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Why Lobbies wont work online (Idea)
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Why Lobbies wont work online (Idea)Posted:

ST3MOOR3
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Joined: Jun 12, 200914Year Member
Posts: 797
Reputation Power: 41
Status: Offline
Joined: Jun 12, 200914Year Member
Posts: 797
Reputation Power: 41
Some guy posted this on XboxXB Before, it kinda does make sense.. dont flame me !
this is kinda true but, they might get it working..


As most of you know on the launch of Black Ops there will be a TitleUpdate when you boot up. ( I will reference this a TU1 ) In somethings thats been going on, I myself have a friend that had been working on the .ff's. We were gonna record a video of it hosting a 15th Lobby ASAP when we could, So that meant SystemLink. Well, Since we are updating to TU1 I had to apply the TU1 to the XeX and .ff's. To my recent discovery... You can't, Black Ops is exactly like WaW, You can't apply it to the XeX. ( Hence there are only Zombie Lobbies ) BUT, You can apply the default.xexp to the default.xex ( NOT default_mp.xex ). So we could host Zombie lobbies like in WaW but since Zombies is on a different server you wouldn't rank up. So there is that.

Now, Most of you are thinking. " YOUR SUCH A f***ING LIAR XBOXMB HAS IT DONE!!!!!!?!!" Well yes, BUT they failed to mention 2 important things.

1) They were on PNet so, They DO NOT have a rebooter. Look at the DashBoard screen when he is getting the invite.
2) When they were on PNet they used just the retail rip, with no TitleUpdates applied.

Both of those factors contribute to something, Yes they have the .ff's decrypted, BUT they are lying about being able to get these lobbies actually online due to my 2 points.
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