Rust sells over one million copies
In Rust, players are totally independent to explore the open world and act as they wish. Some players choose to scavenge for goods and live in the wilderness in relative peace, while other players have helped to contribute toward a recent torrent of not-safe-for-work videos on YouTube. We won't bother linking any.
More interesting, however, is how Rust has quickly rose to prominence alongside the game it was directly inspired by: DayZ. Newman originally created Rust as a clone after encountering frustrations in the free DayZ mod. Over time, wildlife was added and Rust eventually became the first-person survival sim for PC, Mac and Linux it is today.
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Related Forum: PC Gaming Forum
Source: http://www.joystiq.com/2014/02/11/over-1-million-eke-out-a-life-in-rust/
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TTUPosted:
The game is fun, but I'm on a low-end PC so I have frustrations with it from time to time. Just purchased a custom gaming desktop for $1400, so I should be set for a few years...well at least when it gets here
KatsumiPosted:
VPN I don't find Rust interesting. It seems boring, even for a game that has sold a million copies.
Well as with most games, there will be a fair amount of consumers who do not really like them, maybe you may like it a little better when it is further in the development phase
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