Halo: Reach 'bending the Xbox as far as it'll bend,' Bungie assures
"We are... taking every advantage of everything on the CPU and GPU, and every bit of memory in order to produce the look of Reach beyond anything of Halo 3, " creative director Marcus Lehto noted, attributing the evolution -- which also benefits the size of environments and complexity of the AI -- to increased understanding of the hardware. "We're pushing it as far as we can go," Lehto said. "With every iteration we understand what more we can exploit with the hardware."
Chalk up another win for longer console life cycles -- and for long-running franchises.
http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/#comments
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TTG_TOMPosted:
i read the description of it in gamepro or gameinformer (i forget which) and it seems amazing. the graphics look amazing and there will be huge battles.
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