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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Reminder that our State of the Server is tonight @ 7pm CST! That's just a little over an hour and a half from now - we hope to see a lot of you there!- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Thank you to the support that we continue to see in this thread, we really appreciate it!
Also our next State of the Server will be taking place on Friday, October 5 @ 7pm CST! Join us to hear abou ...- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Atlas Combat Update: Phase 1
- Armors now have a "weight" based off of the material of the armor applied in the following percentages:
- Leather: 7% slower
- Gold: 11% slower
- Iro ...- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Dungeons Update
- Both dungeons are open again
- We finally updated the plugin to a much more stable version so less issues should occur.
- Drakonfell dungeon has been rebalanced.
Rules Update
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Sieges Update
- Sieges have been disabled after finding that nations could siege other nations even if the defending nation had no players online. Sieges will remain disabled until further notice.- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072NPC Update
- Killing an NPC will no longer broadcast a death message.
- NPC town guards will now properly defend against mobs.
- Port Qi'Shen now has town guards.- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Rules Update
- Change to Automation rules for clarification purposes. 5. No duping machines of any kind.
- Duping Machines were never allowed but we understand y'alls confusion so we've clarified it ...- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072A word from Elder Ajaxan:
I know many of you have been waiting for this announcement... I'm back from China! Technically I've been back for a few days now and just trying to recover from jetlag, bu ...- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Hide Merchant Fixed
- Fixed a bug causing hides to be far too cheap in Yukroiva. (Shop has been disabled till the update takes effect).
- Thanks to Burri for reporting it.- 0useful
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Topic: The Atlas Project [1.12.2]
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BorkMork
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Replies: 105
Views: 22,072Bug Fix
- The bug with fast travel in Telaria has been fixed.
Nations Update
- Nation coffers will now only hold a maximum 140,000 gems.
MythicMobs Update
- The following overworld mobs have ...- 0useful
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