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How to make Skyrim PC mods work on JTAG/RGH
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How to make Skyrim PC mods work on JTAG/RGHPosted:

UnknownModder
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Requirements
-Le Fluffie
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-Mod that you want to port to your console, look through Skyrim Nexus
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1.) Open of Le Fluffie and click File > Package Creation, choose the STFS option

2.) A window will open up and you will see two sections of the window (Root and File)

3.) In the "Main" tab you will see a box that says "NONE". Click it and change it to "Marketplace".

4.) Then you can see the title ID, change that to 425307E6.

5.) Under Publisher you can put anything your heart desires.

6.) In the title box you will put the name of the mod or DLC in this case. It will show up in the Add On section of the game.

7.) Right click the File portion of the window and select "Add files". You can add multiple, it could cause incompatability issues still but is a good way to go if the mods don't effect the same area of the game. (Example: New lands mod and additional armor mods won't often conflict with one another)

8.) Go into the finalization tab and make sure that CON is selected or it won't work. Then choose a name for it again.

9.) Move the mod package into the data folder 00000002 along with the other Skyrim DLC you have like Dragonborn, Hearthfire, and Dawnguard.


If you lag in game, read this.
If you want to reduce lag in game with the mods you will want to find BSA archives that contain meshes, textures, and scripts. Resize the textures to 512x512 with Photoshop and the DDS plug in.

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#2. Posted:
KB-
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Great post, sounds fun to try
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