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Total Votes: 13

#21. Posted:
Bitwise
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Dumb_Modz wrote I'm really done with xbox, but this is probably the best thing I have seen made in all the years I have been on ttg.


Glad you like it Anyone got any ideas for me to add? PM me.
#22. Posted:
SK7
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This tool would be more of a preference than NP++.
Never thought you would contribute these kind of things ;) Nice work, bro!
#23. Posted:
Bitwise
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SK7 wrote This tool would be more of a preference than NP++.
Never thought you would contribute these kind of things ;) Nice work, bro!


I might create a notepad++ plugin, for the IDC Syntax I want this tool done and out the way for now
#24. Posted:
IDA
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[ Register or Signin to view external links. ] - tu9 btw

hehehe ta Bitwise
#25. Posted:
SSJ4_Dwack
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Dumb_Modz wrote I'm really done with xbox, but this is probably the best thing I have seen made in all the years I have been on ttg.


That's just sad, in so many ways.
#26. Posted:
XeXStozza
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SSJ4_Dwack wrote
Dumb_Modz wrote I'm really done with xbox, but this is probably the best thing I have seen made in all the years I have been on ttg.


That's just sad, in so many ways.

That's just irrelevant in so many ways
#27. Posted:
Bitwise
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Update coming soon. Just need to add afew more things, I may fix afew things and released what I got down so far as just a v0.0.3, then add aton more things and create the official v1

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I don't know why, but I really like this I hope you all think the same, if not...I can just use this for personal use.
#28. Posted:
Bitwise
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Bump you guys, new update is out! I included all what I have previewed and abit more, download it to find out ;)
#29. Posted:
TGK
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Can't wait till I come up with an idea for a IDC script. Then I will spam you asking for your assistance.
#30. Posted:
Bitwise
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TGK wrote Can't wait till I come up with an idea for a IDC script. Then I will spam you asking for your assistance.


lul.
For anyone who is actually using the tool ( or trying 1234(( ) here is an IDC script's source I made, this function here loops through every address until it has found the one address found by the binary, then it destroys the function (if it has been created, there is no check tho XD) and then re-assemblies the null bytes back to instructions, and labels the function name to the param "name". In a noob-ier term; "IT FINDZ OFFSET DEN GIVES IT NAMES"
OP:Also fixed download, app wasn't opening for some.

#include<idc.idc>

static LabelFunction(name,binary)
{
    auto function;
    for(function=0;function != BADADDR;function = function + 0x04)
    {
        function = FindBinary(function,SEARCH_DOWN,binary);
        if(function == BADADDR)
        {
            Warning("%s could not be found in memory (%08X)\n", name, BADADDR);
            break;
        }
        else
        {
            auto math = GetFunctionAttr(function, FUNCATTR_START);
            MakeUnknown(math, GetFunctionAttr(math, FUNCATTR_END), 0x00);
            MakeCode(math);
            MakeFunction(math, GetFunctionAttr(math, FUNCATTR_END));
            MakeNameEx(math, name, 0x00);
            auto fgt;
            for(fgt = math;fgt != GetFunctionAttr(math, FUNCATTR_END);fgt = fgt + 0x04)
            {
                MakeComm(fgt, sprintf("%04X #OpBitwise", DecodeInstruction(fgt).ea));
            }
            Jump(math);
            Message("%s found in memory (%08X)\n", name, math);
            break;
        }
    }
}

static main()
{
    //example
    LabelFunction("SV_GameSendServerCommand", " 7D 69 40 2E 7D 43 51 D6  7C 6A 5A 14");
    LabelFunction("SV_DropClient", "60 E6 FA 00 7D 69 40 2E  7D 43 31 D6 7C 6A 5A 14");
}
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