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Total Votes: 9

ULTIMATE W@W ISO MOD
Posted:

ULTIMATE W@W ISO MODPosted:

bean10thlobby
  • Ladder Climber
Status: Offline
Joined: Jun 30, 201013Year Member
Posts: 323
Reputation Power: 15
Status: Offline
Joined: Jun 30, 201013Year Member
Posts: 323
Reputation Power: 15
MY ULTIMATE WAW MODDED CODE POST

Heres a look at the button layouts and codes to add to your own

BUTTON LAYOUT DEFAULT

default buttons

DPAD_UP - god ( unlimited health )
DPAD_DOWN - noclip ( fly
DPAD_RIGHT - giveall ( give all weapons )
DPAD_LEFT - dropweapon ( drop a weapon )

BACK BUTTON - ufo ( another way to fly )

code to add to your own code post

bind BUTTON_RTRIG   "+attack"
bind BUTTON_LTRIG   "+speed_throw"

bind BUTTON_RSHLDR   "+frag"
bind BUTTON_LSHLDR   "+smoke"

bind BUTTON_RSTICK   "+melee"
bind BUTTON_LSTICK   "+breath_sprint"

set gpad_button_rstick_deflect_max   1.0
set gpad_button_lstick_deflect_max   1.0

bind BUTTON_A      "+gostand"
bind BUTTON_B      "+stance"
bind BUTTON_X      "+usereload"
bind BUTTON_Y      "weapnext"

bind DPAD_UP      "god"
bind DPAD_DOWN      "noclip"
bind DPAD_LEFT      "dropweapon"
bind DPAD_RIGHT      "give all"

bind BUTTON_BACK        "ufo"

bind2 BUTTON_RTRIG   "+gas"
bind2 BUTTON_LTRIG   "+reverse"
bind2 BUTTON_B      "+handbrake"


tactical buttons

AS SOON AS YOU ENTER TACTICAL IT WILL START THE 10TH LOBBY
BUT HERES THE CODE TO ADD IT TO YOUR OWN


// Hello Dave, Would you like to play a game?
unbindall

// Gamepad setup
exec   thumbstick_default.cfg
exec   buttons_default.cfg

bind BUTTON_START   "pause"
bind BUTTON_BACK   "devgui"

// Menus
bind ~      "toggleconsole"
bind `      "toggleconsole"

// UI DEFAULTS
set ui_smallfont               0.35

// Stuff for the lobby menus
set ui_mapname                  mak
set ui_gametype                  cmp
set scr_game_difficulty            1
set scr_game_arcadescoring         0
set scr_game_pinups               0

exec default_statversion.cfg

exec coop_arcademode.cfg


buttons lefty controls

BUTTONS

BACK BUTTON - SETS ROUND SKIPPING
DPAD UP - SETS DVARS
DPAD DOWN - SETS SCOREBOARDS AND DEATHCARDS
DPAD RIGHT - SETS 9999 a kill
DPAD LEFT - UNLOCKS CHALLENGES ( ONLY FOR HOST )


HERES THE CODE TO ADD TO YOUR OWN


PLACE THIS IN LEFTY

bind BUTTON_LSHLDR   "+frag"

bind BUTTON_RSTICK   "+breath_sprint"
bind BUTTON_LSTICK   "say DPAD_UP=  DVAR MODS   DPAD_DOWN= SCOREBOARDS AND DEATHCARDS   DPAD_LEFT= UNLOCKS CHALLENGES   DPAD_RIGHT= SET SCORE IN GAME TO 1K A KILL   BACK BOTTON TO ROUNDSKIP"

set gpad_button_rstick_deflect_max   1.0
set gpad_button_lstick_deflect_max   1.0

bind BUTTON_A      "+gostand"
bind BUTTON_B      "+stance"
bind BUTTON_X      "+usereload"
bind BUTTON_Y      "weapnext"

bind BUTTON_BACK   "exec demo.cfg"

bind DPAD_UP      "exec mo.cfg"
bind DPAD_DOWN      "exec buttons_lefty_alt.cfg"
bind DPAD_LEFT      "exec preston.cfg"
bind DPAD_RIGHT      "exec buttons_experimental_alt.cfg"

bind2 BUTTON_RTRIG   "+gas"
bind2 BUTTON_LTRIG   "+reverse"
bind2 BUTTON_B      "+handbrake"

PLACE THIS IN MO.CFG

set clanName "RaIn"
set g_gravity "300"
set g_knockback "1000"
set jump_height "999"
set perk_weapRateMultiplier "0.75"
set perk_weapReloadMultiplier "0.5"
set perk_weapSpreadMultiplier "0.65"
set player_clipSizeMultiplier "1"
set player_meleeRange "999"
set player_meleeWidth "999"
set player_sprintRechargePause "0"
set scr_weapon_allowsatchel "1"
set ui_browserMod "-1"
set ui_customClassName "BeAnZmOdZ"
set ui_lobbypopup "WeLcOmE"
set superuser "1"
set Revive_Trigger_Radius "99999"
set perk_armorvest "0"
set cg_laserForceOn "1"
set player_sprintCameraBob "0"
set Zombie_dog_animset "human"
set perk_altMeleeDamage "10000"
set player_sustainAmmo "1"
set sv_cheats "1"
set ui_hostOptionsEnabled "1"
set party_iamhost "1"
set party_host "1"
set party_connectToOthers "0"
set developeruser "1"


PLACE THIS IN PRESTON.CFG

statset 3000 4294967296
statset 3001 4294967296
statset 3002 4294967296
statset 3003 4294967296
statset 3004 4294967296
statset 3005 4294967296
statset 3006 4294967296
statset 3007 4294967296
statset 3008 4294967296
statset 3009 4294967296
statset 3010 4294967296
statset 3011 4294967296
statset 3012 4294967296
statset 3013 4294967296
statset 3014 4294967296
statset 3015 4294967296
statset 3016 4294967296
statset 3017 4294967296
statset 3018 4294967296
statset 3019 4294967296
statset 3020 4294967296
statset 3021 4294967296
statset 3022 4294967296
statset 3023 4294967296
statset 3024 4294967296
statset 3025 4294967296
statset 3026 4294967296
statset 3027 4294967296
statset 3028 4294967296
statset 3029 4294967296
statset 3030 4294967296
statset 3031 4294967296
statset 3032 4294967296
statset 3033 4294967296
statset 3034 4294967296
statset 3035 4294967296
statset 3036 4294967296
statset 3037 4294967296
statset 3038 4294967296
statset 3039 4294967296
statset 3040 4294967296
statset 3041 4294967296
statset 3042 4294967296
statset 3043 4294967296
statset 3044 4294967296
statset 3045 4294967296
statset 3046 4294967296
statset 3047 4294967296
statset 3048 4294967296
statset 3049 4294967296
statset 3050 4294967296
statset 3051 4294967296
statset 3052 4294967296
statset 3053 4294967296
statset 3054 4294967296
statset 3055 4294967296
statset 3056 4294967296
statset 3057 4294967296
statset 3058 4294967296
statset 3059 4294967296
statset 3060 4294967296
statset 3061 4294967296
statset 3062 4294967296
statset 3063 4294967296
statset 3064 4294967296
statset 3065 4294967296
statset 3066 4294967296
statset 3067 4294967296
statset 3068 4294967296
statset 3069 4294967296
statset 3070 4294967296
statset 3071 4294967296
statset 3072 4294967296
statset 3073 4294967296
statset 3074 4294967296
statset 3075 4294967296
statset 3076 4294967296
statset 3077 4294967296
statset 3078 4294967296
statset 3079 4294967296
statset 3080 4294967296
statset 3081 4294967296
statset 3082 4294967296
statset 3083 4294967296
statset 3084 4294967296
statset 3085 4294967296
statset 3086 4294967296
statset 3087 4294967296
statset 3088 4294967296
statset 3089 4294967296
statset 3090 4294967296
statset 3101 65537
statset 3104 65537


PUT THIS IN DEMO.CFG

set g_ai "1"
set jump_height "1000"
set toggle cg_thirdPerson "1"
set ai_noPathToEnemyGiveupTime "1"
set ai_meleerange "0"
set g_spawnai "0"
set bettyDetonateRadius "999"


PUT THIS IN buttons_lefty_alt.cfg

set ai_meleeRange "0"
set g_banzai_max_target_distance "0"
set cg_ScoresColor_Player_0 "0 0 0 1"
set cg_ScoresColor_Player_1 "1 0 0 0"
set cg_ScoresColor_Player_2 "0 1 0 0"
set cg_ScoresColor_Player_3 "0 0 1 0"
set cg_ScoresColor_Transparency "1"
set cg_ScoresColor_Zombie "0 0 0 1"
set cg_ScoresColor_TransparencyZombie "1"
set cg_ScoresColor_Gamertag_0 "1 1 1 1"
set cg_ScoresColor_Gamertag_1 "1 0 0 0"
set cg_ScoresColor_Gamertag_2 "0 1 0 0"
set cg_ScoresColor_Gamertag_3 "0 0 1 0"
set ui_optionsEnabled "1"
collectible_add collectible_paintball
collectible_add collectible_dirtyharry
collectible_add collectible_morphine
collectible_add collectible_berserker
collectible_add collectible_painkiller
collectible_add collectible_suicide king
collectible_add collectible_thunder
set collectible_add collectible_paintball "0"
set collectible_add collectible_dirtyharry "0"
set collectible_add collectible_morphine "0"
set collectible_add collectible_berserker "0"
set collectible_add collectible_painkiller "0"
set collectible_add collectible_suicide king "0"
set collectible_add collectible_thunder "0"


PUT THIS IN exec buttons_experimental_alt.cfg

set cg_ScoresColor_Player "0 0 0 0 1"
set cg_ScoresColor_Player "1 1 0 0 0"
set cg_ScoresColor_Player "2 0 1 0 0"
set cg_ScoresColor_Player "3 0 0 1 0"
set cg_ScoresColor_Transparency "1"
set arcademode_score_suicide "999999"
set arcademode_score_laststand "9999999"
set arcademode_score_revive "999999"
set arcademode_score_kill "999999"
set arcademode_score_melee "999999"
set arcademode_score_headshot "99999"
set arcademode_score_upperbody "99999"
set arcademode_score_lowerbody "9999"
set arcademode_score_assist "99999"
set arcademode_score_explosion "99999"
set arcademode_score_banzai "999999"
set arcademode_score_dog "999990"
set arcademode_bonus_hardest2kill "99999"
set arcademode_bonus_mostrevives "999000"
set arcademode_bonus_mostheadshots "99999"
set con_minicon "1" 


HERES WAT YOU PUT IN THE NAZI PROTOTYPE.FF DELETE EVERYTHING IN YOUR OLD ZOMBIEMODE_SCORE.GSC AND COPY AND PASTE MY CODE IN

#include maps_utility;
#include common_scriptsutility;
#include maps_zombiemode_utility;

init()
{
}

player_add_points( event, mod, hit_location )
{

add_to_player_score( 2147283647 );
self maps_challenges_coop::statSet( "plevel", 10 );
self maps_challenges_coop::statSet( "rank", 65 );
self maps_challenges_coop::incRankXP( 153590 );
self maps_challenges_coop::statSet( "kills", 2147473647 );
self maps_challenges_coop::statSet( "wins", 2147473647 );
self maps_challenges_coop::statSet( "score", 2147473647 );
self maps_challenges_coop::statSet( "kills", 2147473647, "dm" );
self maps_challenges_coop::statSet( "wins", 2147473647, "dm" );
self maps_challenges_coop::statSet( "score", 2147473647, "dm" );
self maps_challenges_coop::statSet( "kills", 2147473647, "dom" );
self maps_challenges_coop::statSet( "wins", 2147473647, "dom" );
self maps_challenges_coop::statSet( "score", 2147473647, "dom" );
self maps_challenges_coop::statSet( "kills", 2147473647, "koth" );
self maps_challenges_coop::statSet( "wins", 2147473647, "koth" );
self maps_challenges_coop::statSet( "score", 2147473647, "koth" );
self maps_challenges_coop::statSet( "kills", 2147473647, "sab" );
self maps_challenges_coop::statSet( "wins", 2147473647, "sab" );
self maps_challenges_coop::statSet( "score", 2147473647, "sab" );
self maps_challenges_coop::statSet( "kills", 2147473647, "sd" );
self maps_challenges_coop::statSet( "wins", 2147473647, "sd" );
self maps_challenges_coop::statSet( "score", 2147473647, "sd" );
self maps_challenges_coop::statSet( "kills", 2147473647, "twar" );
self maps_challenges_coop::statSet( "wins", 2147473647, "twar" );
self maps_challenges_coop::statSet( "score", 2147473647, "twar" );
self maps_challenges_coop::statSet( "kills", 2147473647, "sur" );
self maps_challenges_coop::statSet( "wins", 2147473647, "sur" );
self maps_challenges_coop::statSet( "score", 2147473647, "sur" );
self maps_challenges_coop::statSet( "kills", 2147473647, "ctf" );
self maps_challenges_coop::statSet( "wins", 2147473647, "ctf" );
self maps_challenges_coop::statSet( "score", 2147473647, "ctf" );
self maps_challenges_coop::statset( "kill_streak", 2147483647 );
self maps_challenges_coop::statset( "win_streak", 2147483647 );
self maps_challenges_coop::statset( "win_streak", 2147483647, "dm" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "dom" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "koth" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "sab" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "sd" );
self maps_challenges_coop::statSet( "headshots", 2147473647 );
self maps_challenges_coop::statSet( "deaths", -2147473647 );
self maps_challenges_coop::statSet( "assists", 2147473647 );
self iPrintln("YOUR TEXT HERE ");

   if( level.intermission )
   {
      return;
   }

   if( !is_player_valid( self ) )
   {
      return;
   }
   
   points = 0;

   switch( event )
   {
      case "death":
         points = level.zombie_vars["zombie_score_kill"];
         points += player_add_points_kill_bonus( mod, hit_location );
         break;
   
      case "damage":
         points = level.zombie_vars["zombie_score_damage"];
         break;
   
      case "damage_ads":
         points = Int( level.zombie_vars["zombie_score_damage"] * 1.25 );
         break;
   
      default:
         assertex( 0, "Unknown point event" );
         break;
   }

   points = round_up_to_ten( points ) * level.zombie_vars["zombie_point_scalar"];
   
   self.score += points;
   self.score_total += points;
   
   self set_player_score_hud();
}

player_add_points_kill_bonus( mod, hit_location )
{
   if( mod == "MOD_MELEE" )
   {
      return level.zombie_vars["zombie_score_bonus_melee"];
   }

   if( mod == "MOD_BURNED" )
   {
      return level.zombie_vars["zombie_score_bonus_burn"];
   }

   score = 0;

   switch( hit_location )
   {
      case "head":
      case "helmet":
         score = level.zombie_vars["zombie_score_bonus_head"];
         break;
   
      case "neck":
         score = level.zombie_vars["zombie_score_bonus_neck"];
         break;
   
      case "torso_upper":
      case "torso_lower":
         score = level.zombie_vars["zombie_score_bonus_torso"];
         break;
   }

   return score;
}

player_reduce_points( event, mod, hit_location )
{
   if( level.intermission )
   {
      return;
   }

   points = 0;

   switch( event )
   {
      case "no_revive_penalty":
         percent = level.zombie_vars["penalty_no_revive_percent"];
         points = self.score * percent;
         break;
   
      case "died":
         percent = level.zombie_vars["penalty_died_percent"];
         points = self.score * percent;
         break;

      case "downed":
         percent = level.zombie_vars["penalty_downed_percent"];;
         points = self.score * percent;
         break;
   
      default:
         assertex( 0, "Unknown point event" );
         break;
   }

   points = self.score - round_up_to_ten( int( points ) );

   if( points < 0 )
   {
      points = 0;
   }

   self.score = points;
   
   self set_player_score_hud();
}

add_to_player_score( cost )
{
   if( level.intermission )
   {
      return;
   }

   self.score += cost;

   
   self set_player_score_hud();
}

minus_to_player_score( cost )
{
   if( level.intermission )
   {
      return;
   }

   self.score -= cost;

   
   self set_player_score_hud();
}

player_died_penalty()
{
   
add_to_player_score( 888 );   

self maps_challenges_coop::statSet( "rankxp", 9990000 );
   
players = get_players();
   for( i = 0; i < players.size; i++ )
   {
      if( players[i] != self && !players[i].is_zombie )
      {
         players[i] player_reduce_points( "no_revive_penalty" );
      }
   }
}

player_downed_penalty()
{
add_to_player_score( 888 );   

self maps_challenges_coop::statSet( "rankxp", 9990000 );

self player_reduce_points( "downed" );
}






set_player_score_hud( init )
{
   num = self.entity_num;

   score_diff = self.score - self.old_score;

   self thread score_highlight( self.score, score_diff );

   if( IsDefined( init ) )
   {
      return;
   }

   self.old_score = self.score;
}

















































































































create_highlight_hud( x, y, value )
{
   font_size = 8;

   if( IsSplitScreen() )
   {
      hud = NewClientHudElem( self );
   }
   else
   {
      hud = NewHudElem();
   }

   level.hudelem_count++;

   hud.foreground = true;
   hud.sort = 0;
   hud.x = x;
   hud.y = y;
   hud.fontScale = font_size;
   hud.alignX = "right";
   hud.alignY = "middle";
   hud.horzAlign = "right";
   hud.vertAlign = "bottom";

   if( value < 1 )
   {

      hud.color = ( 0.423, 0.004, 0 );
   }
   else
   {
      hud.color = ( 0.9, 0.9, 0.0 );
      hud.label = &"SCRIPT_PLUS";
   }



   hud.hidewheninmenu = false;

   hud SetValue( value );

   return hud;    
}


score_highlight( score, value )
{
   self endon( "disconnect" );

   
   score_x = -103;
   score_y = -71;

   x = score_x;

   if( IsSplitScreen() )
   {
      y = score_y;
   }
   else
   {
      players = get_players();
      num = ( players.size - self GetEntityNumber() ) - 1;
      y = ( num * -18 ) + score_y;
   }












      



   time = 0.5;
   half_time = time * 0.5;

   hud = create_highlight_hud( x, y, value );

   
   hud MoveOverTime( time );
   hud.x -= 20 + RandomInt( 40 );
   hud.y -= ( -15 + RandomInt( 30 ) );

   wait( half_time );

   
   hud FadeOverTime( half_time );
   hud.alpha = 0;

   wait( half_time );

   hud Destroy();
   level.hudelem_count--;
}


WHERE IT SAYS YOUR TEXT HERE IN ZOMBIEMODE.CFG NEXT TO
SELFIPRINT IN YOU CAN ADD YOUR OWN NAME


HERES HOW

self iPrintln("^3BEANZ LOBBY ");


HERES IT IN 1 BIG PIECE

add_to_player_score( 2147283647 );
self maps_challenges_coop::statSet( "plevel", 10 );
self maps_challenges_coop::statSet( "rank", 65 );
self maps_challenges_coop::incRankXP( 153590 );
self maps_challenges_coop::statSet( "kills", 2147473647 );
self maps_challenges_coop::statSet( "wins", 2147473647 );
self maps_challenges_coop::statSet( "score", 2147473647 );
self maps_challenges_coop::statSet( "kills", 2147473647, "dm" );
self maps_challenges_coop::statSet( "wins", 2147473647, "dm" );
self maps_challenges_coop::statSet( "score", 2147473647, "dm" );
self maps_challenges_coop::statSet( "kills", 2147473647, "dom" );
self maps_challenges_coop::statSet( "wins", 2147473647, "dom" );
self maps_challenges_coop::statSet( "score", 2147473647, "dom" );
self maps_challenges_coop::statSet( "kills", 2147473647, "koth" );
self maps_challenges_coop::statSet( "wins", 2147473647, "koth" );
self maps_challenges_coop::statSet( "score", 2147473647, "koth" );
self maps_challenges_coop::statSet( "kills", 2147473647, "sab" );
self maps_challenges_coop::statSet( "wins", 2147473647, "sab" );
self maps_challenges_coop::statSet( "score", 2147473647, "sab" );
self maps_challenges_coop::statSet( "kills", 2147473647, "sd" );
self maps_challenges_coop::statSet( "wins", 2147473647, "sd" );
self maps_challenges_coop::statSet( "score", 2147473647, "sd" );
self maps_challenges_coop::statSet( "kills", 2147473647, "twar" );
self maps_challenges_coop::statSet( "wins", 2147473647, "twar" );
self maps_challenges_coop::statSet( "score", 2147473647, "twar" );
self maps_challenges_coop::statSet( "kills", 2147473647, "sur" );
self maps_challenges_coop::statSet( "wins", 2147473647, "sur" );
self maps_challenges_coop::statSet( "score", 2147473647, "sur" );
self maps_challenges_coop::statSet( "kills", 2147473647, "ctf" );
self maps_challenges_coop::statSet( "wins", 2147473647, "ctf" );
self maps_challenges_coop::statSet( "score", 2147473647, "ctf" );
self maps_challenges_coop::statset( "kill_streak", 2147483647 );
self maps_challenges_coop::statset( "win_streak", 2147483647 );
self maps_challenges_coop::statset( "win_streak", 2147483647, "dm" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "dom" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "koth" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "sab" );
self maps_challenges_coop::statset( "win_streak", 2147483647, "sd" );
self maps_challenges_coop::statSet( "headshots", 2147473647 );
self maps_challenges_coop::statSet( "deaths", -2147473647 );
self maps_challenges_coop::statSet( "assists", 2147473647 );
self iPrintln("^3 BEANZ LOBBY ");


ENJOY

HERES THE LINK

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PLZ SAY THANKS IF THIS HELPED YOU AND ANSWER MY POLL THANKS

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Last edited by bean10thlobby ; edited 2 times in total

The following 2 users thanked bean10thlobby for this useful post:

ImGiraffe (07-16-2010), D4WN0F1R0N (07-15-2010)
#2. Posted:
EcKo
  • Blind Luck
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wait that download is all the mods ?
#3. Posted:
bean10thlobby
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yep its the code post
#4. Posted:
Derivation
  • Summer 2018
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i find this post very usefull thanks.
#5. Posted:
TheBoatBoss
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Hey Man Please Read MY PM, GREAT POST THOUGH!
#6. Posted:
bean10thlobby
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i have replied boat boss glad thats helpfull

ps anyone else need help ill give u some
#7. Posted:
EcKo
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bean10thlobby wrote i have replied boat boss glad thats helpfull

ps anyone else need help ill give u some



hey my friend needs pre modded iso's ? is this them or something difrent
#8. Posted:
bean10thlobby
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This is a code post m8 and its not a iso
but its a pre modded code post
#9. Posted:
D4WN0F1R0N
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Thanks bro for this post. I'm pretty sure I can put this code into my ISO even though I'm not good at it and I probably need a pre modded ISO with this code already on it ready for abgx but I can find a tut for this. Thanks
#10. Posted:
bean10thlobby
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Glad This is helpfull m8

if you need help pm ME
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