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Working on a new inventory editor... **UPDATE**
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Working on a new inventory editor... **UPDATE**Posted:

PSG1
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CHANGE OF PLANS #2: THIS IS STILL BEING RELEASED! It will be a little more delayed, but will offer more features than any other! invodify will look like dirt to this!




Hey guys, I'm currently working (been doing it for like 12 hours straight) on a new Minecraft inventory editor for the XBOX 360 edition. I see that Iden, the author of Invodify, has either given up or been permanently banned again. Anyways, I'm going to take up the role as the inventory editor author.

Although I am not going to be adding onto Invodify, I have created my own project which is known as 'Diamond PickHAX'. This is written in purely Java, and will require Java 7 on your computer to run. I will include virus scans when this is finished, as Java is a largely known development language to give viruse. (Trojans, backdoor rats, etc)



Here's a simple screenshot of the first thing I did, but I have added more now and I'll show that soon as well.

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Please add all your suggestions here! I want to help everyone! I'm still new at java, so I'll ask some questions on other forums for advice, and I don't really feel like finding another person to help me unless they're not too noobish, not too advanced.



So if you want something in this, PUT IT BELOW! Do you want item ids or item names? Do you want an icon? Do you want a better GUI? Tell me!


Last edited by PSG1 ; edited 2 times in total

The following 13 users thanked PSG1 for this useful post:

InfectedTrevor (01-12-2013), Slender-Man (01-05-2013), Last_Light (01-01-2013), Fuzzeh_X (01-01-2013), yip (12-31-2012), Requirement (12-30-2012), EvoVIII (12-29-2012), dom3497 (12-28-2012), ShadyGamer (12-27-2012), xrennosx (12-26-2012), PNG (12-25-2012), St_Louis (12-25-2012), Krewella (12-23-2012)
#2. Posted:
WooZyinHD
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it would be good having a new mod tool, how about having a default spawn point picker with the co-ordinates i did try the one on invodify but it reset my world and what about (if possible) showing separate inventories for each player like have a drop down box for player 1, 2 etc. sometimes i wanted say gold but it put it in my friends inventory instead.
#3. Posted:
-Kaiser
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This seems like a great idea. The other editors are starting to bug out on me and this will be great for the community. I have been wanting to make an inventory editor but have not the slightest idea on how to even start. This will include potions also?
#4. Posted:
PSG1
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KAISERS21 wrote This seems like a great idea. The other editors are starting to bug out on me and this will be great for the community. I have been wanting to make an inventory editor but have not the slightest idea on how to even start. This will include potions also?



This will include everything up to the 1.0.1 update. (Potions, nether stuff, etc)



As for the spawnpoint editor suggested above, that will be at a later update but I will get it created. Takes a lot of testing
#5. Posted:
-Kaiser
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Alright , sweet man. Also will you be adding in the god mode option and could you make it to where you don't have to extract your savegame.dat . So you can just load up your save into it and be good to go?
#6. Posted:
-PANDEMIC-
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will this have bottle o enchanting
#7. Posted:
TehTechnicalGaming
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You should add the different types of spawners like Zombie, spider, skeleton, blaze, cave spider, silverfish etc.
#8. Posted:
PSG1
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TehTechnicalGaming wrote You should add the different types of spawners like Zombie, spider, skeleton, blaze, cave spider, silverfish etc.


Sadly, not possible. PC and XBOX handle spawners in different ways. If you can remember, if you are a long time PC Player for minecraft, you used to ONLY be able to place pig spawners. Of course now they have changed the methods in which the 'damage value' can manipulate to different mobs.


XBOX Defaults the damage value to 0, which is a pig. The only way to change this, is to somehow load up your world, get the coordinates of the spawner, and then change it by setting a damage value for it.


Maybe if this is successful, I'll make a spawner changer, if it's even possible.










As for godmode, I wil be adding that. But the extraction of savegame.dat will still have to be done, unfortunately :\
#9. Posted:
Biohazard420
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PSG1 wrote
TehTechnicalGaming wrote You should add the different types of spawners like Zombie, spider, skeleton, blaze, cave spider, silverfish etc.


Sadly, not possible. PC and XBOX handle spawners in different ways. If you can remember, if you are a long time PC Player for minecraft, you used to ONLY be able to place pig spawners. Of course now they have changed the methods in which the 'damage value' can manipulate to different mobs.


XBOX Defaults the damage value to 0, which is a pig. The only way to change this, is to somehow load up your world, get the coordinates of the spawner, and then change it by setting a damage value for it.


Maybe if this is successful, I'll make a spawner changer, if it's even possible.










As for godmode, I wil be adding that. But the extraction of savegame.dat will still have to be done, unfortunately :\

In invodify it lets you change the damage
#10. Posted:
PSG1
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Biohazard420 wrote
PSG1 wrote
TehTechnicalGaming wrote You should add the different types of spawners like Zombie, spider, skeleton, blaze, cave spider, silverfish etc.


Sadly, not possible. PC and XBOX handle spawners in different ways. If you can remember, if you are a long time PC Player for minecraft, you used to ONLY be able to place pig spawners. Of course now they have changed the methods in which the 'damage value' can manipulate to different mobs.


XBOX Defaults the damage value to 0, which is a pig. The only way to change this, is to somehow load up your world, get the coordinates of the spawner, and then change it by setting a damage value for it.


Maybe if this is successful, I'll make a spawner changer, if it's even possible.










As for godmode, I wil be adding that. But the extraction of savegame.dat will still have to be done, unfortunately :\

In invodify it lets you change the damage



It lets you change the damage of the ITEM/BLOCK. Mine will too.


what I was talking about above was changing that not from an inventry, but from INSIDE the world because the spawner is already preplaced
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