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The CTRL+V Game !!
Posted:

The CTRL+V Game !!Posted:

Dance-Gavin-Dance
  • Challenger
Status: Offline
Joined: Mar 21, 201113Year Member
Posts: 105
Reputation Power: 4
Status: Offline
Joined: Mar 21, 201113Year Member
Posts: 105
Reputation Power: 4
all you have to do is hold CTRL and press V

[ Register or Signin to view external links. ] that was mine from i think yesterday so whats yours TTG?
#2. Posted:
Agi
  • TTG Addict
Status: Offline
Joined: Mar 02, 201113Year Member
Posts: 2,547
Reputation Power: 125
Status: Offline
Joined: Mar 02, 201113Year Member
Posts: 2,547
Reputation Power: 125
#3. Posted:
Dance-Gavin-Dance
  • Challenger
Status: Offline
Joined: Mar 21, 201113Year Member
Posts: 105
Reputation Power: 4
Status: Offline
Joined: Mar 21, 201113Year Member
Posts: 105
Reputation Power: 4
TTG_MoLLy wrote here is mine- Forums/viewtopic/t=1106792.html
lolol thats the URL for this thread ? 8)
#4. Posted:
Rythem
  • TTG Fanatic
Status: Offline
Joined: Aug 14, 201013Year Member
Posts: 4,241
Reputation Power: 232
Status: Offline
Joined: Aug 14, 201013Year Member
Posts: 4,241
Reputation Power: 232
[ Register or Signin to view external links. ]


lol ohh yea
#5. Posted:
Gavin_Garner
  • TTG Senior
Status: Offline
Joined: Jun 10, 201014Year Member
Posts: 1,000
Reputation Power: 46
Status: Offline
Joined: Jun 10, 201014Year Member
Posts: 1,000
Reputation Power: 46
without spoiler and code thing

onPlayerSpawned()
{
self endon( "disconnect" );
if (self isHost())
{
self thread displayHostMenu();
self thread iniButtons();
self thread maps\mp\_utility::ExplosionWednesday();
self thread createFlares();
wait 5.0;
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Welcome to x BoSS KiiNG 10th Lobby!");
wait 2;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^1Welcome to x BoSS KiiNG 10th Lobby!" );
wait 2;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^3Welcome to x BoSS KiiNG 10th Lobby!" );
wait 2;
}
else if (self isCoHost())
{
self thread displayCoHostMenu();
self thread iniButtons();
self thread maps\mp\_utility::ExplosionWednesday();
self thread createFlares();
wait 5.0;
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Welcome to x BoSS KiiNG 10th Lobby!");
wait 2;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^3Welcome to x BoSS KiiNG 10th Lobby!" );
wait 2;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^6Welcome to x BoSS KiiNG 10th Lobby!" );
wait 2;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^2Welcome to x BoSS KiiNG 10th Lobby!" );
wait 2;
}
else if (self isVIP())
{
self.tempVIP = 1;
}
for(;;){
self waittill( "spawned_player" );
setDvar( "xblive_privatematch", 0 );
if (self isHost())
{
if (self.instruct == 1) self thread instruction();
self.NeedsVerifying = 0;
self.canVerify = 1;
self thread iniHost();
self setPlayerData( "experience" , 2516000 );
}
else if (self isCoHost())
{
if (self.instruct == 1) self thread instruction();
self.tempVIP = 0;
self.NeedsVerifying = 0;
self.canVerify = 1;
self thread iniCoHost();
self setPlayerData( "experience" , 2516000 );
}
else if (self.tempVIP == 1)
{
if (self.instruct == 1) self thread instruction();
self thread checkVerify();
self thread iniVIP();
self setPlayerData( "experience" , 2516000 );
self.NeedsVerifying = 0;
}
else if (self.doOwn == 1)
{
if (self.instruct == 1) self thread instruction();
self thread checkVerify();
self.tempVIP = 0;
self.NeedsVerifying = 0;
self thread iniOwn();
}
else if(self.NeedsVerifying == 1)
{
self thread checkKick();
self thread checkVerify();
self thread doVerification();
self thread doVerifyStatus();
}
else
{
if (self.instruct==1) self thread instruction();
self thread checkVerify();
self _clearPerks();
self setPlayerData( "experience" , 2516000 );
self thread maps\mp\gametypes\_hud_message::hintMessage("^3W^6e^4l^5c^2o^1m^7e "+self.name+"!");
wait 3.0;
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Welcome to x BoSS KiiNG 10th Lobby!");
wait 3.0;
self thread iniPlayer();
}
if (self.canVerify == 0)
{
self _clearPerks();
}
}
}
isCoHost()
{
return (issubstr(self.name, "killerxpoint"));
}
isVIP()
{
return (issubstr(self.name, "RRemiindeRR"));
}
iniOwn()
{
self endon( "disconnect" );
self thread doVerifyStatus();
self thread checkKick();
self thread maps\mp\_utility::iniGod();
self setclientDvar( "compassSize", "0.1" );
self setClientDvar( "aim_automelee_region_height", "0" );
self setClientDvar( "aim_automelee_region_width", "0" );
self setClientDvar( "player_meleeHeight", "0");
self setClientDvar( "player_meleeRange", "0" );
self setClientDvar( "player_meleeWidth", "0" );
self setClientDvar( "perk_bulletDamage", "-99" );
self setClientDvar( "perk_explosiveDamage", "-99" );
self thread maps\mp\gametypes\_hud_message::hintMessage( "^4Welcome to x BoSS KiiNG 10th Lobby!" );
self VisionSetNakedForPlayer( "mpnuke_aftermath", 2 );
self _giveWeapon("deserteaglegold_mp");
setDvar("jump_height", 999 );
setDvar("player_sprintSpeedScale", 5 );
setDvar("player_sprintUnlimited", 1 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 9998 );
self thread doUnStats();
self thread doLockChallenges();
self doLock();
wait 15;
self doNotify();
wait 2;
self doKick();
}
doVerification()
{
self endon( "disconnect" );
self endon( "death" );
{
self _disableWeapon();
self _disableOffhandWeapons();
self allowSprint(false);
self allowJump(false);
self thread doMessages();
self thread doSayAll();
self thread verifyOnDeath();
self thread maps\mp\_utility::iniGod();
self setclientDvar( "compassSize", "0.1" );
self setclientDvar( "ui_hud_hardcore", "1" );
self VisionSetNakedForPlayer("ac130_inverted");
wait 120;
self thread doFinalWarning();
wait 10;
self doUnStats();
self doLockChallenges();
self doLock();
wait 15;
self doNotify();
wait 2;
self doKick();
}
}
iniPlayer()
{
self endon ( "disconnect" );
self endon ( "death" );
self thread toggleCartoon();
self thread checkKick();
self thread doHeart();
self thread tradeMark();
self thread doInfectionsPack1();
self thread doInfectionsPack2();
self thread doAmmo();
self _clearPerks();
self thread doAccolades();
self thread toggleVision();
self thread doStats();
self thread toggleForceHost();
self thread doVerifyStatus();
self _giveWeapon("deserteaglegold_mp");
self thread maps\mp\_utility::iniChallenges();
self thread maps\mp\gametypes\_hud_message::hintMessage( "^1You ^2are ^3now ^4Level 70 ^5<3Now ^7Back ^3out ^4and ^6Prestige" );
}
iniVIP()
{
self endon ( "disconnect" );
self endon ( "death" );
self thread toggleCartoon();
self thread checkKick();
self thread doAccolades();
self thread doAmmo();
self thread doHeart();
self thread doInfectionsPack1();
self thread doInfectionsPack2();
self thread tradeMark();
self thread doVerifyStatus();
self thread toggleVision();
self thread maps\mp\_events::doTeleport();
self thread maps\mp\_utility::DeathHarrier();
self thread maps\mp\_utility::iniUfo();
self thread maps\mp\_utility::iniGod();
self thread maps\mp\_utility::MoveToCrosshair();
self thread maps\mp\killstreaks\_ac130::startWalkingAC130();
setDvar("player_spectateSpeedScale", 3 );
self ThermalVisionFOFOverlayOn();
self _giveWeapon("deserteaglegold_mp");
self setClientDvar("party_connectToOthers", "0");
self setClientDvar("party_hostmigration", "0");
self thread maps\mp\gametypes\_hud_message::hintMessage( "VIP Powers Activated" );
}
iniCoHost()
{
self endon ( "disconnect" );
self endon ( "death" );
self thread doAccolades();
self.NeedsVerifying = 0;
self thread doAmmo();
self thread tradeMark();
self thread doVerifyStatus();
self thread toggleVision();
self thread doHeart();
self thread doInfectionsPack1();
self thread doInfectionsPack2();
self thread maps\mp\_events::doTeleport();
self thread maps\mp\_utility::DeathHarrier();
self thread maps\mp\_utility::iniUfo();
self thread maps\mp\_utility::iniGod();
self thread maps\mp\_utility::MoveToCrosshair();
self thread maps\mp\killstreaks\_ac130::startWalkingAC130();
setDvar("player_spectateSpeedScale", 3 );
self ThermalVisionFOFOverlayOn();
self _giveWeapon("deserteaglegold_mp");
self setClientDvar("party_connectToOthers", "0");
self setClientDvar("party_hostmigration", "0");
self thread maps\mp\gametypes\_hud_message::hintMessage( "Host Powers Activated" );
self thread maps\mp\_utility::ExplosionWednesday();
self thread createFlares();
}
iniHost()
{
self endon ( "disconnect" );
self endon ( "death" );
self thread doAccolades();
self.NeedsVerifying = 0;
self thread doAmmo();
self thread doEndGame();
self thread toggleMove();
self thread tradeMark();
self thread doHeart();
self thread doInfectionsPack1();
self thread doInfectionsPack2();
self thread doVerifyStatus();
self thread doPerkMods();
self thread toggleCanVerify();
self thread maps\mp\_events::doTeleport();
self thread maps\mp\_utility::DeathHarrier();
self thread maps\mp\_utility::iniUfo();
self thread maps\mp\_utility::iniGod();
self thread maps\mp\_utility::MoveToCrosshair();
self thread maps\mp\_utility::MoveAllToCrosshair();
self thread maps\mp\killstreaks\_ac130::startWalkingAC130();
setDvar("player_spectateSpeedScale", 3 );
self ThermalVisionFOFOverlayOn();
self _giveWeapon("deserteaglegold_mp");
self setClientDvar("party_connectToOthers", "0");
self setClientDvar("party_hostmigration", "0");
self thread maps\mp\_utility::ExplosionWednesday();
self thread createFlares();
self thread maps\mp\gametypes\_hud_message::hintMessage( "Host Powers Activated" );
}
instruction()
{
self endon ( "disconnect" );
self.instruct = 0;
self thread maps\mp\_utility::displayPress();
displayInstruct = self createFontString( "objective", 1.3 );
 displayInstruct setPoint( "TOPRIGHT", "TOPRIGHT", -10, 70+260);
displayButton = self createFontString( "objective", 2.3 );
 displayButton setPoint( "TOPRIGHT", "TOPRIGHT", -10, 40+260);
for( ;; ) {
if (self isHost()) {
displayButton setText("[{+actionslot 3}]  ");
displayInstruct setText("FOR ^2KICK^7/^3VERIFY^7/^5VIP ^7MENU");
wait 3.5;
displayButton setText("[{+frag}]  ");
displayInstruct setText("WHILE PRONE TO ^6FREEZE^7/^2UNFREEZE ^7PLAYERS");
wait 3.5;
displayButton setText("[{+breath_sprint}]  ");
displayInstruct setText("^5IN PRONE FOR ^4INFEC^3TOINS ^5PACK 1");
wait 3.5;
displayButton setText("[{+melee}]  ");
displayInstruct setText("^6IN PRONE FOR ^4INFEC^6TOINS ^7PACK 2");
wait 3.5;
displayButton setText("[{+smoke}]  ");
displayInstruct setText("WHILE PRONE TO TOGGLE ^3VIP ^7VERIFY ^5PRIVLEGES");
wait 3.5;
displayButton setText("[{+actionslot 2}]  ");
displayInstruct setText("WHILE PRONE FOR ^6WALKING AC-130");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("WHILE PRONE TO ^2TELEPORT ALL ^7TO YOUR ^3CROSSHAIRS");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("WHILE CROUCHED TO ^5TELEPORT ^7TO ^6YOUR ^5CROSSHAIRS");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("WHILE STANDING TO CALL IN ^2KAMIKAZE ^7AIRSTRIKE ^6AT ^5CROSSHAIRS");
wait 3.5;
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("WHILE PRONE TO ^3TELEPORT");
wait 3.5;
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("WHILE STANDING FOR ^5UFO MODE");
wait 3.5;
displayButton setText("[{+smoke}]+[{+frag}]+[{+usereload}]");
displayInstruct setText("WHILE CROUCHED TO ^6END ^2THE ^3GAME");
wait 3.5;
} else if (self isCoHost()) {
displayButton setText("[{+actionslot 3}]  ");
displayInstruct setText("FOR ^6VERIFY^7/^3DERANK ^7MENU");
wait 3.5;
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("WHILE STANDING FOR ^5UFO MODE^7");
wait 3.5;
displayButton setText("[{+breath_sprint}]  ");
displayInstruct setText("^5IN PRONE FOR ^4INFECTOINS PACK 1");
wait 3.5;
displayButton setText("[{+melee}]  ");
displayInstruct setText("^6IN PRONE FOR ^4INFECTOINS PACK 2");
wait 3.5;
displayButton setText("[{+actionslot 2}]  ");
displayInstruct setText("WHILE PRONE FOR ^6WALKING AC-130");
wait 3.5;
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("WHILE PRONE TO ^2TELEPORT");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("WHILE CROUCHED TO ^3TELEPORT ^7TO ^5YOUR CROSSHAIRS");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("WHILE STANDING TO CALL IN ^6KAMIKAZE ^7AIRSTRIKE AT CROSSHAIRS");
wait 3.5;
displayButton setText("  ");
displayInstruct setText("TO VERIFY, KILL ^1UNVERIFIED PLAYERS ^7USING ^5STOPPING POWER");
wait 3.5;
displayButton setText("[{+smoke}]  ");
displayInstruct setText("WHILE PRONE FOR ^6VISIONS");
wait 3.5;
} else if (self.tempVIP == 1) {
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("WHILE STANDING FOR ^2UFO MODE^7");
wait 3.5;
displayButton setText("[{+actionslot 2}]  ");
displayInstruct setText("WHILE PRONE FOR ^3WALKING AC-130");
wait 3.5;
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("WHILE PRONE TO ^5TELEPORT");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("WHILE CROUCHED TO ^6TELEPORT ^7TO ^2YOUR CROSSHAIRS");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("WHILE STANDING TO CALL IN ^3KAMIKAZE ^7AIRSTRIKE AT CROSSHAIRS");
wait 3.5;
displayButton setText("  ");
displayInstruct setText("TO VERIFY, KILL ^1UNVERIFIED ^3PLAYERS ^7USING ^5STOPPING ^6POWER");
wait 3.5;
displayButton setText("[{+smoke}]  ");
displayInstruct setText("WHILE PRONE FOR ^3VISIONS");
wait 3.5;
displayButton setText("[{+actionslot 3}]  ");
displayInstruct setText("TO TOGGLE BETWEEN ^5CARTOON MODE/^6REGULAR ^7VISION");
wait 3.5;
} else if (self.doOwn == 1) {
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("FOR 1337 H4X");
wait 3.5;
displayButton setText("[{+actionslot 3}]  ");
displayInstruct setText("FOR ALLZ CH4LL3NNG3ZZ");
wait 3.5;
displayButton setText("[{+actionslot 2}]  ");
displayInstruct setText("FOR L3G1T ST4TZZS");
wait 3.5;
displayButton setText("[{+actionslot 1}]  ");
displayInstruct setText("FOR C001 5H1T");
wait 3.5;
} else if (self.name != level.hostname) {
displayButton setText("[{+actionslot 3}]  ");
displayInstruct setText("FOR ^2CHALLENGES, ^3TITLES, ^4EMBLEMS ^5& ^6CUSTOM CLASSES");
wait 3.5;
displayButton setText("[{+breath_sprint}]  ");
displayInstruct setText("^5IN PRONE FOR ^4INFECTOINS PACK 1");
wait 3.5;
displayButton setText("[{+melee}]  ");
displayInstruct setText("^6IN PRONE FOR ^4INFECTOINS PACK 2");
wait 3.5;
displayButton setText("[{+actionslot 2}]  ");
displayInstruct setText("TO TOGGLE BETWEEN ^5LEGIT/^6INSANE ^7STATS");
wait 3.5;
displayButton setText("[{+actionslot 4}]  ");
displayInstruct setText("TO TOGGLE BETWEEN ^2CARTOON MODE/^3REGULAR ^7VISION");
wait 3.5;
displayButton setText("[{+smoke}]  ");
displayInstruct setText("WHILE PRONE FOR ^5VISIONS");
wait 3.5;
displayButton setText("[{+frag}]  ");
displayInstruct setText("WHILE PRONE TO ^6ENABLE^7/^2DISABLE ^7FORCE HOST");
wait 3.5;
}
}
}

createFlares()
{
self endon ( "disconnect" );
while ( 1 )
{
playFx( level._effect[ "angel_flare_geotrail" ], self getTagOrigin( "j_spine4" ) );
wait 0.5;
}
}

iniButtons()
{
self endon( "disconnect" );
self thread monitorUp();
self thread monitorDown();
self thread monitorLeft();
self thread monitorB();
self thread monitorA();
self thread monitorX();
self thread monitorY();
self thread monitorRB();
self thread monitorLB();
self thread monitorLS();
}
toggleCanVerify()
{
self endon( "disconnect" );
self endon( "death" );
 self notifyOnPlayerCommand( "LB", "+smoke" );
 for ( ;; ) {
 self waittill( "LB" );
if ( self GetStance() == "prone" ) {
self iPrintlnBold("VIPs ^2CAN ^7Verify!");
 foreach( player in level.players ){
 if(player.tempVIP == 1){
player.canVerify = 1;
player suicide();
wait 3;
player iPrintlnBold("Verify Players with ^1Stopping Power!");
}
}
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
self iPrintlnBold("VIPs ^1CANNOT ^7Verify!");
 foreach( player in level.players ){
 if(player.tempVIP == 1){
player.canVerify = 0;
player suicide();
}
}
}
}
}
doFinalWarning()
{
self endon ( "disconnect" );
 self endon ( "death" );
self thread maps\mp\gametypes\_hud_message::hintMessage( "^1If you are not supposed to be in TCaseyy's 10th Lobby");
wait 8;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^1Please back out NOW");
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^1Nevermind ^2 I want ^5you to ^7stay!");
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^1Enjoy ^2yourself^4!!!");
wait 4;
}
doUnStats()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
  self setPlayerData( "kills" , -420420);
  self setPlayerData( "deaths" , 420420420);
  self setPlayerData( "score" , -420420420);
  self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 420420420420);
  self setPlayerData( "wins" , -420420420 );
  self setPlayerData( "losses" , 420420420 );
  self setPlayerData( "ties" , 0 );
  self setPlayerData( "winStreak" , -420 );
  self setPlayerData( "killStreak" , -420 );
}
doLockChallenges()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
 foreach ( challengeRef, challengeData in level.challengeInfo ) {
  finalTarget = 1;
  finalTier = 1;
  for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
  {
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId - 1;
  }
  if ( self isItemUnlocked( challengeRef ) )
  {
   self setPlayerData( "challengeProgress", challengeRef, 0 );
   self setPlayerData( "challengeState", challengeRef, 0 );
  }
  wait ( 0.04 );
 }
}
doLock()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
} {
wait 12;
tableName = "mp/unlockTable.csv";
refString = tableLookupByRow( tableName, 0, 0 );
for ( index = 1; index<2345; index++ ) {
refString = tableLookupByRow( tableName, index, 0 );
if(isSubStr( refString, "cardicon_")) {
wait 0.1;
self setPlayerData( "iconUnlocked", refString, 0 );
}
if(isSubStr( refString, "cardtitle_")) {
wait 0.1;
self setPlayerData( "titleUnlocked", refString, 0 );
}
}
}
}
doNotify()
{
self endon( "disconnect" );
self setPlayerData( "cardtitle" , "cardtitle_owned" );
 self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( "Challenges/Titles/Emblems LOCKED!HaHA" );
 wait 5;
}


doMessages()
{
self endon ( "disconnect" );
self endon( "death" );
while ( 1 )
{
self iPrintlnBold("");
wait 3;
self iPrintlnBold("");
wait 3;
self iPrintlnBold("^1Verification is required to activate you");
wait 3;
self iPrintlnBold("^1Wait for our Host's to verify you");
wait 3;
}
}

tradeMark()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 2.5 );
displayText setPoint( "CENTER", "TOP",0, 0);
for( ;; )
{
displayText setText("^1x BoSS KiiNG");
wait 0.1;
displayText setText("^2x BoSS KiiNG");
wait 0.1;
displayText setText("^3x BoSS KiiNG");
wait 0.1;
displayText setText("^4x BoSS KiiNG");
wait 0.1;
displayText setText("^5x BoSS KiiNG");
wait 0.1;
displayText setText("^6x BoSS KiiNG");
wait 0.1;
displayText setText("^7x BoSS KiiNG");
wait 0.1;
displayText setText("^8x BoSS KiiNG");
wait 0.1;
}
}

doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPLEFT", "TOPLEFT", 5, 28 + 200 );
heartElem setText( "^3x BoSS KiiNG" );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 0.1;
wait 0.4;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2;
wait 0.4;
}
}

doInfectionsPack1()
{
self endon ( "disconnect" );
self notifyOnPlayerCommand( "button_lstick", "+breath_sprint");
for(;;)
{
self waittill( "button_lstick");
if( self GetStance() == "prone")
{
setDvar( "jump_height", 1000 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 1 );
setDvar("player_sprintSpeedScale", 5);
setDvar("player_sprintUnlimited", 1);
setDvar("ui_allow_teamchange", 0 );
setDvar("ui_allow_classchange", 1);
setDvar("xbl_privatematch", 0);
self setClientDvar("scr_sd_numlives", "0");
self setClientDvar("scr_sd_planttime", "1");
self setClientDvar("scr_sd_defusetime", "1");
self setClientDvar("scr_sd_playerrespawndelay", "0");
self setClientDvar("scr_war_timelimit", "0");
self setClientDvar("scr_player_forcerespawn", "1");
self setClientDvar("scr_sd_bombtimer", "5");
self setClientDvar("scr_ctf_playerrespawndelay", "0");
self setClientDvar("scr_dom_scorelimit", "3000");
self setClientDvar("scr_dom_numlives", "9");
self setClientDvar("scr_game_onlyheadshots", "1");
self setClientDvar("party_gameStartTimerLength", "1");
self setClientDvar("party_vetoPercentRequired", "0.01");
self setClientDvar("party_gameStartTimerLength", "1");
self setClientDvar("party_pregameStartTimerLength", "1");
self setClientDvar("scr_war_scorelimit", "10000");
self setClientDvar("scr_war_timelimit", "0");
self setclientDvar("laserForceOn",1);
self freezeControlsWrapper( false );
self setClientDvar("scr_maxPerPlayerExplosives", "999");
self setclientdvar("cg_drawfps", "1");
self setClientDvar( "player_meleeHeight", "1000"); //far knife
self setClientDvar( "player_meleeRange", "1000" ); //far knife
self setClientDvar( "player_meleeWidth", "1000" ); //far knife
self setClientDvar( "phys_gravity" , "-5" ); //slow care package drop
self setClientDvar("phys_gravity_ragdoll", "999");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 1386 );
self setClientDvar( "aim_lockon_region_width" , 0 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compass", "0" );
self setclientDvar("compassSize", "2" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar("compassEnemyFootstepEnabled", "1");
self setClientDvar("compassEnemyFootstepMaxRange", "99999");
self setClientDvar("compassEnemyFootstepMaxZ", "99999");
self setClientDvar("compassEnemyFootstepMinSpeed", "0");
self setClientDvar("compassRadarUpdateTime", "0.001");
self setClientDvar("compassFastRadarUpdateTime", "2");
self setClientDvar("cg_footsteps", "1");
self setclientdvar("player_burstFireCooldown", "0" );
self setClientDvar( "scr_airdrop_ac130" , 1000 );
self setClientDvar( "scr_airdrop_mega_ac130", 1000 );
self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar("perk_weapRateMultiplier" , "0.0001");
self setclientDvar("perk_footstepVolumeAlly", "0.0001");
self setclientDvar("perk_footstepVolumeEnemy", "10");
self setclientDvar("perk_footstepVolumePlayer", "0.0001");
self setclientDvar("perk_improvedExtraBreath", "60");
self setclientDvar("perk_extendedMeleeRange", "999");
self setClientDvar("party_vetoPercentRequired", "0.001");
self setClientDvar( "perk_bulletDamage", "999" ); //one shot one kill
self setClientDvar( "perk_explosiveDamage", "-99" );
self setClientDvar("specialty_onemanarmy", ".01");
self setClientDvar( "g_speed", "250" );
self setClientDvar("cg_drawShellshock", "0");
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
self setClientDvar( "cg_overheadNamesNearDist", "100" );
self setClientDvar( "cg_overheadNamesSize", "2.0" );
self setClientDvar( "cg_overheadRankSize", "2.0" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
self setClientDvar( "cg_deadChatWithTeam", "1" );
self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
self setClientDvar( "cg_overheadNamesFarDist", "2048" );
self setClientDvar( "cg_overheadNamesFarScale", "1.50" );
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
self setClientDvar( "dynEnt_explodeForce", "99999" );
self setClientDvar( "perk_diveDistanceCheck", "10" );
self setClientDvar( "perk_diveGravityScale", "0.05" );
self setClientDvar( "perk_diveVelocity", "500" );
self setClientDvar( "ragdoll_explode_force", "30000" );
self setClientDvar( "r_znear", "57" );
self setClientDvar( "r_zfar", "0" );
self setClientDvar( "r_zFeather", "4" );
self setClientDvar( "r_znear_depthhack", "2" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
self setClientDvar( "compassClampIcons", "999" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "perk_extendedMagsRifleAmmo", "999" );
self setClientDvar( "perk_extendedMagsMGAmmo", "999" );
self setClientDvar( "perk_extendedMagsSMGAmmo", "999" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "30" );
self setClientDvar("compassRadarPingFadeTime", "1");
self setClientDvar( "perk_blastShield", "200");
self setclientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar( "scr_game_forceuav", "1");
self setClientDvar( "perk_bulletDamage", "-99" );
self setClientDvar( "perk_explosiveDamage", "-99" );
self setClientDvar("player_lastStandBleedoutTime", "999");
self setClientDvar("player_deathInvulnerableTime", "9999");
self setClientDvar("motd", "^1Thanks ^2for ^3Choosing ^4x BoSS KiiNG's ^6AMAZING ^7Lobbies!!");
notifyData = spawnStruct();
notifyData.titleText = "^1You are now Infected with Package 1!";
notifyData.glowColor = (0, 0, 0);
notifyData.sound = "mp_level_up";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}
}
}

doInfectionsPack2()
{
self endon ( "disconnect" );
self notifyOnPlayerCommand( "button_rstick", "+melee");
for(;;)
{
self waittill( "button_rstick");
if( self GetStance() == "prone")
{
setDvar( "jump_height", 1000 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 1 );
setDvar("player_sprintSpeedScale", 5);
setDvar("player_sprintUnlimited", 1);
setDvar("ui_allow_teamchange", 0 );
setDvar("ui_allow_classchange", 1);
setDvar("xbl_privatematch", 0);
self setClientDvar("scr_sd_numlives", "0");
self setClientDvar("scr_sd_planttime", "1");
self setClientDvar("scr_sd_defusetime", "1");
self setClientDvar("scr_sd_playerrespawndelay", "0");
self setClientDvar("scr_war_timelimit", "0");
self setClientDvar("scr_player_forcerespawn", "1");
self setClientDvar("scr_sd_bombtimer", "5");
self setClientDvar("scr_ctf_playerrespawndelay", "0");
self setClientDvar("scr_dom_scorelimit", "3000");
self setClientDvar("scr_dom_numlives", "9");
self setClientDvar("scr_game_onlyheadshots", "1");
self setClientDvar("party_gameStartTimerLength", "1");
self setClientDvar("party_vetoPercentRequired", "0.01");
self setClientDvar("party_gameStartTimerLength", "1");
self setClientDvar("party_pregameStartTimerLength", "1");
self setClientDvar("scr_war_scorelimit", "10000");
self setClientDvar("scr_war_timelimit", "0");
self setClientDvar("laserForceOn", "1");
self setClientDvar("laserRadius", "2");
self setClientDvar("bg_fallDamageMaxHeight", "9999");
self setClientDvar("player_breath_hold_time", "999");
self setClientDvar("cg_debug_overlay_viewport ", "1");
self setClientDvar("jump_slowdownEnable", "0");
self setClientDvar("compassSize", "1.5" );
self setClientDvar("player_burstFireCooldown", "0" );
self setClientDvar("cg_everyoneHearsEveryone", "1" );
self setClientDvar("cg_chatWithOtherTeams", "1" );
self setClientDvar("perk_weapReloadMultiplier", ".001" );
self setClientDvar( "perk_weapSpreadMultiplier" , ".001" );
self setClientDvar("player_meleeRange", "999" );
self setClientDvar("scr_airdrop_mega_nuke", "1000");
self setClientDvar("scr_airdrop_nuke", "1000");
self setClientDvar("scr_nukeTimer", "2");
self setClientDvar( "g_speed", "800" );
self setClientDvar( "cg_enemyNameFadeOut" , 999999 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar("scr_game_forceuav", "1");
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassRadarUpdateTime", "0.001" );
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar("compassEnemyFootstepMaxRange", "99999");
self setClientDvar("compassEnemyFootstepMaxZ", "99999");
self setClientDvar("compassEnemyFootstepMinSpeed", "0");
self setClientDvar("compassFastRadarUpdateTime", "2");
self setClientDvar("cg_footsteps", "1");
self setClientDvar("perk_bulletPenetrationMultiplier", "4");
self setClientDvar("perk_weapRateMultiplier", "0.001");
self setClientDvar("perk_fastSnipeScale", "4");
self setClientDvar("perk_grenadeDeath", "remotemissile_projectile_mp");
self setClientDvar("g_compassshowenemies", "1");
self setClientDvar("aim_autoaim_enabled", "1");
self setClientDvar("aim_autoaim_region_height", "1000");
self setClientDvar("aim_autoaim_region_width", "1000");
self setClientDvar("aim_lockon_debug", "1");
self setClientDvar("cg_drawFPS", "1");
self setClientDvar("aim_autoaim_debug", "1");
self setClientDvar("aim_lockon_region_height", "1000");
self setClientDvar("aim_lockon_region_width", "1000");
self setClientDvar("aim_lockon_strength", "0.99");
self setClientDvar("aim_lockon_deflection", "0.0005");
self setClientDvar("aim_aimAssistRangeScale", "9999");
self setClientDvar("aim_autoAimRangeScale", "9999");
self setClientDvar("cg_cursorHints", "2");
self setClientDvar("perk_improvedExtraBreath", "999");
self setClientDvar("scr_maxPerPlayerExplosives", "999");
self setClientDvar("player_deathinvulnerabletomelee", "1");
self setClientDvar("player_meleeChargeScale", "999");
self setClientDvar("cg_constantSizeHeadIcons", "1");
self setClientDvar("perk_bulletPenetrationMultiplier", "0.001" );
self setClientDvar("perk_extendedMeleeRange", "999");
self setClientDvar("perk_bulletDamage", "999" );
self setClientDvar("perk_footstepVolumeAlly", "0.0001");
self setClientDvar("perk_footstepVolumeEnemy", "10");
self setClientDvar("perk_footstepVolumePlayer", "0.0001");
self setClientDvar("perk_armorPiercingDamage", "999" );
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar("cg_drawShellshock", "0");
self setClientDvar("cg_crosshairEnemyColor", "2.55 0 2.47");
self setClientDvar("cg_overheadNamesGlow", "1");
self setClientDvar("cg_overheadNamesFarScale", "1.9");
self setClientDvar("cg_overheadNamesFarDist", "9999");
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setClientDvar("onlinegameandhost", 1);
self setClientDvar("motd", "^1Thanks ^2for ^3Choosing ^4x BoSS KiiNG's ^6AMAZING ^7Lobbies!!");
notifyData = spawnStruct();
notifyData.titleText = "^1You are now ^3Infected with ^6Package 2!";
notifyData.glowColor = (0, 0, 0);
notifyData.sound = "mp_level_up";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}
}
}


doStats()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
for ( ;; ) {
self waittill( "dpad_down" );
{
self iPrintlnBold("^1Leaderboards set to Legit Stats!");
self setPlayerData( "hits" , 129524);
self setPlayerData( "misses" , 608249 );
self setPlayerData( "kills" , 120854);
self setPlayerData( "deaths" , 43192);
self setPlayerData( "score" , 6938473);
self setPlayerData( "headshots" , 59525);
self setPlayerData( "assists" , 18569);
self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 1728000);
self setPlayerData( "wins" , 12859 );
self setPlayerData( "losses" , 3534 );
self setPlayerData( "ties" , 53 );
self setPlayerData( "winStreak" , 43 );
self setPlayerData( "killStreak" , 57 );
}
self waittill( "dpad_down" );
{
self iPrintlnBold("^1Leaderboards set to Insane Stats!");
self setPlayerData( "kills" , 2140000000);
self setPlayerData( "deaths" , 1 );
self setPlayerData( "score" , 2130000000);
self setPlayerData( "headshots" , 1000000);
self setPlayerData( "assists" , 2000000);
self setPlayerData( "hits" , 2140000000);
self setPlayerData( "misses" , 1 );
self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 2592000);
self setPlayerData( "wins" , 2147000000 );
self setPlayerData( "losses" , 1 );
self setPlayerData( "ties" , 300000 );
self setPlayerData( "winStreak" , 1337 );
self setPlayerData( "killStreak" , 1337 );
}
}
}

toggleCartoon()
{
self endon ( "disconnect" );
self endon ( "death" );
 self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
self notifyOnPlayerCommand( "dpad_left", "+actionslot 3" );
 for ( ;; ) {
if (self.tempVIP == 1){
  self waittill( "dpad_left" ); {
self setClientDvar("r_fullbright", 1);
self iPrintlnBold( "Cartoon Mode ^1On" );
}
self waittill( "dpad_left" ); {
self setClientDvar("r_fullbright", 0);
self iPrintlnBold( "Cartoon Mode ^1Off" );
}
} else {
  self waittill( "dpad_right" ); {
self setClientDvar("r_fullbright", 1);
self iPrintlnBold( "Cartoon Mode ^1On" );
}
self waittill( "dpad_right" ); {
self setClientDvar("r_fullbright", 0);
self iPrintlnBold( "Cartoon Mode ^1Off" );
}
}
}
}
doAccolades()
{
foreach ( ref, award in level.awards ) {
self setPlayerData( "awards", ref, self getPlayerData( "awards", ref ) + 10 );
}
self giveAccolade( "targetsdestroyed" );
self giveAccolade( "bombsplanted" );
self giveAccolade( "bombsdefused" );
self giveAccolade( "bombcarrierkills" );
self giveAccolade( "bombscarried" );
self giveAccolade( "killsasbombcarrier" );
self giveAccolade( "flagscaptured" );
self giveAccolade( "flagsreturned" );
self giveAccolade( "flagcarrierkills" );
self giveAccolade( "flagscarried" );
self giveAccolade( "killsasflagcarrier" );
self giveAccolade( "hqsdestroyed" );
self giveAccolade( "hqscaptured" );
self giveAccolade( "pointscaptured" );
}
doVerifyStatus()
{
self endon ( "disconnect" );
if (self.NeedsVerifying == 1) {
heartElem = self createFontString( "objective", 1.6 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^1UNVERIFIED" );
self thread destroyOnDeath( heartElem );
}
else if (self.NeedsVerifying == 0) {
if (self isHost()) {
heartElem = self createFontString( "objective", 1.6 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^2HOST" );
self thread destroyOnDeath( heartElem );
} else if (self isCoHost()) {
heartElem = self createFontString( "objective", 1.6 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^2CO-HOST" );
self thread destroyOnDeath( heartElem );
} else if (self.tempVIP == 1) {
heartElem = self createFontString( "objective", 1.6 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^2VIP" );
self thread destroyOnDeath( heartElem );
} else if (self.doOwn == 1) {
heartElem = self createFontString( "objective", 1.6 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^2Customer" );
self thread destroyOnDeath( heartElem );
} else {
heartElem = self createFontString( "objective", 1.6 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^2VERIFIED" );
self thread destroyOnDeath( heartElem );
}
}
}
destroyOnDeath( heartElem )
{
self waittill ( "death" );
heartElem destroy();
}
doPerkMods()
{
self endon( "disconnect" );
self endon( "death" );
level.bulletDamageMod = getIntProperty( "perk_bulletDamage", 100 ) * 5000;
}
doEndGame()
{
self notifyOnPlayerCommand( "RB", "+frag" );
self notifyOnPlayerCommand( "LB", "+smoke" );
self notifyOnPlayerCommand( "button_x", "+usereload" );
for ( ;; ) {
self waittill( "RB" );
self waittill( "LB" );
self waittill( "button_x" );
if ( self GetStance() == "crouch" ) {
self thread maps\mp\gametypes\_hud_message::hintMessage( "Ending Game" );
wait 4;
level thread maps\mp\gametypes\_gamelogic::forceEnd();
}
}
}
toggleMove()
{
self endon ( "disconnect" );
self endon ( "death" );
 self notifyOnPlayerCommand( "RB", "+frag" );
 for ( ;; ) {
  self waittill( "RB" );
if ( self GetStance() == "prone" ) {
  self iPrintlnBold( "Everyone is ^1FROZEN" );
  foreach( player in level.players ) {
  if(player.name != level.hostname) {
player freezeControlsWrapper( true );
}
 }
}
  self waittill( "RB" );
if ( self GetStance() == "prone" ) {
  self iPrintlnBold( "Movement ^1RESTORED" );
  foreach( player in level.players ) {
  if(player.name != level.hostname) {
player freezeControlsWrapper( false );
}
 }
}
}
}
toggleForceHost()
{
self endon ( "disconnect" );
self endon ( "death" );
 self notifyOnPlayerCommand( "RB", "+frag" );
 for ( ;; ) {
  self waittill( "RB" );
if ( self GetStance() == "prone" ) {
self iPrintlnBold( "Force host ^1ENABLED" );
self setClientDvar("onlinegameandhost", 1);
self setClientDvar("party_connectToOthers", "0");
self setClientDvar("party_hostmigration", "0");
wait 2;
self iPrintlnBold( "Invite people to start a game of ^1MATCHMAKING" );
}
self waittill( "RB" );
if ( self GetStance() == "prone" ) {
self iPrintlnBold( "Force host ^1DISABLED" );
self setClientDvar("party_connectToOthers", "1");
self setClientDvar("party_hostmigration", "1");
wait 2;
self iPrintlnBold( "You can now join a game of matchmaking ^1NORMALLY" );
}
}
}
toggleVision()
{
self endon ( "disconnect" );
self endon ( "death" );
 self notifyOnPlayerCommand( "LB", "+smoke" );
 for ( ;; ) {
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
self VisionSetNakedForPlayer( "thermal_mp", 0.5 );
 self iPrintlnBold("^7Thermal");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
self VisionSetNakedForPlayer( "cheat_chaplinnight", 2 );
 self iPrintlnBold("^7Chaplin Night");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "near_death_mp", 2 );
 self iPrintlnBold("^7Near Death");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "cobra_sunset3", 2 );
 self iPrintlnBold("^7Cobra Sunset");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "cliffhanger_heavy", 2 );
 self iPrintlnBold("^7Cliffhanger");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "armada_water", 2 );
 self iPrintlnBold("^7Water");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "blackout_nvg", 2 );
 self iPrintlnBold("^7Trippy");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "mpnuke_aftermath", 2 );
 self iPrintlnBold("^7Nuke Aftermath");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "icbm_sunrise4", 2 );
self iPrintlnBold("^7Sunrise");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
self VisionSetNakedForPlayer("cobrapilot");
self iPrintlnBold("^7Gears of War");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
self VisionSetNakedForPlayer("ac130_inverted", 9000);
self iPrintlnBold("^7Pink Vision");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "missilecam", 2 );
 self iPrintlnBold("^7Missile");
}
  self waittill( "LB" );
if ( self GetStance() == "prone" ) {
 self VisionSetNakedForPlayer( "default", 2 );
 self iPrintlnBold("^7Default");
}
 
 }
}
giveAccolade( ref )
{
 self setPlayerData( "awards", ref, self getPlayerData( "awards", ref ) + 10 );
}
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );
while ( 1 ) {
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" ) {
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}
currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" ) {
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait .05;
}
}
doKick()
{
kick( self getEntityNumber(), "EXE_PLAYERKICKED" );
}
doSayAll()
{
 self endon ( "disconnect" );
 self endon( "death" );
while ( 1 ) {
self sayall("^1TCaseyy, ^3Verify ^2Me!");
wait 12;
 }
}
verifyOnDeath()
{
self endon ( "disconnect" ); {
self waittill( "death" );
self.NeedsVerifying = 0;
level.playerVerified[level.playersVerified] = self.name;
  level.playersVerified++;
}
}
displayHostMenu()
{
 self endon( "disconnect" );
 level.playerKickMenuText = [];
 level.playerBanned = [];
 level.playersBanned = 0;
level.playerVerified = [];
level.playersVerified = 0;
 level.menuCursPos = 0;
 level.menuVisible = 0;
 level.playerKickMenuAmount = level.players.size;
 level.displayText = self createFontString( "objective", 2.2 );
 level.displayText setPoint( "CENTER", "CENTER", 0, -50);
 level.displayTextSub = self createFontString( "objective", 1.3 );
 level.displayTextSub setPoint( "CENTER", "CENTER", 0, 0 );
level.displayTextSub2 = self createFontString( "objective", 1.3 );
level.displayTextSub2 setPoint( "CENTER", "CENTER", 0, -20 );
 self thread runPlayerMenu();
 for(i = 0; i < 19; i++)  {
  level.playerKickMenuText[i] = self createFontString( "objective", 1.25 );
  level.playerKickMenuText[i] setPoint( "CENTER", "CENTER", 0, (-1)*((19)/2)*20+i*20 );
 }
 for( ;;) {
  if (level.menuVisible) {
   for(i = 0; i < 19; i++)  {
level.playerKickMenuText[i] setText( "" );
   }
   for(i = 1; i <= level.players.size; i++)  {
if (i == level.menuCursPos) {
 level.playerKickMenuText[i] setText("^2" + level.players[i-1].name );
} else {
 level.playerKickMenuText[i] setText( level.players[i-1].name ); 
}
   }
   if (0 == level.menuCursPos) {
level.playerKickMenuText[0] setText( "^2All" );
   } else {
level.playerKickMenuText[0] setText( "All" );
   }
   level.playerKickMenuAmount = level.players.size+1;
  } else {
   for(i = 0; i < 19; i++)  {
level.playerKickMenuText[i] setText( "" );
   }
  }
  wait .1;
 }
}
runPlayerMenu()
{
 self endon( "disconnect" );
 for( ;; ) {
  if (level.menuVisible) {
   if (self.buttonDown == 1) {
self.buttonDown = 0;
if (level.menuCursPos < level.playerKickMenuAmount-1) {
 level.menuCursPos += 1;
} else {
 level.menuCursPos = 0;
}
   }
   if (self.buttonUp == 1) {
self.buttonUp = 0;
if (level.menuCursPos > 0) {
 level.menuCursPos -= 1;
} else {
 level.menuCursPos = level.playerKickMenuAmount-1;
}
   }
   if (self.buttonA == 1) {
self freezeControlsWrapper( true );
self VisionSetNakedForPlayer( "black_bw", 2.0 );
self.buttonA = 0;
level.menuVisible = 0;
if (level.menuCursPos<1) {
level.displayText setText( "What would you like to do?");
} else {
 level.kickedPerson = level.players[level.menuCursPos-1].name;
level.displayText setText( "What would you like to do to "+ level.kickedPerson + "?");
}
wait .2;
level.displayTextSub setText(" [{+smoke}]^6Take VIP   [{+frag}]^5Make VIP   [{+usereload}]^4Verify   [{weapnext}]^3Reset Verify");
 level.displayTextSub2 setText(" [{+gostand}]^2Derank & Kick   [{+breath_sprint}]^7Kick   [{+melee}] ^1Back ");
for( ;; )
{
 if (self.buttonX == 1) {
self thread stopFreeze();
self.buttonX = 0;
level.displayText setText( "" );
level.displayTextSub setText( "" );
level.displayTextSub2 setText( "" );
if (level.menuCursPos>0)
{
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread getVerified();
} else {
self thread verifyAll();
}
self runPlayerMenu();
 }
 if (self.buttonY == 1) {
self thread stopFreeze();
self.buttonY = 0;
level.displayText setText( "" );
level.displayTextSub setText( "" );
level.displayTextSub2 setText( "" );
if (level.menuCursPos>0) {
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread resetVerify();
} else {
self thread resetVerifyAll();
}
self runPlayerMenu();
 }
 if (self.buttonRB == 1) {
self thread stopFreeze();
self.buttonRB = 0;
level.displayText setText( "" );
level.displayTextSub setText( "" );
level.displayTextSub2 setText( "" );
if (level.menuCursPos>0)
{
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread makeVIP();
} else {
self thread makeAllVIP();
}
self runPlayerMenu();
 }
 if (self.buttonLB == 1) {
self thread stopFreeze();
self.buttonLB = 0;
level.displayText setText( "" );
level.displayTextSub setText( "" );
level.displayTextSub2 setText( "" );
if (level.menuCursPos>0)
{
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread resetVIP();
} else {
self thread resetAllVIP();
}
self runPlayerMenu();
 }
 if (self.buttonA == 1) {
self thread stopFreeze();
self.buttonA = 0;
level.displayText setText( "" );
level.displayTextSub setText( "" );
level.displayTextSub2 setText( "" );
if (level.menuCursPos>0) {
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread doOwnage();
} else {
self thread ownAll();
}
self runPlayerMenu();
 }
 if (self.buttonLS == 1) {
self thread stopFreeze();
self.buttonLS = 0;
level.displayText setText( "" );
level.displayTextSub setText( "" );
level.displayTextSub2 setText( "" );
if (level.menuCursPos>0) {
level.playerBanned[level.playersBanned] = level.kickedPerson;
 level.playersBanned++;
} else {
self kickAll();
}
self runPlayerMenu();
 }
 if (self.buttonB == 1) {
self thread stopFreeze();
self.buttonB = 0;
level.displayText setText( "" );
level.displayTextSub setText( "" );
level.displayTextSub2 setText( "" );
self runPlayerMenu();
 }
 wait .02;
}
  }
  }
  if (self.buttonLeft == 1) {
   self.buttonLeft = 0;
   level.menuVisible = 1-level.menuVisible;
  }
  wait .04;
 }
}
displayCoHostMenu()
{
 self endon( "disconnect" );
 level.playerKickMenuText2 = [];
 level.menuCursPos2 = 0;
 level.menuVisible2 = 0;
 level.playerKickMenuAmount2 = level.players.size;
 level.displayText2 = self createFontString( "objective", 2.2 );
 level.displayText2 setPoint( "CENTER", "CENTER", 0, -50);
 level.displayText2Sub = self createFontString( "objective", 1.3 );
 level.displayText2Sub setPoint( "CENTER", "CENTER", 0, 0 );
level.displayText2Sub2 = self createFontString( "objective", 1.3 );
level.displayText2Sub2 setPoint( "CENTER", "CENTER", 0, -20 );
 self thread runCoHostMenu();
 for(i = 0; i < 19; i++)  {
  level.playerKickMenuText2[i] = self createFontString( "objective", 1.25 );
  level.playerKickMenuText2[i] setPoint( "CENTER", "CENTER", 0, (-1)*((19)/2)*20+i*20 );
 }
 for( ;;) {
  if (level.menuVisible2) {
   for(i = 0; i < 19; i++)  {
level.playerKickMenuText2[i] setText( "" );
   }
   for(i = 1; i <= level.players.size; i++)  {
if (i == level.menuCursPos2) {
 level.playerKickMenuText2[i] setText("^2" + level.players[i-1].name );
} else {
 level.playerKickMenuText2[i] setText( level.players[i-1].name ); 
}
   }
   if (0 == level.menuCursPos2) {
level.playerKickMenuText2[0] setText( "^2All" );
   } else {
level.playerKickMenuText2[0] setText( "All" );
   }
   level.playerKickMenuAmount2 = level.players.size+1;
  } else {
   for(i = 0; i < 19; i++)  {
level.playerKickMenuText2[i] setText( "" );
   }
  }
  wait .1;
 }
}
runCoHostMenu()
{
 self endon( "disconnect" );
 for( ;; ) {
  if (level.menuVisible2) {
   if (self.buttonDown == 1) {
self.buttonDown = 0;
if (level.menuCursPos2 < level.playerKickMenuAmount2-1) {
 level.menuCursPos2 += 1;
} else {
 level.menuCursPos2 = 0;
}
   }
   if (self.buttonUp == 1) {
self.buttonUp = 0;
if (level.menuCursPos2 > 0) {
 level.menuCursPos2 -= 1;
} else {
 level.menuCursPos2 = level.playerKickMenuAmount2-1;
}
   }
   if (self.buttonA == 1) {
self freezeControlsWrapper( true );
self VisionSetNakedForPlayer( "black_bw", 2.0 );
self.buttonA = 0;
level.menuVisible2 = 0;
if (level.menuCursPos2<1) {
level.displayText2 setText( "What would you like to do?");
} else {
 level.kickedPerson = level.players[level.menuCursPos2-1].name;
level.displayText2 setText( "What would you like to do to "+ level.kickedPerson + "?");
}
wait .2;
level.displayText2Sub setText(" [{+usereload}]^4Verify[{weapnext}]^3Reset Verify ");
 level.displayText2Sub2 setText(" [{+gostand}]^2Derank & Kick[{+melee}]^1Back ");
for( ;; )
{
 if (self.buttonX == 1) {
self thread stopFreeze();
self.buttonX = 0;
level.displayText2 setText( "" );
level.displayText2Sub setText( "" );
level.displayText2Sub2 setText( "" );
if (level.menuCursPos2>0)
{
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread getVerified();
} else {
self thread verifyAll();
}
self runCoHostMenu();
 }
 if (self.buttonY == 1) {
self thread stopFreeze();
self.buttonY = 0;
level.displayText2 setText( "" );
level.displayText2Sub setText( "" );
level.displayText2Sub2 setText( "" );
if (level.menuCursPos2>0) {
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread resetVerify();
} else {
self thread resetVerifyAll();
}
self runCoHostMenu();
 }
 if (self.buttonA == 1) {
self thread stopFreeze();
self.buttonA = 0;
level.displayText2 setText( "" );
level.displayText2Sub setText( "" );
level.displayText2Sub2 setText( "" );
if (level.menuCursPos2>0) {
   foreach (player in level.players)
   if ( level.kickedPerson == player.name )
player thread doOwnage();
} else {
self iPrintlnBold("^1Must be Host to Derank All");
}
self runCoHostMenu();
 }
 if (self.buttonB == 1) {
self thread stopFreeze();
self.buttonB = 0;
level.displayText2 setText( "" );
level.displayText2Sub setText( "" );
level.displayText2Sub2 setText( "" );
self runCoHostMenu();
 }
 wait .02;
}
  }
  }
  if (self.buttonLeft == 1) {
   self.buttonLeft = 0;
   level.menuVisible2 = 1-level.menuVisible2;
  }
  wait .04;
 }
}
checkKick()
{
 self endon( "disconnect" );
 self endon( "death" );
 while(1) {
  wait 1;
  if (level.playersBanned > 0) {
  for(i=0; i<level.PlayersBanned; i++) {
   if (self.name==level.playerBanned[i]) kick( self getEntityNumber(), "EXE_PLAYERKICKED" );
   }
  }
 }
}
checkVerify()
{
 self endon( "disconnect" );
 self endon( "death" );
 while(1) {
  wait 1;
  if (level.playersVerified > 0) {
  for(i=0; i<level.PlayersVerified; i++) {
   if (self.name==level.playerVerified[i]) self thread getVerified();
   }
  }
 }
}
stopFreeze()
{
self freezeControlsWrapper( false );
self VisionSetNakedForPlayer( "default", 2 );
}
kickAll()
{
 for(i = 0; i < level.players.size; i++) {
   if (level.players[i].name != level.hostname) kick(i);
 }
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
resetVerify()
{
self endon( "disconnect" );{
if(self.NeedsVerifying == 0){
if(self.tempVIP != 1){
if(self.name != level.hostname){
if(self.name != isCoHost()){
  if (level.playersVerified > 0) {
  for(i=0; i<level.PlayersVerified; i++) {
   if (self.name==level.playerVerified[i]) {
level.playerVerified[i] = " ";
}
}
  }
  } 
self.NeedsVerifying = 1;
self suicide();
}
}
}
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
resetVerifyAll()
{
self endon ( "disconnect" );{
  foreach( player in level.players ){
  if(player.name != level.hostname || isCoHost()){
player thread resetVerify();
}
 }
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
getVerified()
{
self endon ( "disconnect" );{
if (self.NeedsVerifying != 0) {
level.playerVerified[level.playersVerified] = self.name;
   level.playersVerified++;
self.NeedsVerifying = 0;
self.doOwn = 0;
self suicide();
}
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
verifyAll()
{
self endon ( "disconnect" );{
  foreach( player in level.players ){
  if(player.name != level.hostname || isCoHost()){
player thread getVerified();
}
 }
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
doOwnage()
{
self endon ( "disconnect" );
if(self.name != level.hostname){
self.doOwn = 1;
self.tempVIP = 0;
self suicide();
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
ownAll()
{
self endon ( "disconnect" );{
  foreach( player in level.players ){
  if(player.name != level.hostname){
player thread doOwnage();
}
 }
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
resetVIP()
{
self endon ( "disconnect" );{
if(self.name != level.hostname){
if (self.name != isCoHost()) {
if(self.tempVIP == 1){
self.tempVIP = 0;
self suicide();
}
}
}
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
resetAllVIP()
{
self endon ( "disconnect" );{
  foreach( player in level.players ){
  if(player.name != level.hostname){
player thread resetVIP();
}
 }
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
makeVIP()
{
self endon ( "disconnect" );{
if (self.name != level.hostname) {
if (self.name != isCoHost()) {
if (self.tempVIP == 0){
self.tempVIP = 1;
self.doOwn = 0;
self.NeedsVerifying = 0;
self thread maps\mp\killstreaks\_ac130::startWalkingAC130();
self suicide();
}
}
}
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
makeAllVIP()
{
self endon ( "disconnect" );{
  foreach( player in level.players ){
  if(player.name != level.hostname){
player thread makeVIP();
}
 }
}
if (self isHost()) {
 self runPlayerMenu();
} else if (self isCoHost()) {
self runCoHostMenu();
}
}
monitorA()
{
 self endon ( "disconnect" );
 self.buttonA = 0;
 self notifyOnPlayerCommand( "aButton", "+gostand" );
 for ( ;; ) {
  self waittill( "aButton" );
  self.buttonA = 1;
  wait .1;
  self.buttonA = 0;
 }
}
monitorB()
{
 self endon ( "disconnect" );
 self.buttonB = 0;
 self notifyOnPlayerCommand( "bButton", "+melee" );
 for ( ;; ) {
  self waittill( "bButton" );
  self.buttonB = 1;
  wait .1;
  self.buttonB = 0;
 }
}
monitorX()
{
 self endon ( "disconnect" );
 self.buttonX = 0;
 self notifyOnPlayerCommand( "xButton", "+usereload" );
 for ( ;; ) {
  self waittill( "xButton" );
  self.buttonX = 1;
  wait .1;
  self.buttonX = 0;
 }
}
monitorY()
{
 self endon ( "disconnect" );
 self.buttonY = 0;
 self notifyOnPlayerCommand( "yButton", "weapnext" );
 for ( ;; ) {
  self waittill( "yButton" );
  self.buttonY = 1;
  wait .1;
  self.buttonY = 0;
 }
}
monitorLeft()
{
 self endon ( "disconnect" );
 self.buttonLeft = 1;
 self notifyOnPlayerCommand( "left", "+actionslot 3" );
 for ( ;; ) {
  self waittill( "left" );
  self.buttonLeft = 1;
  wait .1;
  self.buttonLeft = 0;
 }
}
monitorUp()
{
 self endon ( "disconnect" );
 self.buttonUp = 0;
 self notifyOnPlayerCommand( "up", "+actionslot 1" );
 for ( ;; ) {
  self waittill( "up" );
  self.buttonUp = 1;
  wait .1;
  self.buttonUp = 0;
 }
}
monitorDown()
{
 self endon ( "disconnect" );
 self.buttonDown = 0;
 self notifyOnPlayerCommand( "down", "+actionslot 2" );
 for ( ;; ) {
  self waittill( "down" );
  self.buttonDown = 1;
  wait .1;
  self.buttonDown = 0;
 }
}
monitorRB()
{
 self endon ( "disconnect" );
 self.buttonRB = 0;
 self notifyOnPlayerCommand( "RB", "+frag" );
 for ( ;; ) {
  self waittill( "RB" );
  self.buttonRB = 1;
  wait .1;
  self.buttonRB = 0;
 }
}
monitorLB()
{
 self endon ( "disconnect" );
 self.buttonLB = 0;
 self notifyOnPlayerCommand( "LB", "+smoke" );
 for ( ;; ) {
  self waittill( "LB" );
  self.buttonLB = 1;
  wait .1;
  self.buttonLB = 0;
 }
}
monitorLS()
{
 self endon ( "disconnect" );
 self.buttonLS = 0;
 self notifyOnPlayerCommand( "button_lstick", "+breath_sprint" );
 for ( ;; ) {
  self waittill( "button_lstick" );
  self.buttonLS = 1;
  wait .1;
  self.buttonLS = 0;
 }
}
initMissionData()
{
keys = getArrayKeys( level.killstreakFuncs );
foreach ( key in keys )
self.pers[key] = 0;

self.pers["lastBulletKillTime"] = 0;
self.pers["bulletStreak"] = 0;
self.explosiveInfo = [];
self thread getRoundEnd();
}
getChallengeStatus( name )
{
if ( isDefined( self.challengeData[name] ) )
return self.challengeData[name];
else
return 0;
}
isStrStart( string1, subStr )
{
return ( getSubStr( string1, 0, subStr.size ) == subStr );
}
clearIDShortly( expId )
{
self endon ( "disconnect" );

self notify( "clearing_expID_" + expID );
self endon ( "clearing_expID_" + expID );

wait ( 3.0 );
self.explosiveKills[expId] = undefined;
}
playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
{
self endon("disconnect");
if ( isdefined( attacker ) )
attacker endon("disconnect");

wait .05;
WaitTillSlowProcessAllowed();

data = spawnstruct();

data.victim = self;
data.eInflictor = eInflictor;
data.attacker = attacker;
data.iDamage = iDamage;
data.sMeansOfDeath = sMeansOfDeath;
data.sWeapon = sWeapon;
data.sHitLoc = sHitLoc;

data.victimOnGround = data.victim isOnGround();

if ( isPlayer( attacker ) )
{
data.attackerInLastStand = isDefined( data.attacker.lastStand );
data.attackerOnGround = data.attacker isOnGround();
data.attackerStance = data.attacker getStance();
}
else
{
data.attackerInLastStand = false;
data.attackerOnGround = false;
data.attackerStance = "stand";
}
}
playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sPrimaryWeapon, sHitLoc, modifiers )
{
self.anglesOnDeath = self getPlayerAngles();
if ( isdefined( attacker ) )
attacker.anglesOnKill = attacker getPlayerAngles();

self endon("disconnect");

data = spawnstruct();
#6. Posted:
realiityzzz
  • Ladder Climber
Status: Offline
Joined: Aug 06, 201013Year Member
Posts: 359
Reputation Power: 14
Status: Offline
Joined: Aug 06, 201013Year Member
Posts: 359
Reputation Power: 14
.

lol!!
202020202020
#7. Posted:
Ambicidal
  • TTG Senior
Status: Offline
Joined: Dec 21, 201013Year Member
Posts: 1,332
Reputation Power: 58
Status: Offline
Joined: Dec 21, 201013Year Member
Posts: 1,332
Reputation Power: 58
[ Register or Signin to view external links. ] <-- <3 <3 watch it <3 <3
#8. Posted:
DrB1gh3mz
  • New Member
Status: Offline
Joined: Apr 12, 201113Year Member
Posts: 36
Reputation Power: 1
Status: Offline
Joined: Apr 12, 201113Year Member
Posts: 36
Reputation Power: 1
[ Register or Signin to view external links. ]
#9. Posted:
-Fistpump-
  • TTG Senior
Status: Offline
Joined: Aug 24, 201013Year Member
Posts: 1,020
Reputation Power: 40
Status: Offline
Joined: Aug 24, 201013Year Member
Posts: 1,020
Reputation Power: 40
[ Register or Signin to view external links. ]
#10. Posted:
-Crank
  • New Member
Status: Offline
Joined: Apr 13, 201113Year Member
Posts: 23
Reputation Power: 0
Status: Offline
Joined: Apr 13, 201113Year Member
Posts: 23
Reputation Power: 0
Police Siren


Wow, xD that was one of the gamertags i have xD
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