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MW3: All Multiplayer Info
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MW3: All Multiplayer InfoPosted:

LzOMattv2
  • Challenger
Status: Offline
Joined: Dec 08, 201013Year Member
Posts: 175
Reputation Power: 7
Status: Offline
Joined: Dec 08, 201013Year Member
Posts: 175
Reputation Power: 7
Game Modes:
Standard Playlists:
-Team Deathmatch = Kill the enemy team, first team to 75 kills wins
-Kill Confirmed = Kill the enemy and pick up dog-tags to score, 65 tags to win
-Mercenary = Team Deathmatch and Kill confirmed with no parties, 75 kills to win
-Free-For-All = Deathmatch, Every man for himself, 30 kills to win
-Domination = 3 flags to capture, points are given by flags held, 200 points to win
-Ground War = Big team games of Team Deathmatch, Kill confirmed, and Domination
-Team Defender = Grab and hold a flag and kill enemies for points
-Demolition = Plant and Defend two bombs, Respawing allowed, 2 round wins to win
-Sabotage = capture a neutral bomb and plant it.
-Headquarters Pro = capture and hold a location for points. 300 to win
-Search and Destroy = Plant and Defend a bomb, first to win 4 rounds
-Capture the Flag = capture the enemies flag, most captures after 10 minutes wins

Advanced Playlists:
-Team Tactical = 4v4 games of TDM,Dom,Demo,S&D,CTF, and Kill Confirmed
-Mosh Pit = All objective modes mixed together
-Hardcore Team Deathmatch = TDM with no radar, less health, and friendly fire
-Hardcore Kill Confirmed = Kill Confirmed with no radar, less health, and friendly fire
-Hardcore Search and Destroy = S&D with no radar, less health, and friendly fire
-Hardcore Domination = Domination with no radar, less health, and friendly fire
-Hardcore Team Tactical = Team Tactical with no radar, less health, and friendly fire
-Barebones = TDM, Kill confirmed, and Domination with no kill streaks

Alternate Modes:
-Drop Zone = Hold the drop zone for Team points and care packages
-Team Juggernaut = Defend your teams juggernaut
-Juggernaut = Free for all with a juggernaut
-Gun Game = Cycle through weapons until you have gotten a kill with all
-Infected = Zombies vs. Humans, or should I say Survivors vs. Infected?
-One in the Chamber = get ammo by eliminating enemies, 1 bullet to start


Maps:
-Arkaden
-Bakaara
-Bootleg
-Carbon
-Dome
-Downturn
-Fallen
-Hardhat
-Interchange
-Lockdown
-Mission
-Outpost
-Resistance
-Seatown
-Underground
-Village

Custom Classes:

Primary:
Assualt Rifles: M4A1,M16A4,SCAR-L,CM901,TYPE 95,G36C,ACR 6.8,MK14,AK-47,FAD
SubMachine Guns: MP5,UMP45,P90,P-M9,MP7
LightMachine Guns: L86 LSW,MG36,PKP PECHENEG,MK46,M60E4
Sniper Rifles: Barrett.50CAL,L118A,DRAGONUV,AS50,RSASS,MSR
Shotguns: USAS 12,KSG 12,SPAS-12,AA-12,STRIKER,MODEL 1887
Riot Shields: Melee and Speed

Secondary:
Machine Pistols: FMG9,MP9,SKORPION,G18
Handguns: USP.45,P99,MP412,.44Magnum,Five Seven,Desert Eagle
Launchers: SMAW,JAVELIN,STINGER,XM25,M320 GLM,RPG-7

Lethal:
-Frag,Semtex,Throwing Knife,Bouncing Betty,Claymore,C4

Tactical:
-Flashbang,Concussion,Scrambler,EMP Grenade,Smoke,Trophy System,Tactical Insertion,Portable Radar

Perks:
1st: Recon,Sleight of Hand,Blind Eye,Extreme Conditioning,Scavenger
2nd: Quickdraw,Blast Shield,Hardline,Assassin,Overkill
3rd: Marksman,Stalker,Sitrep,Steady Aim,Dead Silence

Strike Package:
* ( ) is how many Kills needed
Assault*:
UAV (3)
Care Package (4)
IMS (5)
Predator Missile (5)
Sentry Gun (5)
Precision Airstrike (6)
Attack Helicopter (7)
Strafe Run (9)
AH-6 Overwatch (9)
Reaper (9)
Assault Drone (10)
AC-130 (12)
Pave-low (12)
Juggernaut (15)
Osprey Gunner (17)

Support:
UAV (4)
Counter-UAV (5)
Ballistic Vests (5)
Airdrop Trap (5)
Sam Turret (8)
Recon Drone (10)
Advanced UAV (12)
Remote Sentry (12)
Stealth Bomber (14)
EMP (18)
Juggernaut Recon (18)
Escort Airdrop (18)

Specialist:
-Perks are unlocked at killstreaks of 2,4,and 6 and at 7 kills all perks unlocked

Deathstreaks*:
* ( ) means deaths needed
Juiced (4)
Revenge (5)
Final Stand (4)
Martyrdom (4)
Dead Man's Hand (6)
Hollow Points (5)




-Hope this helps, Took me awhile so please take a moment to thank the topic!
-If I missed any info or posted incorrectly, please let me know!
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