DayZ standalone alpha is for hardcore fans only - creator
In an update on the DayZ forums, Hall stressed that the build to be released through Steam Early Access will be “a true-blue apha”.
“Massive areas of the engine were entirely reworked, involving a large team of people over the last 12 months. Much of what these achievements will enable won’t be seen for many months – so I really plead for anyone who is on the fence to take a skeptical approach – watch streams, read reviews, watch some let’s play and form your opinion,” he said.
“You could always come back to the game in three, six months time and buy it then. Buying early will be a recipe for disappointment, it’s a chance for those who want to be part of that whole process. For them, the process is as much as part of the game as the whole experience. For many, this is the opposite of what they want. To enable a smooth launch, we really are targeting it at a core audience who want to get deeply involved in a very barebones experience that is a platform for future development.”
The rest of the update concerns advances Bohemia has made on holding frame rate steady despite increased player counts, and is quite interesting.
“Overall, the mood on development is quite upbeat. We’re all pretty tired, as it has been very late and long working days. We had a new programmer and new designer start this week, and some assistance from the ArmA 3 team to prepare the creation of our own audio team,” Hall added.
“We’re looking forward to getting the Alpha out into Early-Access. I think that while some might be disappointed that this is not some feature-packed, graphically focused, masterpiece – we’ve been focused on addressing the major architectural issues and it’s represented a massive body of work over the last 12 months.”
Posted:
Related Forum: PC Gaming Forum
Source: http://www.vg247.com/2013/12/04/dayz-standalone-alpha-is-a-recipe-for-disappointment-except-for-hardcore-fans/
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Comments
iLewisPosted:
DayZ has come to little too late, with next gen already been released the game style and graphics will be too outdated for DayZ players. I played DayZ since the mod first came out on Arma 2, I have been a loyal fan up until now, Dean is taking too long.
I have watched all the dev blogs and I haven't been impressed at all, as I mentioned it is too little too late.
I have watched all the dev blogs and I haven't been impressed at all, as I mentioned it is too little too late.
fexPosted:
Liafex They should bring DayZ to next gen :D Surely it would work
I'd buy it if they did and I'm sure a lot of other people would too!
I can see a BIG window of opportunity of popular PC games coming to Next Gen not only for popular request but it's a big money making opportunity.
DissPosted:
LavishaundeadrockstarYop They should have DayZ for Console
If the standalone sells 1 million copies then he will port to consoles.
Where did you hear this?
I also don't think that DayZ is the work of a single man... and if it is, i'm impressed.
It was made by Dean Hall, I'm not to sure if he had help though.
DissPosted:
fex They should bring DayZ to next gen :D Surely it would work
I'd buy it if they did and I'm sure a lot of other people would too!
TywinPosted:
Ted- FrankieonPC will easily sell this game for them, he already has by constantly feeding information to his fans about the game.
Him and Summit would be great people to stream the game the DayZ developers.
TywinPosted:
aundeadrockstarYop They should have DayZ for Console
If the standalone sells 1 million copies then he will port to consoles.
Where did you hear this?
I also don't think that DayZ is the work of a single man... and if it is, i'm impressed.
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