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What is Night goggles .dlll Code for Mw2!!! {+Rep}
Posted:
What is Night goggles .dlll Code for Mw2!!! {+Rep}Posted:
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Hey guys can u help a friend out???? Ill Rep you to
Last edited by Rgh-Xp-Lobby ; edited 1 time in total
Last edited by Rgh-Xp-Lobby ; edited 1 time in total
#2. Posted:
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Rgh-Xp-Lobby wrote Hey guys can u help a friend out???? Ill Rep you to
On :
memset((void *)(getPlayerState(client) + 0x13),16,1)
Off:
memset((void *)(getPlayerState(client) + 0x13),0,1)
Hope that helped
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#3. Posted:
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Het can u also send me the code soo i can identified (client) please
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Rgh-Xp-Lobby wrote Het can u also send me the code soo i can identified (client) please
I'm not sure what it is I found those codes when looking around on here
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memset((void *)(getPlayerState(0) + 0x45F), 0xFF, 1);//Night Vision goggles
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Rgh-Xp-Lobby wrote Het can u also send me the code soo i can identified (client) please
unsigned int Redbox(int Client)
{
return(0x82F03600 + (Client * 640)) + 0x158);//Made by TEAMGECKOS KYZA - I<3you @Xx j4mes t xX for showing me this :D
}
void Redboxv2(int clientindex)
{
if(clientindex == -1)
{
for( int i = 0; i <= 17; i++ )
{
*(byte *)(Redbox(i) + 0x13) = 10;
}
}
else
{
*(byte *)(Redbox(clientindex) + 0x13) = 10;
}
}
if(Scroll == 1)
{
Redbox(-1);//ALL CLIENTS
}
This may work for red box found it on se7ensins not sure if it will work tho but its worth a try
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Rgh-Xp-Lobby wrote Hey guys can u help a friend out???? Ill Rep you to
typedef enum ActionSlotType
{
ACTIONSLOTTYPE_DONOTHING,
ACTIONSLOTTYPE_SPECIFYWEAPON,
ACTIONSLOTTYPE_ALTWEAPONTOGGLE,
ACTIONSLOTTYPE_NIGHTVISION,
ACTIONSLOTTYPECOUNT
};
void NightVision(int client)
{
*(int *)(0x830CBF80 + (client * 0x3700) + 0x45C) = ACTIONSLOTTYPE_NIGHTVISION;
}
Here is the toggable night vision.
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