Call of Duty Ghosts: quick-scoping may be gone completely, says Rubin

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Call of Duty: Ghosts may not included quick-scoping, according to Infinity Ward’s Mark Rubin. That’s either a huge relief or reason for concern, depending on which side of the one-shot fence you sit.

Speaking on Twitter at the weekend, Rubin penned a statement on the matter to fans:

Update/Clarification regarding Sniper Rifles:

One of the areas that is getting lot of love in Call of Duty: Ghosts is the Sniper Rifle. By creating the Marksman class we were able to focus the Sniper class on really powerful high-caliber weapon systems. We feel, and many of the pro players who have played would agree, that sniping has never been better.

The changes we’ve made, like dual render scopes and increased damage really make snipers a great competitive class to use. We’ve also done a lot with map design (sight lines and cover) to ensure that all classes are viably effective. Both short range and long range classes will be effective on the same maps.

However in re-envisioning sniper rifles some aspects, such as sway timing, have changed the way sniper rifles function and so traditional “quick-scoping” has been affected. Is it gone completely? Maybe. It certainly won’t be viable in the way it previously was. Can’t wait for you snipers out there to get your hands on these new sniper rifles and try them out for yourselves.

See you in game!
-Mark

Personally, sniper rifles are powerful because they demand skill at long range. That’s where the balancing kicks in. Using a sniper rifle to the same effect at point blank range is a balance-breaker in my book, but then again everyone’s different so there’s no right or wrong answers here.

That said, what do you feel about the possibility of quick-scoping disappearing? Let us know below.

Posted:
Related Forum: Call of Duty Forum

Source: http://www.vg247.com/2013/09/09/call-of-duty-ghosts-quick-scoping-may-be-gone-completely-says-rubin/

Comments

"Call of Duty Ghosts: quick-scoping may be gone completely, says Rubin" :: Login/Create an Account :: 207 comments

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BeastlyxAsianPosted:

The people complaining about quickscoping are most likely the ones who suck at.

ShatterrrPosted:

Get rid of quickscoping all together it's gone too far and is ruining call of duty, not to mention all the underaged kids who try to copy "quick scoping" they are taking over and ruining what could be a great game, fair enough people want to make great episodes or montages, you don't need quickscopes or shitty gay 360's just to make them.

aimiami12Posted:

Please quick scoping has gone to far

WageringPosted:

I wish they would leave some things alone...

BeetPosted:

I could care less because this is a casual arcade style game. If people want a real sniping experience they can go play ARMA. Take a few shots at a target a mile away then fall back into the woods and hide.

ZigsPosted:

Lmao "We feel, and many of the pro players who have played would agree, that sniping has never been better." Who the hell asks pro players if the sniping is good? A lot of pro players hate sniping and the idea that a sniper can one shot them while they are shooting bullets into the enemy with their AR. There's no difference between being good with a sniper, smg, or AR, they all take practice.

KrumblePosted:

There is nothing wrong with quickscoping. Everyone that complains about it is dumb. It takes the same amount of skill to use a AR or anything else. The only thing I don't like however is trickshotting. I think it was cool at first, but then everyone started getting people to stand still and stuff. It took the fun and skill out of it.

-Arkange85Posted:

That's a good news!! I hate flashscoping since Every single child try to do some trickshot in mw2 at every game I found..

TomorrowLandPosted:

Good. I really hope FaZe suffer

xSTaTiCBLuExPosted:

Shamme all recent COD's have had next to NO long range areas or line of sights so people had to quick socpe if they wanted to use snipers, but otherwise snipers were just a useless weapon.