Report: Microsoft drops $40,000 Xbox 360 game patch fee
The new process for Xbox 360 game certification involves Microsoft charging an initial fee to certify the game, followed by free re-certification for all future title updates. Previously Microsoft granted just one free title update per game, with all other patches including the fee; a process designed to encourage developers to polish their games to the best of their ability before submitting them for review.
However, the new rules allegedly include something along the lines of a 'fair use policy', whereby Microsoft will still charge developers if they're deemed to be making an excessive amount of patch submissions. At this stage it's unclear if the same policy of free game title update certification will carry over to the Xbox One, but it's at least a step in the right direction for supporting independent developers.
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Related Forum: Xbox Forum
Source: http://www.neowin.net/news/report-microsoft-drops-40000-xbox-360-game-patch-fee
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Comments
KatsumiPosted:
Flog_Gnaw Maybe Minecraft Will Finally Update More Than Once Every 6 Months *Exaggeration*
While your comment is exaggeration it will be great to see games like mine craft updating more constantly and improving the game play experience for everyone
VapePosted:
-Trippyy Microsoft: A once nice and simple company turned to money greed. Reasons? they want to give Sony more attention because they felt like they were hogging the spotlight (i think)Please read the article it says there dropping the fee not giving them one they were already paying that fee
derekdude100Posted:
Yes! I just read an article about the creator of dayz and he is thinking about making it available on the ps4 but not the Xbox because it wasn't "indie game friendly", but now!!! DAYZ HERE YOU COME! I
CuhPosted:
Microsoft: A once nice and simple company turned to money greed. Reasons? they want to give Sony more attention because they felt like they were hogging the spotlight (i think)
KatsumiPosted:
ShadowBoltDashiexCeeTee Back when I started gaming, games were finished before they were published, not released half finished and buggy and then updated after. That's why I respected Rockstar's decision to release GTA IV at a later date.
Super Mario 64, older Pokemon games(Where you could trap yourself and be forced to erase everything and then restart, the Missingno glitch) and Street Fighter all had terrible glitches.
True. Old games have a lot more glitches than current games. They where just less obvious.
TaigaAisakaPosted:
xCeeTee Back when I started gaming, games were finished before they were published, not released half finished and buggy and then updated after. That's why I respected Rockstar's decision to release GTA IV at a later date.
Super Mario 64, older Pokemon games(Where you could trap yourself and be forced to erase everything and then restart, the Missingno glitch) and Street Fighter all had terrible glitches.
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