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Bungie buffs Vex and makes the raid harder in next hot fix
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Bungie buffs Vex and makes the raid harder in next hot fixPosted:

SLY21
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Mythoclast


In this week's Hotfix, we reduced the efficacy of the Vex Mythoclast, the drop players who beat Atheon on Hard have a chance to earn for their achievement. Our nerf was intended to target PVP play - where we felt and heard that Mythoclast was over-performing - but it also reduced its effectiveness in PVE.





Our PVE nerf was stronger than we intended and we are going to fix Mythoclast in PVE.





Mythoclast and Raid-forged exotics have three experience goals which drive their creation:

Mythoclast is a trophy weapon from the most challenging PVE activity in the game. You braved our hardest challenges, we want to reward you with a weapon that outperforms the other primaries in your PVE arsenal (Nightfall Burn and Epic Skulls notwithstanding).

Mythoclast should be a valid choice in PVP, but should not be the optimal choice. This aligns it with our philosophy on Exotics throughout the rest of the game. We dont want any one Exotic to be the only answer to the question what should I bring into PVP. Suros Regime, for instance, is still too effective in PVP compared to other Exotics.

Mythoclast's power tail is long enough for players to rely on in the next Raid. For a player and their group of six who beat Atheon on Hard mode, we'd like the Mythoclast to be a weapon they can continue to rely on in the next Raid, Crotas End.






How we are moving forward:

We are adjusting the base damage on Mythoclast. We are going to find a value that works for both PVP and PVE.

In addition, we intend to raise Mythoclast's attack value above and beyond the other exotics. Attack value dictates how much damage players deal to combatants and Mythoclast attack value being raised will make it more effective in PVE.






Timeline for these changes:

Theyll be going in soon.

We have a more substantive update in certification right now, which slows down our ability to make changes to the Live game.






Atheon


Next week's Hotfix is going to contain some fixes to the Atheon encounter.

We've added "baby bumpers" to areas where players could knock Atheon out of the environment.

Knocking a boss off a ledge is a bug. We will seek to address bugs like these as quickly as possible.






The encounter goal for Atheon is to act as a climax and the culmination of learning for a given Raid group. Part of that is making sure that each player in your group can perform every job as required. A change will take effect next week which fixes a bug with Atheon's target selection. When using its Timestream ability, Atheon will select 3 players at random, instead of choosing the three players furthest from it.

The following 1 user thanked SLY21 for this useful post:

Didact (10-19-2014)
#2. Posted:
Soldier_
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This news is older then my grandmother.
#3. Posted:
SLY21
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your grandmother is 1 day old?
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Menorah
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Changing it to 3 random players makes it so much harder. Hard is already hard as it is. I mean Hard is hard, but for some people it's insane. Bungie is too focused on making the game "better" that they will release fixes they haven't even clearly thought out.
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OoTrueCRIMEoO
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Is this hotfix on Tuesday or next week?
#6. Posted:
Soldier_
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SLY21 wrote your grandmother is 1 day old?
1 day old? Do you live under a rock? This info was posted atleast 2 days ago as thats when i heard about bungie re-buffing the vex.
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Maya wrote
SLY21 wrote your grandmother is 1 day old?
1 day old? Do you live under a rock? This info was posted atleast 2 days ago as thats when i heard about bungie re-buffing the vex.


So does that mean she is 2 days old?

On another note I cannot wait for the Buff. I miss how it used to be but it was quite unfair.
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