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#11. Posted:
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Joined: Mar 24, 201113Year Member
Posts: 123
Reputation Power: 4
Status: Offline
Joined: Mar 24, 201113Year Member
Posts: 123
Reputation Power: 4
ZerosAlwaysOne wrote My retail is online with no TU soo why didnt you just do that?I'm trying to make my own package files so I can use mods in the newer nazi zombie maps...without JTAG. So I thought to myself if I was to take my title udate 9 open it up in Le Fluffie and add my own files from a modded title update like title update 6 I could do it?
I figured it won't work even after I calculate the invalid hash blocks and make sure they all read true. Which I did. I can get the title update to show up just fine but it will not let me move it to my HDD. So I think maybe I need to flash my console?
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#12. Posted:
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Joined: Jun 22, 201112Year Member
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Joined: Jun 22, 201112Year Member
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Reputation Power: 167
uuuugh you got me excited..
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#13. Posted:
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Joined: Mar 24, 201113Year Member
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Joined: Mar 24, 201113Year Member
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-Visions- wrote uuuugh you got me excited..I'm really sorry about that. I know there is a way there just has to be! Unless Treyarch uses its own type of signature? because in Le Fluffie you can only resign the created package files as con,dev or pir.
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#14. Posted:
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Joined: Dec 08, 201013Year Member
Posts: 1,375
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Joined: Dec 08, 201013Year Member
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Matt1979 wroteIt's cause there's always a signature injected into the TU9 and even if u put it on a flash drive plug it in ur computer and without modding it plug it to ur xbox it won't be read and you'll have to redownload-Visions- wrote uuuugh you got me excited..I'm really sorry about that. I know there is a way there just has to be! Unless Treyarch uses its own type of signature? because in Le Fluffie you can only resign the created package files as con,dev or pir.
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#15. Posted:
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Joined: Jul 24, 201013Year Member
Posts: 3,602
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Joined: Jul 24, 201013Year Member
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I'll get working with you.
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