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Jtag Online Question?
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Jtag Online Question?Posted:
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Hey guys I know how to reverse engineer and stuff like that and I am wanting to get my jtag online.. Can someone tell me the things that need to be done to go online ( Im not asking you to tell me every step ). This would be much appriciated and the one who helps me out will get some free modded lobbies from Me.
#2. Posted:
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Djdred45 wrote Hey guys I know how to reverse engineer and stuff like that and I am wanting to get my jtag online.. Can someone tell me the things that need to be done to go online ( Im not asking you to tell me every step ). This would be much appriciated and the one who helps me out will get some free modded lobbies from Me.
Really?
You can reverse engineer a very complicated language?
Can you even tell me what language it is and what the acronym stands for?
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#3. Posted:
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DUH! It's PPC! I knows this because I does been reading it on here!! And it stands for, "Perfectly Protruding Carrot"
SO HA!
But in all seriousness, if you can reverse PPC, then you don't need to be told where to look. You should be clever enough to use Google to find an article detailing the workings of an xbox ;)
SO HA!
But in all seriousness, if you can reverse PPC, then you don't need to be told where to look. You should be clever enough to use Google to find an article detailing the workings of an xbox ;)
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Most people are using XDK, and they are connecting Production Net which is Xbox Live for retails... Most people still dont believe me but yeah thats the method.
But for JTAG, you need to know PPC, and also you need to know how the Xbox works before you can do any edits to its files.
Just saying.
But for JTAG, you need to know PPC, and also you need to know how the Xbox works before you can do any edits to its files.
Just saying.
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#5. Posted:
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XboxDevelopmentKit wrote Most people are using XDK, and they are connecting Production Net which is Xbox Live for retails... Most people still dont believe me but yeah thats the method.
But for JTAG, you need to know PPC, and also you need to know how the Xbox works before you can do any edits to its files.
Just saying.
Its called PartnerNet, and do you have proof of an XDK hosting lobbies online? Didnt think so.
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#6. Posted:
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stunna11 wroteXboxDevelopmentKit wrote Most people are using XDK, and they are connecting Production Net which is Xbox Live for retails... Most people still dont believe me but yeah thats the method.
But for JTAG, you need to know PPC, and also you need to know how the Xbox works before you can do any edits to its files.
Just saying.
Its called PartnerNet, and do you have proof of an XDK hosting lobbies online? Didnt think so.
"Its called Partner Net" Are you stupid ? Did you know that XDK can connect to many networks, well looks like you didnt so i dont have to explain anymore to you.
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#7. Posted:
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XboxDevelopmentKit wrotestunna11 wroteXboxDevelopmentKit wrote Most people are using XDK, and they are connecting Production Net which is Xbox Live for retails... Most people still dont believe me but yeah thats the method.
But for JTAG, you need to know PPC, and also you need to know how the Xbox works before you can do any edits to its files.
Just saying.
Its called PartnerNet, and do you have proof of an XDK hosting lobbies online? Didnt think so.
"Its called Partner Net" Are you stupid ? Did you know that XDK can connect to many networks, well looks like you didnt so i dont have to explain anymore to you.
Still no word on that proof :trollin:
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#8. Posted:
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noneed4aname wroteXboxDevelopmentKit wrotestunna11 wroteXboxDevelopmentKit wrote Most people are using XDK, and they are connecting Production Net which is Xbox Live for retails... Most people still dont believe me but yeah thats the method.
But for JTAG, you need to know PPC, and also you need to know how the Xbox works before you can do any edits to its files.
Just saying.
Its called PartnerNet, and do you have proof of an XDK hosting lobbies online? Didnt think so.
"Its called Partner Net" Are you stupid ? Did you know that XDK can connect to many networks, well looks like you didnt so i dont have to explain anymore to you.
xnsp.cfgFlags = XNET_STARTUP_BYPASS_SECURITY;
This is a command I th dev kernel that allows you to connect pretty much to any network so yes it's possible to connect to live using a devkit.
Still no word on that proof :trollin:
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#9. Posted:
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jaynick77 wrotenoneed4aname wroteXboxDevelopmentKit wrotestunna11 wroteXboxDevelopmentKit wrote Most people are using XDK, and they are connecting Production Net which is Xbox Live for retails... Most people still dont believe me but yeah thats the method.
But for JTAG, you need to know PPC, and also you need to know how the Xbox works before you can do any edits to its files.
Just saying.
Its called PartnerNet, and do you have proof of an XDK hosting lobbies online? Didnt think so.
"Its called Partner Net" Are you stupid ? Did you know that XDK can connect to many networks, well looks like you didnt so i dont have to explain anymore to you.
xnsp.cfgFlags = XNET_STARTUP_BYPASS_SECURITY;
This is a command I th dev kernel that allows you to connect pretty much to any network so yes it's possible to connect to live using a devkit.
Still no word on that proof :trollin:
First up, Quote fail
javascript:alert("Well hey there!")
That's a command that makes my browser talk to me, what the hell does that prove?
I am by no means saying that it isn't possible, or even already being implemented by many people, all I am saying is, there has been no proof. And shoving some command under my nose, means nothing.
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#10. Posted:
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Parternet was converted to be Abe to use on jtags um how is xbox live different I'm sure it's possible
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