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TTG CASE INFECTION LOBBY **ONLINE**
Posted:
TTG CASE INFECTION LOBBY **ONLINE**Posted:
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
[color=blue]JOIN SESSION ONLY: TTG CASE
SUPER FAST MODE
Recommended Class Setups:
Class Setup #1: (1-hittta Quitta)
~ FAL, AK47, M16 with a ShotGun Attachment (CRAZY RANGE)
~ Powerful Single shot Secondary
~ Blast Shield
~ 2x Stun Grenades
~ Sleight of Hand or Marathon depending on strategy (no-rush vs. rush)
~ Stopping Power
~ Not Steady aim (it keeps the Shotgun attachment's bullets from spreading and hitting multiple targets.
~ Martyrdom
Class Setup #2 (SpawnT00bs)
~ Any Assault rifle with a Grenade Launcher Attachement
~ Any Launcher(You may want to make one of these classes just for Stingers).
~ Blast Shield
~ 2x Stun Grenades (1 hit kill with Danger Close)
~ Sleight of Hand allows you to shoot 2 grenades at a time.
~ Danger Close
~ Steady Aim
~ Martyrdom
Infection List:
Chopper Gunner or AC130 in care package.
~ Use Blast Shield against AC130's.
~ Use Sleight of Hand Stinger class vs. Chopper Gunners .
~ 1% of the time the care package will not be a Chopper Gunner or AC130.
Burst fire weapons are Automatic.
~ Tap the trigger (RT) twice and then hold it (RT) down.
~ Sleight of Hand perk will help this (see below for details).
Knife across the map
~ Steady Aim helps alot (put your crosshair on the body of the player you want to knife and tap the knife button)
Perks:
Sleight of hand = auto reload (occasionally tap X to so your gun doesn't go crazy)
most single shot guns shoot automatic when you hold X before you shoot with this perk on.
Steady aim = no bullet spray (m16 bullets fly in straight line etc), knife across the map (see above)
One man army = unlimited C4, Claymores, etc (you need to keep changing classes to lay down unlimited)
Stopping Power = 1 hit kill (nuff said). FAL AK47 shotgun attachments will kill across map (don't use Steady Aim)
Danger Close = Extra explosive damage (spawn toobers dream when used with sleight of hand)
Martyrdom = Javelin missile at the site of death (multi-kill challenges go away with ease)
Blast Shield = eats explosive damage (yeah it will eat ac130 rounds)
+REP if you like it[color=blue]
Last edited by LnDxReactionZ ; edited 4 times in total
SUPER FAST MODE
Recommended Class Setups:
Class Setup #1: (1-hittta Quitta)
~ FAL, AK47, M16 with a ShotGun Attachment (CRAZY RANGE)
~ Powerful Single shot Secondary
~ Blast Shield
~ 2x Stun Grenades
~ Sleight of Hand or Marathon depending on strategy (no-rush vs. rush)
~ Stopping Power
~ Not Steady aim (it keeps the Shotgun attachment's bullets from spreading and hitting multiple targets.
~ Martyrdom
Class Setup #2 (SpawnT00bs)
~ Any Assault rifle with a Grenade Launcher Attachement
~ Any Launcher(You may want to make one of these classes just for Stingers).
~ Blast Shield
~ 2x Stun Grenades (1 hit kill with Danger Close)
~ Sleight of Hand allows you to shoot 2 grenades at a time.
~ Danger Close
~ Steady Aim
~ Martyrdom
Infection List:
Chopper Gunner or AC130 in care package.
~ Use Blast Shield against AC130's.
~ Use Sleight of Hand Stinger class vs. Chopper Gunners .
~ 1% of the time the care package will not be a Chopper Gunner or AC130.
Burst fire weapons are Automatic.
~ Tap the trigger (RT) twice and then hold it (RT) down.
~ Sleight of Hand perk will help this (see below for details).
Knife across the map
~ Steady Aim helps alot (put your crosshair on the body of the player you want to knife and tap the knife button)
Perks:
Sleight of hand = auto reload (occasionally tap X to so your gun doesn't go crazy)
most single shot guns shoot automatic when you hold X before you shoot with this perk on.
Steady aim = no bullet spray (m16 bullets fly in straight line etc), knife across the map (see above)
One man army = unlimited C4, Claymores, etc (you need to keep changing classes to lay down unlimited)
Stopping Power = 1 hit kill (nuff said). FAL AK47 shotgun attachments will kill across map (don't use Steady Aim)
Danger Close = Extra explosive damage (spawn toobers dream when used with sleight of hand)
Martyrdom = Javelin missile at the site of death (multi-kill challenges go away with ease)
Blast Shield = eats explosive damage (yeah it will eat ac130 rounds)
+REP if you like it[color=blue]
Last edited by LnDxReactionZ ; edited 4 times in total
#2. Posted:
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
BUMP FOR FUN N***AAAA
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#3. Posted:
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Joined: Mar 14, 201014Year Member
Posts: 678
Reputation Power: 28
Status: Offline
Joined: Mar 14, 201014Year Member
Posts: 678
Reputation Power: 28
Please Send A invite To HPG St3w
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#4. Posted:
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
BUMPPPPPPP FOR LEGITNESS
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#5. Posted:
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
BUMP OPEN AGAIN YALL JOIN
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#6. Posted:
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
Status: Offline
Joined: May 29, 201014Year Member
Posts: 33
Reputation Power: 0
online again join session
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#7. Posted:
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Joined: May 16, 201014Year Member
Posts: 2,041
Reputation Power: 69
Status: Offline
Joined: May 16, 201014Year Member
Posts: 2,041
Reputation Power: 69
do we join session or what bro
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