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Should I do a Beta release for all consoles?

Yes
66.67% (4 votes)
NO
33.33% (2 votes)

Total Votes: 6

[GSC] Project XeRoX V1.1
Posted:

[GSC] Project XeRoX V1.1Posted:

mccoy5868
  • Resident Elite
Status: Offline
Joined: May 17, 201212Year Member
Posts: 220
Reputation Power: 9
Status: Offline
Joined: May 17, 201212Year Member
Posts: 220
Reputation Power: 9
hello;
Another update on my mod menu
I have started a gun game, but that was after i made the video
A few things i missed were the Walking AC130 and i got the player menu to work
Still, any ideas will be needed.
Overall stability on this menu is better.
All coded by me EXCEPT for the following:
1) Aimbot
THINGS I ADDED
1) Aimbot
2)Working Scroller colors
3)player menu works
4)walking AC130 (forgot to show in video)
5) Working gun menu
6)Money Gun (Shoot to get 10,000 or so points)
7) Score menu
8)Add/Subtract 1 round
9) Random Skull
10) start on Gun Game (started after i made this video)

Things I hope to add
1)Possible fog/sun/Dvar sliders will be in to change Dvars and fog/sun colors
2)Maybe a visions menu
3)Flashing Scroller/Background
4)SharpShooter lobby
5)Teleports that work on "Five"
6)Death Skull (like in World at war, but ill code it myself)
7)Kamikaze bomber

Hope you enjoy
video:
#2. Posted:
mccoy5868
  • Resident Elite
Status: Offline
Joined: May 17, 201212Year Member
Posts: 220
Reputation Power: 9
Status: Offline
Joined: May 17, 201212Year Member
Posts: 220
Reputation Power: 9
NEW Bullet effects are being added, I hope for about 15-25 of them
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