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#11. Posted:
DDAY
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it looks cool to me man good work
#12. Posted:
McFlurpies
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ITN wrote im not expert but i think its good, i just think the triangles on the face should be smaller


TOTALLY agree.. The neck and the left side of the face are perfect in my opinion, but once I got to the right side of the face, i got a little lazy.
#13. Posted:
Bebe_Rexha
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McFlurpies wrote
Bebe_Rexha wrote Although I'm no expert at Low Poly, I just think that the triangles are just too big.

A like it still though
Nice work ;)


Yeah, I agree, toward the right side of the head I got a bit sloppy. I spent so much time on it, I was so proud of it but you guys make me feel like it sucks now


Not trying to make you feel bad, just criticism and feedback. When you agree with the feedback (Like you did) then it's a good thing, so next time you know to carry on with the rest of it like the start!
#14. Posted:
McFlurpies
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Yeah i'm going to try and do another one when I have the time.. not like i can just spend 3 hours on something like this again lmao but ill find a way.. any suggestions?
#15. Posted:
Pin
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Not bad for a first attempt, I can recognise how much time you have put into this, so a big up for that. However there are some things you can learn to make your next low-poly piece much better. I know a little bit about low-poly, so i'll try and help where I can.

First of all, detailed parts of the subject require smaller triangles than less detailed parts. Your triangles on the front of the giraffe's face are much larger than the triangles on the neck. The neck is less detailed than the face and therefore should have less triangles, and they should be larger in scale.

Some of the colour tones are too close - making the triangles seem like they are no longer triangles. For example, in the image below these three triangles are very close in tone and look like a five sided shape:

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You should try and make each triangle identifiable by having a different tone of colour in each adjacent triangle. You've succeeded in this for most of them, but in a couple of areas the 'quadrilateral+' effect has happened.

I also think the lighting is a little off, especially around the edge of the face where it meets the neck. Try making the triangles at the end of the neck (where it touches the face) slightly darker? Try and imagine where the light source is coming from, and how this would effect the shade of the triangles (areas in direct exposure to the light source lighter than areas that are not).

Personally I wouldn't have the photograph in the background, but others may disagree. That's up to you. Also, the outer glow/lens flare around the low poly artwork isn't helping.

Overall not a bad effort and I'm sure you can improve with practice. If you'd like any more help then feel free to PM me. Keep at it, and good luck.
#16. Posted:
Nap99
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It's to much, umm maybe if you would have blended the background better
#17. Posted:
McFlurpies
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Pin wrote Not bad for a first attempt, I can recognise how much time you have put into this, so a big up for that. However there are some things you can learn to make your next low-poly piece much better. I know a little bit about low-poly, so i'll try and help where I can.

First of all, detailed parts of the subject require smaller triangles than less detailed parts. Your triangles on the front of the giraffe's face are much larger than the triangles on the neck. The neck is less detailed than the face and therefore should have less triangles, and they should be larger in scale.

Some of the colour tones are too close - making the triangles seem like they are no longer triangles. For example, in the image below these three triangles are very close in tone and look like a five sided shape:

[ Register or Signin to view external links. ]

You should try and make each triangle identifiable by having a different tone of colour in each adjacent triangle. You've succeeded in this for most of them, but in a couple of areas the 'quadrilateral+' effect has happened.

I also think the lighting is a little off, especially around the edge of the face where it meets the neck. Try making the triangles at the end of the neck (where it touches the face) slightly darker? Try and imagine where the light source is coming from, and how this would effect the shade of the triangles (areas in direct exposure to the light source lighter than areas that are not).

Personally I wouldn't have the photograph in the background, but others may disagree. That's up to you. Also, the outer glow/lens flare around the low poly artwork isn't helping.

Overall not a bad effort and I'm sure you can improve with practice. If you'd like any more help then feel free to PM me. Keep at it, and good luck.


Thank you very much for taking the time to write all that man. I understand exactly where you are coming from, I changed the color on a few to make it a bit different and I totally agree on the triangle size on the face. Also, about the "neck to face" comment, I used "average" under "blur", so I just assumed it would all be correct.

I feel as if that I can do a lot better after reading all your comments and I believe for my first try, it was decent.

Thank you so much again for the time and effort you put into that post, I truly appreciate it!
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