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Multiple Tranzit ( EE ) *Theories*
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Multiple Tranzit ( EE ) *Theories*Posted:

zackmollet
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Joined: Jul 16, 201211Year Member
Posts: 81
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Status: Offline
Joined: Jul 16, 201211Year Member
Posts: 81
Reputation Power: 3
Hello guys just letting you guys know my input and some theories on tranzit! If you want try one out and let me know how it went. please no hate. like i said these are theories.
If you guys find this post helpful please thank the topic to keep it alive. feel free to +rep and add me on xbox live xxgo0fydr0xx comment your theory and i will add it with credit towards you if you want not all my theories i found some of them from other sites. no hate. just trying to help.

Theory 1: Alright guys! Apart from the stops we saw in the trailer I suspect TWO additional stops that were not revealed. Here's why!

On the pieced together map posted, you can see the last stop shown has more path extending out, ending on what is obviously some kind of town or complex. Then more path loops out of THAT and is primarily out of sight from what we've seen so far. I suspect another stop just outside of our view in the map to the west. I think THIS one will have the current treyarch twitter pic as its map mark, because it depicts some kind of mountain formation.

Theory 2: My friend told me what he did but he didn't have any proof so I didn't believe him. I didn't have time to try this so maybe you guys can try it and see if it works. Again I am not sure if this is legit or not so I'm sorry if it wasted your time trying.
Items you want to acquire before you begin:
EMP Grenade
Jet Gun


Steps:
Get on the bus and go to the part in the video where the sandbags and broken car are blocking (2:32)
Toss an EMP grenade to the bus driver and make sure the bus stops BEFORE the sandbags.
Hop out and pull out your jet gun and fire it at the debris.
The debris should clear.
Get back in the bus and when the bus re-activates, it should go to the right where you just cleared.

Once again, I apologize if this doesn't work.
When I have time, I will try this and confirm if it works.

Theory 3: On the last quote he talked about the guy was clearly talking to the electro-zombie. The first thing I noticed when I turned on the power was that the electro-zombie was wearing a hat, just like Richtofen's. Also why would they call the electro-zombie "him"? Treyarch are just teasing us as I'm sure the electro-zombie is Richtofen.


This has now sparked a mini debate in the comments about what I think compared to other people. Basically I'm referring to Richtofen as his body but Samantha's soul.
What do you all think about my theory?

Proven:
1. Aiming at the handle at the laundromat creates 4 Beams of light, one leads to the top of the bank, the laundromat door handle, random spot it the rain forest cafe, and the other beam is unconfirmed as to where it goes, but it appears to head toward farm but stops short (these beams appear to be useless thus far, could just be a lighting glitch with the tower or could be part of a later part of the Easter egg)

Disproven:
1. Throwing a Semtex at the two sun clocks and one moon clock at the same time (only a visual effect from grenade, making the numbers and hands on the clock appear to disappear when they don't)
2. Using the Jet Gun on all the clocks in one game (does nothing)
3. Powering up the computers and electric boxes found in power room (does nothing)
4. Activating the TV in the farm does not make this rock with a power symbol appear in the lava by diner that is said to be seen by Samuel (couldn't find it even with a sniper)
5. EMPing, using a turbine, or using the jet gun on the laundromat does not make the door open
6. Reflecting the the rays with a zombie shield (goes straight through it)
7. EMPing, using a turbine, or using the jet gun on the railroad doors (appears to have no affect)
8. EMPing the bus on the bridge (nothing happens)
9. EMPing, using the turbine, and using the jet gun on the church (has no affect)
10. Shooting the golden pipes on water tower with sniper, upgraded sniper and upgraded ray gun and upgraded RPG (does nothing)
11. Puting a turbine at the pylon and the street lights to link the moarse code (nothing happened)
12. Using all 4 navcards on the Obelisk at the exact same time (still incorrect navcard)
13. Shooting the top of the pylon with an rpg
14. Throw an EMP at every lamp post even the ones that don't glow green (nothing again)
15. Interact with clocks and dart board (with x, didn't seem to do anything however a friend claimed to hear something upon hitting x while jumping to hit the clock in the diner, but I could not replicate what he stated)
16. Interact with the axe or fireplace at the shack
17. Put down a turbine at the shack
18. Shoot an RPG into fireplace of shack

Not Yet Tested:
1. EMPing the bus to find the navcard under the seat
2. EMPing the bus to allow the beams to hit the bus
3. EMPing the bus underneath the stop light and messing with the stop light
4. Looking for "egg" like object that appears when meteorite was (only seen by merlton) and then blows up in a static like discharge, which also makes the teleporters give off this same big ball of electrostatic discharge
5. EMPing the box upon getting the light beam to shoot from it
6. Throwing an EMP at every leg of the pylon at the same time
7. Turn the power on and off consecutively for a long time
8. EMPing, using a turbine or jet gun on the rod looking thing in the lava by diner
9. Use porters X2 on the day x/2 me sign
10. Throw a monkey bomb in the shack with monkey skulls everywhere
10. Plus much more...
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