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Mw2 Multiplayer Error Code
Posted:

Mw2 Multiplayer Error CodePosted:

Prelude
  • TTG Senior
Status: Offline
Joined: Feb 26, 201113Year Member
Posts: 1,380
Reputation Power: 59
Status: Offline
Joined: Feb 26, 201113Year Member
Posts: 1,380
Reputation Power: 59
Hey TTG so I recently torrented Mw2 for Pc
and I was trying to play online but I keep getting this:

----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile patch
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 249 MB.
Rounded video memory size: 256 MB.
Available DirectX texture memory: 1475 MB.
DirectX reports 256 MB of video memory and 1475 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Using reported available texture memory: 240 MB.
Texture detail is set automatically.
Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure.
Using picmip 1 on most textures, 1 on normal maps, and 3 on specular maps

------- sound system initialization -------
------- sound system successfully initialized -------
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Ignoring asset 'coop_lobby' of type menu, between fastfiles
patch and ui
Ignoring asset 'leave_lobby_warning' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_video' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_advanced_video' of type menu, between
fastfiles patch and ui
Ignoring asset 'apply_picmip_popmenu' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_audio' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_controls' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_voice' of type menu, between
fastfiles patch and ui
Ignoring asset 'options_graphics' of type menu, between
fastfiles patch and ui
Ignoring asset 'options_graphics_texture' of type menu, between
fastfiles patch and ui
Ignoring asset 'options_graphics_defaults' of type menu, between
fastfiles patch and ui
Waited 750 msec for asset 'ui/menus.txt' of type 'menufile'.
Working directory: C:\Program Files\R.G. Mechanics\Call of Duty
- Modern Warfare 2
Socket error: select, 10093
Found no UPNP devices to query
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Save Message First Frame Shown: 5781
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
quitting...
----- CL_Shutdown -----
-----------------------
----- CL_ShutdownOnceForAllClients -----
-----------------------
Ignoring asset 'options_graphics' of type menu, between fastfiles patch and common
Ignoring asset 'options_graphics_texture' of type menu, between fastfiles patch and common
Ignoring asset 'options_graphics_defaults' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_video' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_advanced_video' of type menu, between fastfiles patch and common
Ignoring asset 'apply_picmip_popmenu' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_audio' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_controls' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_voice' of type menu, between fastfiles patch and common
Unloaded fastfile common
Unloaded fastfile ui
Unloaded fastfile patch
Unloaded fastfile code_post_gfx
Unloaded fastfile patch_code_pre_gfx
Unloaded fastfile code_pre_gfx
ERROR: No languages available because no localized assets were found


Could not start process 'iw4mp_ceg.exe'
(null)(0x80041002)


The last part pops up in an error code box

Any Ideas on how I can fix it?
#2. Posted:
starpower
  • Ladder Climber
Status: Offline
Joined: May 11, 201211Year Member
Posts: 335
Reputation Power: 12
Status: Offline
Joined: May 11, 201211Year Member
Posts: 335
Reputation Power: 12
if you go to cynder post he has a topic about how to fix it
#3. Posted:
GTC
  • TTG Addict
Status: Offline
Joined: Jun 02, 201211Year Member
Posts: 2,049
Reputation Power: 96
Status: Offline
Joined: Jun 02, 201211Year Member
Posts: 2,049
Reputation Power: 96
hmm, do you have "Alter Rev" files in there? that might fix it
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