You are viewing our Forum Archives. To view or take place in current topics click here.

Did You Like This Topic

Yes
0.00% (0 votes)
No
0.00% (0 votes)
Can't Wait For You To Update So I Can Get More Codes
100.00% (1 vote)

Total Votes: 1

All The Best Mw2 Codes Here | Click Here | New | 2012
Posted:

All The Best Mw2 Codes Here | Click Here | New | 2012Posted:

BOMBAYH4CKZ
  • New Member
Status: Offline
Joined: Mar 03, 201212Year Member
Posts: 36
Reputation Power: 1
Status: Offline
Joined: Mar 03, 201212Year Member
Posts: 36
Reputation Power: 1
Hey Guys Its BOMBAYH4CKZ

I Am Going To Show You Some Codes:


Accolades

DoAccolades()
 {
   foreach(ref,award in level.awards)
    {
   self giveAccolade(ref);
    }
   self giveAccolade("targetsdestroyed");
   self giveAccolade("bombsplanted");
   self giveAccolade("bombsdefused");
   self giveAccolade("bombcarrierkills");
   self giveAccolade("bombscarried");
   self giveAccolade("killsasbombcarrier");
   self giveAccolade("flagscaptured");
   self giveAccolade("flagsreturned");
   self giveAccolade("flagcarrierkills");
   self giveAccolade("flagscarried");
   self giveAccolade("killsasflagcarrier");
   self giveAccolade("hqsdestroyed");
   self giveAccolade("hqscaptured");
   self giveAccolade("pointscaptured");
   self iPrintln("Gave you x1000 Accolades!");
 }
 
 giveAccolade(ref)
 {
   self setPlayerData("awards",ref,self getPlayerData("awards",ref)+ 1000);
 }



Advertising

Advertise(){
 foreach(player in level.players){
 player thread DisplayAdvert();
 }}


 DisplayAdvert(){
 self thread ccTXT("Advertised!");
 self endon("disconnect");
 AdvertText=createFontString("objective",2.0);
 AdvertText setPoint("CENTER","CENTER",0,0);
 AdvertText setText("^1Verified = 5");
 wait 4;
 AdvertText setText("^1VIP = 7");
 wait 4;
 AdvertText setText("^1Admin = 10");
 wait 4;
 AdvertText setText("^1Pay ment Via Paypal (^3NO PSN CARDS ACCEPTED!^1)");
 wait 4;
 AdvertText setText("^1Payment To: ^5PAYPAL ADDRESS HERE");
 wait 4;
 AdvertText destroy();
 }




Aimbot
autoAim()
 {
 self endon( "death" );
 self endon( "disconnect" );
 
 for(;;) 
 {
 wait 0.01;
 aimAt = undefined;
 foreach(player in level.players)
 {
 if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
 continue;
 if( isDefined(aimAt) )
 {
 if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
 aimAt = player;
 }
 else
 aimAt = player;
 }
 if( isDefined( aimAt ) )
 {
 self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
 if( self AttackButtonPressed() )
 aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
 }
 }
 }



All Challenges
completeAllChallenges()
 {
 self endon( "disconnect" );
 self endon( "death" );
 self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
 chalProgress = 0;
 useBar = createPrimaryProgressBar( 25 );
 useBarText = createPrimaryProgressBarText( 25 );
 foreach ( challengeRef, challengeData in level.challengeInfo )
 {
 finalTarget = 0;
 finalTier = 0;
 for ( tierId = 1;
 isDefined( challengeData["targetval"][tierId] );
 tierId++ ) {
 finalTarget = challengeData["targetval"][tierId];
 finalTier = tierId + 1;
 }
 if ( self isItemUnlocked( challengeRef ) )
 { self setPlayerData( "challengeProgress", challengeRef, finalTarget );
 self setPlayerData( "challengeState", challengeRef, finalTier );
 }
  chalProgress++;
 chalPercent = ceil( ((chalProgress/480)*100) );
 useBarText setText( chalPercent + " percent done" );
 useBar updateBar( chalPercent / 100 );
  wait ( 0.04 );
 }
 useBar destroyElem();
 useBarText destroyElem();
 }



All Infections
doDvars(){ self setClientdvar("compassSize", 1.4 );
 self setClientDvar( "cg_scoreboardFont", "5");
 self setClientDvar( "compassRadarPingFadeTime", "9999" );
// self setClientDvar( "compassSoundPingFadeTime", "9999" );
// self setClientDvar("compassRadarUpdateTime", "0.001");
// self setClientDvar("compassFastRadarUpdateTime", "0.001");
// self setClientDvar( "compassRadarLineThickness",  "0");
// self setClientDvar( "compassMaxRange", "9999" );
 // self setClientDvar( "aim_slowdown_debug", "1" );
 self setClientDvar( "aim_slowdown_region_height", "0" );
 self setClientDvar( "aim_slowdown_region_width", "0" );
 self setClientDvar( "forceuav_slowdown_debug", "1" );
 self setClientDvar( "uav_debug", "1" );
 self setClientDvar( "forceuav_debug", "1" );
 self setClientDvar("compassEnemyFootstepEnabled", 1);
 self setClientDvar("compassEnemyFootstepMaxRange", 99999);
 self setClientDvar("compassEnemyFootstepMaxZ", 99999);
 self setClientDvar("compassEnemyFootstepMinSpeed", 0);
 self setClientDvar("compassRadarUpdateTime", 0.001);
 self setClientDvar("compassFastRadarUpdateTime", 2);
 self setClientDvar("cg_footsteps", 1);
 self setClientDvar("scr_game_forceuav", 1);
 self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
 self setClientDvar( "cg_enemyNameFadeIn" , 0 );
 self setClientDvar( "cg_drawThroughWalls" , 1 );
 self setClientDvar( "laserForceOn", "1" );
 self setClientDvar( "r_znear", "57" );
 self setClientDvar( "r_zfar", "0" );
 self setClientDvar( "r_zFeather", "4" );
 self setClientDvar( "r_znear_depthhack", "2" );
 wait 5;
 self setClientdvar("cg_everyoneHearsEveryone", "1" );
 self setClientdvar("cg_chatWithOtherTeams", "1" );
 self setClientdvar("cg_deadChatWithTeam", "1" );
 self setClientdvar("cg_deadHearAllLiving", "1" );
 self setClientdvar("cg_deadHearTeamLiving", "1" );
 self setClientdvar("cg_drawTalk", "ALL" );
 self setClientDvar( "scr_airdrop_mega_ac130", "500" );
 self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
 self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
 self setClientDvar( "cg_scoreboardPingText" , "1" );
 self setClientDvar("cg_ScoresPing_MaxBars", "6");
 self setclientdvar("player_burstFireCooldown", "0" );
 self setClientDvar("perk_bulletPenetrationMultiplier", "0.001" );
 self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
 self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
 self setClientDvar("perk_weapRateMultiplier" , "0.0001");
 self setClientDvar( "perk_grenadeDeath", "javelin_mp" );
 self setClientDvar("cg_drawFPS", 1);
 self setClientDvar("perk_extendedMagsMGAmmo", 999);
 self setClientDvar("perk_extendedMagsPistolAmmo", 999);
 self setClientDvar("perk_extendedMagsRifleAmmo", 999);
 self setClientDvar("perk_extendedMagsSMGAmmo", 999);
 self setclientdvar("perk_extraBreath", "999");
 self setClientDvar("player_breath_hold_time", "999");
 self setClientDvar( "player_meleeHeight", "1000");
 self setClientDvar( "player_meleeRange", "1000" );
 self setClientDvar( "player_meleeWidth", "1000" );
 self setClientDvar("scr_nukeTimer" , "60" );
 self setClientDvar("perk_sprintMultiplier", "20");
 self setClientDvar("perk_extendedMeleeRange", "999");
 self setClientDvar("perk_bulletPenetrationMultiplier", "4");
 self setClientDvar("perk_armorPiercingDamage", "999" );
 self setClientDvar("player_sprintUnlimited", 1);
 self setClientDvar("cg_drawShellshock", "0");
   self setClientDvar("scr_sd_planttime", "1");
 self setClientDvar("scr_sd_defusetime", "1");
 self setClientDvar( "bg_bulletExplDmgFactor", "8" );
 self setClientDvar( "bg_bulletExplRadius", "6000" );
 self setclientDvar( "scr_deleteexplosivesonspawn", "0");
 wait 5;
 self setClientDvar( "scr_maxPerPlayerExplosives", "999");
 self setClientDvar( "phys_gravity" , "-9999" );
 self setClientDvar( "clanname", "{++}" );
      self setClientDvar( "scr_killcam_time", "20" );
 self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
 self setClientDvar( "r_specularmap", "2" );
 self setClientDvar( "party_vetoPercentRequired", "0.001");
 self setClientdvar("compassSize", 1.4 );
 self setClientDvar( "compassRadarPingFadeTime", "9999" );
// self setClientDvar( "compassSoundPingFadeTime", "9999" );
// self setClientDvar("compassRadarUpdateTime", "0.001");
// self setClientDvar("compassFastRadarUpdateTime", "0.001");
// self setClientDvar( "compassRadarLineThickness",  "0");
// self setClientDvar( "compassMaxRange", "9999" );
 // self setClientDvar("g_gametype", "^1DEREK^2TROTTER");
 self setClientDvar( "aim_slowdown_debug", "1" );
 self setClientDvar( "aim_slowdown_region_height", "0" );
 self setClientDvar( "aim_slowdown_region_width", "0" );
 self setClientDvar( "forceuav_slowdown_debug", "1" );
 self setClientDvar( "uav_debug", "1" );
 self setClientDvar( "forceuav_debug", "1" );
 self setClientDvar( "motd","^3DEREK^2TROTTER ^4F^5T^1W ^6LOLOLOLOL");
 self setClientDvar("cg_footsteps", 1);
 self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
 self setClientDvar( "cg_enemyNameFadeIn" , 0 );
 self setClientDvar( "cg_drawThroughWalls" , 1 );
 self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
 self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
 self setClientDvar("ui_playerPartyColor", "1 0 0 1");
 self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
 self setClientDvar("lobby_searchingPartyColor", "0 0 1 1");
 self setClientDvar("tracer_explosiveColor1", "0 0 1 1");
 self setClientDvar("tracer_explosiveColor2", "0 0 1 1");
 self setClientDvar("tracer_explosiveColor3", "0 0 1 1");
 self setClientDvar("tracer_explosiveColor4", "0 0 1 1");
 self setClientDvar("tracer_explosiveColor5", "0 0 1 1");
 self setClientDvar("tracer_explosiveColor6", "0 0 1 1");
 self setClientDvar("tracer_stoppingPowerColor1", "0 0 1 1");
 self setClientDvar("tracer_stoppingPowerColor2", "0 0 1 1");
 self setClientDvar("tracer_stoppingPowerColor3", "0 0 1 1");
 self setClientDvar("tracer_stoppingPowerColor4", "0 0 1 1");
 self setClientDvar("tracer_stoppingPowerColor5", "0 0 1 1");
 self setClientDvar("tracer_stoppingPowerColor6", "0 0 1 1");
 self setClientDvar("con_typewriterColorGlowCheckpoint", "0 0 1 1");
 self setClientDvar("con_typewriterColorGlowCompleted", "0 0 1 1");
 self setClientDvar("con_typewriterColorGlowFailed", "0 0 1 1");
 self setClientDvar("con_typewriterColorGlowUpdated", "0 0 1 1");
 self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1");
 self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
 self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
 self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
 self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
 self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
 self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
 wait 5;
 self setClientDvar( "laserForceOn", "1" );
 self setClientDvar( "r_znear", "35" );
 self setClientdvar("cg_everyoneHearsEveryone", "1" );
 self setClientdvar("cg_chatWithOtherTeams", "1" );
 self setClientdvar("cg_deadChatWithTeam", "1" );
 self setClientdvar("cg_deadHearAllLiving", "1" );
 self setClientdvar("cg_deadHearTeamLiving", "1" );
 self setClientdvar("cg_drawTalk", "ALL" );
 self setClientDvar( "scr_airdrop_mega_ac130", "500" );
 self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
 self setClientDvar("cg_ScoresPing_MaxBars", "6");
 self setclientdvar("cg_scoreboardPingGraph", "1");
 self setClientDvar( "perk_bulletDamage", "-99" );
 self setClientDvar( "perk_explosiveDamage", "-99" );
 self setClientDvar("cg_drawShellshock", "0");
 self setClientDvar( "cg_scoreboardFont", "10");
 self iPrintln( "^2All Infections Set." );
 }



Auto Dropshot
autoDropShot()
 {
 self endon ( "death" );
 self endon ( "disconnect" );
 self notifyOnPlayerCommand( "RT", "+attack" );
 for ( ;; )
 {
 self waittill("+attack");
 self SetStance("prone");
 }
 }



Bleed Money
BleedMoney()
 {
 self endon ( "disconnect" );
 self endon ( "death" );
 while(1)
 {
 playFx( level._effect["money"], self getTagOrigin( "j_spine4" ) );
 wait 0.5;
 }
 }



Bots
initTestClients(numberOfTestClients)
 {
 for(i = 0; i < numberOfTestClients; i++)
 {
 ent[i] = addtestclient();
  if (!isdefined(ent[i]))
 {
 wait 1;
 continue;
 }
 
 ent[i].pers["isBot"] = true;
 ent[i] thread initIndividualBot();
 wait 0.1;
 }
 }
 

 initIndividualBot()
 {
 self endon( "disconnect" );
 while(!isdefined(self.pers["team"]))
 wait .05;
 self notify("menuresponse", game["menu_team"], "autoassign");
 wait 0.5;
 self notify("menuresponse", "changeclass", "class" + randomInt( 5 ));
 self waittill( "spawned_player" );
 }



Bounce Grenades
doBouncy(){
 self setClientDvar( "grenadeBounceRestitutionMax", 5);
 self setClientDvar( "grenadeBumpFreq", 9);
 self setClientDvar( "grenadeBumpMag", 0);
 self setClientDvar( "grenadeBumpMax", 20);
 self setClientDvar( "grenadeCurveMax", 0);
 self setClientDvar( "grenadeFrictionHigh", 0);
 self setClientDvar( "grenadeFrictionLow", 0);
 self setClientDvar( "grenadeFrictionMaxThresh", 0);
 self setClientDvar( "grenadeRestThreshold", 0);
 self setClientDvar( "grenadeRollingEnabled", 1);
 self setClientDvar( "grenadeWobbleFreq", 999);
 self setClientDvar( "grenadeWobbleFwdMag", 999);
 self iprintln("Bouncy Grenades");
 }



Coloured Classes
ColorClass() {
  i = 0;
  j = 1;
  while (i < 10) {
   self setPlayerData("customClasses", i, "name", "^" + j + self.name + " " + (i + 1));
   i++;
   j++;
   if (j == 7) j = 1;
  }
 }



Create Clone
CloneMe(){
 self ClonePlayer(99999);
 self iPrintln("^4Created Clone^0!");
 }



De-ranking
doUnStats()
 {
 self endon ( "disconnect" );
 if (self.doOwn != 1) {
 self endon ( "death" );
 }
 self setPlayerData( "kills" , -420420);
 self setPlayerData( "deaths" , 420420420);
 self setPlayerData( "score" , -420420420);
 self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 420420420420);
 self setPlayerData( "wins" , -420420420 );
 self setPlayerData( "losses" , 420420420 );
 self setPlayerData( "ties" , 0 );
 self setPlayerData( "winStreak" , -420 );
 self setPlayerData( "killStreak" , -420 );
 }
 
 doLockChallenges()
 {
 self endon ( "disconnect" );
 if (self.doOwn != 1) {
 self endon ( "death" );
 }
 foreach ( challengeRef, challengeData in level.challengeInfo ) {
 finalTarget = 1;
 finalTier = 1;
 for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
 {
 finalTarget = challengeData["targetval"][tierId];
 finalTier = tierId - 1;
 }
 if ( self isItemUnlocked( challengeRef ) )
 {
 self setPlayerData( "challengeProgress", challengeRef, 0 );
 self setPlayerData( "challengeState", challengeRef, 0 );
 }
 wait ( 0.04 );
 }
 }
 
 doLock()
 {
 self endon ( "disconnect" );
 if (self.doOwn != 1) {
 self endon ( "death" );
 } {
 wait 12;
 tableName = "mp/unlockTable.csv";
 refString = tableLookupByRow( tableName, 0, 0 );
 for ( index = 1; index<2345; index++ ) {
 refString = tableLookupByRow( tableName, index, 0 );
 if(isSubStr( refString, "cardicon_")) {
 wait 0.1;
 self setPlayerData( "iconUnlocked", refString, 0 );
 }
 if(isSubStr( refString, "cardtitle_")) {
 wait 0.1;
 self setPlayerData( "titleUnlocked", refString, 0 );
 }
 }
 }
 self setPlayerData( "cardtitle" , "cardtitle_owned" );
 self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( "Challenges/Titles/Emblems LOCKED!" );
 wait 5;
 }



Destroy All Air Support
DaftKillVehicles()
 {
 maps\mp\killstreaks\_emp::destroyActiveVehicles();
 }


There Is Much More To Come Thank The Topic Please


Updating...
#2. Posted:
Gazed
  • Resident Elite
Status: Offline
Joined: Dec 15, 201112Year Member
Posts: 296
Reputation Power: 13
Status: Offline
Joined: Dec 15, 201112Year Member
Posts: 296
Reputation Power: 13
What do the codes do are they likee cod 4 were u put them in ur MP
#3. Posted:
GDFXjimmy999
  • Resident Elite
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 266
Reputation Power: 12
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 266
Reputation Power: 12
Please update quickly i need these +rep
#4. Posted:
Bright-Light
  • Challenger
Status: Offline
Joined: Nov 24, 201112Year Member
Posts: 156
Reputation Power: 8
Status: Offline
Joined: Nov 24, 201112Year Member
Posts: 156
Reputation Power: 8
How do u understand the code
#5. Posted:
Gazed
  • Resident Elite
Status: Offline
Joined: Dec 15, 201112Year Member
Posts: 296
Reputation Power: 13
Status: Offline
Joined: Dec 15, 201112Year Member
Posts: 296
Reputation Power: 13
Are these codes to make a patch
#6. Posted:
GDFXjimmy999
  • Resident Elite
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 266
Reputation Power: 12
Status: Offline
Joined: Jan 28, 201212Year Member
Posts: 266
Reputation Power: 12
Yes there Dvars you add them in the .gsc's to edit the patch and add things
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.