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Rate this sig? Halo
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Rate this sig? HaloPosted:

SewerToast
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I tried a new style and I don't really like it, but tell me what you think.

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#2. Posted:
Halo
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I personally think it looks wonderful, job well done.

9/10 for sure! :bigups:
#3. Posted:
Gnar
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Halo4 wrote I personally think it looks wonderful, job well done.

9/10 for sure! :bigups:


Staff vouch! ^^^

I think it looks awesome man. 8/10 easily.
#4. Posted:
vRice
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I really like it, 8.5/10.
The only thing that looks a little off is the text, but other than that, nice!
#5. Posted:
KoiDesigns
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8.5 lad keep it up the only thing is that the text looks odd being placed there
#6. Posted:
Zef
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The dimensions just give it an awkward overall feel while the text and 3D render (top right) are extremely out of place.
Replace the text with a more fitting style, placement, and size as well as removing/replacing the 3D fractal. (NOT with another 3D fractal)
Once you have done that and you touch up the blending try adding a single light source with some ambient undertones, because you have 3 conflicting light sources at the moment. The piece need quite a lot of work but if you follow those suggestions it will blend better and increase the over all quality.

Current Rating: 4/10

Lighting Error Diagram:
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Light 1 and 3 are acceptable (if you add an actual source for light 3) but light 2 is very contradicting.
#7. Posted:
NFT
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Main problem I immediately came across was the text. Seems too small and the back glow that's with it makes it lost in the picture and looks a bit tacky.

But as I read on, I noticed Zef pointed out the lighting issues, pick an angle and stick with it mate. I would have just stuck with the light striking the helmet and work from there with shadowing.

But overall it's alright, 6/10.

(Oh and you said you don't like it, do stuff that you have confidence in, stuff that you're proud to show off)
#8. Posted:
TTG_Storm132
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Nice one man, very smart ;)

8.5/10
#9. Posted:
BLVD
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Pretty cool, 8/10 nice job bud!
#10. Posted:
SewerToast
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Zef wrote The dimensions just give it an awkward overall feel while the text and 3D render (top right) are extremely out of place.
Replace the text with a more fitting style, placement, and size as well as removing/replacing the 3D fractal. (NOT with another 3D fractal)
Once you have done that and you touch up the blending try adding a single light source with some ambient undertones, because you have 3 conflicting light sources at the moment. The piece need quite a lot of work but if you follow those suggestions it will blend better and increase the over all quality.

Current Rating: 4/10

Lighting Error Diagram:
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Light 1 and 3 are acceptable (if you add an actual source for light 3) but light 2 is very contradicting.


I know light source on the right was out of place. I did not like how I made it come down through the arm, but I am currently fixing what you said to see the outcome and text placement.

~ To everyone else, thank you for your input and for the text I moved it
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