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Advanced Warfare | Mega Topic | 01/23/2014
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Advanced Warfare | Mega Topic | 01/23/2014Posted:

Tom
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Status: Offline
Joined: Feb 11, 201311Year Member
Posts: 7,133
Reputation Power: 4736
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Developer
Sledgehammer Games
Publisher
Activision
Release Date
November 4, 2014
Consoles
Xbox 360, Xbox One
PlayStation 4, PlayStation 3
PC
DLC
Microsoft announced on May 2, 2014 that DLC for Call of Duty: Advanced Warfare is coming to Xbox 360 and Xbox One first.

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What's in The Topic?

Pictures
Campaign
Intel/Collectibles
Achievements
Multiplayer
Exo Survival
Trailers
Tips and Tricks
News
Updates
Campaign Characters





Updates
Game Update: 12/18/14
Xbox One, PlayStation 4

In-Game Updates:
-Fixed unlocking issues with the AE4 for Digital Edition owners that own Season Pass. (Xbox only)
-Matchmaking improvements.
-Connectivity improvements.
-Removed skull HUD element from System Hack Scorestreak UI effect.
-Adjusted the score value the System Hack Scorestreak.
-Increased the timing between kills to count Multikills.
-Addressed rare issue where CTF flag was not being returned immediately.
-Fixed rare crash issue when switching profiles.
-Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
-Fixed various out of map exploits.

Security and Anti-Cheat Updates:
-Updated Security features.

UI Updates:
-Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
-Updated Playlist Menu.
-Fixed issues with localization copy in the in-game store.
-Updated sorting of Character Gear within Customization menu.

Challenge Updates:
-Added new Supply Drop Daily Challenges.

Clan Updates:
-Fixed an issue where Clan Wars Bonus XP was not being awarded.

Broadcaster UI Updates:
-Addressed rare issue with eSports Broadcaster HUD disappearing.

Ranked Play Updates:
-Addressed issue where Join Session in progress in Ranked Play was still active.
-Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
-Addressed rare issue with wins counting as losses in Ranked Play.

Game Update: 12/03/14
Xbox One, PlayStation 4

Security and Anti-Cheat Updates:

Multiple fixes for invalid player data, which allowed custom super classes.
Added offensive emblem policy message to emblem editor main page and save pop-up.
Added additional enforcement for offensive player-created emblems.
Store Updates:

Polish and fan requested improvements.
Emblem Updates:

General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
Added ability to set an emblem as your clan emblem.
UI Updates:

Added support for new upcoming AE4 weapon, including challenges.
Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude -Splitscreen party leader is unable to invite anyone to their party.
Fixed issue where newly unlocked items were not showing up in the new items list.
Safe Area adjustments for Spectator HUD.
Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
Added indication of how many modules a Scorestreak can have based on players rank level.
Updated lobby status info for System Link games while in the firing range.
Fixed an issue where the Completed text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
Updated Multiplayer Main Menu to include Friends list option by default.
Updated Prestige menu flow experience and information displayed.
Added the ability to customize Scorestreaks within the Scorestreaks selection menu.
In-Game Updates:

Fixed Momentum mantle prompt overlapping with 2X indicator
Fixed issue with the Taking icon overlapping the flag icons in Momentum Splitscreen.
Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
Added RELOAD, LOW AMMO, and NO AMMO HUD notifications on all Weapon Loot.
Fixed stretched weapon loot icon in Killcam feeds.
Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
Fixed Lynx ammo count issue.
Fixed Care Package trap module exploit.
Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
Fixed Goliath pod down on planted bomb.
Fixed Goliath getting stuck issues.
Fixed Goliath players out of world exploit.
Fixed issue where the Ameli Chicanery Elite variant would remain locked after permanent unlock via Prestige.
Fixed rare issue where MDL projectiles would not explode.
Fixed an exploit where the Minimap would be visible when you paused during a Killcam,
Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
Fixed issue when rapid supply package from a supply drop appear locked and expired.
Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly.
Clan Updates:

Widened the Clan Invite Details window to accommodate long clan names.
Added warning message when transferring ownership of Clan.
Added Clan member position display label to the Clan Roster
Challenge Updates:

Fixed Far Sighted challenge requiring four long shot medals instead of the three to complete
Fixed an issue with the Super Star challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
Fixed an issue with the Crushing Victory challenge where it would not track properly when there are less than 6 players in the match.
Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

Bal27: damage reduced, max damage range decreased, recoil adjusted
HBRa3: max damage range decreased
ASM1: max damage range increased
MP11: max damage range increased
EM1: damage increased
EPM3: damage increased, ads time decreased
XMG: damage increased, lockdown mode increased
Ameli: damage increased
Pytaek: damage increased
Scorestreak Updates:

Fixed an issue where the System Hack Graphic would remain on Broadcasters Screen, even after system hack event was over.
Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
Fixed issue with not being able to kill care package drone.
Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
Fixed issue where player wouldnt be able to trigger game objects while using the ripped turret.
Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak.
Broadcaster UI Updates:

Added the bomb planting/defusing UI to the Broadcaster UI.
Adjusted scoreboard placement when viewing through Broadcaster.
Fixed issue where the bomb icon in the Broadcaster UI wouldnt disappear when the bomb carrier planted the bomb.
Fixed issue where the match summary in the After Action Report wouldnt update with Scoreboard for the broadcaster.
Updated HUD outlines for Broadcaster.
Fixed issue where Aim Down Sights overlays werent being displayed for Sniper Scopes.
Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams scores.
CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
Added functionality for broadcaster settings to be remembered between rounds.
Added a subtitle to the broadcaster scoreboard that displays the current Hardpoints timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.
eSports Settings Changes:

Search and Destroy Silent Plant = Enabled
Spectating POV = First Person Only
Battle Chatter = Disabled
Uplink Respawn Delay = 5 Seconds
Hardpoint Respawn Delay = 2.5 Seconds
Team Kill Penalty = None
Friendly Fire = Enabled
Explosive Delay = None
Ranked Play Updates:

Remove Join in Progress.
Turning on Skill Based Matchmaking.
Turning off friendly fire.
Fixed issue where the player wouldnt lose division points from abandoning the match by using the system close application option.
Initialize disconnect penalty as soon as the match starts.
Utilize latest eSports rule set:
Primary Weapons All Specials
Secondary Weapons All Launchers
Attachments Tracker, Grenade Launcher, Akimbo
Wildcards Bombardier
Exo Ability Ping
Exo Launcher Tracking Drone, Explosive Drone
Scorestreaks UAV, Orbital Care Package, System Hack
Scorestreaks Modules Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.
Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)
Search & Destroy:

Fixed rare Search & Destroy Killcam issue.
[Broadcaster] Added various Search & Destroy UI improvements.
[Broadcaster] Fixed the bug where the Target A and Target B in-world icons wouldnt disappear when the bomb was planted.
Capture the Flag:

Removed the text that duplicates the information presented by the flag icons.
Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
[Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
Uplink:

[Broadcaster] Added various Uplink UI improvements.
Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map.
Also adjusted the required throw angle.
Fixed spawn points issue in uplink.
Hardpoint:
[Broadcaster] Added various Hardpoint UI improvements.
Altered Spawn logic to prevent cluster spawning near the Hardpoint.
Fixed rare Hardpoint location disappearing issue in Private Match.
[Broadcaster] Adjusted so that the broadcaster will now see a Defend icon appear on the HUD when the spectated player is standing in the Hardpoint.
Momentum:

[Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
[Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.
Map Specific Updates
Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.

Fixed player out of world exploits throughout. [Applies to Exo Survival.]
Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
Fixed rare spectate cam issue.
Fixed rare Tactical Insertion exploit in Infected.
Fixed Warbird out-of-bounds exploit.
Fixed various clipping issues with the Goliath.
Exo Survival Global Updates:

Fixed issues with the score number in the Exo survival after action report.
Fixed an issue where players would get Share Package medals using a partners Goliath Scorestreak.
Fixed automatic revive issues at the start of the next round.


Game Update: 11/19/14
Game Update: PC (full update complete), PS4 (full update complete), XB1 (full update complete).

Call of Duty: Advanced Warfare - Multiplayer Improvements:

Atlas Gorge - Momentum - Adjusted spawn locations.
Biolab - Crane Wash - The Aerial Assault Drone out of world.
Biolab - Hallway - Player out of world .
Biolab - Jutting piece of collision - Player out of world .
Defender - Security Gate Area - The Aerial Assault Drone and Recon Drone out of world.
Defender - Laser Center - Care Package invalid location.
Detroit - Jimmys Diner Corner - Player out of world.
Detroit - Lower Street - The Aerial Assault Drone and Recon Drone out of world.
Detroit - Park - Portaling.
Greenband - Atrium - Player out of world.
Greenband - Zen Garden Lane - The Aerial Assault Drone and Recon Drone out of world.
Greenband - Aquarium Lobby - The Aerial Assault Drone and Recon Drone out of world.
Horizon - Mission Control - Player out of world.
Horizon - Exterior Hangar - Player out of world.
Instinct - Temple - Player out of world.
Recovery - Command Center - Player out of world.
Retreat - Pool Area - Player out of world.
Retreat - Turtle Garden - Player out of world.
Connectivity Optimizations.

A Call of Duty: Advanced Warfare - Exo Survival:

Exo Survival Global - Losing HUD in Goliath.
Exo Survival Global - AI issue after completing level 25.

Game Update: 11/17/14
Game Update: PC (full update complete), PS4 (full update complete), XB1 (full update complete)

Connectivity optimization for game servers.
General Bug fixes and rare crash bugs.

Game Update: 11/10/14
Game Update: PC (full update complete), PS4 (full update complete), XB1 (full update complete).

Adjustment to the in-game chat names notifications placement.
Fixed Prestige reset issues, including emblems and challenges.
Fixed marksman and camo challenges to not reset when you Prestige.
Connectivity optimizations for game servers.
Fixed issues with Ping Bar not updating correctly.
Fixed stats not accumulating towards leaderboards after Prestiging.
Adjustment to challenges to unlock camos for weapons.
Fixed round-based game modes, affecting Win/Loss ratios.
Implemented ability to unlock eSports Rule options in Private Match.
Fixed weapon reloads counting as speed reloads in certain circumstances.
Added description to reload informing that you can double-tap to speed reload.
Fixed DoubleXP splash, so it doesn't show up in Private Match, Combat Readiness Program, or Exo Survival mode.
Showing 4x or 2x based on whether a loot DoubleXP item exists
Add DoubleXP icon to medal splashes when DoubleXP is active.
Fixed rare save game issue affecting playthrough progression
KC score limit increased to 85 per match.


Minimum System Requirements
OS: OS: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
Processor: Intel CoreTM i3-530 @ 2.93 GHz / AMD PhenomTM II X4 810 @ 2.80 GHz or better
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTS 450 @ 1GB / ATI Radeon HD 5870 @ 1GB or better
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 55 GB available space
Sound Card: DirectX-compatible





Pictures

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Multiplayer Pictures

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Summary
Jonathan Irons, played by Kevin Spacey, leads a Private Military Corporation named Atlas. He states how the USA has tried giving democracy to nations for 100 years, but those nations don't have the basic fundamentals to support it. Things such as being tolerant of those who disagree with us, being tolerant to those who worship other gods, or a journalist that can disagree with the president. We can't invade a religious fundamental country, remove a dictator, and install a democracy. They need leaders that will keep "chaos at bay," which is where his character comes in.




Campaign

Characters

Atlas Corporation
Jonathan Irons: Jonathan Irons is the founder and president of the private military corporation, Atlas Corporation, and the main antagonist of Call of Duty: Advanced Warfare.
Jack Mitchell: Private Jack Mitchell is the main protagonist in Call of Duty: Advanced Warfare. He served in the United States Marine Corps before his best friend, Will Irons was KIA. After Will's death, his father Jonathan Irons offered Mitchell a job at the Atlas Corporation.
Ilona: Ilona is a major character in Call of Duty: Advanced Warfare. A sniper trained by the Russian Spetsnaz Special Forces, Ilona puts her skills to use under employment by the Atlas Corporation.
Gideon: Captain Gideon is a character who appears in Call of Duty: Advanced Warfare. A friend and partner to Jack Mitchell, he assists Mitchell throughout the campaign and appears in almost every mission.
Joker: Joker is a major character in Call of Duty: Advanced Warfare. He first appears in the level "Atlas". He is a member of Atlas Corporation, much like Gideon.
Carter: Carter is a minor Atlas PMC in Call of Duty: Advanced Warfare. He appears in the level "Fission". He is killed when the building and reactor collapse.
Prophet: Prophet is a character in Call of Duty: Advanced Warfare. He provides information to Jack Mitchell and other Atlas PMCs throughout the campaign. He is also the multiplayer announcer for Atlas.
Juarez: Juarez was a minor character in Call of Duty: Advanced Warfare. In the level "Crash", him, Michaels, and Gideon capture Ilona, Jack Mitchell, and Cormack. After asking for a status report, Gideon replies Michaels and Juarez are K.I.A., right before killing the two.
Michaels: Michaels was a minor character in Call of Duty: Advanced Warfare. In the level "Crash", him, Juarez, and Gideon capture Ilona, Jack Mitchell, and Cormack. After asking for a status report, Gideon replies Michaels and Juarez are K.I.A., right before killing the two.`
Rivers: Rivers is a minor character in Call of Duty: Advanced Warfare. He appears in the levels "Atlas" and "Manhunt".
Torres: Torres is a recurring character in Call of Duty: Advanced Warfare. He first appears in the level "Aftermath" and in the level "Manhunt", where he is wounded in action. Prophet requests a medic for him. Torres tells Ilona to find Rivers, who has an Stinger M7. Immediately after telling her this, he is then shot and killed by an unknown KVA sniper.

Sentinel Task Force
Jack Mitchell: Private Jack Mitchell is the main protagonist in Call of Duty: Advanced Warfare. He served in the United States Marine Corps before his best friend, Will Irons was KIA. After Will's death, his father Jonathan Irons offered Mitchell a job at the Atlas Corporation.
Ilona: Ilona is a major character in Call of Duty: Advanced Warfare. A sniper trained by the Russian Spetsnaz Special Forces, Ilona puts her skills to use under employment by the Atlas Corporation.
Cormack: Cormack is a recurring character in Call of Duty: Advanced Warfare. He is featured in the mission "Induction", where he rescues Mitchell after his arm was severed by a flying piece of shrapnel. He is heard within the mission "Collapse".
Gideon: Captain Gideon is a character who appears in Call of Duty: Advanced Warfare. A friend and partner to Jack Mitchell, he assists Mitchell throughout the campaign and appears in almost every mission.
Knox: Lieutenant Knox is a character in Call of Duty: Advanced Warfare. He is a member of Sentinel Task Force, and first appears in the level "Sentinel".
Guardian 5: Guardian 5 is the callsign of a character in Call of Duty: Advanced Warfare. He appears in the level "Crash".

United States Marine Corps
Jack Mitchell: Private Jack Mitchell is the main protagonist in Call of Duty: Advanced Warfare. He served in the United States Marine Corps before his best friend, Will Irons was KIA. After Will's death, his father Jonathan Irons offered Mitchell a job at the Atlas Corporation.
Cormack: Cormack is a recurring character in Call of Duty: Advanced Warfare. He is featured in the mission "Induction", where he rescues Mitchell after his arm was severed by a flying piece of shrapnel. He is heard within the mission "Collapse".
William "Will" Robert Irons William "Will" Robert Irons is a minor character in Call of Duty: Advanced Warfare. He is the son of Jonathan Irons, he is also Jack Michell's best friend, and he solely appears in the level "Induction".

Intel





Exo Survival

Maps and Tiers
Four maps will be available from the start. All you need to do to unlock the next Tier is complete 50 rounds (over as many games as you want) on Tier 1 Maps. Complete another 75 rounds on Tier 2 Maps to unlock Tier 3, and Complete another 100 rounds on Tier 3 Maps to unlock Tier 4.`
Tier 1
Bio Lab
Retreat
Detroit
Ascend

- Unlocked by Default

Tier 2
Horizon
Comeback
Terrace
Instinct

- Complete 50 Rounds on Tier 1 Maps

Tier 3
Greenband
Solar
Recovery
Defender

- Complete 75 Rounds on Tier 2 Maps

Tier 4
Riot

- Complete 100 Rounds on Tier 3 Maps


Loudouts
Each player must choose an Exo Tier at the start of the game. The three tiers are Light, Heavy, and Specialist. Tiers can be changed at any time by interacting with the Exo Upgrade armory somewhere on the map.

Light
Exo Suit: Fastest movement speed, full range of boost abilities, lowest armor.
Weapons: SMGs and Assault Rifles.
Start with:
-KF5
-Atlas 45
-4 Frags
-Exo Hover
Scorestreak: UAV

Heavy
Exo Suit: Slowest movement, limited boost abilities, highest armor.
Weapons: High damage, Heavy Weapons.
Start with:
-EM1
-MP443 Grach
-4 Frags
-Exo Shield.
Scorestreak: Goliath

Specialist
Exo Suit: Normal movement, limited boost abilities, normal armor.
Weapons: Shotguns and Sniper Rifles.
Start with:
-Tac-19
-PDW
-4 Frags
-Exo Cloak.
Scorestreak: Sentry Gun

ZOMBIES!!!
Zombies is an alternate mode in Call of Duty: Advanced Warfare that has you fighting swarms of the undead as you try to hold out for a long as possible.

Unlike previous Zombie modes in the Call of Duty series, this will be the first time players must obtain Zombies mode through paid DLC. However, it is possible to play a sort of easter egg mission that includes zombies.





Achievements
Carma 10G - Kill an enemy by throwing a car door at them.
A New Era 30G - Complete the campaign on any difficulty.
Hard Hitter 50G - Complete the campaign on Hardened difficulty.
SP Prestige 75G - Complete the campaign on Veteran difficulty.
Never Saw it Coming 15G - Boost jump, dash forward, then air stomp on an enemy.
Escape Artist 20G - Avoid 20 grenades by dodging with your exo.
Loud enough for you? 15G - Kill 10 enemies or drones while affected by a sonic blast.
Maximum Overdrive 20 - Kill 50 enemies while using Overdrive.
Genius 10 - Kill 4 enemies with a single smart grenade.
Threat Detected 15G - Paint 10 enemies with a single threat grenade.
Fly Swatter 15 - Knock 25 Drones out of the sky with EMP grenades.
Where Are You Going? 10G - Stop an AST with an EMP grenade.
History in the Making 15G - Collect over half of the Intel.
Ferrum Absconsum 30G - Collect all the Intel.
Riot Control 10G - Kill 20 enemies while linked to the Mobile Cover Drone.
Advanced Soldier 5G - Spend your first exo upgrade point.
Second Skin 10G - Spend 10 exo upgrade points.
We Have the Technology 25G - Spend 20 exo upgrade points.
Power Changes Everything 50G - Completely upgrade your Exo.
Seoul Mates 25G - Complete "Induction."
Not on my Watch 10G - Prevent the walking tank from being destroyed by the Drone Swarm in "Induction."
Deadeye 10G - Score "excellent" in the shooting range in "Atlas."
Grenadier 10G - Score "excellent" in the grenade range in "Atlas."
Welcome to Atlas 25G - Complete "Atlas."
Look Both Ways 10G - Kill all the KVA in the traffic section without shooting a civilian vehicle in "Traffic."
Life in the Fast Lane 25G - Complete "Traffic."
Fire and Forget 10G - Kill 10 enemies with the Mobile Turret missiles in "Fission."
Radioactive 25G - Complete "Fission."
Motor City 25G - Complete "Aftermath."
Wheelman 10G - Finish the hoverbike sequence without hitting any walls or obstacles or taking damage in "Aftermath".
Sitting Ducks 10G - Kill 3 enemies with one shot of the Sniper Drone in "Manhunt."
Born to Die 25G - Complete "Manhunt."
Betrayal 30G - Complete "Utopia."
Party Crasher 10G - Kill 20 enemies with the Grappling Hook in "Sentinel."
Crates on a Plane 30G - Complete "Sentinel."
The Destroyer Returns 30G - Complete "Crash."
Restricted Airspace 10G -EMP 10 enemy aircraft out of the sky with the hovertank in "Bio Lab."
Irons in the Fire 30G - Complete "Bio Lab."
GG 30G - Complete "Collapse."
Man Overboard! 10G - Melee an enemy so they fly off the side of the ship in "Armada."
Wrath of Atlas 30G - Complete "Armada."
Flying Ace 10G - Shoot down 10 enemies with machine guns in "Throttle."
Manticore Unleashed 30G - Complete "Throttle."
Heavy-Handed 10G - Go through 20 gun drops in one-armed combat in "Captured."
The Wheat from the Chaff 30G - Complete "Captured."


Multiplayer

Weapons and Attachments
Primary Weapons

Assault Rifles
Bal-27
Fully automatic.
Fires fastest over time.
Best in Class Fire Rate.
AK12
Fully automatic.
Best in class mobility.
ARX-160
Three round burst.
Best in class range.
HBRa3
Fully automatic.
First three rounds of a burst fire faster.
Best in class handling.
IMR
Four round burst.
Prints rounds to ammo reserve.
Best in class damage.
MK14
Semi-automatic
Best in class accuracy.
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SubMachine Guns
KF5
Fully automatic. Best in class range.
First five rounds in each magazine have increased damage.
Best in class Range.
MP11
Fully automatic.
Best in class mobility.
ASM1
Fully automatic reduced fire rate and increased accuracy over time.
Best in class damage
SN6
Fully automatic.
First three rounds of burst fire faster.
Best in class accuracy.
SAC3
Fully automatic.
Akimbo only.
Best in class fire rate.
AMR9
Five round burst.
Allows underbarrel attachment.
Best in class handling.
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Sniper Rifles
Lynx
Semi-automatic.
Best in class range.
MORS
Bolt action railgun.
Best in class handling.
NA-45
Semi-automatic two round fire system.
Primer (first round) explodes when the Catalyst (second round) hits nearby.
Atlas 20mm
Semi-automatic.
Shoulder mounted with no hip fire.
Best in class damage.
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Shotguns
Tac-19
Pump action directed energy weapon.
Best in class mobility.
S-12
Fully automatic.
Best in class fire rate.
Bulldog
Semi-automatic.
Best in class damage.
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Heavy Weapons
EM1
Constant beam of direct energy.
No ammunition but can overheat.
Best in class damage.
Pytaek
Fully automatic.
Reduces recoil over time.
Best in class accuracy.
XMG
Fully automatic heavy machine guns.
Akimbo only. Increased fire rate and accuracy in lockdown mode.
EPM3
Semi-automatic directed energy.
no ammunition but can overheat.
Best in class range.
Ameli
Fully automatic.
Best in class fire rate.
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Special
Heavy Shield
Debloyable heavy shield.
MDL
Semi-automatic.
Launches time detonated grenades.
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Secondary Weapons

Pistols
Atlas 45
Semi-automatic.
Best in class handling.
RW1
Break-action handheld railgun.
Best in class damage.
MP443 Grach
Two round burst.
Best in class range.
PDW
Fully automatic machine gun.
Best in class fire rate.
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Launchers
Stinger M7
Vehicle or player lock-on missle.
MAAWS
Laser guided Rocket.
MAHEM
Unguided.
Fires a projectile of molted metal.
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Special
Crossbow
Bolt action crossbow.
Fires explosive bolts.
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Attachments
Red Dot Sight
Precision sight.
Hybrid Sight
4x magnifier with attached red dot sight.
Auto Focus Sight
sight automatically zooms when aiming down the sight and not moving.
Target Enhancer
Advanced optics with built-in threat detection.
Thermal
Magnified optic that shows heat signatures in warm colors.
ACOG Sight
Enhanced sight.
Laser Sight.
Increases hip fire accuracy.
Stock
Moves faster when aiming down the sights.
Tracker
Wounding an enemy causes them to show up on your mini-map.
Foregrip
Vertical foregrip for reduced recoil.
Suppressor
invisible on enemy mini-maps when firing.
Parabolic Microphone
suppressed weapons fired appear on your mini-map.
Quickdraw Grip
Aim down the sights faster.
Grenade Launcher
Underbarrel mounted grenade launcher.
Extended Mags
Increases round capacity in each magazine.
Ballistic CPU
Reduces sway when aiming through the scope.
Rapid Fire
Increases fire rate.
Advanced Rifling
Increases range.
Dual Magazine
faster reloading on every other reload.
Heat Sink
Extends firing time before overheating.
Fast Melee
A faster shield bash.
Shock Plant
Deploying the shield creates a shockwave.
Fast Plant
Quicker shield deploy.
Tactical Knife
Faster melee attack.
Akimbo
Hip fire two weapons.
Crossbow Scope
Long range scope.


Perks, Wildcards, Exo Abilities
Perk 1
Lightweight
Increase movement speed.
Low Profile
Invisible to UAVs and tracking rounds.
Flat Jacket
Reduce damage taken from explosives.
No slowdown from explosive damage.
Reset grenade times on throwback.
Overcharged
extends your Exo Ability battery life and shocks enemies on impact of boost slam.
Danger Close
Increase explosive and scorestreak damage.


Perk 2
Peripherals
increases mini-map coverage.
Takes out enemies without display death icon.
Blind Eye
Undetectable by tracking drones, explosive damage drones and all scorestreaks expect UAV.
Cold-Blooded
Immune to thermal, target enhancer, threat grenade, and enemy call outs.
No name display or reticle color change when enemy aim at you.
Gung-Ho
Fire while sprinting and sliding.
Fast Hands
Reload when sprinting.
Swap weapons, use Exo Abilities and Exo Launcher faster.


Perk 3
Hard Wired
Immuned to system hack, EMP, Nano Swarms, Stun Grenades, and Scrambler.
Thoughness
Reduce flinch when shot.
Blast Suppressor
Dont show on mini-map when using exo movement.
Scavenger
Start with extra magazines and resupply bullet ammo from dead enemies.
Hardline
Decrease scorestreaks cost by 100.

Exo Abilities
Exo Shield
A quick-deploy shield attached to your exo's arm.
Exo Overclock
Increased Footspeed.
Exo Mute Device
Silence your footsteps.
Exo Slim
Temporarily generate health beyond normal levels.
Exo Cloak
Visually conceal yourself for a short duration.
Exo Hover
Hover in place for a short duration.
Exo Ping
Show enemy exo movement and weapon fire in your HUB.
Exo Trophy System
Destroys incoming grenades and rockets.

Exo Launcher
Frag
Cookable frag grenade.
Stun Grenade
Blinds, Disorients and slows enemies.
Can be manually detonated.
Explosive Drone
A proximity triggered drone that tracks enemies and explodes when near them.
Tracking Drone
A piece of equipment that tracks and highlights enemy players.
Semtex
Timed sticky explosive.
Threat Grenade
Temporarily shows enemies through walls.
Can be manually Detonated.
EMP Grenade
Disable enemy equipment and exo movement.
Can be manually detonated.
Smoke Grenade
Temporarily create a smoke screen.
Can be manually detonated.
Variable Grenades
Can cycle through stun, emp, threat, and smoke.
Cannot be manually detonated.
Spike Drone
A lethal thrown drone that returns on command.

Wildcards
Overkill
Take a primary weapon in your secondary weapon slot.
Primary Gunfighter
Take a third Primary Attachment.
Secondary Gunfighter
Take a second Secondary Attachment.
Perk 1 Greed
Take a second Perk 1.
Perk 2 Greed
Take a second Perk 2.
Perk 3 Greed
Take a second Perk 3.
Tactician
take an Exo Ability in your Exo Laucher slot.
Bombardier
Take an Exo Launcher in your Exo Ability slot.
Streaker
Take a fourth Scorestreak.


Scorestreaks
Aerial Recon Drone
A small, manually piloted, drone capable of tagging enemies.
Streak Cost: 350
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UAV
Unmanned aerial vehicle that shows enemies on the mini-map.
Streak Cost: 400
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Aerial Assault Drone
A small, manually piloted, aerial drone with a high explosive charge that can be detonated on command.
Streak Cost: 450
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Orbital Care Package
A Care Package called in from orbit containing a random scorestreak that has a chance of being a map streak
Streak Cost: 500
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Remote Turret
A deployable, manually controlled, high powered turret.
Streak Cost: 550
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System Hack
An autonomous cyber attack that disables enemy HUB, radar, and reticles.
Streak Cost: 600
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XS1 Vulcan
A manually controlled burst of high-powered direct energy deployed from space.
Streak Cost: 600
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Missile Strike
A manually guided aerial missile.
Streak Cost: 650
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Bombing Run
A manually targeted aerial bombing run.
Streak Cost: 725
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XS1 Goliath
A manually piloted suit of advanced armor with heavy weapons.
Streak Cost: 775
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Warbird
a remotely piloted aerial attack vehicle.
Streak Cost: 850
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Paladin
A manually controlled weapon system aboard an orbiting paladin gunship.
Streak Cost: 950
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Playlist, Calling Cards, Prestige Calling Cards
Playlists
Team Deathmatch
Domination
Kill Confirmed
Ground War
Uplink
Momentum
Hardpoint
Search and Destroy
Search and Rescue
Capture the Flag
Free-for-all

Bonus Playlist
Infected
Altas Gorge

Hardcore Playlists
Hardcore Team Deathmatch
Hardcore Kill Confirmed
Hardcore Domination
Hardcore Search and Destroy

Classic Playlists
Classic Team Deathmatch
Classic Domination
Classic Kill Confirmed
Classic Search and Destroy

Calling Cards
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Prestige Calling Cards
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Maps, Map layouts
Ascend
Space elevator platform in the Gulf of Mexico. Long top deck sightlines countered with a close quarter bottom deck.
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Bio Lab
Atlas modular bioengineering facility in the heart of Monument Valley. Its fast vertically oriented spaces enhance tactical combat.
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Comeback
Downtown Lagos. Maintain the high ground to dominate this circular map.
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Defender
Domestic air defense base centered around a direct energy anti-air weapon. Features a close quarter cut-through center allowing for quick flanks and a fast pace.
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Detroit
Downtown Detroit. Progress quickly through the open main street or seek safety inside the buildings of the outer lanes.
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Greenband
A highrise park in Seoul, South Korea. Clean lanes and quick flanks make a great tactical combat.
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Horizon
Atlas drone facility in the icelandic Highlands. The chaotic center hanger is home to intense engagement.
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Instinct
A mining operation in a South America stepped pyramid. Open terrain and a contested center allow for fast action.
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Recovery
Observatory straddling a volcano rim in Hawaii. Fast gameplay with dynamic choke points.
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Retreat
Altas retreat in the middle of the Guilin Mountains. Utilize your Exo suit to its fullest to flow throughout this map.
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Riot
A rioted prison with clear lanes for head-to-head combat.
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Solar
Solar array near New Baghdad. Rooftop gameplay with mixed sightlines for diverse combat experience.
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Terrace
Atop the picturesque cliff tops of Santorini, Greece. Dynamic lanes around and enclosed center allow for a great Exo experience.
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DLC
12/16/14 Camos


Map Pack 1







Trailer
The trailer takes place some time in the near future. Jonathan Irons, played by Kevin Spacey, leads a private military corporation called Atlas. The teaser overlays Irons spoken political commentary with images of violence in the United States and Africa. The soldiers depicted use a number of futuristic Gadgets, Vehicles, and Exoskeleton Suits.
Irons rants that the United States has tried giving democracy to nations for a hundred years, but those nations don't have the basic fundamental social and cultural infrastructure to support it. According to Irons, nations need leaders that will keep "chaos at bay," which is where he comes in.
The logo on many of the soldier's chests is "Atlas," which is likely the name of the private military corporation lead by Jonathan Irons.


Gameplay
Powerful exoskeletons evolve every aspect of a soldiers battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization.The introduction of this gameplay mechanic delivers enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed. With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.





Behind the Scene


Advanced Warfare - Behind the Scenes "Story" Video
According to creative director Bret Robbins, the developer is trying hard to achieve realism in a story about future war. For three years, Robbins says, Sledgehammer has worked on making the most interesting and believable story possible. The studio has hired military veterans from several branches of the special forces to share their experiences and help shape the narrative. Robbins says that these vets "bring a level of authenticity to the story."
Sledehammer has also worked closely with futurists, people who specialize in predicting and planning for the future. These people work on world, weapon, and uniform designs to make them as plausible as possible Sledgehammer wants the story to feel real, even though it takes place decades from now.
Finally, full performance capture is being used to more accurately portray characters' faces, movements, and emotions. Sledgehammer hopes that this will bring a greater level of character development and plausibility than in any other Call of Duty title.



Advanced Warfare - "Future Tech & Exoskeleton" Behind the Scenes






ADVANCED ARSENAL
Preorder Call of Duty: Advanced Warfare prior to its release later this year and you'll find yourself the owner of the Advanced Arsenal pack for use in the game.

As demonstrated in the video below, this pack consists of two items: the Bullet-Brass exoskeleton and the Bullet-Brass EM1 Quantum. The latter is a direct-energy weapon that doesn't use ammo; the tradeoff is you have to be careful about firing too much and having it overheat on you.


Call of Duty Advanced Warfare Pre-Orders

Advanced Warfare - Atlas Pro
Call of duty: advanced warfare season pass
Atlas gorge bonus multiplayer map
Two (2) weapons
The bal-27 ae assault rifle
The atlas .45 ae pistol
Atlas exoskeleton
Atlas helmet
Atlas player card
Five (5) bonus supply drops
Single player exoskeleton upgrade token
Welcome to atlas: advanced soldier manual
Collectible steelbook
Official call of duty: advanced warfare soundtrack

Advanced Warfare - Atlas Limited
Atlas gorge bonus multiplayer map
Two (2) weapons
The bal-27 ae assault rifle
The atlas .45 ae pistol
Atlas exoskeleton
Atlas helmet
Atlas player card
Five (5) bonus supply drops
Single player exoskeleton upgrade token
Welcome to atlas: advanced soldier manual
Collectible steelbook
Official call of duty: advanced warfare soundtrack

Advanced Warfare - Digital Pro
Call of duty: advanced warfare season pass
Atlas gorge bonus multiplayer map
Two (2) weapons
The bal-27 ae assault rifle
The atlas .45 ae pistol
Atlas exoskeleton
Atlas helmet
Atlas player card
Five (5) bonus supply drops
Single player exoskeleton upgrade token

Advanced Warfare - Bundle

A massive 1tb hard drive, custom console, controller, sound effects and exoskeleton
Personalization pack and advanced arsenal with em1 quantum weapon and bullet brass exoskeleton
Day zero edition of call of duty: advanced warfare with early access and double xp november 3
Limited edition controller also available separately

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Last edited by Tom ; edited 94 times in total

The following 31 users thanked Tom for this useful post:

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#2. Posted:
Asymmetrical
  • TTG Addict
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Was wondering when this would be done.

Nice job mate. Saves me bouncing round the internet now
#3. Posted:
ColoredBerry
  • Wise One
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Joined: Nov 13, 201211Year Member
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Status: Offline
Joined: Nov 13, 201211Year Member
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AMAZING post, finally found great info about the game.
#4. Posted:
JRJ
  • Winter 2016
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Joined: Sep 30, 201112Year Member
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Status: Offline
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Posts: 2,323
Reputation Power: 234
To be honest, I don't think this game will be very much fun. It might be at the beginning when everyone doesn't know what is the best, just like every other call of duty.

Then it will just turn into a game everyone doesn't like. Whoever makes the next call of duty after this just should plan to make it more fun. It seems like every call of duty is the same over and over, and honestly the series it getting worse and worse, people that used to make money of playing call of duty quit because Ghosts is a bad game.

I just hope they change something up, they all are just feeling the same now. I'd like a game like MW2 or Call of Duty 4 again, in my opinion those were the best games and they can't be remade.

I guess we'll see when the game comes out, but as of now, I am not impressed and I'm not going to get it.
#5. Posted:
Tang
  • TTG Senior
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Joined: Jun 12, 201310Year Member
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Status: Offline
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Thanks for making this thread bro!

The ASM1 looks a lot like the Thompson with a round drum

Also, the AMR9 looks a lot like the vector IMO
#6. Posted:
L33t-Ninja-Much
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nice post dude really detailed
#7. Posted:
LHR_Brutus
  • New Member
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Joined: Jun 12, 20149Year Member
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Thank you for posting this! Really cleared things up! Nice and organized
#8. Posted:
Airy
  • Prospect
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Status: Offline
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Very clean post,.I think a sticky should go on this if you can keep it up to date. Nice Work
#9. Posted:
Vicini
  • Wise One
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Joined: Aug 04, 201112Year Member
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Status: Offline
Joined: Aug 04, 201112Year Member
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Nice topic man, Very clean. Should be stickied.
#10. Posted:
Island-Time
  • Christmas!
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Joined: Jun 06, 201112Year Member
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Joined: Jun 06, 201112Year Member
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Awesome thread,really informed me on this new game!Thanks
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