Black Ops II – Treyarch Keeping Familiar Multiplayer Experience

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While Treyarch plans to “challenge assumptions” when it comes to Black Ops II’s multiplayer, developers assure hardcore fans that the familiar gameplay which they’ve all come to love will remain intact.

Already, rumors of a completely revamped create-a-class system have begun to surface which indicate that Black Ops II could use a point allocation system so that players can completely customize their loadouts.

Recently, X360A asked Treyarch’s John Rafacz if he thought experimenting or playing with the Call of Duty multiplayer experience could pose as a risk given how well established it already is.

Rafacz made it clear, “well, let’s be careful how we use the phrase ‘playing’ with it. When we talk about challenging assumptions [of multiplayer] at no point has anyone ever expressed any interest in throwing the baby out with the bathwater. But at the same time, as we listen to the community and make our level best effort to speak to the variety of expectations that 30-40 million fans have, we’ve evolved a few things and added our own spin on certain aspects. But to those that hold multiplayer sacred: we’re not ‘playing’ with it.”

Rafacz was also asked if developers felt restricted thanks to expectations and preconceived notions of what Call of Duty multiplayer should be. He explained, “I’m not even sure it has as much to do with multiplayer as much as it does with listening to what people are really asking for. Whether it’s from a random tweet or a forum thread comment, there’s hopefully the thing that someone loves, but if it’s something that someone hates and they’re complaining about, what is it that they’re really going after? It’s the art of being able to scoop those comments up, listen to them and really dissect the true intention of what the community is asking for. It’s really more about getting that right and then everything else follows.”

Still, very little is known about Black Ops II’s multiplayer. However, that should change by early August, according to gameplay designer David Vonderhaar. A few days ago, he tweeted that we should be learning more about the multiplayer in “7-8 weeks,” or “a long time from now, but far earlier than usual.” Perhaps during this year’s Gamescon, Germanym a gaming trade fair, this August 15-19? The original Back Ops as well as Modern Warfare 3 got their multiplayer reveals in September.

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Source: http://mp1st.com/2012/06/26/black-ops-ii-treyarch-keeping-familiar-cod-multiplayer-experience-intact-mp-reveal-this-august/

Comments

"Black Ops II – Treyarch Keeping Familiar Multiplayer Experience" :: Login/Create an Account :: 153 comments

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WoobiePosted:

Only the kids who are truly bad at the game will be geniunley upset with any major changes. Call of Duty games die faster and faster with each title, due to the fact that it is... the SAME GAME!

Change is good.

Apples taste good as well.

KrazedHitmanPosted:

rockout216
-Parallax- I like MW3's strike package system. Simple yet unique for every players' play style.


Ya i also liked it because of the way it rewarded people who actually played the objectives in the game.


No because alot of noobs use support and you shouldnt be able to get killstreaks that kill other players for dien like Juggernaut really i could get 18 kills in a game blindfolded while playing musical chairs

EmazedPosted:

I just hope they but better features into the game.

DawkdaDallazzPosted:

Keeping a familiar multiplayer experience? It hasn't changed much since cod4.

AxePosted:

If they keep it the same, they better add some new features and make them work well and be fun because im kind of getting bored of the multiplayer on all the call of duties

rockout216Posted:

-Parallax- I like MW3's strike package system. Simple yet unique for every players' play style.


Ya i also liked it because of the way it rewarded people who actually played the objectives in the game.

CannabisKillaPosted:

Aussieguy
BritishColumbia i liked black ops multiplayer, the only thing they need to add is quick scoping


That's the reason I like Black Ops so much because they DIDNT HAVE QUICK SCOPING in it


I lol'd at this because quickscopers and hard to kill so get a grip and get over it. TS'ers are another thing though..

CannabisKillaPosted:

-Imagine- I really hope they don't change to much about multiplayer..I don't want killstreaks as OP as they were in previous CoDs.


Killstreaks were never OP until MW2, then they turned to shit in Bo, MW3 brought Killstreaks Justice I only use specialist. Now if you can't get killstreaks and so you just say, Killstreaks are OP then you really have no say.

ImmortalTechniquePosted:

-Imagine- I really hope they don't change to much about multiplayer..I don't want killstreaks as OP as they were in previous CoDs.


I really wish they could just make it 3/5/7 again but that would never happen.

ImaginePosted:

I really hope they don't change to much about multiplayer..I don't want killstreaks as OP as they were in previous CoDs.