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Modern Warfare 3D Character Models for Cinema4D [by fuzion]
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Modern Warfare 3D Character Models for Cinema4D [by fuzion]Posted:

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**ONLY WORKS IN CINEMA4D R12**

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Cinema 4D R12 download - [ Register or Signin to view external links. ]

I searched and found no1 has posted this,

these are really good 3D Models fuzi8n made from CoD4, but since its modern warfare im absolutely sure can be used in MW2 montages as well.

So if your lookin for a great intro and need that extra spice try doin something with these guys! Or if you need to fill time in a montage have a cut-scene thrown in their that you designed yourself!

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Read me from Download
Fuzion & PcBox Studio wrote *****CoD4 rigged models for Cinema4D by Fuzion ( [ Register or Signin to view external links. ] )*****

These are the models for CoD4 all setup and rigged. Some textures are missing and so is the Arab demo class. You can get the textures and the Arab demo class and rig it up yourself (very easy, shown later.)

**Some of the models are a little sketchy, you can re-rig them to fit your needs. Also, the models use a 3 finger system (thumb, index, and one bone for the middle, ring, and pinky.) You can add more bones to the hand to fit your needs.

To animate the model, just rotate or move a selected bone in the Valve_biped and the model will move accordingly.

To animate the eyes, click on the texture in the tags right next to the model polygon, and you can change the size and offset accordingly.

To rig a model, open the "Biped Setup" file in the folder, and merge your model with the project. Once you have set up the bones to match the model's bones, right click on the main Valve_biped_pelvis (make sure to click on the parent, and not one of the children bones) and click "select children." Then control+right click on the model you have. Once it is all highlighted, click Character on the toolbar, and go to Commands and click bind. That's how you rig the model, you can move a few bones to test out the rig.

You can add all the specular maps and reflections yourself, I'm too lazy to do that.

***Special thanks to Tweeday for setting up the bones in his CS:S Cinema4D pack***

***You can reupload if you give credits to the Fuzion & PcBox Studio***


Last edited by irRoy ; edited 1 time in total

The following 1 user thanked irRoy for this useful post:

XMBTru (04-16-2011)
#2. Posted:
TTG-BAZZLE
  • Powerhouse
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these are really cool Good work mate
#3. Posted:
XMBTru
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any pictures of them rendered out?
#4. Posted:
Rigby
  • Wise One
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Wow, Fancy stuff you got there.
#5. Posted:
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XMBTru wrote any pictures of them rendered out?


I'll update when I have them
#6. Posted:
techgamer1995
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i will do this soon
#7. Posted:
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A lil photo update for non believers!


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#8. Posted:
Leech
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Great post Roy!
This will defenitly come to use for some people.
#9. Posted:
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Leech wrote Great post Roy!
This will defenitly come to use for some people.

Thanks I was quite surprised how long it took for just a few people to reply..
#10. Posted:
Cooki3
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no idea how you do that, idk how to even edit a template.
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