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Code Post Instructions for Runz
Posted:

Code Post Instructions for RunzPosted:

Status: Offline
Joined: Jun 08, 201112Year Member
Posts: 426
Reputation Power: 22
Status: Offline
Joined: Jun 08, 201112Year Member
Posts: 426
Reputation Power: 22
just code post instructions (not for all code posts)

Special Clan tags
CYCL=Cycle of different color on your gamertag (Clan tag not shown)
MOVE=Bouncing gamertag right to left (Clan tag not shown)
RAIN=Random colors on your gamertags for each characters, Preview: [RAIN]Gamertag (Clan tag shown)
CYLN or KRDR=Red line moving right to left on your gamertag (Clan tag shown)
****=Moving + on dots, Preview: ..+.. (Clan tag shown)
....=Moving o on dots, Preview: ..o.. (Clan tag shown)

Button layout:

Default
BINDS
Dpad_Up=No Ai/Ai spawn

Tactical
DVARS
..set ui_hostOptionsEnabled "1" -->Enables deathcards in private matches for zombies
..set party_iamhost "1" -->Increase host chance
..set party_host "1" -->Increase host chance
..set party_connectToOthers "0" -->Dont connect to others lobby (Increase host chance)
..set developeruser "1" -->Gives you access to special clan tags (See Special clan tags)
BINDS
Dpad_Up=Opens Main.CFG

Lefty
BINDS
Dpad_Up=Opens Movement.CFG
Dpad_Down=Opens Freeze.CFG
Dpad_Left =Compass ON/OFF -->Compass on the left button side of the screen
Dpad_Right=Ping monitoring -->Show player ping (Host only)

CFG:

Main.CFG
DVARS
..set player_bayonetRange "1000" -->How far your bayonet range reaches
..set ai_accuracyDistScale "100000" -->AI skill is very poor
..set bg_fallDamageMaxHeight "9999" -->No fall damage
..set bg_fallDamageMinHeight "9998" -->No fall damage
..set dog_MeleeDamage "1" -->Dogs do very little to no damage
..set player_breath_hold_time "30" -->How long you can hold your breath while scoped
..set perk_altMeleeLerpTime "10" -->Time taken to use bowie knife
..set bullet_penetrationEnabled "1" -->Bullets penetrate
..set g_banzai_max_target_distance "0" -->Banzai's will run to you before attacking
..set cg_ScoresColor_Player_0 "0 0 0 1" -->WhitebackgroundTag in game for scores
..set cg_ScoresColor_Player_1 "1 0 0 0" -->RedbackgroundTag in game for scores
..set cg_ScoresColor_Player_2 "0 1 0 0" -->GreenbackgroundTag in game for scores
..set cg_ScoresColor_Player_3 "0 0 1 0" -->Blue backgroundTag in game for scores
..set cg_ScoresColor_Transparency "1" -->Background behind score is more solid (Campaign)
..set cg_ScoresColor_Zombie "0 0 0 1" -->In Nazi Zombies background is black
..set cg_ScoresColor_TransparencyZombie "1" -->Background behind score is more solid (Zombies
..set cg_ScoresColor_Gamertag_0 "1 1 1 1" -->White GamerTag in game
..set cg_ScoresColor_Gamertag_1 "1 0 0 0" -->Red GamerTag in game
..set cg_ScoresColor_Gamertag_2 "0 1 0 0" -->Green GamerTag in game
..set cg_ScoresColor_Gamertag_3 "0 0 1 0" -->Blue GamerTag in game
..set player_deathInvulnerableToMelee "1" -->Players can recieve one more hit melee against AI
..set ai_noPathToEnemyGiveupTime "0" -->AI gives up faster if they can't find target
..set ai_meleeRange "0" -->Dogs do very little to no damage
BINDS
Dpad_Up=Opens Mod Menu.CFG
Dpad_Down=Opens Binds.CFG
Dpad_Right=Opens 10th, score etc( must be on nacht der untoten, be host, have each player kill a zombie, down themselves, revive them, then have everyone die and end the game, then go into a public game)

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Binds.CFG
BINDS
Right Bumper= God mode -->Recieve no damage
Left Bumper= Demi-God -->Health increased by x2
A= Noclip -->Fly any direction, this includes solid objects
B= Ufo -->Fly along the X,Y,Z axis, this includes solid objects
X= Notarget -->If AI will go after you or not
Y= Give all -->Gives you every weapon in the map file
Dpad_Up= Drops current weapon -->Drops the current gun on the ground
Dpad_Down= Removes all weapons -->Removes every weapon your holding
Dpad_Left= Opens up Point mod.CFG
Dpad_Right= Give ammo -->Give ammo for you current weapons
Right Stick= Goes back to Main.CFG
Left Stick= Instructions (must have mini console open)

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Mods Menu.CFG
BINDS
Dpad_Up= Opens MGD1.CFG
Dpad_Down= Opens MGD2.CFG
Dpad_Left= Opens Card.CFG
Dpad_Right= Opens Time.CFG
Right Stick= Goes back to Main.CFG
Left Stick= Instructions (must have mini console open)


-----------------------------------------------------------------------------------------------------------------------

MGD1.CFG
BINDS
Right Bumper= Co-Op Campaign Scoring ON/OFF -->Changes the game to Co-op Campaign
Left Bumper= Nazi Zombie Scoring ON/OFF -->Changes the game to Nazi zombies
A= Jump Height 1,000/Normal -->How high you can jump
B= Gravity 100/Normal -->If there is low gravity or not
X= Unlimited Ammo ON/OFF -->How many bullets you have
Y= AI Spawn OFF/ON -->Enemies spawn/react
Dpad_Up= Sprint Unlimited ON/OFF -->How long you sprint for
Dpad_Down= Laser Sight ON/OFF -->Laser sight from your gun (Host only)
Dpad_Left= Phys Gravity ON/OFF -->Gravity for AI after death
Dpad_Right= Player Damage Absorption 0/Normal -->How much damage you recieve
Right Stick= Goes back to Mods Menu.CFG
Left Stick= Instructions (must have mini console open)


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MGD2.CFG
BINDS
Right Bumper= Perk Double Tap 0.01/Normal -->Rate of fire (must have perk)
Left Bumper= Perk Sleight Of Hand 0.01/Normal -->Speed that you reload (must have perk)
A= Random Gun Chest Movable NO/YES -->If the random box chest moves or not
B= Player Melee Range 1,000/Normal --> Your melee range
X= Player Revive Range 100,000/Normal -->Your revive range
Y= Player Last Stand Time 10,000/Normal -->How long people last after being downed
Dpad_Up= Player Sprint Speed 5/2.5/Normal -->How fast you run
Dpad_Down= Swim Damage OFF/ON -->If you take damage in water or not
Dpad_Left= Perk Bowie Knife Damage 10,000/Normal -->How much the bowie knife does
Dpad_Right= Third Person ON/OFF -->See yourself from 3rd person view (Host only)
Right Stick= Goes back to Mods Menu.CFG -->
Left Stick= Instructions (must have mini console open) -->


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Time.CFG
BINDS
Right Bumper= Game Speed x0.1
Left Bumper= Game Speed x0.5
A= Game Speed x1
B= Game Speed x2
X= Game Speed x3
Y= Game Speed x4
Dpad_Up= Game Speed x10
Dpad_Down= Game Speedx 5
Dpad_Left= Game Speed x7
Dpad_Right= Game Speed x6
Right Stick= Goes back to Mods Menu.CFG
Left Stick= Instructions (must have mini console open)

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Card.CFG
BINDS
Right Bumper= Hardcore Mode ON -->As if you were in Hardcore (less HUD display etc)
Left Bumper= Hardcore Mode OFF -->As if you were in Hardcore (less HUD display etc)
A= Paintball Mode ON -->Bullets are now paintballs
B= Paintball Mode OFF -->Bullets are now paintballs
X= Shoot Revives ON -->Shoot team mates to revive them
Y= Shoot Revives OFF -->Shoot team mates to revive them
Dpad_Up= Explosive Rounds While Down ON -->Upgraded colt while downed
Dpad_Down= Explosive Rounds While Down OFF -->Upgraded colt while downed
Dpad_Left= Explosive Heads ON -->AI heads explode with headshots (Co-op Campaign only)
Dpad_Right= Explosive Heads OFF -->AI heads explode with headshots (Co-op Campaign only)
Right Stick= Goes back to Mods Menu.CFG
Left Stick= Instructions (must have mini console open)

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Point.CFG
BINDS
Right Bumper= Mini Console ON/OFF -->Game Processes in top left visible (host only)
Left Bumper= Bright Mode ON/OFF -->Makes Everything alot brighter (host only)
A= 1,000 Points Per Revive -->Must have Co-Op Scoring Enabled
B= 10,000 Points Per Revive -->Must have Co-Op Scoring Enabled
X= 100,000 Points Per Revive -->Must have Co-Op Scoring Enabled
Y= 1,000,000 Points Per Revive -->Must have Co-Op Scoring Enabled
Dpad_Up= 1,000 Points Per Assist -->Must have Co-Op Scoring Enabled
Dpad_Down= 10,000 Points Per Assist -->Must have Co-Op Scoring Enabled
Dpad_Left= 100,000 Points Per Assist -->Must have Co-Op Scoring Enabled
Dpad_Right= 1,000,000 Points Per Assist -->Must have Co-Op Scoring Enabled
Right Stick= Goes back to Binds.CFG
Left Stick= Instructions (must have mini console open)


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Movement.CFG
BINDS
Right Bumper= Players back speed 5/2/Normal -->How fast you move backwards
Left Bumper= Players strafe speed 5/2/Normal -->How fast you move side to side
A= Players movement speed 1,000/250/Normal -->Your normal movement speed
B= Player knockback distance after being hit 9,999/1,000/0
X= Player has camera bob when sprinting OFF/ON -->If the screen bobs while running
Y= Gun clip size capcity mutliplicator 1,000/3 /1 -->How many bullets you ammo clip can hold
Dpad_Up= My attempt at kicking player 2
Dpad_Down= My attempt at kicking player 3
Dpad_Left= My attempt at kicking player 4
Dpad_Right= Kills you (Reset the game if host)
Right Stick= Goes back to Lefty.CFG
Left Stick= Instructions (must have mini console open)

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Freeze.CFG
BINDS
Dpad_Up=Unfreeze every players
Dpad_Down= Freeze every players
Right Stick= Goes back to Lefty.CFG


Last edited by -IDOCODWAWLOBBIESXD- ; edited 1 time in total
#2. Posted:
-Puppy
  • TTG Addict
Status: Offline
Joined: Feb 27, 201113Year Member
Posts: 2,386
Reputation Power: 116
Status: Offline
Joined: Feb 27, 201113Year Member
Posts: 2,386
Reputation Power: 116
Thanks so much!! Helped me alot
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