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#31. Posted:
xIT_ON_A_STICKx
  • Challenger
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I wouldn't really care about how it looks so much as if it gets the job done. Either way I can't wait to see a released version!
#32. Posted:
PSG1
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xIT_ON_A_STICKx wrote I wouldn't really care about how it looks so much as if it gets the job done. Either way I can't wait to see a released version!



I'm about done, I just need to make a save recompresser...
#33. Posted:
Dylan1999
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try to make it so u can put a bunch of enchatnments on one item
#34. Posted:
-Kaiser
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Hope its coming out today
#35. Posted:
PNG
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Pm me or skype me if you need any GFX done for you mate.

Skype; ronni33k3


P.s: You gotta add a edit spawn point, x,y,z


EDIT:
If your program turns out a success I may gift you gold <3
#36. Posted:
haloharry2k9
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has this been made yet? if so thanks for your hard work for the community
#37. Posted:
PSG1
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haloharry2k9 wrote has this been made yet? if so thanks for your hard work for the community


I hit a little bump in the road and corrupted my save somehow... I think it was a problem with the xp editor... Guess I'll take it out and add it later.


I'm going to release this December 25th At 6:00PM EST (GMT -5 )
#38. Posted:
OmegaxVenom
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PSG1 wrote
haloharry2k9 wrote has this been made yet? if so thanks for your hard work for the community


I hit a little bump in the road and corrupted my save somehow... I think it was a problem with the xp editor... Guess I'll take it out and add it later.


I'm going to release this December 25th At 6:00PM EST (GMT -5 )


this is going to be grate i am playing in a 1.8.2 world no neather fortress or mushroom biome dont want to lose my leaderboards so i can get netherbrick and neatherwart and mycilium
#39. Posted:
rinky
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Sounds awesome, if there are any problems with it still tomorrow, I would say release what you have done, then work on the problems areas and update it for us.
#40. Posted:
Pummpy1
  • V5 Launch
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It should be able to add enchants ect
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