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Latest title update zombie info
Posted:

Latest title update zombie infoPosted:

AcidBigsim
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Joined: Jun 18, 201112Year Member
Posts: 628
Reputation Power: 27
Status: Offline
Joined: Jun 18, 201112Year Member
Posts: 628
Reputation Power: 27
Ok so i decided to make this topic as I have seen lots of people asking what the latest update did and what was patched, so here you go
Zombies Issues Addressed
Addressed an issue where the players could not access the in game store.
Addressed a long black screen issue while players watch the Intro Zombies movie when loading System Link / LAN Party games.
Players will no longer be seen clipping into the concrete when sliding from the Green to Orange building in Theater Mode on Die Rise.
Fixed an issue in Zombies Theater Mode where the Whos Who swirly vision can be seen for players who are not in the mode when switching from players who are.
Addressed an issue for Split Screen users on Turned Diner in Theater Mode where the eye glow was missing from zombies when viewed in third person and jumping to start.
Disappearing fog addressed in Theater Mode when flying through the laboratory in Tranzit.
Fixed a spawn issue for players in Die Rise that spawn on top of the escape pod after a host migration in a 2+ player game.
Players will no longer be given momentary control of a character before being put into spectator mode when Hot Joining a Custom Game on Nuketown.
Addressed an issue where players had in-game functionality during the loading countdown timer on Tranzit if a Host Migration occurred during the first 5 seconds of a game.
Player names will now appear above players when in spectate mode upon hot joining a custom Grief game mode.
Fixed an issue where Zombies were not spawning in after a Host Migration in a Bus Depot standard match.
Addressed issue where Sliquifier would create too many slippery spots.
Addressed an issue in Turned where Zombie vision would disappear after several host migrations occurred.
Addressed an issue where the players controller would vibrate for a long duration after the player hot joined a game of Tranzit
Resolved several instances in Die Rise where players could jump above a barricades and avoid Zombie attacks.
Resolved several instances in Die Rise where players could hide in objects in the world and avoid Zombie attacks.
Addressed several locations where players can survive a landing in unplayable space.
Fixed an issue in Die Rise where Zombies could not path to players depending on Tramplesteam positioning
Fixed an issue where users could not play the game in offline mode.
Players will now hear announcer dialogue in the Turned game mode.
Addressed an issue where players are able to start a game of turned with only one player.
Resolved several instances where players could avoid Zombie attacks by hiding in objects around Tranzit
Addressed an issue with taking screenshots in Theater mode
Addressed issues with the Buildables system
Addressed issues where players would say the wrong dialogue
Addressed several issues in Die Rise where Zombies had trouble pathing to players.
Addressed an issue where players could jump out of the playable space in Die Rise.


It would be helpful if people could comment with any specific locations or glitches that they know to be patched
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