'Everyone Is Using 100 Percent Of Xbox One' Says Forza's Director

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Dan Greenawalt, creative director on Xbox One launch title Forza 5, says 'everyone' is 'using 100 percent of the box'.

Talking to X-ONE magazine in an interview that will appear in a forthcoming issue of the magazine, Greenawalt was pressed on whether Forza 5 will run at 1080p and 60fps native.

"Even in an F1 car, going 220mph around Spa with 16 other F1 cars on the track," he replied.

He then responded to why other developers - such as Crytek with Ryse: Son Of Rome and Infinity Ward with Call Of Duty: Ghosts - are slower to reach that same benchmark.

"I can’t speak for other titles, but what I can say is that we have a bespoke engine that’s designed for the Xbox One. We started before we even shipped Forza 4, so we’ve been working on this.

"And to me, I’ve been working on Forza for ten years now and the reason I like it is that Forza’s always a challenge, we push innovation and it’s not always just make it shinier. It’s cloud powered AI, 16-player multiplayer, dedicated servers, curated liveries. There’s just a lot of innovation there.

"We started three years ago thinking this is the architecture Microsoft is designing and we were talking to it about what we wanted the next gen to be about, like materials - orange peel paint, some of the rubbing on the tyre, the many interactions that make the car look real. So the Xbox One was designed to be able to do this, but you also have to work on your engine to make sure it’s doing it as well and we’ve had the time to really do that and really optimise our engine.

"But the truth is that I get asked are we using 100 per cent of the box? Of course we are. Everyone is. Even people who are upscaling are still using 100 per cent of the box. What happens over the course of years is that we get better at tricking the box into doing what we want. It’s optimisation.

"We had more time so we’re very well optimised and we will continue to optimise this game. If you think about Forza 2, it was a well optimised game, but Forza 4 looked a lot better than Forza 2. That just comes with time."

Posted:
Related Forum: Xbox Forum

Source: http://www.nowgamer.com/news/2151060/everyone_is_using_100_per_cent_of_xbox_one_says_forzas_creative_director.html

Comments

"'Everyone Is Using 100 Percent Of Xbox One' Says Forza's Director" :: Login/Create an Account :: 44 comments

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KorutoPosted:

This game is going to be so bad ass

BackbonePosted:

Pre ordered the limited edition of forza as soon as it was avalible.. cant wait for it to come out.

GeorgasmPosted:

I figured it'd take a year or two before develipers used the Xbox One to it's full potential (1080p @ 60fps).

KatsumiPosted:

ImgBurn I am pre ordering forza today cant wait


It sure looks like a pretty good game. I was hesitant to purchase it initially but my opinion has really changed over the past few weeks

DavidDo0MPosted:

gtapro151
HDITeRRoRiZeI
TurtleOrgans
HDITeRRoRiZeI
boolad137 I thought the xbox one could only run on 720p. Wasn't there a whole debate about it.


Xbox is not limited to 720p, only the game was.
The console can reach up to 2160p (4k gaming) where as PS4 can't
Devs just need to optimize the game to fit more code into the console.


anything can run something in 4k, it would just be 2 fps on a console lol


No, PS4 can't run games @ 4K but your statement is true. Unless you are running supermario lol


both ps4 and the one do 4k for media only if xbox cant even hit 1080 on ghosts we will never see 4k sony has just admitted that it will only do 4k for videos microsoft just dosent want to stand up and admit we will never see 4k this gen.


Actually, Xbox One could easily play Ghosts at 1080p/60fps. Infinity Ward merely did not have time to optimize for eSRAM. Nothing more. The console is quite capable. Forza 5, NBA 2k14, NBA Live'14, Kinect Sports Rivals and a number of other first and third party games run native 1080p/60fps. Please, research a legitimate source before claiming the console "can't do something."

KanashiiPosted:

It's nice to see some developers really pushing the technology of the next gen consoles to it's limit.

MSXPosted:

I am pre ordering forza today cant wait

gtapro151Posted:

HDITeRRoRiZeI
TurtleOrgans
HDITeRRoRiZeI
boolad137 I thought the xbox one could only run on 720p. Wasn't there a whole debate about it.


Xbox is not limited to 720p, only the game was.
The console can reach up to 2160p (4k gaming) where as PS4 can't
Devs just need to optimize the game to fit more code into the console.[/quote

anything can run something in 4k, it would just be 2 fps on a console lol


No, PS4 can't run games @ 4K but your statement is true. Unless you are running supermario lol


both ps4 and the one do 4k for media only if xbox cant even hit 1080 on ghosts we will never see 4k sony has just admitted that it will only do 4k for videos microsoft just dosent want to stand up and admit we will never see 4k this gen.

HDITeRRoRiZeIPosted:

TurtleOrgans
HDITeRRoRiZeI
boolad137 I thought the xbox one could only run on 720p. Wasn't there a whole debate about it.


Xbox is not limited to 720p, only the game was.
The console can reach up to 2160p (4k gaming) where as PS4 can't
Devs just need to optimize the game to fit more code into the console.[/quote

anything can run something in 4k, it would just be 2 fps on a console lol


No, PS4 can't run games @ 4K but your statement is true. Unless you are running supermario lol

TurtleOrgansPosted:

HDITeRRoRiZeI
boolad137 I thought the xbox one could only run on 720p. Wasn't there a whole debate about it.


Xbox is not limited to 720p, only the game was.
The console can reach up to 2160p (4k gaming) where as PS4 can't
Devs just need to optimize the game to fit more code into the console.[/quote

anything can run something in 4k, it would just be 2 fps on a console lol