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Clash Of Clans Raid Strategies
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Clash Of Clans Raid StrategiesPosted:

goonbag
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Ive made this topic to help and teach you how to raid using these amazing strategies to win your raids every time!





Trophy Pushing Strategies

GOWIPE:
This is a high leveled strategy for experience players around 2000+ Trophies for this raid you will need a minimum of 220 army spaces and the following troops:

2x Golem - Minimum Level 4 - Cost = 1,350 Dark Elixir
6x P.E.K.K.A - Minimum Level 2 - Cost = 210,000 Elixir
14x Wizards - Minimum Level 5 - Cost = 49,000 Elixir
4x Wall breakers - Minimum Level 5 - Cost = 12,000 Elixir
3x Rage Spells - Minimum Level 4 - Cost = 90,000 Elixir
1x Lighting Spells - Minimum Level 5 - Cost = 22,000 Elixir
Total Cost = 1,350 Dark Elixir and 383,000 Elixir

How To Use It:
1. Use your Clan Castle troops to scout for Clan Castle troops (Only if they are activatable). If there are Clan Castle troops, use your Lightning Spells to get rid of them. If it has a P.E.K.K.A or Dragon, use your units to defeat it.
2. Send in a Wizard to attack the Gold Mines and Elixir Collectors. Use more if needed.
3. Send in all your P.E.K.K.A and your Golem to attack your opponent's Heroes. Use your Rage Spell immediately.
4. Send in 3 Wall Breakers to break through the Walls.
5. Send in all your Wizards to attack the outside parts of the base.

GoWiWi:

This strategy is also for high level players and is best used in crystal and above and a minimum of 220 army camp spots.

7x Witches - Minimum Level 1 - Cost = 1,750 Dark Elixir
2x Golem - Minimum Level 2 - Cost = 1,050 Dark Elixir
15x Wizards - Minimum Level 5 - Cost = 52,500 Elixir
6x Wall Breakers - Minimum Level 5 - Cost = 18,000 Elixir
4x Barbarians - Minimum Level 5 - Cost = 600 Elixir
1x Jump Spell - Minimum Level 1 - Cost = 23,000 Elixir
2x Rage Spells - Minimum Level 4 - Cost = 60,000 Elixir
1x Lighting Spell - Minimum Level 5 Cost = 22,000 Elixir
Total Cost = 2,800 Dark Elixir And 176,100 Elixir

How To Use It:
1. Use the Barbarians to lure out Clan-Castle troops and then use a lightning spell to kill them.
2.Deploy 1 Golem on the part of the base the looks the 'weakest' to you and then use Wall Breakers to break wall.
3.Once all defenses target the Golem, deploy the other Golem, 3-quarters of your Wizards and half of your Witches.
4.Use a Rage spell if most troops are near the center of the base and use a Jump spell if necessary.
5.Deploy your Barbarian King and Archer Queen (if you have her) to go to the center of the base.
6.Deploy all your troops and Clan Castle troops it you see your troops are in trouble.

LavaLoonion:

This is very effective at higher levels at 2100+ Trophies and can be use for TH9 but is better at TH10 so the minimum amount army spaces should be 240. If you choose only 2 lava hounds you can either add more minions or more balloons

4x (or 2x) Lava Hounds - Minimum Level 1 - Cost = 1,560 Dark Elixir
18x Minions - Minimum Level 5 - Cost = 180 Dark Elixir
16x Baloons - Minimum Level 6 - Cost = 72,000 Elixir
4x Archers - Minimum level 6 - Cost = 1,200 Elixir
2x Rage Spells - Minimum Level 5 - Cost = 66,000 Elixir
1x Lighting Spell - Minimum Level 5 -Cost = 22,000 Elixir
2x Freeze Spells

How To Use:

1. Lure out Clan Castle troops using the Archer. Once lured, use the Lightning Spell to kill them.
2. Find the spot with a lot of Air Defense close to each other and deploy the Lava Hounds.
3.Wait for about a second then deploy your Balloons behind them. Use 2 Rage Spells on separate sides when the Balloons are bunched up and in groups of 2.
4.Deploy Minions. Remember to spread them out evenly.
5.If your Balloons are in trouble, use a freeze spell to cover 2 or 3 defenses.
6.If your Lava Hounds have all died, deploy Clan Castle troops.

Hog Riders:

This strategy is good for TH8 players and above and is effective on bases with their giant bombs on the outside

26x Hogriders - Minimum Level 2 - Cost = 1,170 dark Elixir
5x Wizards - Minimum Level 5 - Cost = 17,500 Elixir
2x Giants - Minimum Level 5 - Cost = 5,000 Elixir
20x Archers - Minimum Level 5 - Cost = 4,000
3x Healing Spells - Minimum Level 3 - Cost = 60,000
Total Cost = 1,170 Dark Elixir and 86,500 Elixir

How To Use:

1.Lure out clan castle troops andvuse the wiz or achers to kill them or strategy wont work.
2. wizard tower and giant bombs are most powerful defenses against hog riders then the aim is to stay alive from their damage u should use healing spell when they're damaged by them
3.always check where u want to deploy hog riders (to avoid giant bombs)
4.use giants as distraction in spot which u want to start (specialy if u start from a wizard tower)
5.then deploy all hog riders where most of defenses grouped
6.support them with healing spell when they take splash damage near wizard tower or where you predict there would be giant bomb
7.when all defenses destroyed use wizards and archers to destroy every thing
its better to deploy archers and wizards while the hog riders clearing defenses(where u started with hogs)

Dragon Rush:

This is a great strategy as the dragons have high health and damage and can be used at TH6 and above! or sometimes lower

5x Giants - Minimum Level 4
The Rest Dragons - Minimum Level 2
2x + Rage Spells - Minimum Level 3

How To Use:

1. Spawn in your giants to distract
2. Then put in your dragons at once either in a club or a semi-circle shape and the bottom or top of the base.
3. then put in or rage spells once dragons are taking damage from the air defenses.

Giant Healer:

This can be used at TH6 or above really effective at 1100+ trophies. You could also use this for farming so this will be in both sections.

2x Wall breakers - Minimum Level 2 - Cost = 3,000 Elixir
12x Giants - Minimum Level 2 - Cost = 12,000 Elixir
20x Goblins - Minimum Level 3 - Cost = 1,200 Elixir
36x Archers - Minimum Level 3 - Cost = 3,840 Elixir
2x Healers - Minimum Level 2 - Cost = 12,000
Total Cost = 32,040

How To Use:

1.Deploy Giants in the first spot nearest the Air Defenses.
2.Use Wall Breakers to break the wall that and do not deploy the Healer until the Air Defense(s) is (are) destroyed.
3.Once the Healer is deployed, the Giants (given that you have a large enough number) should proceed to destroy the remaining defenses.
4.You can send Goblins/Barbarians/Archers at this time to finish the rest.






Farming Strategies:


Giant Healer:

This can be used at TH6 or above really effective at 1100+ trophies. You could also use this for farming so this will be in both sections.

2x Wall breakers - Minimum Level 2 - Cost = 3,000 Elixir
12x Giants - Minimum Level 2 - Cost = 12,000 Elixir
20x Goblins - Minimum Level 3 - Cost = 1,200 Elixir
36x Archers - Minimum Level 3 - Cost = 3,840 Elixir
2x Healers - Minimum Level 2 - Cost = 12,000
Total Cost = 32,040

How To Use:

1.Deploy Giants in the first spot nearest the Air Defenses.
2.Use Wall Breakers to break the wall that and do not deploy the Healer until the Air Defense(s) is (are) destroyed.
3.Once the Healer is deployed, the Giants (given that you have a large enough number) should proceed to destroy the remaining defenses.
4.You can send Goblins/Barbarians/Archers at this time to finish the rest.

Barch:

This raid strategy can be used from TH4 to TH9 or even 10 effective until crystal 2. Minimum army comp is 150. Probably the best, fastest and cheapest strategy. I use this all the time

100x Archers - Minimum level 3 - 12,000 Elixir
50x Barbarians - Minimum Level 3 - 3,000 Elixir
2x Lighting Spells - Minimum Level 3 - 36,000 Elixar
Total Cost = 51,000 Elixir

How To Use:

1.First, use your lightning spells to take out mortars, so when you launch your ground troops, then they will live longer because there won't be any splash damage to the troops.
2.Launch a few barbarians on each outer objects, and save some of these troops, as they are great distractions for defences.
3.That is when you can put your archers in small rings to take out the distracted defences.
4.If there are any clan castle troops, then put archers in thin rows around them so the opponent's CC troops will take longer to destroy all of your troops, and soon, your archers will be finishing up, so put more

B.A.M

Another strategy which is also one of the best works good for TH8 and above. It is also fast and cheap

30x Minions - Minimum Level 1 - Cost = 180 Dark Elixir
90x Archers - Minimum Level 5 - Cost = 18,000 Elixir
50x Barbarians - Minimum Level 5 - Cost = 5,000 Elixir
Total Cost = 180 Dark Elixir and 23,000 Elixir

How To Use It:

1.Lure CC, if you can't use a Lightning Spell when they come out, then kill them. If ground-targeting troops like Barbarians or Giants come out, use a Barbarian to bring them away from anti-air defenses, then deploy a couple of Minions to take them out.
2.If the BK is outside the base, feel free to deploy a few Minions to take him out while distracting him with a Barbarian or Archer so that he doesn't retreat.
3.Deploy lone Archers to clear out undefended buildings, and lone Minions to clear out buildings protected only by ground-only defenses.
4.Use your Barch on the side closest to storages or take out as many anti-air defenses as possible.
5.Once a path is clear to the storages, deploy Minions lightly to check for Air Bombs.
6.Use Minions in mass amounts once the Air Bombs are down to clear out storages, because you need to overwhelm any remaining anti-air defenses.





Things To Note:


The total cost of elixir is for the lowest levels so the price for your troop could be more expensive

The same goes with the amount of troops you could only be able to have less more troops.

Also this post is a work in progress so if you have any compositions you would like to see just let me know or you could put your own in the comments.

This post took me a long time to make so i hope you enjoy. Thanks - Kohnz


Last edited by goonbag ; edited 1 time in total

The following 11 users thanked goonbag for this useful post:

PinkRibbon (01-31-2015), Dabs (01-30-2015), DeluxeHazard (01-10-2015), Aves (01-10-2015), B4- (12-29-2014), BULLETSTORM (12-28-2014), BossHaug (12-28-2014), TimBrah (12-27-2014), Lash (12-22-2014), FrieZe (12-22-2014), SWR (12-22-2014)
#2. Posted:
SWR
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This will be very useful. thanks for posting it.
#3. Posted:
goonbag
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SWR wrote This will be very useful. thanks for posting it.


thanks took a long time to make
#4. Posted:
goonbag
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Just fixed some of the instructions enjoy.
#5. Posted:
Ever
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I'm currently in crystal 1-2 using Garcher and Garcharian.

Garcher [TH9 troops and army camp lvls]


I use 15 giants
10 wallbreakers
rest archers.
2 lightning spells and 2 heal spells.

Garcharian
15 giants
10 wallbreakers
55 barbarians
rest archers.
2 lightning spells and 2 heal spells.

Those are the farming strategies I use while farming for DE in high leagues.
#6. Posted:
goonbag
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dontforget2rep wrote I'm currently in crystal 1-2 using Garcher and Garcharian.

Garcher [TH9 troops and army camp lvls]


I use 15 giants
10 wallbreakers
rest archers.
2 lightning spells and 2 heal spells.

Garcharian
15 giants
10 wallbreakers
55 barbarians
rest archers.
2 lightning spells and 2 heal spells.

Those are the farming strategies I use while farming for DE in high leagues.


nice strategy i might have to try that one out
#7. Posted:
TimBrah
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Really nice post bro ;) I actually need some of these now haha ;)
#8. Posted:
Huntxr
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Great attack strategies.

Read through all of them and they seem right on man!
#9. Posted:
goonbag
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Anyone got another raid stragaties
#10. Posted:
Zenhance
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You can barch in masters as well...

Also I find on high th9's taking out 1 or 2 wizard towers has a better outcome.
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