PS4′s architecture offers more customisation than PC, says Cerny
Speaking with Dave Owen at a recent event, Cerny stressed that PS4 was designed to offer any developer – be it a small indie or a triple-a powerhouse – flexibility and room to create technically proficient experiences.
“We wanted the focus to be on the games that the creative directors wanted to make,” he explained, “rather than the minutiae of the hardware. That’s universal. That’s true whether you’re talking Destiny with their 700-strong team or you’re talking one guy doing everything. They want to focus on the creative vision.
“At the same time we have to balance that out with a rich feature set that they can use in the later years of the hardware. The hardware has to grow over time. That’s why I refer to it as a super-charged PC architecture – there’s more in it than what you find in a PC.
“There are all these customisations, such as what we did to the GPU and other parts of the system to ensure that they would really be these systems that programmers could dig into in year three or four of the console life-cycle.”
Such customisation will allow the PS4 to expand with new capabilities moving forward across the next cycle, both meeting the demands of developers and reacting to new trends within the industry. As the base PS4 architecture will remain largely the same for years, developers will have a long time to get to grips with it, and slowly learn any new facets as they emerge.
Cerny continued, “The developers really have a chance to study that architecture because it doesn’t change for many years. They can learn its secrets and get progressively better performance out of it. Consoles also provide a stable platform.
“This is really important because some developers need five years to create a game. The fact that during that five year period the target hardware doesn’t change really allows them to bring titles to the world that couldn’t exist otherwise.”
What do you make of the console’s PC-like architecture? You can also check out my recent interview with Warframe developer Digital Extremes which, thanks to the PS4′s architecture managed to port its shooter to Sony’s console in just three months.
Posted:
Related Forum: PlayStation Forum
Source: http://www.vg247.com/2013/07/12/ps4s-super-charged-architecture-offers-more-customisation-than-pc-says-cerny/
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Fuzzeh_XPosted:
fknvlinkPlease get your facts straight before posting, Sony never said that, it was a developer not Sony and it was Epic games that said no.Fuzzeh_X-LiveSorcerydawLeap Their is no way it has "More Customisation Than PC"
I would like to see more of this cause that's quite a statement to make cerny.
I guess we'll have to find out.
It literally can't have more customization than a PC though, because they won't allow you to customize hardware and game settings for example.
He doesn't mean hardware wise he means software wise. People are taking this too literally. This is just more for the developers telling them that it is a very open-source console and since it can be optimized in every way possible it makes the customization somewhat and keep in mind I said somewhat, better than PC. Will this be true though? Time will tell.
Exactly. It's crazy how people on this site always rage without knowing what they're saying.
its another lie by them, like last time when they said it was better then almost any PC available which then led to a developer at EA (i think) shutting him down saying he was lying. Also there is literally no possible way its more customizable then PC. Of course optimization will be easier because its outdated hardware that doesn't change for 10 years. In terms of optimization you could say the 360 and ps3 are better. marketing at its finest i guess you could say
322Posted:
Fuzzeh_X-LiveSorcerydawLeap Their is no way it has "More Customisation Than PC"
I would like to see more of this cause that's quite a statement to make cerny.
I guess we'll have to find out.
It literally can't have more customization than a PC though, because they won't allow you to customize hardware and game settings for example.
He doesn't mean hardware wise he means software wise. People are taking this too literally. This is just more for the developers telling them that it is a very open-source console and since it can be optimized in every way possible it makes the customization somewhat and keep in mind I said somewhat, better than PC. Will this be true though? Time will tell.
Exactly. It's crazy how people on this site always rage without knowing what they're saying.
its another lie by them, like last time when they said it was better then almost any PC available which then led to a developer at EA (i think) shutting him down saying he was lying. Also there is literally no possible way its more customizable then PC. Of course optimization will be easier because its outdated hardware that doesn't change for 10 years. In terms of optimization you could say the 360 and ps3 are better. marketing at its finest i guess you could say
SorceryPosted:
Snowfl4k3z Thinking the same, it would be cool if you could get manual ram upgrades on the ps4.
Why would it though? They won't offer any customization of the settings so it won't make any difference, not that RAM would if they did offer customization.
Snowfl4k3zPosted:
Thinking the same, it would be cool if you could get manual ram upgrades on the ps4.
PipBoy997Posted:
bigchukka If you can add ram/upgrades to it the PS4 wins the "Console war"
If you do that it will need more cooling and power, thus making it a pc with it's ps4 controller
AGL_MegaDethPosted:
how can it have more than a pc........you can code your own os for god sakes lol now there just trying to sell to the dumb people
:) not saying if your buying it your dumb but if you buy it because you think its better than a pc your dumb muhahahahaha
:) not saying if your buying it your dumb but if you buy it because you think its better than a pc your dumb muhahahahaha
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