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#11. Posted:
SQL
  • TTG Senior
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im not sure about that
#12. Posted:
snipen108
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To be a a good speed runner you have to be among ranks 1-100 in a track, skill games take no skill at all, all by random physics in the game,

btw i am one of the best track makers out there(Confidence, not dickyness)
Gtag:Snipen108
#13. Posted:
xHD
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Dangerous Ride - #3
Professional League - #2
Donkey Years - #1

add me - x High DEFF x

im a BEAST on trials hd
#14. Posted:
CrispySquirrel
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I have all platinums. Cos i'm kinda the boss.
#15. Posted:
Iso
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Problem with receiving higher rankings is that the game has been out for so long, and the top 5-10k for each track will have tens if not hundreds of people with the same score.

As example;

Player 1 gets 2mins 10secs 90hundreths, and rank of 100
Player 2 gets 2mins 10secs 90hundreths after player one so receives rank of 101.

This is the case with a lot of tracks and with sales over the 1million mark it's not surprising. Following months after release I was among rank 2k, but slipping ever since because I no longer play it often enough.
#16. Posted:
snipen108
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Iso wrote Problem with receiving higher rankings is that the game has been out for so long, and the top 5-10k for each track will have tens if not hundreds of people with the same score.

As example;

Player 1 gets 2mins 10secs 90hundreths, and rank of 100
Player 2 gets 2mins 10secs 90hundreths after player one so receives rank of 101.

This is the case with a lot of tracks and with sales over the 1million mark it's not surprising. Following months after release I was among rank 2k, but slipping ever since because I no longer play it often enough.


Not how it works,
Player a: Gets 10.500 and is ranked 100 on day 1
Player b: Gets 10.500 on day 2 thus him being the new ranked 100 knocking player a down to 101

Examples of this is Break The bones!: When someone gets 206(maxed amount of bones broken) they knock first down to second,
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