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RGH2 (corona) won't boot after update
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RGH2 (corona) won't boot after updatePosted:

ReqsyLobbies
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Hi guys I updated to the new dash (16756) and everything worked fine. I dumped my NAND and put it in XeBuild to add the Disable waiting for HDMI patch. When I flashed the new NAND image to the console using Simple 360 NAND Flasher V1.2 everything went fine I turned off the console and tried to turn it back on. It wouldn't boot so I put the flash drive back in (that still had the xex for S360NF and the new NAND image on it) and it booted but it only booted to S360NF and it said press any button to quit so I did and it shut off my console. I tried rebooting it again and still nothing happened so I went back to my computer and deleted the S360NF.xex and when I tried to boot it with just the udpflash (new NAND image) and it did the boot logo thingy and then turned off. So I booted into Xell(-Reloaded) and flahsed the new NAND that way and it just wont boot now (I can still boot into Xell though)
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ReqsyLobbies
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BTW it's a 16mb Corona not 4gb
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TheWeekendModder
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ReqsyLobbies wrote BTW it's a 16mb Corona not 4gb


Since you can still boot Xell I'd suggest building a new glitch image from scratch. In Jrunner this is called "create an image without nanddump.bin" using only your original CPU key, KV and SMC. That should eliminate all the other variables.
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ReqsyLobbies
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TheWeekendModder wrote
ReqsyLobbies wrote BTW it's a 16mb Corona not 4gb


Since you can still boot Xell I'd suggest building a new glitch image from scratch. In Jrunner this is called "create an image without nanddump.bin" using only your original CPU key, KV and SMC. That should eliminate all the other variables.
I posted this on se7ensins too and someone told me to boot up normaly and press the eject button to bypass the plugins, because the old plugins for XBLSE don't work on the new dash
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