SimCity developer Maxis shut down by EA
SimCity designer and lead scripter Guillaume Pierre broken the unfortunate news on Twitter this evening. “Well it was a fun 12 years, but it's time to turn off the lights and put the key under the door,” he said.
After the news broke, EA issued a statement, clarifying that the three other studios in Redwood Shores, Salt Lake City, Melbourne and Helsinki would remain, and that Maxis was being consolidated into the others.
SimCity will continue to be supported and updated, and this won’t affect The Sims.
“Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location. Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms and developing new cross-platform IP.
These changes do not impact our plans for The Sims. Players will continue to see rich new experiences in The Sims 4, with our first expansion pack coming soon along with a full slate of additional updates and content in the pipeline.
All employees impacted by the changes today will be given opportunities to explore other positions within the Maxis studios and throughout EA. For those that are leaving the company, we are working to ensure the best possible transition with separation packages and career assistance.”
Posted:
Related Forum: PC Gaming Forum
Source: http://www.pcgamesn.com/simcity/simcity-developer-maxis-shut-down-by-ea
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Comments
EarnPosted:
It's a shame to see them close down Maxis although its great to see people not losing there jobs because of it, lets hope they can adapt to their new jobs in different places.
DeluxeHazardPosted:
Even though this sucks, at least the employees of Maxis will not go unemployed and still have a chance to find a new job within the same area.
TimePosted:
To be fair, looking at their last few projects, it's become pretty clear that Maxis had become fairly dysfunctional since being bought by EA. What, with long development times, dropped features, and clumsy implementation of features that weren't dropped.
Still a huge shame of course, but it's hardly surprising.
Still a huge shame of course, but it's hardly surprising.
RickPosted:
So they closed, one of the five studios, if I read that correctly. This doesn't seem all that bad IMO. Sometimes you need to restart.
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