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#51. Posted:
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Joined: Sep 03, 201112Year Member
Posts: 1,165
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Nice little text game.
Good job
Good job
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#52. Posted:
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Joined: Jul 07, 200914Year Member
Posts: 2,596
Reputation Power: 205
Status: Offline
Joined: Jul 07, 200914Year Member
Posts: 2,596
Reputation Power: 205
I got this when using attack
[img]http://speedcap.net/img/755c3c6a1e416506517a7cf6a19339bb/033934a9.[/img]
Also it doesn't close the other windows for example when I level it keeps the skill points open as well as the main form.
I like the game and I think it could go somewhere well done , if you want me to help you just PM me
[img]http://speedcap.net/img/755c3c6a1e416506517a7cf6a19339bb/033934a9.[/img]
Also it doesn't close the other windows for example when I level it keeps the skill points open as well as the main form.
I like the game and I think it could go somewhere well done , if you want me to help you just PM me
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#53. Posted:
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Joined: Feb 07, 201113Year Member
Posts: 314
Reputation Power: 14
Status: Offline
Joined: Feb 07, 201113Year Member
Posts: 314
Reputation Power: 14
Do you guys really want me to release the newest beta? I would be further along, but I'm really busy recently... soccer ends on tuesday so I'll have more downtime
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#54. Posted:
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Joined: Oct 12, 201013Year Member
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Really cool! I think you should add something where it saves the last location of the window, so you don't always have to keep moving your mouse around after each battle and stuff.
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#55. Posted:
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Joined: Feb 07, 201113Year Member
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Joined: Feb 07, 201113Year Member
Posts: 314
Reputation Power: 14
MiKgoz wrote Really cool! I think you should add something where it saves the last location of the window, so you don't always have to keep moving your mouse around after each battle and stuff.
I think for the 2.1.0 beta I'm going to do something like that, at least make it stay at center
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#56. Posted:
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Joined: May 03, 201113Year Member
Posts: 373
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Joined: May 03, 201113Year Member
Posts: 373
Reputation Power: 14
DictatorOfYourLife wrote UPDATE AS OF 10/16/2011
-RELEASE OF BETA 2.0.0: I've released some bug patches as well as some updates in the newest BETA version of 2.0.0, please give me feedback and submit any problems that you find and, as always, have fun!
ATTENTION: Soon there will be a multiplayer! You will be able to fight other players , but I won't be releasing anything like that until all bugs have been fixed and I've started storing data via SQL
Virus Scan:
Download The Newest Version Here!:
This is just a quick RPG game that I made today, probably took about 6ish hours, but I didn't use any tutorials, all original code, so it takes longer than the majority of people who just google search it and C&P lol
And when testing, PLEASE keep in mind that this is an untested BETA, please post any problems that you have.
The Quests are still in development, as are the swords/armor and things like that. I also plan to make the work system more advanced. Just wait around, if this gets any attention then I'll almost definitely improve it greatly
Pictures:
so far having fun playing (i set the game to working while im on ttg) i notice one thing when i level up or get K.O.ed and new window pops up to keep playing try to not make that happen if possible. hope this game goes far
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#57. Posted:
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Joined: Feb 07, 201113Year Member
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Joined: Feb 07, 201113Year Member
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codeghost98 wrote
so far having fun playing (i set the game to working while im on ttg) i notice one thing when i level up or get K.O.ed and new window pops up to keep playing try to not make that happen if possible. hope this game goes far
I'm sorry, I don't understand what problem you're having but I want to fix it, please tell me in better detail or send a video
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#58. Posted:
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Joined: Jun 25, 201013Year Member
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Joined: Jun 25, 201013Year Member
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I Could Hep With GFX And HTML ?? ;)
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#59. Posted:
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Joined: Feb 07, 201113Year Member
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Joined: Feb 07, 201113Year Member
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dogdrafty543 wrote I Could Hep With GFX And HTML ?? ;)
Sorry, this isn't coded using HTML, and as of now the GFX is at a halt
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#60. Posted:
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Joined: Feb 13, 201113Year Member
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Joined: Feb 13, 201113Year Member
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Storing player info in the XML file is not wise...
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