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#31. Posted:
Beheading
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- Weapons (all should be overpowered)

- Killstreaks (fun ones should take skill to get)

- Vehicles (nope)

- Perks (nothing that should be necessary for each game)

- Animations longer knife and change the FOV

- Map Idea's (small and should have a thing for any kind of player like ,snipers,ts,pub stompers etc
#32. Posted:
Calgary_Flames
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They need to have a more balanced gun system, and a return of the Intervention wouldn't hurt ;)
#33. Posted:
crouton615
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I'd like to see the UAV return, but with it the return of Ghost. I expressly play Hardcore modes, so I'm used to not relying on a minimap to tell me where to go. A UAV is powerful, and should have a powerful counter, without having to put three different perks on to balance a single killstreak.

A more realistic knife attack would be appropriate. Not the "30 second animation" someone upthread called for, as that is absurd, but rather something relative to the weapon you are using. If you have a light machine gun, it would necessarily take longer to drop the weapon, unsheath the knife, and slash than it would if a player had a pistol out.

As far as sniper rifles go, I can understand a single shot kill from the torso up. However, if a sniper tags an enemy in the ankle, or hand, it would be more reasonable for the player who was shot to have a momentary stun or stumble effect. Same goes for other weapons as well. I can't tell you how many killcams I've seen where a player takes a single round from a silenced pistol to the shin and keels over dead.

And, above all else, FIX THE DAMN SPAWNS. Ghosts has some of the most egregiously terrible spawns to date. They give us a massive map like Stonehaven, yet will spawn enemies directly behind players defending a position. My hope with the current generation of consoles and PCs is that the extra computing power could be used to better decide where to spawn players. It is ridiculous for the game to spawn a player in the direct line of sight of an enemy.
#34. Posted:
Cincy123
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Ascendism wrote
Cincy123 wrote
Ascendism wrote
Cincy123 wrote Innovation. There's been no major addition to CoD multiplayer since CoD4.

Wrong, I had a huge addiction to WaW and even MW2 back in the day, but after MW2 it went DRASTICALLY downhill, they've all just been re hashes of MW2 since then.


What you said has nothing to do with what I said. The BIGGEST changes in CoD since CoD4 have been the pick-10 system in Black Ops 2 and the modified version of that in Ghosts. It took them 5 years to even slightly change the game.


Is that a joke? the jump from WaW to MW2 was the most drastic change between ANY of the CoD games. The pro perks, all of the new customisable killstreaks, WAY more weapon attachments, and the addition of minigames. No CoD game has changed the system that drastically since then.
But none of that CHANGED the gameplay at all. With Black Ops 2 giving you the ability to customize your class ANY way you wanted, it gave you the option to TRULY play any way you wanted.
#35. Posted:
Arsenal-
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Just a remake of CoD 4 with some more maps and updated graphics and weapons... DONE. They are over complicating the recent games and it needs to stop before they kill the franchise
#36. Posted:
TTGSlaW
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- Weapons -acr,intervention,scar-h

- Killstreaks 25 nuke chopper gunner, harrior

- Vehicles tanks

- Perks sleight of hand pro

- Animations

- Map Idea's like mw2, small and run and gun
#37. Posted:
Swampjames21
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TTGSlaW wrote - Weapons -acr,intervention,scar-h

- Killstreaks 25 nuke chopper gunner, harrior

- Vehicles tanks

- Perks sleight of hand pro

- Animations

- Map Idea's like mw2, small and run and gun
sleight of hand pro Just use quick drawl lol
#38. Posted:
lei
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- Weapons The intervention.

- Killstreaks Care package, UAV, Predator missile.

- Vehicles EWW NO.

- Perks Sleight of hand, stopping power, commando.

- Animations Similar to MW2

- Map Idea's Medium to large maps with a lot of buildings to get up on and trickshot from and lots of ladders, and suicide spots.
#39. Posted:
ttony
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all they have to do is take the game back to the call of duty 4 basics, they try adding to much and it just breaks the game. Its been a down hill slide since MW2. not sure about everyone else but other than wetwork i feel cod 4 had the best map layouts also. It would be nice if COD added to were you had to pull out your knife to knife people rather eliminating the panic knifing.
#40. Posted:
Gavino
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HouseAlwaysWins wrote I just want a wide variety of everything. Like give me 10-15 sub-machine guns to choose from not like 5. -.-
Yea, very true, not a very good selection of guns in the previous cods
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