The beta started on Friday, July 25, and ran though to Sunday, July 27, and from moment go it was clear demand was high. Streamers and content creators gave away codes consistently, and Mediatonic has struggled to keep up with the number of requests. As much is reflected in the stats, Fall Guys peaking at number six in the Steam top sellers list, and, for just a fleeting moment, getting all the way to number one on Twitch, beating out the likes of Fortnite, Grand Theft Auto V, and League of Legends.
It’s since fallen, sitting at 11 on the Steam charts, and 25 on Twitch, at time of writing. Everyone’s moving on since the beta is ending Sunday evening, but that’s some impressive momentum for an indie game.
In typical fashion from publisher Devolver Digital, Fall Guys puts an anarchic spin on the many-players-one-survives formula of battle royale by making rounds a multi-level obstacle course that gradually whittles down competitors. The team went with 60 instead of 100 players per match because in this multiplayer game setting, 100 felt like overkill, and 30 stages will be available at launch.
For one GLORIOUS second we did it.
— Fall Guys (@FallGuysGame) July 24, 2020
We were on top of the world.
We looked up and saw only people chatting. Just chatting, they were.
There was no other game above us.
Only games below.
It's games... all the way down.
Games... all the way down. pic.twitter.com/1SUFgsWW7q
A second beta is being hinted at for next weekend, but nothing’s been confirmed. No need for any fear of missing out, though, since Fall Guys comes out in full on August 4
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Source: https://www.pcgamesn.com/fall-guys/beta
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