Titanfall multiplayer has a 6v6 limit

4.4
Respawn says player cap is based on playtesting, not hardware or network limitations

Titanfall's online multiplayer will support a maximum of twelve players in teams of six versus six.

Responding to a tweet asking what the online game's human player count would be, Respawn Entertainment co-founder Vince Zampella stated that 6v6 was the maximum, adding that the studio felt this offered the best balance when battling alongside AI characters.

Despite negative responses from some fans following this tweet, Zampella assured players that the 6v6 limitation was a decision made by the development team after substantial playtesting.

"It is incredibly fun, we did a lot of testing," he explained. "It is all about what we found most fun. There are other games with higher player counts if that's your metric."

Stressing that the decision was not based on hardware or network limitations, he added: "We had [the player count] higher at points in testing, this felt best." Zampella went on to clarify: "That's [the] humans only count. There are lots of AI, everyone can have a Titan in follow or guard mode too."

Earlier in the week, a member of Respawn also confirmed on the Titanfall forum that the game would feature multiple controller layouts, including Tactical (which swaps melee and crouch as in Call of Duty) and the Halo-inspired 'Bumper Jumper'.

Publisher EA has confirmed a Titanfall release date of March 11, 2014 in North America and March 13 in Europe. The title will be available on Xbox One, Xbox 360 and PC.

Posted:
Related Forum: Gaming Discussion

Source: http://www.computerandvideogames.com/444251/titanfall-multiplayer-has-a-6v6-limit/

Comments

"Titanfall multiplayer has a 6v6 limit" :: Login/Create an Account :: 150 comments

If you would like to post a comment please signin to your account or register for an account.

DinePosted:

I was honestly hoping for more then 12 in a game but, I think the game is set up to work well with 6 on each team so hopefully it all works well.

-CPPosted:

I was expecting way more than that....

HeyPersonPosted:

just because it has a small limit doesnt mean that it wont be fast paced. Crysis 2 for example (one of my favorite multiplayers) had a similar setup and it was one of the fastest multiplayers that ive ever played.

KatsumiPosted:

Lia As long as the game is fast paced, it doesn't bother me if it's only 6v6.


I'm pretty much in the same boat as you with this one. You also have to take into account that there will be AI on the field.

DissPosted:

voxazi So basically another CoD?


Just cause the game is 6v6 doesn't make it another CoD.

voxaziPosted:

So basically another CoD?

BozzzPosted:

Glad its 6v6 cant stand huge teams

DissPosted:

As long as the game is fast paced, it doesn't bother me if it's only 6v6.

LikeCrazyPosted:

Hopefully all the maps will be medium/small sized otherwise this could be annoying. Sniping could be ineffective though >.

MachampPosted:

fine by me reduced lag only problem im thinking is the map sizes are the enough players to keep the battling going.