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Super Aim Bot (Auto Headshot) For MW2
Posted:
Super Aim Bot (Auto Headshot) For MW2Posted:
Status: Offline
Joined: Apr 14, 201014Year Member
Posts: 3,051
Reputation Power: 191
Status: Offline
Joined: Apr 14, 201014Year Member
Posts: 3,051
Reputation Power: 191
Super Aim Bot (Auto Headshot) For MW2
Body Part selection (Dpad up and Down).
Toggling (Dpad Right).
Auto Lock onto closest enemy.
Bullets will shoot through All walls.
You will shoot there feet if they have a riotshield.
Cool effect when turning on and off.
78 Body parts to choose from
Body Part selection (Dpad up and Down).
Toggling (Dpad Right).
Auto Lock onto closest enemy.
Bullets will shoot through All walls.
You will shoot there feet if they have a riotshield.
Cool effect when turning on and off.
78 Body parts to choose from
self thread autoAim();
autoAim()
{
self endon( "death" );
location = -1;
self.fire = 0;
self.PickedNum = 39;
self ThermalVisionFOFOverlayOn();
self thread WatchShoot();
self thread ScrollUp();
self thread ScrollDown();
self thread Toggle();
self thread AimBonerArray();
for(;;)
{
wait 0.05;
if(self.AutoAimOn == true)
{ for ( i=0; i <level> 77)
self.PickedNum = 77;
if(self.PickedNum < 0)
self.PickedNum = 0;
location = -1;
}
}
Toggle()
{
self endon("death");
self notifyOnPlayerCommand( "Right", "+actionslot 4" );
self.combatHighOverlay = newClientHudElem( self );
self.combatHighOverlay.x = 0;
self.combatHighOverlay.y = 0;
self.combatHighOverlay.alignX = "left";
self.combatHighOverlay.alignY = "top";
self.combatHighOverlay.horzAlign = "fullscreen";
self.combatHighOverlay.vertAlign = "fullscreen";
for(;;)
{
self waittill("Right");
self.AutoAimOn = 0;
self.combatHighOverlay FadeOverTime( 1 );
self.combatHighOverlay.alpha = 0;
self waittill("Right");
self.AutoAimOn = 1;
self.combatHighOverlay setshader ( "combathigh_overlay", 640, 480 );
self.combatHighOverlay FadeOverTime( 1 );
self.combatHighOverlay.alpha = 1;
wait 1;
self.combatHighOverlay setshader ( "combathigh_overlay", 640, 480 );
self.combatHighOverlay FadeOverTime( 1 );
self.combatHighOverlay.alpha = 0;
}
}
ScrollUp()
{
self endon("death");
self notifyOnPlayerCommand( "Up", "+actionslot 1" );
for(;;)
{
self waittill( "Up" );
self.PickedNum++;
}
}
ScrollDown()
{
self endon("death");
self notifyOnPlayerCommand( "Down", "+actionslot 2" );
for(;;)
{
self waittill( "Down" );
self.PickedNum--;
}
}
AimBonerArray()
{
self endon("death");
self.AimBone= [];
self.AimBone[0] = "tag_origin";
self.AimBone[1] = "j_mainroot";
self.AimBone[2] = "pelvis";
self.AimBone[3] = "j_hip_le";
self.AimBone[4] = "j_hip_ri";
self.AimBone[5] = "torso_stabilizer";
self.AimBone[6] = "j_chin_skinroll";
self.AimBone[7] = "back_low";
self.AimBone[8] = "j_knee_le";
self.AimBone[9] = "j_knee_ri";
self.AimBone[10] = "back_mid";
self.AimBone[11] = "j_ankle_le";
self.AimBone[12] = "j_ankle_ri";
self.AimBone[13] = "j_ball_le";
self.AimBone[14] = "j_ball_ri";
self.AimBone[15] = "j_spine4";
self.AimBone[16] = "j_clavicle_le";
self.AimBone[17] = "j_clavicle_ri";
self.AimBone[18] = "j_neck";
self.AimBone[19] = "j_head";
self.AimBone[20] = "j_shoulder_le";
self.AimBone[21] = "j_shoulder_ri";
self.AimBone[22] = "j_elbow_bulge_le";
self.AimBone[23] = "j_elbow_bulge_ri";
self.AimBone[24] = "j_elbow_le";
self.AimBone[25] = "j_elbow_ri";
self.AimBone[26] = "j_shouldertwist_le";
self.AimBone[27] = "j_shouldertwist_ri";
self.AimBone[28] = "j_wrist_le";
self.AimBone[29] = "j_wrist_ri";
self.AimBone[30] = "j_wristtwist_le";
self.AimBone[31] = "j_wristtwist_ri";
self.AimBone[32] = "j_index_le_1";
self.AimBone[33] = "j_index_ri_1";
self.AimBone[34] = "j_mid_le_1";
self.AimBone[35] = "j_mid_ri_1";
self.AimBone[36] = "j_pinky_le_1";
self.AimBone[37] = "j_pinky_ri_1";
self.AimBone[38] = "j_ring_le_1";
self.AimBone[39] = "j_ring_ri_1";
self.AimBone[40] = "j_thumb_le_1";
self.AimBone[41] = "j_thumb_ri_1";
self.AimBone[42] = "tag_weapon_left";
self.AimBone[43] = "tag_weapon_right";
self.AimBone[44] = "j_index_le_2";
self.AimBone[45] = "j_index_ri_2";
self.AimBone[46] = "j_mid_le_2";
self.AimBone[47] = "j_mid_ri_2";
self.AimBone[48] = "j_pinky_le_2";
self.AimBone[49] = "j_pinky_ri_2";
self.AimBone[50] = "j_ring_le_2";
self.AimBone[51] = "j_ring_ri_2";
self.AimBone[52] = "j_thumb_le_2";
self.AimBone[53] = "j_thumb_ri_2";
self.AimBone[54] = "j_index_le_3";
self.AimBone[55] = "j_index_ri_3";
self.AimBone[56] = "j_mid_le_3";
self.AimBone[57] = "j_mid_ri_3";
self.AimBone[58] = "j_pinky_le_3";
self.AimBone[59] = "j_pinky_ri_3";
self.AimBone[60] = "j_ring_le_3";
self.AimBone[61] = "j_ring_ri_3";
self.AimBone[62] = "j_thumb_le_3";
self.AimBone[63] = "j_thumb_ri_3";
self.AimBone[64] = "j_spine4";
self.AimBone[65] = "j_neck";
self.AimBone[66] = "j_head";
self.AimBone[67] = "j_cheek_le";
self.AimBone[68] = "j_cheek_ri";
self.AimBone[69] = "j_head_end";
self.AimBone[70] = "j_jaw";
self.AimBone[71] = "j_levator_le";
self.AimBone[72] = "j_levator_ri";
self.AimBone[73] = "j_lip_top_le";
self.AimBone[74] = "j_lip_top_ri";
self.AimBone[75] = "j_mouth_le";
self.AimBone[76] = "j_mouth_ri";
self.AimBone[77] = "tag_eye";
Message2 = NewClientHudElem( self );
Message2.alignX = "right";
Message2.alignY = "top";
Message2.horzAlign = "right";
Message2.vertAlign = "top";
Message2.foreground = true;
Message2.fontScale = 1;
Message2.font = "hudbig";
Message2.alpha = 1;
Message2.glow = 1;
Message2.glowColor = ( 1, 0, 0 );
Message2.glowAlpha = 1;
self thread deleteondeath(Message2);
Message2.color = ( 1.0, 1.0, 1.0 );
for(;;)
{
if(self.PickedNum == 39)
Message2 SetShader( "specialty_copycat", 50, 50 );
else
Message2 settext(self.AimBone[self.PickedNum]);
wait 0.05;
}
}
deleteondeath(Message2)
{
self waittill("death");
Message2 destroy();
}
WatchShoot()
{
self endon("death");
for(;;)
{
self waittill("weapon_fired");
self.fire = 1;
wait 0.05;
self.fire = 0;
}
}
Patch File Download
http://www.megaupload.com/?d=CL2PB2T0
(I DID NOT MAKE THIS PATCH AND I DO NOT KNOW WHO DID! ONLY POSTING TO HELP PEOPLE OUT!)
The following 1 user thanked -Avery- for this useful post:
bulletsucker (07-15-2010)
#2. Posted:
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Joined: Jun 21, 200915Year Member
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Status: Offline
Joined: Jun 21, 200915Year Member
Posts: 835
Reputation Power: 34
YOU ARE JESUS!!!!!!!!!!!!!!!!!!!!!!
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#3. Posted:
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Joined: Mar 16, 201014Year Member
Posts: 278
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Joined: Mar 16, 201014Year Member
Posts: 278
Reputation Power: 10
Drew31596 wrote YOU ARE JESUS!!!!!!!!!!!!!!!!!!!!!!
+1 I LOVE YOU!!!!
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#4. Posted:
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Joined: Jun 30, 201014Year Member
Posts: 2,856
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Joined: Jun 30, 201014Year Member
Posts: 2,856
Reputation Power: 117
Did anyone test it online yet here to make sure it works?
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#5. Posted:
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Joined: Jul 12, 201014Year Member
Posts: 369
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Status: Offline
Joined: Jul 12, 201014Year Member
Posts: 369
Reputation Power: 15
invite o0oStubbZyo0o in 2mins plz
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#6. Posted:
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Joined: Jul 11, 201014Year Member
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omg this is pure gold thanks
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#7. Posted:
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Joined: Jun 05, 201014Year Member
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Status: Offline
Joined: Jun 05, 201014Year Member
Posts: 180
Reputation Power: 6
Nice I got to get one of thoes
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#8. Posted:
Status: Offline
Joined: Apr 14, 201014Year Member
Posts: 3,051
Reputation Power: 191
Status: Offline
Joined: Apr 14, 201014Year Member
Posts: 3,051
Reputation Power: 191
O0oStubbZyo0o wrote invite o0oStubbZyo0o in 2mins plz
You sir fail.
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#9. Posted:
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Joined: Aug 06, 200915Year Member
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Status: Offline
Joined: Aug 06, 200915Year Member
Posts: 3,269
Reputation Power: 1339
Haha that is pure awesome. 8)
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#10. Posted:
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Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 1,069
Reputation Power: 53
thats a fail right here lol
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