeon, and Pirates Cove. Pirates' Cove is an excellent Moss giant killing spot; it is usually very easy to find an empty spot as this spot is relatively unknown. Players can make 50-600k+ per trip. Profit per hour can be increased by bringing a Dwarf Cannon in a multi-combat zone.

Level 50:

Killing jungle spiders for their carcasses can be an excellent money maker, with each carcass selling for 648 coins. With higher defence levels, food becomes unnecessary, and a full inventory of carcasses yields 18,144 coins.
Hazelmere's peninsula is the most often-used site for spider carcasses, as the fairy ring C-L-S is very close by.

Level 50:

Killing desert goats and picking up the desert goat horn they drop can be very profitable. Desert goat horns are used in herblore and summoning, and thusly have a demand on the Grand Exchange.
When killing goats it is highly recommended to wear an enchanted water tiara or bring waterskins to avoid dehydration in the desert. Desert goats can be found in the Kharidian Desert.

Level 50:

Zogres and Skogres can be killed south of Castle Wars.
They always drop Zogre bones and Ogre coffin keys. The keys can be used on the nearby coffins to get additional rewards. These rewards include more Zogre bones, Raurg bones, Fayrg bones, and Ourg bones.
To maximize profit, players should drop non-bone items from coffins. Ranged is generally used, and is only effective with Brutal arrows. Melee weapons are nearly useless. Magic can be used in the form of the Crumble undead spell, but the max hit is halved. For players under combat level 88, Relicym's balm is advised to avoid disease. There are many safe spots in the crypt.

Level 70+:

In the God Wars Dungeon, if players put on an item from each god (Saradomin, Zamorak, Armadyl, and Bandos), then they cannot be attacked. Then you only have to cause 1 life point of damage to a monster that is fighting another monster and you will get the drop. The bosses and bodyguards will still attack you regardless of what you are wearing.

Level 70+:

In the swamp area east of Sophanem, killing scabarites for drops can be profitable. They drop rune warhammers, a loop half of a key, and a tooth half of a key very frequently compared to other NPC's. These sell for 24,725, 13,200, and 22,600, respectively. They also have a frequent drop of uncut gems and high level herbs, which sell for a few thousand coins.
Investment is required from players (purchasing cannonballs), as a dwarf multicannon is a necessity because it is a multicombat area. It is possible to double the money paid for the cannonballs in a very short space of time. This is high risk if the player's defence level is low, more food will be needed according to defence level.

Level 70:

Killing Tortoises north of the Tree Gnome Stronghold's Spirit Tree in Trainer Nacklepen's Tortoise Training Ground. Tortoises can drop up to three tortoise shells, which sell for 4,595 coins each. They also drop some valuable grimy herbs(E.g.:Grimy Ranarr.
The level 76 tortoises have a max hit of 100, while the level 92 tortoise has a max hit of 120. All are not accurate. It is advised to bring 10-15 pieces of food - less at a higher level. An Abyssal whip is the ideal weapon to kill tortoises.

Level 80:

Killing green dragons is a very common and effective way to make money. Each dragon always drops green dragonhides and dragon bones, which sell for 1,662 coins and 2,396 coins each respectively. This makes each green dragon worth at least 4058 coins. Green dragons are found mainly in the Wilderness so beware of pkers when hunting them. A few can also be found in the Chaos Tunnels, although this is a multicombat area so proceed with caution. With a familiar and a quick banking method, you can easily make a decent amount of money in an hour. Potions and prayer can be used to speed up kills. If you have a combat level of 110+, it is recommended to move on to blue/red dragons.

Level 80+:

Killing the Giant Mole can be extremely profitable because it will always drop one mole claw and one to three mole skins which will yield around 25k per kill. It also has common drops of amulets of strength and mithril platebodies that can provide even more money per kill.

Level 90+:

At the Bandos Throne room, you can kill the statues for drops. You usually get about 1-4 Granite maces per trip which are worth 24,600. They also drop cut gems (A lot of diamonds (10K) (extremely common), mithril and adamant maces (common), dust runes (common), Earth Battlestaffs (fairly common), and Mystic earth staffs (probably about 1-2 per trip)With a beast of burden from summoning you can stay down much longer, increasing your profit. It is also recommended that you get teleport spheres from Oldak.

Level 90+:

Rewards from the Barrows activity include valuable runes, bolt racks and Barrows equipment. Pieces of Barrows equipment can sell for anywhere between around 50,000 coins to 1,400,000 coins a piece. Runescape world "31" is recommended for the barrows activity. The player owned houses allow easy access to Canifis with portals, World 31 also has large Barrows clans which blesses players graves, making Barrows profitable and very safe.

Level 90+:

Bronze dragons, iron dragons, or steel dragons can be a great source of income. Bring 875 gp for the entrance to Brimhaven dungeon, any hatchet (preferably one that you don't mind dropping to make room for more kills), and 12-20 doses of antifire potion (3-5 four dose potions), as well as range/mage outfit and an antifire shield. These dragons can drop on rare occasions dragon platelegs or dragon plateskirt. Iron and Steel dragons also have the chance to drop draconic visage. At high range/magic levels, one could make over 100k an hour, with a chance of making several hundred thousand more, or even upwards of 30m.

Level 90+:

Vyrewatches will always drop vyre corpses when killed. Burn these for valuable rewards, such as herbs, seeds, trimmed metal armour (ornamental armour), various rune/adamant armour/weapons, black dragonhide sets, etc. After burning about 200 corpses you could make in excess of 500k or even 2 million. You also get Firemaking and Prayer experience for burning the corpses. The only way to kill a vyrewatch is with the Ivandis Flail obtained during Legacy of Seergaze. Blisterwood weapons are an alternative to the flail, and are recommended for vyre hunting, as they can hit over 600 damage on vyrewatch, and hit about as fast as a whip.

Level 90+:

Blue dragons can be killed in much the same manner as green dragons. They always drop blue dragonhide (worth about 1,992 coins) and dragon bones. Ranging, Maging or using a halberd in safe spots is common, though some higher level players may Melee them face-to-face. The Ogre Enclave (requires Watchtower quest completed) and Taverley Dungeon (70+ Agility recommended for shortcut) are two of the most popular places to kill blue dragons. A very effective way to make money is to range the dragons in the Ogre Enclave in safe spots. A player with 70+ range can easily make a large sum of money quickly (250k+ per hr with 70+ ranged much more if using dwarf multi cannon in the Taverley resource dungeon, requiring 60 dungeoneering.) or (high lvl melee 110+ can make up to 600k/h cannon and dungeon can be used in similar manner as ranger method). Due to the dragons' high Defence and Constitution, a medium to high Ranged and/or combat level is recommended.

Level 95+:

Ankous, on the fourth level of the Stronghold of Security, drop many stackable items such as death runes, blood runes, noted pure essence and noted mithril ore, as well as dropping battlestaves worth 8,592 coins each. It is also possible to safe-spot with Ranged, Magic or a halberd, which is highly recommended for lower-level players. Extremely recommended to bring a Salve amulet for more exp and faster killing. Ankous also drop Level 3 Clue Scrolls, which, when completed can give many millions of gold. Suggestion: Using Bones to Peaches Tab or spell runes to maximize time and pickups, this can be useful as many players leave their bones so 10+ can be collected at a time.

Level 100+:

After completing the quest "A Clockwork Syringe", players can kill 'Rum'-pumped crabs in the Rum-geon on Braindeath Island resource dungeon. A Fishbowl helmet and a Diving apparatus is required to enter. A Brackish blade works best, followed by the Brine sabre. To kill the crabs alone, lure the rangers into a closed door. If the rangers are already there, pray melee and kill the crabs. They are aggressive level 91 monsters that can drop the brackish blade and rare drop table. Depending on your luck, you can make 672,106 per drop!

Level 105+:

Revenants have a great potential for profit, if the right strategy is used. They can be killed at any level, but 105+ combat is highly recommended. Revenants drop Ancient items, Brawling gloves and other items. Despite their potential drops, they can be difficult to kill, as they are in a multi-combat, pvp area. Profit per trip can be as little as 10k or as high as 50 million. Revenants can be found in the Forinthry Dungeon.

Level 110+:

Red dragons are a very good source of money if you can kill them effectively, as Red dragonhide ranges from slightly less to a bit more expensive than Black dragonhide, and are much easier to kill than Black dragons. Although Red dragons do not drop the Draconic visage, you can still make very good money from them, averaging to about 100k per inventory! It is recommended that you kill them in Brimhaven Dungeon, as the risk of dying in the Wilderness is very high. Both areas are almost always empty, but Brimhaven is safer and has more Red dragons.

Level 115+:

Killing Tormented Demons is one of the best money-making strategies, they drop Dragon Claws which are worth 16,300,000 coins and Ruined dragon armour slices, lumps and shards, all worth around 2,900,000 coins each.

Level 120+ (with group):

After you finish the quests "Spirit of summer" and "Summers End" you can now fight the Corporeal Beast! It is a high level monster which drops items that can fetch prices up to 711,500,000 coins.

Level 130+:

Kill Cyclopes on top of the Warriors Guild. Although access to the cyclopes on the top floor of the guild requires tokens, these monsters drop big bones which can be sold for 305 coins each. Obtaining tokens in all the activities and choosing the "All tokens" option at the door makes many items noted, including big bones. Provided a decent quantity of tokens are obtained, a player can stay, kill and collect bones for as long as they wish without having to bank them. Cyclopes also have a rare chance of dropping Hard clue scrolls for extra income. You can only carry out this method if using Melee combat.
This does not provide a good source of income, with a maximum of about 100k/hr with herbicide.

Level 130+:

Kill Nex in the Godwars Dungeon, she drops very valuable items like onyx bolts(e) and torstol seeds, and others. She also drops Pernix, Torva, Virtus armour along with zaryte bow. Those drops go as high as 555,900,000 coins a drop.


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Level 7:

Go to the potato field north of Ardougne and collect potatoes. Across the road from the potato field is a farmer's house with a range in it. Cook the potatoes on the range bank them in Ardougne, and repeat. Baked potatoes sell for about 192 coins each. This can also be done by buying the potatoes off the GE and still get almost double profit; ranges near a bank are in Catherby, Nardah and the Cooks' Guild. You can also take sacks and get 10 times more potatoes in one trip, making it much more profitable (note: keep 10 slots open; without beast of burden, it will give you 190 potatoes in a single trip)
See article on potatoes

Level 14:

Brew cider. Cider is used for the Seers' Village Tasks. It is hard to obtain on the Grand Exchange, so it may be useful.
Ghosts Ahoy is strongly recommended as there is a brewery there to make cider.

Level 39:

Another relatively easy way to make good money is to bake buttered potatoes, which sell for about 1,000 gp each on members' worlds. The best place to make this is Lumbridge, where you can easily obtain buckets, cows' milk, and potatoes, and there is a range and a dairy churn nearby. To make, obtain half an inventory of potatoes and half an inventory of buckets of cows' milk. In the farmer's house, churn the milk to make pats of butter, and go to Lumbridge to bake the potatoes before applying butter. Each potato made from scratch gives you 199 cooking experience and a full inventory of these will give you around 20,000 gp.

Level 35:

You can cook uncooked pizza. There are three ways of obtaining pizza base: Buying it at the Grand Exchange for 174 coins each (fastest method), buying from Fat Tony in the Wilderness Bandit Camp for 4 coins each, or made by combining flour and water. You can get tomato and cheese for 20 and 35 each respectively, or get them from Fat Tony, the Culinaromancer's chest, or Aggie's house. The easiest way of getting cheese is to churn milk into cheese wheels, and cut them into cheese slices with a knife. This requires level 48 Cooking, but higher levels will be able to cut more cheese from each wheel. Uncooked pizzas sell for 259 coins each. If all materials are purchased from the Grand Exchange, the net profit per pizza is 30 coins per pizza.

Level 38:

Pats of butter sell for 261 coins and are comparatively easy to make, though time-consuming. Take a bucket of milk (either bought for 84 coins on the Grand Exchange, obtained from any cow with a bucket in inventory, or bought from the Culinaromancer's chest) to a dairy churn and churn the milk into butter. Alternately you can churn cream into butter. The churn at the Cooking Guild is close to the Grand Exchange, but the churn in Zanaris (requires Lost City) is closer to a bank. Alternatively, in Zanaris if you get 14 buckets of milk and churn them to pats of butter, with the 14 buckets left over go to the sand pit southeast (east of the grain field) of the churn and fill your buckets with sand to make an extra 4,500 coins per inventory.

Level 42:

The Gnome Restaurant Activity can make you a lot of money for little starting cash. Some rewards are more than 1.8m, although getting those are rare. All of the orders can be made at level 42 cooking. Some quests are helpful for transportation when doing the activity.

Level 50:

Buy a wrapped oomlie at the Grand exchange (Its very rare to get it from the grand exchange) (643 coins) and cook it. Then sell the cooked oomlie wrap at the Grand Exchange for a 485 coin profit.

Level 60:

At level 60 you can make curry, which sells for 266 coins each and is generally in high demand. Making curry from scratch is a bit of a task as you will need a supply of bowls, potatoes, cooked meat and spices. The fastest method is to buy the potatoes (34 coins), add them, then add your choice of meat (chicken or beef), and some spice (636 coins) or three curry leaves (298 coins) to a bowl of water. Due to the GE restriction on buying more than 100 bowls per hour, the best method to obtain bowls of water is to buy the bowls from the Falador general store, fill them with water outside and then bank them. Making curry will generate a profit of -482 coins each, assuming all materials are purchased at the Grand Exchange. In addition, each bowl of curry gives 280 cooking exp when cooked. At level 74 cooking Curry will stop burning, increasing the amount of profit gained from this method.

Level 67:

At this level, one can put cooked sweetcorn (5gp) into a bowl, making a bowl of sweetcorn (104gp) (if you have a knife in your inventory). Then, combine a bowl of sweetcorn with a tuna (118gp) to make tuna and corn (393gp). With a quick finger, this can make about 1,000 tuna and corn per hour, yielding 270 coins of pure profit per tuna and corn, for about 270k gp/hr of pure profit. This method gives NO Cooking experience, only gold. (GE prices current as of August, 7 2011.)

Level 68:

Tuna potatoes, one of the best foods in the game, sell for about 1,067 coins each. If you farm the sweetcorn and potatoes, craft the bowls, churn the butter, and fish and cook the tuna yourself, you will get maximum profit per potato. However, this method can take a long time, as it takes around 40 minutes to grow a batch of potatoes and sweetcorn. If you want to buy the ingredients yourself, then the cost of a bowl, sweetcorn, baked potato, pat of butter and cooked tuna is 594 coins. This means you will only get 473 coins per potato, but since this method is decidedly faster, it is recommended if you are cooking tuna potatoes for experience and profit. A range is required to cook tuna potatoes, and the range in Lumbridge castle (requires Cook's Assistant completed) is close to a bank. If you have completed Recipe for Disaster, the chest under Lumbridge castle contains limited supplies of bowls and butter.


Level 95:

Raw Summer pie
Requirements: 95 cooking, pie shell, strawberry, watermelon, cooking apple
Pie shell: 561 Strawberry: 12 Watermelon: 40 Cooking apple: 311

Raw summer pie: 1,547

Profit per pie: 623

Stock up on these if youre going to be doing more than an hour of pie making at a time the shells have a limit of 1k per 4 hours. The ingredients are extremely easy to obtain although the pie shells may be the only exception (due to the limit). They have a very good demand and profit as well.

You should be able to make around 680-700 pies per hour which gives you a nice and tidy profit once sold. The prices used are the market GE prices. Cooking from pie dish and pastry gives more profit, per pie, but is, of course, slower. The raw materials cost 729, The raw pie costs 1,547.

Level 95 With cooking gauntlets:

Cooking Rocktail can be an effective way to make money but are currently valued at the same price as one another, but it requires 95 cooking as well as completion of the Family Crest quest, so many players can't use this method. However, the price of raw and cooked Rocktail is often subject to change, so sometimes, whilst gaining very fast experience if a player can manage to buy a large quantity of raw Rocktail, a player may actually lose money with this method. Check the Grand Exchange database in order to see whether this method is currently profitable.


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Level 4:

At this level, you can smith bronze dart tips. 1 bar gives you ten darts, which gives you a decent profit margin. Note that the experience gained from it is far below the amount gained by other means of gaining smithing xp. You gain 168 coins per bar.

Level 7:

At this level, you can smith bronze throwing knives. 1 bar gives you five knives, which gives you a decent profit margin. Note that the experience gained from it is far below the amount gained by other means of gaining smithing xp. You gain 73 coins per bar.

Level 30:

Smithing steel bars becomes an option. Steel bars sell for 697 coins each. If iron ore and coal are purchased, the profit becomes approximately 111 coins per bar. For members with Varrock armour, it takes about one minute to retrieve the ore from the Edgeville bank, run it to the furnace, smelt it, and return it to the bank. At nine bars per trip, you can make about 60,000 coins and 7,398 experience per hour (540 bars per hour). With the coal bag however, a maximum of 18 bars can be made during a single trip. This greatly reduces precious banking time and maximises profit.

Level 33:

Go in the Workshop in Seer's Village and enter the elemental workshop. Make an elemental bar and go down stairs to make with this bar a primed bar. After that go down stairs again and go in the mind room to make a mind bar. Go up the stairs and go to the anvil. Make a mind bodies. A Mind body can be sold to the G.E. for 37800 coins. For one complete inventory you can make around 500k if you buy coal off the G.E., although it can take a lot of time to prime all the bars.
An alternative would be to make Elemental body for a less profit, but much faster because you do not have to prime the bars.

Level 35:

Smithing cannonballs, although fairly slow, gives decent profit. Cannonballs sell for about 231 coins each (4 cannonballs per bar) and are in high demand due to the number of people using cannons. Buying the bars and smithing cannonballs to sell gives a profit of 227 coins per bar. You gain a decent profit every time you smith steel bars into cannonballs. You can make even more money if you start out with the raw materials used for making steel bars, as opposed to buying the bars themselves. It is advisable that you smelt in a furnace near a bank like the furnace in Al-Kharid, Port Phasmatys, or Edgeville (Varrock Armour needed). (Note) Straight smelting cannonballs, per hour with buying steel bars, can result in 11,000 xp and a profit of 175,000 coins per hour.

Level 50:

Mithril bars sell for 1,245 coins each. If the materials (one mithril ore and four coal per bar) are purchased, you can earn up to 160 coins per bar using the Falador or Al Kharid furnaces. At five bars per trip, you can make about 48,000 coins and 9,000 experience per hour (300 bars per hour).

Level 60:

Unfinished mithril bolts and unfinished iron bolts can be smithed at the Blast Furnace very quickly, resulting in fast Smithing experience as well as the money made on the side. Bring either iron or mithril ore (noted), along with coal (noted) and some coins, to world 58, where Ordan the dwarf will unnote them so you can put them in the Blast Furnace while people are operating it.


Level 50 Better with 60:

Mithril bars can be made with half the coal at the Blast Furnace in Keldagrim. If your Smithing level is lower than 60, then you could pay 2500 gp but still make a good profit. You could also smelt other bars there which you could get the ores for there. buy them. The best world for this is 58 (official Blast Furnace world).

Level 68:

Mithril platebodies can be smithed at the Blast Furnace, and then high alched for minimal profit/minimal loss. You will lose money if you buy all the materials, but if you mine the mithril ore and coal yourself, you will make 3,020 coins per platebody. This is actually a bad way of making money because, by selling the bars the money you will make would make more.

Level 70:

Adamant bars sell for 2,132 coins each, and require one adamantite ore and three coal per bar if using the blast furnace. Purchasing the materials then selling the bars gives a profit of 837 coins per bar. you can make about 326,430 coins per hour depending on how fast you can smith the bars (the values here take into account that 15 trips were made to the blast furnace smithing 26 bars each trip). You should also make sure that you use world 58 (the official Blast Furnace world).

Level 85:

Rune bars can be smelted at the Blast Furnace. Start out in Edgeville bank with coins, noted coal, and unnoted Runite ore in your inventory, and a charged glory amulet equipped. Take the agility shortcut to the GE, then take the mine cart to the Blast Furnace, smelt the ores there, then return to the Edgeville bank by using the equipped glory amulet. Using a Pack yak, 56 Rune bars can be smelted roughly every 7 minutes, allowing 8 trips per Pack Yak, giving a net profit of 552,000 coins per hour.

Level 92:

Depending on the prices, you can make Dragon platebodys for a profit by buying a Ruined dragon armour slice, Ruined dragon armour lump, and Ruined dragon armour shard as well as a Blast fusion hammer from the Blast Furnace. You must smith the platebody at the Dragon Forge.


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Level 1:

Buy cowhides from the Grand Exchange (for 120 coins each) and tan them into soft leather (which sells for 155 coins each) or hard leather (which sells for 151 coins each). You can also kill cows and gather the hides yourself instead of buying them.

Level 7:

Buy Gold bars on the Grand Exchange for 132 coins each. Go to a furnace and make plain Gold bracelets, which sell for 218. Doing so also yields 25 xp per bracelet crafted.

Level 10:

If you pick Flax from places such as Seers' Village or Lletya, and spin the collected Flax into bow strings, you can sell the bow strings for 126 coins each. Some good places to spin them would be in Lumbridge Castle or Neitiznot (requires The Fremennik Isles), as a bank isn't too far away from the spinning wheels in either of those locations. There is also a spinning wheel on the second floor of a house in Seers' Village which some players use to spin their Flax on the way to the bank. Another place to craft bowstrings is in the Tree Gnome Stronghold. Several Flax fields, three spinning wheels, and a bank are all in close proximity in the south-east corner of the stronghold. Spinning Flax while wearing the Seer's Village headband will make the wheel spin your Flax faster.
A faster method is to buy the Flax for 53 coins each which makes 73 coins per bowstring. If you wanted to make large amounts of money from using this method, you would need to have around 10,000 of bow strings. You can spin about 1,200 Flax an hour if you buy the Flax, and you spin at Lumbridge Castle. There's a wheel on the second floor and a bank at the 3rd floor. This will make approximately 175k/h.

Level 25:

Sanctify Olive oil(3) in the Shades of Mort'ton activity to make Sacred oil (3) by repairing the temple there. Approximately 4 Timber beams, 4 Limestones, 20 Swamp pastes, and 36 Olive oil(3)s will produce 36 Sacred oil (3)s every 10 minutes if a Spirit terrorbird is used to assist in making trips to the bank in Burgh de Rott for a net profit of roughly 520,104 coins per hour. Note that all ingredients except for Swamp paste should be bought from Razmire who is located close to the temple. Sacred oil (3) is in demand both from players wishing to play the Shades of Mort'ton activity as well as to cremate Vyre corpses, but may not sell very fast.

Level 42:

Players can buy seaweed and cook them, then fill buckets with sand. Use this on a furnace together and you'll get molten glass. You can sell molten glass for roughly 349 coins each. An even better option would be to cast Superglass Make with the seaweed and buckets of sand in your inventory. You will end up with more molten glass, and it will be faster than making glass in a furnace.

Level 54:

Players can make Water battlestaffs and sell them on the GE where there is a high demand for them for magic training or cast high alchemy on them yourself for more profit. These staves high alchemise for 9,300 GP each. Buying the staves from Zaff in Varrock rather than the GE is one of the 2 profitable method and he will sell them to you at a cost of 7,000 GP each rather than the 8,592 at the Grand Exchange. Zaff has a limited amount available per day, although this limit increases with the levels you complete for the Varrock Tasks (Level 1 - 16 staves per day; Level 2 - 32 staves per day; Level 3 - 64 staves per day; Level 4 - 80 staves per day). You can buy the water orbs from the GE for 361 each, attach them to the battlestaff, and sell them at market value on the GE for a profit of 1,621 each. At 16 staves per day you make 25,936, for 32 it's 51,872 and for 64 it's 103,744 for 510 minutes work at the most. The second option is to buy Unpowered orbs and Cosmic runes ( 3 needed per orb) and to make the orbs at the air altar. This way you can buy for every 64 Battlestaves you buy at Zaff, buy another 500 Battlestaves from the GE and still make a little profit. If you use this way without buying from the GE (so only the staves of Zaff) you can make a much larger profit per staff. Go here to see the information about the other elemental battlestaves and find the optimal method that works for you.

Level 55:

Buy dragonstones from the Grand Exchange (for 26,300 coins each) and use them with a Gold Bar and either a Amulet Mould or a Ring Mould (depending on your crafting level) to turn them into dragonstone ring (which sells for 24,700 coins each) or dragonstone ammy (which sells for 25,300 coins each). You may need to enchant them with Enchant Level 5 Jewellery (68 magic) to make a profit with ring of wealths (27,500) and amulet of glorys (28,200), which can yield a great profit in numbers, especially when charged. This is more profitable than water battlestaves if you have not completed many Varrock tasks.

Level 85:

You can make clockwork cats by using a plank (150 coins each) and steel bar (690 coins each) with a Crafting Table 4 of a player-owned house. If the materials are bought you can make a 1658 coins profit per cat. You may need to sell the cats at market price to get any to sell, however.

Level 90:

Players can now buy a uncut onyx worth 6,700,000 coins each on GE, cut it, and then make a onyx amulet worth 9,500,000 coins each on the grand exchange. this progress requires a gold bar and a amulet mould along with the cut onyx. by doing this you can earn a lot of money in only a few clicks. Be aware of that the GE price can vary, and if you aren't updated you can end of losing a lot of money.


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Level 3 - 75:

Buy grimy herbs, clean the herbs and sell the clean herbs at a higher price. See the herb calculator for the current cost/profit ratio. Be aware that prices fluctuate within the ranges of the herb calculator. This method can work extremely well, but only if you have a lot of money to start (since you will have the ability to move through thousands of herbs per hour). Also be aware that price differences between grimy and clean herbs are very rarely more than 100 coins, although sometimes (mainly with Torstol), the difference can be several times higher. With market fluctuations easily wiping out any profit if you wait too long, or increasing it substantially if the prices happen to go up while you're cleaning them. Other difficulties are due to the volume restrictions on the Grand Exchange.; your orders will probably spend a lot of time waiting to be filled. You can make anywhere between 3,000 - 13,000 herbs per hour, depending on method used.
Also you can use the clean herbs with a vial of water to make unfinished potions. Many players like to buy these unfinished potions to save time, since making them gives no experience. This may be worth your time to do because usually it provides decent profit.


Level 4 - 85:

Making Mixes can make some money, you need a two-dose potion and caviar, use the caviar on the two-dose potion and it turns into a mix and you get a bit of herblore experience.
Not all mixes make money, but some do, always check prices before making.

Level 82:

Weapon poison++ is a valuable potion that sells for 3,100 coins each. In order to access the cave nightshade that goes into the potion (and is nontradeable) you must have either completed part of the Watchtower Quest or have 63 Farming to grow it (which is not recommended due to the time that it takes to grow). The Skavid map (from the Watchtower Quest) gives you access to 2 caves with cave nightshade spawns. The first is just east of Castle Wars and the second is the southern most cave. While collecting cave nightshades you can use Magpie for extra cash and/or High Level Alchemy for mage xp. Another option is to splash on the level 1 rat in the southern cave. Cave nightshades respawn approximately every 30 seconds on populated worlds and you get a profit of approximately 1.7k per cave nightshade that you collect. Assuming that you are on a populated world, you get approximately 22,800 Herblore experience and 212,000 coins profit per hour using this method, not including the banking time or the time required to buy the other ingredients and to make the potion. You may also use a locator from Mobilising armies and then click "herblore secondaries".You can use the Assist System if you don't have the required Herblore level.


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Level 1+:

Logs can be cut and sold for 52 coins each. Normal trees are found virtually everywhere around RuneScape, but do not give multiple logs per tree. The forest between Lumbridge and the Draynor Village, the Grand Exchange, and East Varrock are all convenient places to gather normal logs. All being close to a bank, these are effective ways to gather logs. Members may also do the normal Evil Tree which may be cut for noted logs, along with nests containing seeds, rings and a small amount of coins. Draynor Manor can also be a great place for these type of logs; a bank is relatively close. Regular logs also come from dead trees, dying trees, and evergreen trees. The bad thing is that each tree only holds one set of logs. Using a Seers' headband will make each tree yield 2 logs. As you increase your woodcutting skill, the time it takes you to chop down a tree decreases, increasing your profit.

Level 15+:

Oak logs are in demand for the Construction skill, and sell for 23 coins each. Oak trees can be found in many places, most notably just east of the Draynor Village bank, east and west of Varrock, directly south of the Seers' Village bank, and south of the southern Falador gate. Members can also do oak Evil Trees for the same rewards but better logs.

Level 30+:

Willow logs sell for 13 coins each, and can be cut in many locations. However, only a few are actually used by players. They are the best trees to cut for training, and one can make a reasonable profit from selling them. The best locations to cut willow logs include:
South of Draynor Village - This is probably the spot of choice for free players and members alike. It is literally seconds from a bank, which means profit and XP are both maximized. A word of warning about training here, there are many players who woodcut at this spot. Still, this is probably the best location to cut willow logs (at least for less experienced players)
South of Seers' Village flax fields. There are 4 or so willow trees next to the water. This plantation is never crowded, and the bank is still pretty close by. it takes around half a minute to bank in Catherby and run back.
Next to the River Lum. There are 2 trees next to the General Store. Many inexperienced players will sell the logs to the General Store for a measly 4 coins. This location is mostly unadvised, as the bank is pretty far away.
North of Seers' Village. There are around 4 trees to the west of the maple trees. The bank is still very close.
West of the Barbarian outpost. There is a deposit box nearby and you can teleport there using a games necklace.
As noted before, there are many more locations of willow trees, most of which are located next to some water.

Level 45+:

Maple logs are commonly cut logs found north of the Seers' Village bank. A less populated spot is north of McGrubor's Wood, where an entire forest of maple trees can be found. The only downside is that there are no nearby banks, lessening profit. However with level 30 Dungeoneering, you can go to Woodcutting Island, and the entrance is on Daemonheim, on the far south-east tip. The island contains 8 maple trees and 5 willow trees. These logs are nearly always in demand for Fletching and can be sold for 45 coins each. These can be sold in large quantities at the Grand Exchange or (sometimes) at the Seers' Village bank.

Level 50+:

Chopping Mahogany logs is good source of money if one chops at the Tai Bwo Wannai village. Be sure to buy a couple thousand trading sticks at the Grand Exchange to enter the Hardwood grove (100 trading sticks) and to have Rionasta bank the logs. (note: It costs 10 trading sticks for each item banked, including the stackable items). After completing Deadliest Catch a bank deposit box can be found on the beach north of the general store, a little farther away but free. You can also get special mahogany logs in about 50 logs chopped. Two of these can be traded to the sawmill vendor for a free conversion of all your mahogany logs in your inventory. If a player has 26 regular and 2 special mahogany logs in inventory, this will make a 39000 coin profit when selling the resulting planks on the Grand Exchange.
The return on cutting Mahogany and selling the Mahogany logs and resultant Mahogany planks is impacted significantly by the drop rates for Special mahogany logs which are estimated at 2%. At level 82 woodcutting with a Dragon hatchet at a fairly brisk rate of entering and exiting the Hardwood grove and banking with Rionasta one can harvest and bank at least 410 logs in an hour. Excluding time for sawmill trips, but subtracting out the banking and entry fees at market rates for Trading sticks, the return on mahogany log cutting in the Hardwood grove comes to 198837 coins per hour at a 2% drop rate. Higher woodcutting levels increase the speed of harvesting and hence the hourly return. At a 2% Special mahogany log drop rate, the expected return per log is 485 coins, which can be multiplied by your expected number of logs cut per hour to get an hourly return (excluding time for sawmill trips).

Level 58+:

Eucalyptus logs - Currently the only location of eucalyptus trees is west of Oo'glog, and by Mobilising Armies. It was introduced 29 January 2008 with the As a First Resort... quest. eucalyptus logs are sold at the Grand Exchange for 337 coins each. Being close to a bank and extremely lightweight, this makes chopping eucalyptus trees a very efficient way to make money. It is advised to Bank at Oo'glog, or Mobilising Armies if a player has not done As A First Resort...

Level 60+:

Yew logs sell for 434 coins each, and are almost always in high demand by players training Fletching and Magic. This makes cutting yew logs one of the most popular ways of making money. Take note, however, that yew logs may be slow to cut at first, so it is advised to level up to around level 65. A few yew trees are close to banks, but if you have 21 Agility and access to the Fairy ring system, you can use codes BLR(right next to a yew tree, with two more on the minimap) and DKR(a very short walk from a level 21 Agility shortcut into the Grand Exchange), you can make ~12k in a short Five to ten minutes, while barely ever looking at the screen! Also if you have level 60 Farming you can plant a yew tree in the tree patch right next to the gnome stronghold bank which means you're the only one who can cut it! And with a Hydra (level 80 Summoning) you can use the hydra's special to regrow your yew tree as soon as it falls thus this would be one of the quickest ways to cut yews, this can also apply for magic trees at level 75 Woodcutting and level 75 Farming
Other popular woodcutting locations are:
Behind Varrock castle. There are 3 yew trees that can be crowded at times. The closest bank is the Grand Exchange.
In the Seers' Village graveyard. There are 3 yew trees that can be busy at times. The nearest bank is the Seers' Village bank.
South of the Seers' Village flax field. There are 8 yew trees that are almost always crowded. However, this yew plantation probably has the closest bank, that being the one in Catherby.
Tree gnome stronghold has 3 yew trees right next to the bank and it is the closest bank in the members world that is next to yews
Melzar's Maze, as you can set your house at Rimmington, house teleport there, and then, when your inventory full, Cabbage Teleport back to Draynor. (Or any other teleport that doesn't take up inventory space). It rarely gets crowded. Also after the quest Rocking Out you can use the customs locker to bank your logs. This is very fast banking.
In the forest behind Lumbridge there are a few scattered yews that are rarely busy. Nearest banking is the Culinomancer's Chest, or the bank on top of Lumbridge castle.
In the ruins south of Edgeville. There are 2 yew trees which are close to the bank and the Edgeville Bank. However, this spot may be crowded at times.
Below Falador, North and Northwest of Port Sarim farm. There are 3 trees, that are rarely ever crowded, though they are spread out. Closest bank is the Falador West bank.
East of Varrock, 3 trees and 1 next to the church, all in a loop which you can go in a sort of circle and you can stop at the bank and drop off logs, usually very uncrowded.
If you have done Legends' Quest, then it is suggested to chop yews south of the Legends' Guild. There are almost never any people there, and there are 3 trees and the Legends Guild bank is very close by.

Level 68+:

Ivy is not a very effective way of making money, though with a Strung rabbit foot (increases chance of bird nest), ivy can bring an adequate amount of money and a good amount of experience(70k+/h). To make money, search each nest you get, crush the empty nest with a pestle and mortar to get a crushed nest (sold for 10k at G.E. or used for herblore) and sell the seeds/rings obtained from the nests. You may also obtain various birds eggs.

Level 75+:

Magic logs can now be cut and sold for around 1,302 coins each. Magic logs are very slow to cut, no matter what hatchet is used and will cut at near the same rate whether you are level 75 or 99 Woodcutting. Therefore, it's recommended that you cut them with a Dragon hatchet as they have the highest chopping rate. Though slow, cutting magic logs can still be an effective way to make money.
Magic logs are almost always in high demand by players training Fletching. A few magic trees are close to banks:
There are some magic trees at the Sorcerer's Tower (4)
Some scattered around the Tree Gnome Stronghold (3)
East of the Ranging Guild (3). This is generally the most crowded area to cut Magic Logs.
Surrounding the Mage Training Arena (2), this is also a close bank, the one at the Duel Arena
The south-east area of Isafdar (3) recommended if you have started Mourning's Ends Part I as there are not many people cutting here and with an elf teleport crystal you can bank and return to the trees very quickly.
West of the Wilderness Bandit Camp (only after Spirit of Summer) (2) and Level 82 woodcutting. Note: No one can cut this magic tree while you are and the best part is that you don't need to wait for them to respawn. You can make ~36k in about 15 30 minutes, while barely ever looking at the screen! The Cursed magic tree in the Spirit Realm requires 82 Woodcutting.


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Level 1:

Near The Tower of Life south of Ardougne, there are builders standing around just pickpocket them to get Triangle Sandwiches that sell for 27 coins each. So a few minutes of pickpocketing earns you 648 coins per inventory load. You get 8 exp per steal and if caught you only lose 10 lifepoints so lower level players might eat some of the food they pickpocket! However these are very hard to sell on the Grand Exchange in the current climate as they are crashing.

Level 5:

In Varrock, head to the south-east corner of the city where tea can be stolen. Players can sell most of it and make some money, albeit not very much. The Guards have been deleted on several worlds which makes it much easier. Since they sell for nearly nothing for each you can just just drink them for 30 health and +3 temporary attack points although this might lower your profits. Though good for beginners, this method can prove tiring and effectiveness is limited, as tea does not sell for a huge amount of money on the Grand Exchange.


Level 5:

By thieving the Ardougne Bakery Stalls in Ardougne, a player can acquire a profit of 111 coins per cake stolen. However, it is recommended that a player has an attack of at least 50, to be able to deal with the guards that attack the player if they get caught. Also, it is recommended that you eat all chocolate slices and bread that you receive or sell them back, if you had an activated vial of stench in your inventory when you stole them, as they are not worth as much as the cakes.

Level 15:

Pickpocketing H.A.M. members will often give you a Clue scroll (easy). These do not take long to complete, and even the easy ones offer very profitable rewards, such as White berets, or Black trimmed armour set (lg). (Clue scroll (easy)/Rewards

Level 20:

Steal silk from the silk stalls in the East Ardougne marketplace, wait for about 5 minutes (unless you had an activated vial of stench in your inventory when you stole the silk), and sell it back to the merchant for 60 coins each (noted silk is not accepted). NOTE: If you steal from the stall with the silk merchant, sometimes the guards get 'stuck' behind a pole. This makes stealing from the stall much quicker and easier. Also, when this happens, the guards/knights will still yell out their "Hey! Get your hands off there!" but occasionally won't attack. In order to do this, you must steal from an adjacent angle to the poles nearby. Also the north-eastern most stall is a safe spot and you never fail stealing from it. If you stand on the north side any guard that catches you will be 'stuck' behind the stall and you can keep stealing a full inventory to sell to the trader just south in the square.

Level 20:

Looting from Ogre coffins inside or outside Jiggig can be very profitable because a player can loot Ourg bones which can be sold over the Grand Exchange for 13,500 coins. The player should be aware that Ourg bones are not always the loot from coffins (even though there are other rewarding loots) and that attempting to pick the lock from Ogre coffins can cause a temporary loss of 1-4 levels of thieving or the player can get diseased, so bringing Super restore potions, Relicym's balms or Inoculation braces or Unicorn stallion, and a lockpick is advisable.

Level 23:

If players have completed Death to the Dorgeshuun Quest they can steal keys from H.A.M guards and use them to open certain chests to get jewellery, then sell this to the shop in Port Sarim to create fast cash.

Level 28:

You can open a chest upstairs in a house in east Ardougne which should give you 3 coins and a nature rune. Keep at it and you can make a fair bit.

Level 35:

Players can steal grey wolf fur from the fur trader in Ardougne. Stealing fur can be tricky though, as the trader is never far from his stall. When players have the Ring of Charos (a) equipped, they can sell these furs for 150 coins each using the 'Charm' option.

Level 38:

Players can steal seeds from the Master Farmers in Draynor Village and North Ardougne. Players can steal many seeds including ranarr seeds and snapdragon seeds, which sell for 715 coins and 7,625 coins each, respectively.

Level 40:

Players can pickpocket H.A.M members in the H.A.M. Dungeon for H.A.M clothing or other items such as Iron ore or Coal. Female H.A.M members are the best to pickpocket, as they have a higher chance of success, and have similar rewards to Male H.A.M members. You can also get Slayer staffs which can sell for 12,000 coins each. Doing this method can earn up to 40,000 or 60,000 Coins per inventory. For the best chances be sure to wear full H.A.M clothing.

Level 44:

Players can steal cave goblin wires from the wire machine in the south-west side of Dorgesh-Kaan, just east of the furnace. The cave goblin wires can yield 736 coins for each one on the GE. The machine resets every 45 seconds. You should take food with you because you will take 50 damage each time you fail and you should expect to take at least 500 or 600 damage per trip. Tuna works well because selling one cave goblin wire on the GE will make up for the cost of the tuna for each trip, but sardines and mackerel are cheaper and therefore more efficient and require a full inventory. The use of a Beast of Burden will cut down in bank trips, but there is no Summoning Obelisk to recharge your points within the city. Gloves of silence will not increase your chances of success.

Level 45:

Players can enter the autumn room in the Sorceress's Garden activity. No equipment should be brought (unless it is weightless or weight-reducing) and there is no chance of death unless the player is already poisoned. Collect the herbs north of the entrance, which range from guam to ranarr, and when inventory is full, use the Shantay Chest to bank. Very good money (100,000 to 250,000 coins per hour) and also some farming xp.

Level 50:

Players can crack wall safes in the Rogue's Den. You should bring food with you or have some in your bank (there is a bank in the Rogue's Den) because you will take 20-60 damage each time you fail. Possible rewards from the wall safe are uncut gems (sapphire-diamond) and 10-40 coins. Uncut gems are commonly obtainable from the safe and can be sold for good prices on the Grand Exchange. With some good luck this can easily make between 150,000 to 200,000 per hour.

Level 63:

Players can ransack customs evidence files for the loot. The files are found on the Rock Island Prison. Players may attract the notice of a customs officer, and be attacked.

Level 65:

Players can access the Summer room in the Sorcerer's Garden and collect herbs for money or Herblore purposes. This method can make 170000-230000 per hour.

Level 65:

Stealing spice from spice stall in Ardougne is profitable, since spice sells for 636 on Grand Exchange, and it can be done easily, while giving decent experience. Players may want to include other stalls in the market for extra thieving experience and/or money. Switching worlds may be considered, too.

Level 70:

Paladins, Heroes, Gnomes, and Elves are all rewarding people to pick pocket, with rewards varying from coins (80 to 350 coins per pickpocket) to diamonds which can be sold uncut over the Grand Exchange for 8,230 or crafted and enchanted.

Level 72:

Players can pick-lock a door upstairs in Ardougne Castle at Level 61. Inside the room is a chest which, however, requires Level 72. It contains 1000 coins, Raw shark, Adamantite ore, and Uncut sapphire. The door and chest may fail when pick-locking and may trigger traps, causing damage.

Level 75:

At this level you can steal from Gem Stalls. There is a gem stall in Ardougne and Keldagrim. Sometimes you can get diamonds from these Gem Stalls!

Level 95+:

Pickpocketing Master farmers at levels 95+ is a profitable method of money-making with Thieving. The equipment needed is the Gloves of silence (requires 54 hunter), and an Ardougne cloak or Thieving cape to decrease the chances of being caught. High Agility is required for a chance of stealing double, triple, and even quadruple loot from the farmers. Continually pickpocketing will yield 300k-600k coins per hour with this method. Using the cloak and the gloves, you will almost never fail, some players reported to have done 5000 attempts without failing.


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THIS IS ALL METHODS! NOT JUST THE GOOD ONES!



Go to Catherby's fishing area and collect the raw tuna that the players that are fishing drop when harpooning. Raw tuna are worth 86 coins each. Collect a full inventory then bank them.


Go to Entrana's Herblore shop and buy 20 Eye of newt pack, then go to Taverley's Herblore shop and buy 20 Eye of newt pack, in total it will cost around 7000 Coins. Open the packs and you will have 2000 Eye of newt which are worth 50 each. This makes about 66k profit.


A quick way for new players to gain money is to pick potato in the potato fields (see the potato page for where and how to make money quicker by picking potatoes). The price for raw potato is now 34 coins, and demand is consistent.


Buy eye of newts from Jatix's Herblore Shop in Taverley; 1000 are in stock, respawning 1000 every 24 hours. Run them to the bank in Falador; players should be able to bank about 17-18/minute. Eye of newts cost 3-4 coins each and are worth 50 coins in the GE. Purchasing 1000 daily takes a little under an hour for a profit of 46634 coins per day. Alternately 300 eye of newts, respawning 300 every 24 hours, are available from Betty's Magic Emporium in Port Sarim; the Explorer's ring cabbage patch teleport can be used to make the runs slightly faster. You may also bank your eye of newts in the deposit box on the docks near the Entrana monks.


Buy Feathers and arrow shafts from the grand exchange. You may use any type of feather. Stripy feathers are the cheapest, but you can buy regular feathers in a reasonable amount of time. Then, attach the feathers to the shafts, making sets of 15 headless arrows. Sell the headless arrows on the grand exchange. This gives about 4-7 coin profit per arrow, and 5 experience points. This can be VERY tedious. This is considered more trading than fletching, because of the minimal fletching experience given.


Collect swamp tar from the many respawn points in the Lumbridge swamp. Because swamp tars are stackable, you do not have to bank them. The current price of swamp tar is 72 coins, and about 9 can be collected per minute, for an profit of 648 per minute.


Bucket of sand can be collected using buckets at the sandpit in Zanaris. Yanille is optional but the sandpit in Zanaris is closer to the bank. Completing The Hand in the Sand allows players to receive 80 buckets of sand free from Bert each day which is a 20,960 profit per day.


Collect buckets of milk from your Wooden larder for 84 coins each or 2352 coins per full inventory when selling to the Grand Exchange.
@Level 33: Collect eggs from your Oak larder for 89 coins each or 2492 coins per full inventory, or flour for 78 coins each or 2184 coins per full inventory.


Crafting Flax into Bowstrings requires level 10 crafting. Flax can be found in Seers Flax Field and there are many respawn points, so its very quick to get a full inventory.You may also pick flax in the small field south of the bank in Lletya. This is proven to be a shorter run to a bank. You can do all this providing you have at least started Mourning's End Part 1. Bowstrings can be spun in a house in Seers' Village by using the flax on the spinning wheel. Bank and repeat; this method earns more or less 100,000 coins an hour or so. Once players attain a Seer's headband from the Seer's Village Tasks, they can also talk to Geoffrey to receive 30, 60, or 120 free noted flax per day, depending on which Seer's Headband they have.


Red spiders' eggs can be produced by summoning spirit spiders. To do this, they must first construct or purchase the pouch and egg spawn scrolls off the Grand Exchange. The scrolls spawn 0-7 red spiders' eggs (which can be sold for 354 coins each) and each spirit spider last 15 minutes. Each pouch costs 398 coins, and each scroll costs 62 coins. Each scroll gives an average of 3 eggs, so it is essentially impossible to lose money this way. There is only a 20% chance of using a scroll and getting no eggs.


Buy vials of water and empty vials from Obli's General Store in Shilo Village; 1010 of each (including the vials in the packs) are in stock, respawning 1010 every 24 hours. A bank is very close. Empty vials cost 5-6 coins each and are worth 24 coins in the GE, while vials of water cost 10-13 coins each and are worth 39 coins in the GE. The entire inventory can be purchased in less than one minute for a profit of 46535 coins per day. Note: For a more time consuming, yet higher profit, fill the empty vials with water.


Players can collect Blue dragon scales from Taverley Dungeon and grind them to procure blue dragon scale dust with a pestle and mortar. They can sell for 342 in GE. It will help if you have 70 Agility or more for the shortcuts involved and either 40 Summoning for a bull ant or 52 summoning for a terror bird, both of which are Beast of burdens and can restore energy. Falador Teleport Tabs are very useful, because they only take up one inventory space and the way back isn't long. Around 250K-350K profit per hour can be made with 70 agility (depends upon which BoB you have)! High levels can make upwards of 450k per hour in optimal conditions! With 60 Dungeoneering, the profit per hour can be increased greatly because players will now have access to the Resource Dungeon, located in the Blue Dragons' lair. With a higher-levelled Bob familiar such as a War Tortoise or a Pack Yak to hold more items and 70 Agility for the shortcut, it's possible to collect over 750 scales per hour; at current Grand Exchange rates this is a profit of over 800k!


Players can collect Snape grass from Waterbirth Island. Snape grass sells for 363 coins in the GE. It will help if your magic level is 72 or higher, as you can teleport to Waterbirth Island with the Lunar magic spellbook. If your magic is lower than 72 you can also move your POH to Rellekka so you can use the most eastern lander of Rellekka to go to Waterbirth island. It also helps if you either use a Bull Ant, which requires 40 summoning, or a Spirit Terrorbird, which requires 52 Summoning, because they both can restore energy and have beast of burdens. Alternatively, if you have Fremennik Sea Boots 1 or a better set of boots from the Fremennik Province Tasks you can speak to Peer the Seer who will deposit the snape grass in your bank for you, drastically reducing banking time. With the right methods, this method can make over 500k an hour but more frequently you will make around 200k-350k an hour.


Swamp toads can be collected for 201 coins each from the swamp located in the Tree Gnome Stronghold. It takes approximately 4 minutes for a full trip with banking already added and each full inventory makes you around 5628 coins. By using the spirit tree you could arrive at the Grand Exchange very fast. Also turn off Auto Retaliate so your character does not attack the Gnome Rangers and Gnome Magers when they attack you, but don't worry, as they hit very low.


Collect a variety of items from Farming shops. 10 plant cures are available at a cost of 40 coins each, respawning the full inventory of 10 every minute, so they can be bought with each trip for other items; they sell at 191 coins each for a profit of 1,510 coins per trip. 300 compost are available at a cost of 20-26 coins each, selling at 131 coins each for a profit of 32,400 coins. 100 filled plant pots are available at a cost of 1 coin each, selling at 340 coins each for a profit of 33,900 coins. 60 baskets are available (10 single baskets and 50 in a convenient 50-unit pack) at a cost of 1 coin each , selling at 1 coins each for a profit of 0 coins. (sacks presently do not sell very quickly and are not advised) Trip time (purchase-load/to-bank/back-to-shop) varies with the shop, typically averaging about 50 seconds per load. Total profit, figuring 23 trips to collect all resources, is 101,060 coins daily at each farm shop, for a little under 20 minutes work each.


Collect harpoons from Harry's Fishing Shop in Catherby. Harpoons cost 45-58 coins each (depending on quantity in inventory) and sell for 155 coins. 1000 are available initially, respawning 300 every 24 hours. A run from bank to store and back takes 3035 seconds; with rests, a player should be able to collect 40-50/minute, depending on his agility (which sets how fast his run energy depletes). Daily profit runs 31200 to 29700 coins for about depending on whether you go daily or collect only every 3 days to get at the lower priced harpoons, for about 68 minutes daily work (or about 20 minutes every 3 days).


Collect herbs by playing the Sorceress's Garden activity. They are worth 149 coins to 2,725 coins. It is recommended to play the Summer Garden to have the best chance of receiving high-level herbs. Considering the close proximity to the bank chest at the Shantay Pass, it is a good idea to keep every herb you receive, in order to maximize the profit per hour.


Go to Catherby and go to a house and pick up insect repellent. Then go west until you see a field with bee hives. Take honey from a hive and keep on doing this until you have a full inventory, then go east and bank. Repeat this over and over again and you should eventually get lots of money.


Buy Sapphire Necklaces on the Grand Exchange, also cosmic runes. Making Games Necklaces (8) makes about 400-450 coins per necklace so is a gross profit of 30%. This method involves a lot of clicking.


Buy Willow seeds, Unfilled plant pots, and A number of Baskets of Apples equal to the number of willow seeds you bought on the Grand Exchange and fill the plant pots at a Farming patch then plant your Willow seeds in the pots and water them with a Watering can. Wait for them to grow into Saplings then Transplant into a tree patch and pay the nearby Gardener the Basket of Apples, wait for the tree to mature then use either regular or magic secateurs on the fully grown Willow tree to get up to 7 Willow Branches per Tree per hour, which sell for 588 coins on the Grand Exchange.
Note: Willow branches, while potentially profitable, sell extremely slowly.


Buy an Air staff, lots of Law Runes and soft clay and take them to a Teak Eagle lectern and make Camelot teleport tablets then sell on the grand exchange


Go to the Tree Gnome stronghold and collect the Toads, do not remove the legs, and go to the bank in the grand tree. This is a good way to make money for lower levelled players


Collect Limpwurt roots at the bonus-Dungeoneering dungeon, at the hill-giants in the Edgeville dungeon.


Get some coins(30+) and go to Karamja, collect the bananas and bank on Draynor Village or Tzhaar bank. Bananas are sold 50 coins each, which can make beginners rich in a few days.


Go to the wilderness, preferably in a world popular for player killing like 18 or 124. When there just pick up things from the ground, like food, arrows, and occasionally good items. Can make 30k in 5 minutes on world 137 by just hovering over a spot where someone just died. Just beware of player/bot killers.


Picking up white berries in the wilderness can be really profitable, what you do is, grab a rune axe, some law runes, and a teleport to lumbridge tab. Then, go to any canoe station, and take the canoe to the wilderness. Now head to the east for awhile till you see white berries on the other side of the lava river, and use your telegrabs to pick them up. When you're full you can head to the south and find the cave, enter the cave, and use your Lumbridge teleport. Doing that for an hour can easily make you anywhere from 300-600k depending on speed.


Buy all the Multicannon parts seperately off the Grand Exchange for 5% higher than they are. Then put them in a set, and sell for a 30-60k profit per set (this changes due to changing Grand Exchange prices).


Buy Ancient rune armour piece by piece.That is equal to at cheapest 550k(subject to change). Then change it to a set the sets price stays around 700k so you make 150k each time. The only problem is that the ancient full helm and kiteshield takes longer to buy, although once bought and made into a set it does sell within 3 hours.


Using your Silver sickle(b) you can cast bloom on logs in the mort myre swamp to get Mort myre fungi(bring druidic pouch to protect from ghasts and cast near twigs to refill pouch). Mort myre fungus is sometimes unstable in price, check its' recent history in the GE database before doing this. A high Prayer level would be beneficial.


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THIS IS EVERY METHOD! NOT JUST THE GOOD ONES!



After Fremennik Isles, Vanligga Gastfrihet on Jatizso will sell 1,000 yak hides starting at 50 gp each. She is very close to a bank and if you tan the hides you can make around 400k profit even after buying the hides and the 5gp per hide tanning cost.
Note: you can only do this once a day.


Combine many once-a-day activities at once, and you can earn up to 300k+ a day! If Royal Trouble is completed, put 1275000 coins in the coffers (Enough for one week, plus the 750k to keep subjects working at max efficiency) You can also buy vial of water packs from the Lighthouse and Shilo Village, with each shop having 20 vial of water packs, giving you 2000 noted vials of water. Then you can go to Catherby, and buy 80 seaweed and 40 pineapples from Arhein at the general shop, and then talk to Bert for 80 or 120 (with Elite Ardougne Tasks done) buckets of sand. Teleport to Lumbridge and buy all the items in the food section of the Culinaromancer's chest. Then, go to Varrock, buy battlestaves from Naff, and then take it all to the grand exchange to sell.


Buy mind runes for 5gp each and sell for 6 to make a simple profit.


Buy buckets of milk from the Milk seller near the cabbage patch southeast of Falador. She sells them for 12-15 per bucket (or 312-390 per inventory). A fast method of banking is using a Ring of kinship to bank via the Daemonheim banker. Then, teleport back to the cabbage patch using Explorer's ring 3 cabbage-port. The buckets sell for 84, netting a profit of 69-72 each, or 1794-1872 per inventory/run. At 1 run per minute (depends on load times while teleporting), that's about 104052/hr


South of Seer's Village is Ignatius Vulcan. He sells 60k Tinderboxes for 1 coin each. On the GE they are around 100 coins. If bought in large numbers, a fair profit will be made. (estimated 100-130k per hour without tele tabs)


Buy Hunter Kits min price, open them and sell items for a big profit.


Buy chocolate bars in Nardah for 20 coins each and sell them via Grand Exchange for 228 coins each.


If you have completed any sub quests of Recipe for Disaster, you will be able to buy many items from the Culinaromancer's Chest in the Lumbridge basement. Chocolate bar: 228 coins each, apple: 311 coins each, butter: 261 coins each ,cream: 48 coins each and flour: 78 Coins each. Sell them via Grand Exchange. The shop's stock depends on how many sub quests you have done. After completing Recipe for Disaster, you can make 70.000-110.000 coins in 56 minutes, depending on the price of the items. Note: flour and chocolate are at full stock in 24 hours, while many other items restock with one unit between 15 minutes.


Go to Rellekka and buy Fremennik cloaks for about ~300 coins each, then sell them in Grand Exchange. Prices vary according to colour; for example, the red cloak sells for about 729 coins.


Gloves of silence. Go to Grand Exchange and buy at least 2 Dark kebbit fur(420 each) (but remembering that the more you buy now the more money you will make later) Once your offer has been completed, take your furs (As many as you can carry) and 600 coins for each two furs, to the Fancy Clothes Store in South-Eastern Varrock, talk to the Fancy-dress shop owner, and after some dialogue a list of options will appear, select the second last one which involves the furs which you are carrying and click on it, after dialogue, a box will appear,you want to make as many gloves of silence's as you can, so click "make 10" until ther are none left in you inventory, then repeat the process untill you have no furs left. Then sell the Gloves of silence for around 2400 This should leave you around 55% profit on the coins you spent. Using this technique (granted that you have aquired the furs) can yield around 5 million coins an hour as the Gloves of silence cost ~939 coins more than the amount needed in ingredients.


Go to Port Khazard with some money, then buy pots of flours and deposit them on the deposit box and then sell them on the GE. You make a profit of around 100 coins per pot of flour.


Naff in Varrock will sell battlestaves to players for 7,000 coins each. You can make a decent profit by selling them on the Grand Exchange for 8,592 coins each. Take note that you can only buy a limited amount each day, and that amount is dependent on how much of the Varrock Tasks you have completed.


Buy vials of water from places such as the Ardougne general store for 10 coins each. Bank them and repeat the process, then, sell them on the Grand Exchange for 39 coins each. Take note that you can only buy so many of them. This used to be very popular as vials of water used to sell for 100 coins.


Once a day, speak to Arhein in Catherby and buy 40 pineapples and 80 seaweed, all for 2 coins each. Sell the items on the Grand Exchange- pineapples go for 49 coins and seaweed sells for 131 coins.


Buy dyes from the clothing shop in Lletya for 6 coins each. Sell them on the Grand Exchange. Prices vary by dye; orange dye, for example, currently sells for 1,500-1,600 coins each.


With an axe and some coins in your inventory, chop down oak trees near the Sawmill. Convert the oak logs into oak planks and bank the planks, then repeat. Sell the planks on the Grand Exchange for 378 coins.


Buy Seaweed on the GE for 131 coins each, then burn it into soda ash on the fires that are always burning in the GE, then sell the soda ash back for 188 coins each.


Buy certain Summoning pouches (most titans) for low prices on the Grand Exchange and exchange them for a certain amount of spirit shards from Bogrog. Bogrog will accept noted pouches. Proceed to sell the shards to any pet shop around Runescape, for 25 coins each. However, you need a considerably higher summoning level than the pouch you want to exchange, or Bogrog won't give you any shards.


Find an item on the Grand Exchange such as bone bolts, bronze arrows or low-levelled runes. Buy massive amounts of this item at a low price, then sell them back for a high price. For example, if you buy bone bolts at 3 coins each and sell them for 4 coins each, you make a 33% profit. This might not seem like much, but when you buy hundreds of thousands of bone bolts, you can make a huge profit. Although these items will definitely sell (especially if you go onto the Grand Exchange Guide on the Runescape site to find active items), they will take a few days or maybe even weeks to buy and sell. Be careful to choose items whose prices almost never change.


Buy 27 blue dragon scales on the Grand Exchange for 310 coins each. Then buy pestle and mortar on the Grand Exchange for a high price. Use the blue dragon scale on the pestle and mortar and select the option "Make All". When you have made them all into dragon scale dust, sell them all on the Grand Exchange for 342 coins, for a profit of 67 coins each.


The Hunter Shops in Yanille and Nardah has Butterfly jar, which you can buy for only 1 coin each. You can make a decent profit by selling them on the Grand Exchange, and most of them sell pretty fast.


Buying Sapphire Glacialis (item) on the Grand Exchange and releasing them can be very profitable with lots of focus. The empty jars can sell very fast on the GE so you can make some quick money. This can make you anywhere from 100k to 300k per hour.


Buy Stone statuettes from the Grand Exchange and at least one Pharaoh's sceptre (the more you buy, the less often you will have to recharge them). Buy as many stone pottery artefacts as you can. Wield the sceptre and an item that will teleport you to a bank (such as a Ring of Duelling) and withdraw noted artefacts and teleport to the Jaleustrophos (Agility Pyramid). Simon will pay a fixed amount per item, simply buy them cheaper and sell in bulk. requires the ability to sell noted artefacts gained from the Dealing with Scabaras quest.


Buy Golden statuettes from the Grand Exchange and at least one Pharaoh's sceptre (the more you buy, the less often you will have to recharge them). Buy as many stone, pottery, or gold artefacts as you will need to recharge your sceptre (you will need to recharge it once every 2 trips if you are only using one). Wield the sceptre and an item that will teleport you to a bank (such as a Ring of Duelling) and withdraw 28 golden artefacts and teleport to the Jaleustrophos (Agility Pyramid). Simon will pay 1250 each for golden statuettes and 1000 each for golden scarabs for a profit of 12012 per trip.


Buy Limestone bricks from the stonemason's shop in Keldagrim for 21gp each. Each brick bought from the store will result in 180-200gp profit per brick when selling on the Grand Exchange. After buying a full load of bricks, use the bank in Keldagrim and store your bricks.


Buy fishing equipment from fishing store in Catherby and resell to GE for massive profits.


Players can buy unblessed symbols at the Grand Exchange for 44 coins each. If they have completed the Observatory Quest, they can also have their unblessed unholy symbols blessed by the spirit of Scorpius, turning them into Unholy symbols.


Buy Raw bird meat and Raw rabbits from Chargurr in Oo'glog; you can buy 6 Raw bird meat packs, 10 Raw bird meat and 100 Raw rabbits every 24 hours. You can buy the meat in about 23 minutes, earning some coins in the process. The price for raw bird meat and raw rabbit is stable and is in high demand because it's used as an ingredient for Summoning pouches


Buy 3000 Unfinished broad bolts from any Slayer master and sell the bolts on the GE. You can buy them only from one Slayer master every 24 hours, as there is one shop with multiple stockowners. You can make 90.000-120.000 coins in one minute, depending on the GE price.


Buy 100 moleskin and mole claw for max price from Ge(only able for 100 of each per 4 hours) and get a b.o.b. bank in Falador and trade wyson the gardener for your mole skin/claw (you can't trade noted items to him) for birds nests, depending on your luck, you can make up to 600k+ per hour. you may have to start off with quite a bit of money for large amount of profits.


Go to al-kharid and collect the herbs dropped by al-kharid warriors. There are many people training there so there are many drops.Bank the herbs in the near by bank and the sell them on the grand exchange for a profit of about 100k per hour.


Buy unlit mithril fire arrows on the grand exchange.Use the arrows on a tinderbox to light them then sell on the grand exchange for massive profit.


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Level 10:

Killing chaos druids in the Edgeville Dungeon resource dungeon.

Level 56:

Once the Scroll of cleansing Dungeoneering reward is unlocked (20,000 Tokens), one can make Unfinished potions for profit. The scroll's ability saves 11.1% of herbs mixed with Vials of water. Herbs such as Snapdragon, which sell for 4,063 coins each, can be mixed for quick profit! Depending on the player's focus, around 2200 Unfinished potions can be made in an hour! Always check Calculators/Unfinished potions to know what potion to make.

Level 85:

Unlock the Asgarnian Ice Dungeon resource dungeon. Killing frost dragons and picking up their bones is highly profitable. It is advised to use a dwarven multicannon, a pack yak to bank with winter storage scrolls, prayers and potions. Frost dragons also drop the very rare draconic visage, which is worth 8,700,000 coins, making killing frost dragons even more profitable. Using overload or extreme potions can greatly decrease trip times, increasing profit per hour. It is recommended to wear a ring of wealth instead of a stat boosting ring, due to the increased access to the Rare drop table. A high combat level is strongly recommended, and 96 Summoning and access to extreme potions is useful as well.


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Level 30:

Complete the Agility Pyramid and grab the pyramid top. Simon Templeton will give 1,000 for each pyramid top brought to him.

Level 50:

Get 800 tickets in Brimhaven Agility Arena and exchange them for a Pirate's hook, which sells for about 1,800,000.

Level 67:

Defeat Salarin the Twisted in the Yanille agility dungeon.

Level 70 (65 with summer pie):

Collect blue dragon scales in Taverley dungeon. Using Falador Teleport tablets and Beasts of Burden will ensure maximum profit per hour. Without beasts of burden, profit tends to be 78k/hr. The main technique is to teleport to Falador, use the agility shortcut to the West, and make the journey to Taverley Dungeon, and use the shortcut. Bringing an anti-dragon shield is necessary if you cannot make Super antifire. Having level 97 combat is advantageous, as the baby blue dragons will not be aggressive towards you. Collect the blue dragon scales, storing them in your Beast of Burden when necessary.


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Level 1+


In Barbarian Assault you earn base experience for spells cast and spend no money on runes. The resulting honour points can be spent on gambles that could bring in items like a dragon chainbody.

Level 4+:

Enchant Crossbow Bolt spells can be an efficient way of profitably training Magic. Only one enchantment spell is necessary for 10 bolts, somewhat lowering the cost of runes. See Calculators/Bolt enchantment for an up-to-date table of which enchantment spells are profitable to cast.

Level 7:

Create games necklaces. Buy sapphire necklaces for 530 coins, cosmic runes for 107 coins, and a water staff (which is 1024 coins, but is a one-time purchase). Enchant the sapphire necklaces with Enchant Level 1 Jewellery and sell the games necklaces back for 800 coins, making 163 coins per necklace.

Level 25+:

With access to a lectern, creating magic tablets is an effective and popular way to make money with Magic at many levels. At level 25 Magic Varrock Teleport tablets can be made using one law rune (143 coins), one soft clay (78 coins), one fire rune (4 coins), and a staff of air (810 coins, one-time purchase). Varrock Teleport tablets sell for 404 coins each, for a profit of 179 coins per tablet. See Calculators/Tablet for an up-to-date analysis of the profitability of various tablets.

Level 27+:

Use Enchant Level 2 Jewellery to create and sell rings of duelling. Emerald rings are 805 coins, cosmic runes are 107 coins, and an air staff is a one-time cost of 810 coins. Duelling rings sell for 1047 coins each, for a profit of 135 coins per ring.

Level 30+:

In the Fist of Guthix activity, runes are provided for free, and as the activity is safe, no items are lost upon death. It is possible to train Magic for little or no cost in the activity, then spend the resulting tokens on items to sell on the Grand Exchange. Dragon gauntlets will sell for 185500 coins, and a rune berserker shield sells for 100200 coins. Both must be fully degraded before they can be traded; this is easily done by talking to Reggie at the Fist of Guthix lobby.

Level 33+:

There are a few ways to make money with the Telekinetic Grab spell, which only costs 143 coins if an air staff or equivalent is wielded. Wine of Zamorak, found at the Zamorakian temple north of the Goblin Village can be telegrabbed and sold for 1139 coins each. White berries, found on Red Dragon Isle in the Wilderness, can be telegrabbed from across the lava river and sold for 466 coins each. (Beware of PKers.)

Level 33+:

The Mage Training Arena is a decent place at which to train Magic for profit. Though cost of runes to earn pizazz points may seem high, infinity robes sell for high amounts of coins, ultimately resulting in profit. The best things to buy are the infinity boots (540000 coins) and the mage's book (2400000 coins). This proves to be an extremely good source of money for those who can do this activity for a long time, averaging up to 500K per hour.

Level 35+:

Despite being a chromatic dragon, blue dragons are fairly vulnerable to Magic attacks. They can be safespotted in the Ogre Enclave, in Taverley Dungeon and the Heroes' Guild and killed with a variety of combat spells, from Fire Bolt all the way up to Fire Surge. They always drop dragon bones and blue dragonhide; together these are worth 4388 coins. They also drop hard clue scrolls, ancient effigies, and various items such as gems and runes. Wear Magic armour and an anti-dragon shield just to be safe.

Level 40+:

Creating House Teleport tablets at a lectern is more profitable than most other tablets, due to the higher demand for House Teleport. Bring law runes (143 coins each), air runes (6 coins each), an earth staff, and soft clay (78 coins each). House Teleport tablets sell for 472 coins each, for a profit of 245 coins per tablet(372 per tablet at -5%).Using this method based on the G.E. Market can make you roughly 250k an hour, with Falador teleports, using house teleports to get back.

Level 55+:

Under some circumstances it is possible to make money with High Level Alchemy. Usually, buying both the nature runes needed for the spell (99 coins each) and the item to be alchemised results in a financial loss. However, if you already possess either a stockpile of nature runes (from Runecrafting) or an alchemisable item (from Fletching, Smithing, Crafting, etc), then High Level Alchemy can be profitable. For example, gold bars cost 132 coins each, but alch for 180 coins. A good item to alchemise are Magic longbows. These usually alch for higher than they sell for. It is Also possible to Make Lapis Lazuli Brooches, using the Dwarven Army axe, Then High alching them and You can make over 600 Gp Profit.

Level 55+:

When you unlock the spell Slayer dart, you can go to Waterbirth Island and fight the Dagannoth Kings for very valuable drops such as the Berserker ring (Dagannoth Rex has a very low magic defence, which make him a very good target for mages).


Level 60+:

Create Bones to Peaches tablets at a mahogany demon lectern in a player-owned house, either yours or someone else's. Wield a mud battlestaff. 2 nature runes are 198 coins and soft clay is 78 coins each, and the Bones to Peaches tablets sell for 509 coins each, for a profit of 233 coins per tablet. If making them in your own house, use of a servant can help increase the number of tablets made per hour (completion of Love Story is recommended for this method as it reduces servant costs by 25%).

Level 66+:

Another way of profitably training Magic is to charge elemental orbs, such as air orbs. Unpowered orbs cost 244 coins each, and Charge Air Orb requires 3 cosmic runes (107 coins each) with an air staff or equivalent. Take the orbs to the Air Obelisk above Edgeville Dungeon and charge them, bank, and repeat. Air orbs sell for 774 coins each, for a total profit of 209 coins per orb. This method can be somewhat slow, but a charged amulet of glory somewhat reduces bank time by allowing teleports directly to Edgeville for banking.

Level 68+:

Purchase or mine clay and cast the Humidify spell on it. You need 3 water, 1 fire, and 1 astral rune to cast. You can also buy a steam staff for the water and fire runes. One cast will turn all clay into soft clay. Then, if you want, you can turn the soft clay into tele-tabs.

Level 77+:

Casting Superglass Make can be very profitable. Each cast converts all pairs of buckets of sand and seaweed in your inventory to approximately 1.33 molten glass per set. Each cast uses 2 astral runes, 10 air runes and 6 fire runes. The most efficient inventory is to use an air rune-supplying staff and have astral and fire runes in your inventory, along with 13 buckets of sand and 13 seaweed. You can complete upwards of 200 casts per hour this way.
If you follow the alternate method here, you can roughly double the amount of casts per hour.
Note: The amount of glass obtained per inventory can vary significantly (between 13 (a 1:1 ratio) and 22 (a 1:1.7 ratio)), so be aware as your profit may vary.


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Level, None (52 summoning to use Spirit terrorbird):

Collect big bones in the Bone Yard in the Wilderness. The Bone Yard is located in levels 19-23 Wilderness near former Clan Wars. The fastest method for collection is with a Beast of Burden It is recommended to do this on worlds with more people as the respawn rate is proportional to the number of players online. However, there are higher chances of being attacked by player killers on more populated worlds.

Level 31:

Players with access to the Monastery west of Barbarian Village can have unblessed symbols blessed by Brother Jered on the first floor of the Monastery. More symbols may be blessed per hour if using a Varrock Teleport to bank.

Level 50:


Unblessed symbols may be blessed and turned into holy symbols using a holy book or a book of balance. A whole inventory may be blessed at once, but each blessed consumes prayer points. It is recommended to do so at a bank close to an altar, such as the bank chest in the Duel Arena.

Level 50:

Unpowered symbols may be blessed and turned into unholy symbols using an unholy book or a book of balance. A whole inventory may be blessed at once, but each blessed consumes prayer points. It is recommended to do so at a bank close to an altar, such as the bank chest in the Duel Arena.

Level 60:

With a blessed silver sickle equipped, players may cast bloom when standing next to logs in the Mort Myre Swamp to gather mort myre fungi. Optimal spots to do so contain two logs within a 3x3 square. Since bloom's effects cover a 3x3 square, standing in between the logs will increase the rate at which you gather the fungi. A prayer potion is essential, as casting bloom will drain your prayer points, and a Beast of Burden will greatly increase the amount of fungi gathered per hour. The closest bank to the swamp is in Canifis, which may be reached quickly using fairy ring code C-K-S or Kharyll Teleport. Players may maximize their efficiency by teleporting to their house once their inventory is full, to recharge prayer levels and then using a Kharyll Teleport portal to bank and return to the swamp.


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Level 1:

Wolf Pouches can be sold at about 273 coins each, and with a beast of burden, a familiar or pet can easily carry several wolf pouches at a time. By killing white wolves, players can gain about -363 profit with every Spirit wolf pouch.(or sell bones for 468)

Level 4:

Dreadfowl pouches are worth 275 coins. If you make a batch of 20 you earn about 6.5k only spending 4.1k on shards. Players just need to kill chickens or even just find them at farms.

Level 10:

Spirit Spider's special scroll egg spawn can be used. Players buy spirit spider pouches from g.e and also buy egg spawn scrolls. Each scroll is 62 gp each. Using the move the spider drops 0-5 eggs worth 354 each. The eggs sell slowly on G.e, using this method, players with lower summoning can gain 100k an hour(Up to 110k per hour with 50+ summoning). While this requires the special move, it is not recommended to buy summoning potions, as they are 4000+ gp each.

Level 19:

The player can make a spirit scorpion pouch. This requires bronze claws, 57 shards, and a crimson charm. the cost to make this pouch is about 1700 coins and will sell for 991 each pouch. Just by simply making a pouch you make about 3k. With enough charms, this method can yield up to 100k per hour.

Level 23:

You can make an albino rat pouch, and cheese feast scrolls, or buy them for 1,655 coins for each pouch, and 138 coins for each scroll. You can then summon an albino rat, use the scrolls to fill their inventory with cheese, bank the cheese, and later sell it on the Grand Exchange for 35 coins each.

Level 28:

You can now make or buy compost mound pouches and generate compost scrolls. the cost to make a compost mound is about 1,300 coins but it sells for 849 coins. If you have the green charms you can make 62k per invent by simply making the pouches. You summon the compost mound and use the generate compost special on a compost bin to automatically fill it with compost or supercompost that is ready to be put into buckets, which you can fill up and repeat. There is a Compost bin north of Catherby which is good to use as there is a bank in Catherby and a general store which you can purchase buckets from for 2 coins. There is also a small summoning obelisk east of Catherby where you can recharge your summoning points. You may choose to use the farming patches near the compost bin while you are using this method to get extra farming experience or money. The money you make using this method can vary depending on how much supercompost you get rather than normal compost, as supercompost is worth over 4 times the amount of normal compost. (Due to price changes, this method cannot be used to make a profit at this time)

Level 34:

The player must have a minimum of 40 combat to use this method you can play pest control until you have 28 points then purchase void spinner charms. The player can create the pouch for the spinner and sell it for 15,000 coins.


Level 41:

The player can make a macaw pouch, and herbcall scrolls, or buy them for 1,369 coins for each pouch, and 97 coins for each scroll. They can then summon a Macaw, use the scrolls to gradually fill their inventory with random herbs, bank the herbs, and later sell it on the Grand Exchange. Although herbs are not guaranteed only a few good herbs are needed to make a profit. Since the macaw needs to rest after collecting herbs, the player can also perform other tasks in the meantime, such as alching.

Level 47:

Players can make and use magpie pouches; buying a pouch costs 1,549 coins each, making a pouch costs 2,350 coins each (requires a gold ring, a green charm and 88 spirit shards), so buying a pouch is recommended. A magpie forages for uncut gems, rings and enchanted rings from sapphire to diamond. It is a rare occasion when a player will not profit from a pouch (each pouch lasts 34 minutes); over 9,000 coins profit can usually be made per pouch.
Although the profit per pouch seems small, the magpie can be used in conjunction with another method to increase profits without doing anything more, so long another familiar isn't being used, or the player is not required to constantly be in a no-familiar zone (the Grand Exchange, Entrana, and some transportation).

Level 56:

At this level, players may use Ibis pouches along with Fish Rain scrolls to forage fish. It is recommended to only pick up the Bass which are worth 121, as picking up other fish would not be very profitable.

Level 57:

At level 57 players are capable of making Spirit graahk pouches. First go to GE and buy as many Graahk furs as you have blue charms, leaving enough money to buy 154 shards for each pouch to be made. Buy blank pouches (one for each fur you buy). Also buy one spirit kyatt pouch. It shouldn't take very long to get these. Make sure you have rings of duelling in the bank, (and one equipped). Wear weight reducing gear and use the spirit kyatt to teleport to the Piscatoris hunter area. Run north-north-east to the trap door and open it, go down the ladder and use the obelisk to make all the pouches. Use the ring of dueling and bank at Castle Wars. Keep repeating. Each one you make gives you a profit of about 7000 gp! This method can yield a good amount of money. But keep in mind, if you want experience, save blue charms for when you can utilise them for massive amount of experience.

Level 63:

Using a spirit cobra you can convert many eggs into money making machines using Ophidian Incubation.Players with spare money can use this method with summoning potions to achieve maximum speed.
Eggs to cocktrice eggs, worth about 672 coins each.
Blue eggs to saratrice eggs, worth about 1,164 coins each.
Red eggs to zamatrice eggs, worth about 1,358 coins each.
Green eggs to guthatrice eggs, worth about 1,285 coins each.
Penguin eggs to pengatrice eggs, worth about 2,688 coins each.
Vulture eggs to vultatrice eggs, worth about 18,200 coins each.
Raven eggs to Coraxatrice eggs, worth about 3,614 coins each.
About 1,483 cocktrice eggs can be converted in an hour with summoning potions. That is a gross profit of 600k an hour.

Level 69:

A Fruit bat pouch and Fruitfall scrolls can make about 250k coins per hour by picking up the papayas and coconuts. This is one of the best ways to earn money with summoning, and is very popular.

Level 69:

Fruit bat pouches can be made into Fruitfall scrolls, turning a profit. At current market prices, over 1m gp/hr can be made using a War tortoise and using the summoning obelisk/bank at Piscatoris.

Level 78:

The player can make or buy a Giant ent pouch and summon it in the Rune essence mines. The essence mined can be used with the Giant ent familiar to be converted to either nature or earth runes. However, the essence must be singularly used, so it requires a fair amount of clicking.

Level 78:

The player can make or buy any amount of Granite lobster pouches and trade them in to Bogrog in Gu'Tanoth. He will give you about 70% of the Spirit shards used to create the pouch. Granite lobster pouches cost about 2913 coins each. You will get 117 spirit shards per pouch. Spirit shards are 25 coins each. You will get 2925 coins per pouch. The more money you have, the more money you will make because Bogrog does accept noted pouches.

Level 88:

The player can buy a Unicorn Stallion pouch, and then make the pouch into 10 Scrolls, you will make around 100gp+ for each pouch. This can be very good money if you have a Spirit Kyatt and a ring of duelling for making the scrolls. Another method for experienced Summoners is to use a Pack Yak with the obelisk near Piscatoris. Using this method can yield up to 400k per hour!

Level 99:

The player makes Steel Titan pouches, and then makes the pouches into 10 Steel of Legend scrolls. Doing so will make around 200gp profit each pouch made from scrap. Using a Spirit Kyatt and a ring of duelling, you can make over 800k an hour with this method. Alternatively, players can use the Pack Yak if they have a house in Taverley for even faster pouch making. Players attempting this must in mind there is a limit on Steel Platebodies in the Grand Exchange, allowing you to only buy 100 every 4 hours.
If the player chooses to buy Steel Titan pouches and turn these into scrolls, the profit can go up to nearly 900gp per pouch! This has potential of making nearly 4 million gp per hour! However, Steel Titan pouches rarely buy in the Grand Exchange, making this method fairly inefficient considering the time it takes to buy enough pouches to do this for a whole hour.


Last edited by xMr_p3ste ; edited 42 times in total

The following 6 users thanked xMr_p3ste for this useful post:

-Talent- (10-15-2011), Pin (10-15-2011), MrBrandn (10-15-2011), Circuit (10-15-2011), zep (10-15-2011), anthony514 (10-15-2011)
#2. Posted:
xMr_p3ste
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Working On More Skills now cooking and mining
#3. Posted:
Ari
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ill be watching this thread veryyyyy closely
#4. Posted:
xMr_p3ste
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Cooking added working on pic and mining now
#5. Posted:
Fashion
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add Firemaking :Trollin:
no add Hunter,Slayer
#6. Posted:
xMr_p3ste
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firemaking added only method i know.. for now lol
#7. Posted:
xMr_p3ste
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Fishing added please thank the topic if you like it!
#8. Posted:
xMr_p3ste
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farming added enjoy!
#9. Posted:
xMr_p3ste
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any suggestions on what skill to add next?
#10. Posted:
NVidia
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Get mining up there really need it!
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