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| TTG Top 10 Clans | Competitve Sniping | Rankings |
Posted:
| TTG Top 10 Clans | Competitve Sniping | Rankings |Posted:
Status: Offline
Joined: Feb 18, 201113Year Member
Posts: 634
Reputation Power: 30
Hey This Is The Official TTG Ranking Post
This Will Be Updated Every 10 minutes
This Is Ran By RevuzL And RiqzR
This Will Be Updated Every 10 minutes
This Is Ran By RevuzL And RiqzR
Rules:
Rankings:
1 |v7
2 |inP
3 |RawR
4 |Flux
5 |CzY
6 |DROiD
7 |uG
8 |SiLENTx
9 |XvL
10 |vF
Competitive Sniping Rules:
Call of Duty Modern Warefare 2
Guns:
- Intervention
- Only FMJ or Extended Mags are allowed
Perks:
Sleight of Hand
Marathon
Scavenger
Stopping Power
Ninja
Commando
Equipment:
Blast Shield should be the only equipment use to avoid accidents
Special Grenade:
Only smokes should be picked but they cannot be used (this is because they have less efect on a game if accidently used)
Death Streaks:
Copycat ONLY
Maps and Gametype Combinations:
These maps and gametypes are not allowed as combinations:
Skidrow - CTF
Terminal - Sabotage
Skidrow - Sabotage
Maps not allowed:
Estate
Karachi
Rust
Underpass
Wasteland
(All map pack maps are allowed)
Gametypes not allowed:
FFA
TDM (Due to camping issues)
Search and Destroy
- For the following rules if there is a * beside a rule then it has been changed from the default settings. If it is not after a rule then there is no change to the default rules -
In-Game Rules (These don't change for any game mode):
- Player Options
Number of Lives: Unlimited
Respawn Delay: 5 Seconds*
Max Health: Miniscule*
Health Regeneration: Fast*
Killcam: Enabled
- Team Options
Spectating: Team Only
Wave Spawn Delay: None
Force Respawn: Enabled
Radar Always On: No
Friendly Fire: Disabled
- Gameplay Options
Headshots Only: Disabled
Perks: Enabled
Killstreak Rewards: Disabled*
HardCore Mode: Disabled
3rd Person: Disabled
Gametype Rules:
Sabotage Rules:
- Game Rules
Time Limit: 10 Minutes*
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds*
Defuse Time: 5 Seconds
Shared Bomb Timer: No
Domination:
- Game Rules
Time Limit: 10 Minutes
Score Limit: Unlimited
Headquaters:
- Game Rules
Time Limit: Unlimited*
Score Limit: 250 Points
HQ Lifetime: 45 Seconds*
HQ Activate Delay: 15 Seconds*
CTF:
- Game Rules
Time Limit: Unlimited*
Score Limit: 3 Points*
Demolition:
- Game Rules:
Time Limit: 3 Minutes*
Round Switch: Every Round
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes*
Side Rules:
- No hardscoping (A hardscope is defined as killing someone while holding your breath and/or killing someone while you scope is up for more than 0.5 seconds).
- No Jumpshots (Hardscoping while jumping)
- If a team agrees to a clan match and then leaves in game then it is a win to the team that stays
- The first game is hosted by team A then the second by team B, if it goes to a third game then a neutral host must be picked (indiviual who is host can't play)
- If a player commits a kill by any other method rather than a quickscope, it is a warning UNLESS the kill made a MAJOR impact on the gameplay (Then the map will be replayed). The second offense is a automatic forfeit.
- Before any game a lag test must occur (Set up a FFA and let everyone play to determine if the connection is sufficent - if everyone has a 3 bar or higher this is ok)
- In sabotage when the time limit is reached and no winner is found the game is ended and restarted but each team plays on a different side (i.e. play on top team first game, you play on bottom team second game and vice-versa)
- The hosting team picks map and game type first, then it is the oppositions choice, and if it reachs the third game then team A picks map and team B picks game type.
- 2v2's do not count as a clan match, only 3v3's or higher.
- A clan match is counted only if the leaders of both teams are present. If a team has more than one leader, it is still ok as long as at least one is present.
- This is not a rule (it's a guideline) but it should be accepted that clans should offer a re-match to a team if they are asked.
Call of Duty Modern Warefare 2
Guns:
- Intervention
- Only FMJ or Extended Mags are allowed
Perks:
Sleight of Hand
Marathon
Scavenger
Stopping Power
Ninja
Commando
Equipment:
Blast Shield should be the only equipment use to avoid accidents
Special Grenade:
Only smokes should be picked but they cannot be used (this is because they have less efect on a game if accidently used)
Death Streaks:
Copycat ONLY
Maps and Gametype Combinations:
These maps and gametypes are not allowed as combinations:
Skidrow - CTF
Terminal - Sabotage
Skidrow - Sabotage
Maps not allowed:
Estate
Karachi
Rust
Underpass
Wasteland
(All map pack maps are allowed)
Gametypes not allowed:
FFA
TDM (Due to camping issues)
Search and Destroy
- For the following rules if there is a * beside a rule then it has been changed from the default settings. If it is not after a rule then there is no change to the default rules -
In-Game Rules (These don't change for any game mode):
- Player Options
Number of Lives: Unlimited
Respawn Delay: 5 Seconds*
Max Health: Miniscule*
Health Regeneration: Fast*
Killcam: Enabled
- Team Options
Spectating: Team Only
Wave Spawn Delay: None
Force Respawn: Enabled
Radar Always On: No
Friendly Fire: Disabled
- Gameplay Options
Headshots Only: Disabled
Perks: Enabled
Killstreak Rewards: Disabled*
HardCore Mode: Disabled
3rd Person: Disabled
Gametype Rules:
Sabotage Rules:
- Game Rules
Time Limit: 10 Minutes*
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds*
Defuse Time: 5 Seconds
Shared Bomb Timer: No
Domination:
- Game Rules
Time Limit: 10 Minutes
Score Limit: Unlimited
Headquaters:
- Game Rules
Time Limit: Unlimited*
Score Limit: 250 Points
HQ Lifetime: 45 Seconds*
HQ Activate Delay: 15 Seconds*
CTF:
- Game Rules
Time Limit: Unlimited*
Score Limit: 3 Points*
Demolition:
- Game Rules:
Time Limit: 3 Minutes*
Round Switch: Every Round
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes*
Side Rules:
- No hardscoping (A hardscope is defined as killing someone while holding your breath and/or killing someone while you scope is up for more than 0.5 seconds).
- No Jumpshots (Hardscoping while jumping)
- If a team agrees to a clan match and then leaves in game then it is a win to the team that stays
- The first game is hosted by team A then the second by team B, if it goes to a third game then a neutral host must be picked (indiviual who is host can't play)
- If a player commits a kill by any other method rather than a quickscope, it is a warning UNLESS the kill made a MAJOR impact on the gameplay (Then the map will be replayed). The second offense is a automatic forfeit.
- Before any game a lag test must occur (Set up a FFA and let everyone play to determine if the connection is sufficent - if everyone has a 3 bar or higher this is ok)
- In sabotage when the time limit is reached and no winner is found the game is ended and restarted but each team plays on a different side (i.e. play on top team first game, you play on bottom team second game and vice-versa)
- The hosting team picks map and game type first, then it is the oppositions choice, and if it reachs the third game then team A picks map and team B picks game type.
- 2v2's do not count as a clan match, only 3v3's or higher.
- A clan match is counted only if the leaders of both teams are present. If a team has more than one leader, it is still ok as long as at least one is present.
- This is not a rule (it's a guideline) but it should be accepted that clans should offer a re-match to a team if they are asked.
Rankings:
1 |v7
2 |inP
3 |RawR
4 |Flux
5 |CzY
6 |DROiD
7 |uG
8 |SiLENTx
9 |XvL
10 |vF
Last edited by MizTaKe ; edited 24 times in total
The following 1 user thanked MizTaKe for this useful post:
xGaLaxYz (02-27-2011)
#2. Posted:
Status: Offline
Joined: Dec 30, 201013Year Member
Posts: 1,031
Reputation Power: 43
Status: Offline
Joined: Dec 30, 201013Year Member
Posts: 1,031
Reputation Power: 43
Nice mann Kepp it up
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#3. Posted:
Status: Offline
Joined: Feb 18, 201113Year Member
Posts: 634
Reputation Power: 30
Thanks Bro Your In With Me Now
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#4. Posted:
Status: Offline
Joined: Aug 12, 201013Year Member
Posts: 886
Reputation Power: 37
Uprised Gaming [uG]
Gamertag : SnD iTriKz
Up for a 3v3.
Gamertag : SnD iTriKz
Up for a 3v3.
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#5. Posted:
Status: Offline
Joined: Feb 18, 201113Year Member
Posts: 634
Reputation Power: 30
Any One Wanting Ranked
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#6. Posted:
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Joined: Jul 17, 201013Year Member
Posts: 662
Reputation Power: 26
iSS7i wrote Any One Wanting Ranked
i would but not yet need better clan members. (:
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#7. Posted:
Status: Offline
Joined: Feb 23, 201113Year Member
Posts: 550
Reputation Power: 20
Status: Offline
Joined: Feb 23, 201113Year Member
Posts: 550
Reputation Power: 20
cool good post keep it up +rep
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#8. Posted:
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Joined: Aug 22, 201013Year Member
Posts: 1,583
Reputation Power: 83
Status: Offline
Joined: Aug 22, 201013Year Member
Posts: 1,583
Reputation Power: 83
nice post good work man 8)
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#9. Posted:
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Joined: Feb 18, 201113Year Member
Posts: 634
Reputation Power: 30
Thanks For The Support People
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#10. Posted:
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Joined: Feb 18, 201113Year Member
Posts: 634
Reputation Power: 30
Any One Wanting Ranked On Here
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