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Trials Fusion All 20 Squirrels

Tutorial Name: Trials Fusion All 20 Squirrels  

Category: Xbox One Tutorials

Submitted By: Tom

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Comments: 1

Views: 1,606

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Squirrels 1-10
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Skyscraper Showdown
At the very last ramp, bailout to fling your rider past the finish line. The rider will soar through the sky, and a squirrel will catch him in a hover car.


Observatory
At the top of the large ramp with the neon orange sides, slow down (right by the Slow Down sign) and creep along the track until you hear a ding this should happen immediately once the sign is no longer on the screen. When you hear the ding. throw your bike into reverse and gently roll back down the ramp. Continue all the way down without faulting and you'll come across a mischievous squirrel that will cause you to blow up.


Waterworks
On the horizontal ramp that shifts down just before the sixth checkpoint marker, stop and put your bike in reverse. When you reach the apex of the shifting ramp that you previously rode across, you'll have to fall down a ladder. As you make your descent, there will be a no bike sign. The sign will change from no bike to a squirrel sign. Just hit retry checkpoint and finish the race, and you'll see the squirrel at the end of the track.


Cliffhanger
You'll find a rocky ramp at the tenth checkpoint, but DON'T go all the way up. Instead, allow your bike to roll backward and up the mini-ramp at the beginning of the platform. You'll fall and fault, but its okay after enough time has passed, a vehicle will drive along, and a squirrel come out. Enjoy the bizarre animation!


Ski Or Ride
Bailout on the first ramp - the one right at the first checkpoint - and fly toward the gondola. With any luck, you'll navigate your rider inside of it. Watch the cutscene, and enjoy your newly found squirrel!


Shear Pressure
Gently ride off the ramp after the tenth checkpoint marker. Shift your riders weight so hes heading toward the smokestack, which will quickly explode. As your rider is thrust into the sky, bailout and fly toward the end of the stage. If you do this correctly, you'll fly past the finish line and down into a large cave one inhabited by squirrels.


Park And Ride
After the fourth checkpoint marker, just before the spine transfer, you'll see a no bike sign. Avoid jumping to the transfer, and instead, fall down to the lower level of the course. Your rider should land in the rectangular area with the no squirrel sign. You'll have to wait quite some time in this area before the squirrel counter to pop, so don't get discouraged if it doesn't show once you see the squirrels shadow. Wait for the animation to play, then finish the course.


Blimp My Ride
Begin this course by immediately going in reverse until you toggle the red light to green on the platform behind you. Gently accelerate until the base of the ramp you'll notice the two red lights change to green at the top of it. Now, travel backwards in reverse again, past the the light you toggled, and onto the next hidden platform. After the sound plays and floating squirrel sign will appear. As you continue along the course, you'll notice several littered throughout the track. Collect all of the signs and the hidden squirrels will show themselves at the end of the course.


Road To Ruin
Ride the track as normal until you hit the second checkpoint marker. Start driving in reverse until you come across the crack in the platform, right at the foot of the second checkpoint.. Continue reversing down, but bailout before you fault. The No Bike sign will fall, revealing a squirrel sign. Once you see this, its okay to return to your last checkpoint. Continue on the track as normal, and as you approach the large ramp, you'll get caught in a bad sandstorm so bad that you'll fault. A squirrel will emerge, and jump for joy over your misfortune.


Stromtrooper
Slowly approach the ramp at the beginning of the course where the second checkpoint is. Once you hit the checkpoint, put your four wheeler in reverse and ride all the way back to the beginning of the track. A squirrel awaits!



Squirrels 10-20
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Marina Marina
At the second checkpoint, drop down to the area below with the pyramid-shaped ramps, and back up to a raised ledge. Bail out backwards to roll the driver over the high ledge. Drop into the shrubbery to get the squirrel.


Base Invader
After passing the launching jet and activating the checkpoint near the ramp that bolts upward. Start at the checkpoint and go down the metal ramp, then up and bail out to grab onto the hanging winch chain. The winch will move toward the background. Drop down so that the driver lands on the background conveyor belt, and you'll get the squirrel.


Swamp Crash
At the start, back up and nudge the tree behind the starting point to knock it down. Now continue through the track like normal without faulting. Continue until you reach a fallen log used as a ramp over a canyon below. There should be a wooden raft waiting. Crash onto it to get a squirrel.


Temple Trouble
Drive forward then back up from the start to hit a panel switch behind the beginning point. Hit the second switch in plain view ahead of the next ramp. The third switch is found on a pillar on a fallen ruins ramp. Stop before making the jump to scaffolding ahead and hit the switch, then back up down the ramp to hit a fourth switch right next to the checkpoint. The fifth switch is on a pillar just past the next checkpoint. Continue through the wrecked scaffolding to a dig site with a circular door in the background. The sixth switch is on a ramp ahead. Hit it and reverse over the last switch to finally get the squirrel.


Rocky Road
While driving, take note of the conveyor belt above the rocks. As you drive under it, you'll reach rocky peaks used as ramps. On a steep rock near the raised platform, bail out and fall backwards to land on the conveyor.


Eco Park
Drive to locate a single cactus hanging out underneath an angled solar panel used as a ramp. Instead of jumping to the solar panel, bail and hang onto the cactus for a few seconds. Now that funky colors and lights are appearing, complete the track perfectly to earn the squirrel.


Cold Storage
At the second checkpoint, you'll need the momentum from the first checkpoint to launch yourself up and bail out. Theres another winch wire above. Cling onto it to get the squirrel.


Cave Dweller
Just as the map starts, drive out of the falling lift and bounce off a pipe. You'll need to reach the elevator roof and back into the cave alcove behind the wreckage.


Covert Ops
This one is thankfully easy. Complete the track, fall into the pit past the exit, and just wait. Don't leave the level and a squirrel will appear.


Jungle Gymkhana
This bizarre challenge requires you to find three switches and three puzzle statues. Align each in order, from top to bottom, by reaching each circular switch near a checkpoint and waiting for the correct color to appear. Top Row: Red + Blue / Middle Row: Green + Red / Bottom Row: Yellow + Blue. Finish the level and wait to unlock the last squirrel.


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"Trials Fusion All 20 Squirrels" :: Login/Create an Account :: 1 comment

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OrthoPosted:

Do this or... Collect one, quit and keep collecting the same one. works on xbone this way as I did it