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Xbox One will allow Self Publishing.
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Xbox One will allow Self Publishing.Posted:

DNaDee
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"Following reports this afternoon, Microsoft has confirmed its plans to allow self-publishing on the Xbox One , adding that additional details would be coming at Gamescom in August.

"Our vision is that every person can be a creator," Marc Whitten, corporate vice president at Xbox said in a statement. "That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at Gamescom in August."

On Xbox 360, Microsoft's policies required developers to publish their Xbox Live Arcade titles through an established third-party publisher or through Microsoft Game Studios. In 2008, the company introduced a separate channel for smaller developers to get their games on the platform, Xbox Live Indie Games (previously Xbox Live Community Games), for titles developed using Microsoft's XNA platform also used to create Windows and Windows Phone software.

Well in advance of Xbox One's official announcement, Microsoft said it had no plans to release a new version of its XNA dev tools, leading to concerns that smaller, independently developed games would have an equally tough time finding a home on the next-generation Xbox.

Microsoft's earlier messaging on self-publishing and indie support near-complete silence, really was in stark contrast to Sony's very public embrace of indie developers. At Sony's PlayStation 4 unveiling, Braid developer Johnathan Blow showed his next title, The Witness, alongside debuts of Infamous: Second Son, Driveclub and Killzone: Shadow Fall. And at E3, a gang of indie developers took to the stage to promote games like Octodad, Transistor, Mercenary Kings and more.

Xbox One's E3 showing had signs of indie life, with Capy Games' Below and Minecraft: Xbox One Edition sharing stage time with the likes of Titanfall, Forza 5 and the next Halo game.

But the appearance of "The Indie Eight" at Sony's E3 press conference, wedged between a stunning tech demo from Heavy Rain studio Quantic Dream and announcements for Final Fantasy 15 and Kingdom Hearts 3, sent a resounding message: PS4 is home to both big, blockbuster games and quirky, independent titles.

Sony's PS4 messaging was crystal clear: We're catering to indie developers with simple self-publishing and readily available development kits. "Every single individual developer is a publisher as far as we're concerned," a Sony official recently said.

Microsoft's, like much of the company's official line on Xbox One, came across as lacking and, at times, alienating, focusing more on bringing TV programming and fantasy football to Xbox One at the expense of the next Braid or Minecraft.

Since E3, Microsoft has made an effort to show it's taking indie developers and self-publishing more seriously, announcing a partnership with Unity to provide free software licenses to developers if they bring their products to Xbox One, Xbox 360, Windows 8 and Windows Phone 8.

Microsoft's new plan for self-publishing, which adopts an approach more like Apple and Google's through the iTunes and Google Play app stores, brings the Xbox One's narrative more closely in line with Sony's. Microsoft and Sony are not yet on equal footing, especially from a perception standpoint, but today's announcement shows the Xbox One catching up, further willing to bend on previously outlined policies. That's good news, both for developers and future owners of each console.

With the Xbox One sharing the Windows environment alongside the now-titled "Xbox" operating system, with a hypervisor managing both operating systems, one possible way of allowing self-publishing on the Xbox One would be to allow it to run "Windows Store apps."

Microsoft has made a significant effort to deliver a unified "marketplace" across its other platforms - Windows Phone 8, Windows 8 and Windows RT. On Windows 8 and Windows RT, so-called "Windows Store apps" distinguish themselves from desktop apps by being compatible regardless of whether they're being run on an x86-powered desktop computer or the mobile ARM-powered Windows RT environment.

These apps are sold through the Windows Store, where Microsoft takes anywhere from 20 to 30 percent, depending on sales numbers, while handling things like billing and distribution, leaving developers to concentrate on the actual software. These apps are "chrome-less," fit into the "Metro" UI language (though Microsoft doesn't call it Metro anymore), and are designed to support multiple display sizes and orientations, perfect for a tablet that can be viewed in portrait or landscape mode. Unlike Xbox Live Indie Games which required using the little-known XNA programming environment, apps on the Windows Store can be coded in JavaScript, C#, Visual Basic or C++ providing devs with multiple familiar ways to create an application.

In order to publish apps on the Windows Store, developers need to pony up $49 (or $99 for businesses) annually. This is similar to the XBLIG program, the Windows Phone 8 program, Apple's iOS developer program, Amazon's developer program and others, all of which require (or required, in the case of XBLIG) a $99 annual subscription. But going through a curated marketplace means following the rules. Similar to Apple's controversial limitations on iOS apps, Microsoft enforces some problematic restrictions such as "excessive or gratuitous profanity" and "functionality that encourages, facilitates or glamorizes illegal activity.""

This is huge.
#2. Posted:
DNaDee
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TLDR Version:

Devs can now publish their games to the Xbox One with very little restrictions. Patches come out faster, every Xbox One (even retail) is a devkit.
#3. Posted:
AFrogAteMe
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That's pretty cool stuff and a massive step in the right direction!
#4. Posted:
Little_Kammy
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Not trying to start a console war but Microsoft have f*cked up so bad, as on DRM getting removed, the change of Internet verification, and now this....I currently own an Xbox 360 however I'm moving to ps4 next gen....I just hope for the generation after these Microsoft do something to claw me back.
#5. Posted:
AFrogAteMe
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Little_Kammy wrote Not trying to start a console war but Microsoft have f*cked up so bad, as on DRM getting removed, the change of Internet verification, and now this....I currently own an Xbox 360 however I'm moving to ps4 next gen....I just hope for the generation after these Microsoft do something to claw me back.


So them making things better for the consumer and developers means that they f*cked up? Get over yourself.
#6. Posted:
Little_Kammy
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AFrogAteMe wrote
Little_Kammy wrote Not trying to start a console war but Microsoft have f*cked up so bad, as on DRM getting removed, the change of Internet verification, and now this....I currently own an Xbox 360 however I'm moving to ps4 next gen....I just hope for the generation after these Microsoft do something to claw me back.


So them making things better for the consumer and developers means that they f*cked up? Get over yourself.


No. They saw that Sony had better features (no DRM in the first place) and so they bottled it, and instead of standing their ground they became a bunch of ****** and made a more expensive console which is no different from the PS4
#7. Posted:
AFrogAteMe
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Little_Kammy wrote
AFrogAteMe wrote
Little_Kammy wrote Not trying to start a console war but Microsoft have f*cked up so bad, as on DRM getting removed, the change of Internet verification, and now this....I currently own an Xbox 360 however I'm moving to ps4 next gen....I just hope for the generation after these Microsoft do something to claw me back.


So them making things better for the consumer and developers means that they f*cked up? Get over yourself.


No. They saw that Sony had better features (no DRM in the first place) and so they bottled it, and instead of standing their ground they became a bunch of ******* and made a more expensive console which is no different from the PS4


Yes because Sony had better features which are the exact same as current f*cking generation. At least Microsoft tried to do something no one has done before, but no, they couldn't, because people like you can't accept change. And don't tell me the Xbox One is just a more expensive PS4. That's complete bullsh*t and you know it. The Xbox One is going to revolutionize gaming with its Kinect 2.0, the power from the cloud, and its 300,000 dedicated servers. And yet you would chose the f*cking PS4 only because it never had DRM in mind? That is the most retarded thing anyone has ever said.
#8. Posted:
tuneddown
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Little_Kammy wrote Not trying to start a console war but Microsoft have f*cked up so bad, as on DRM getting removed, the change of Internet verification, and now this....I currently own an Xbox 360 however I'm moving to ps4 next gen....I just hope for the generation after these Microsoft do something to claw me back.


Your stupid that's all I gotta say
Firstn off you go on a post thats talking about how every xbox is going to be a devkit which is amazing and you bring up drm policies like really get over the drm stuff they fixed that stuff already every scince e3 microsoft has blown me away with there inovations that I rarley see from the ps4 side honestly what is the difference from a ps4 to a ps3 party chat?? Yeah barley anything is different microsoft is being innovative andI believe will continue to win this generation jist like the last one
The new kinect alone is more innovative than the entire ps4
#9. Posted:
tuneddown
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Little_Kammy wrote Not trying to start a console war but Microsoft have f*cked up so bad, as on DRM getting removed, the change of Internet verification, and now this....I currently own an Xbox 360 however I'm moving to ps4 next gen....I just hope for the generation after these Microsoft do something to claw me back.


Your stupid that's all I gotta say
Firstn off you go on a post thats talking about how every xbox is going to be a devkit which is amazing and you bring up drm policies like really get over the drm stuff they fixed that stuff already every scince e3 microsoft has blown me away with there inovations that I rarley see from the ps4 side honestly what is the difference from a ps4 to a ps3 party chat?? Yeah barley anything is different microsoft is being innovative andI believe will continue to win this generation jist like the last one
The new kinect alone is more innovative than the entire ps4
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